Seriously awesome video. There's so many workflows for creating characters that newbies can quickily get overwhelmed by all the choices. This is the overview video that everyone needs! Also I agree that Zbrush for sculpting and Substance Painter for texturing are a great combination, and I'd add Marvellous Designer for clothing. Pretty much standard in the industry nowadays :)
@DannyMac3d6 жыл бұрын
Thanks a lot! A lot of the times I mentioned Maya in this video I would now be saying blender 😄 forgot to mention marvelous though, thanks!
@mineralhillsworkshop52756 жыл бұрын
Thanks for recommending this video Blender Guru. It is awesome! Thanks Dannymac!
@GhostOfViper6 жыл бұрын
you're the best andrew!!!
@jainegi95446 жыл бұрын
sir what should i learn ??? z brush or mudbox for sculpting
@andryowyeh35316 жыл бұрын
what about retopo? should we do with blender or maya?
@valient754 жыл бұрын
I see a lot of comments on here saying this is overwhelming and discouraging. So I just want to point out (as a college student currently learning all of these steps) if you are wanting to get into this industry you’re usually only in charge for one of those steps and if you take the time to learn it’s really not that bad and really satisfying. I hope this helps some of you that might be a second guessing.
@beeloaf36813 жыл бұрын
Good advice to the newbies. It is better to learn all of the steps and become a generalist anyway though, sure it looks overwhelming, but no one expects a new person to learn to all in a week. Being a generalist gives more options for work anyway.
@yeetusselfdefeetus45666 жыл бұрын
*"Wait am I the only person who models instead of sculpting?"* *"I don't wanna be alone"* *cries in the corner*
@KaptonTimo4 жыл бұрын
do you still model?
@wendellpo22154 жыл бұрын
No even i model characters
@codyplayzgamez38744 жыл бұрын
I'm terrible at sculpting, so I only work in modelling too
@chulalachannel3 жыл бұрын
Ohh hell nawh
@jenovaizquierdo3 жыл бұрын
You can do both in Blender 😁
@scotts67245 жыл бұрын
Danny, you will probably never see this comment because the video is a couple of years old now, but I just wanted to say that this video has helped me like you wouldn't believe! I'm currently in that stage between novice and intermediate, where I'm fairly good at sculpting in Zbrush and compositing in Photoshop, but all the other more technical parts have alluded me for years - no matter how hard I've tried to understand them. Your clear, concise method of teaching has really cleared things up for me in only a few minutes! I've subscribed to your channel and will be looking to forward to watching more of your videos and checking out your gumroad. Honestly man, keep up the good work.
@DannyMac3d5 жыл бұрын
Glad to have been of some use! And thanks for taking the time to comment I sincerely appreciate it. Keep it up! :)
@Theocita7 жыл бұрын
I'm a new to 3d Animation. Shiiit.... I'm new to doing art on the computer. And you just blew my mind. Like damn, i underestimate 3d animation.
@JA-mw1kx4 жыл бұрын
Do you need to be good at art to learn this ?
@Theocita4 жыл бұрын
@@JA-mw1kx nope. Not at all. There are people that do 3d that do not know how to draw.
@laurachristellrosetemar86733 жыл бұрын
yes 🎁🎁🎁♥️♥️🎉🎉💓
@fruitsalad24583 жыл бұрын
@@JA-mw1kx its certainly has some perks of doing things, but you're fine for the most part
@sachads53225 жыл бұрын
I'm only 2:38 in and absolutely LOVING this. This is really well done, DannyMac! Very informative.
@rj_ay81727 жыл бұрын
It took me a while to realise you were saying 'hair'..
@OwenPrescott7 жыл бұрын
Same and I'm British lol
@longname47847 жыл бұрын
Same but I don't normally hear that accent. My British accent is from south London.
@GrumpSkull7 жыл бұрын
Probably says 'sumfink' too. LOL
@DannyMac3d7 жыл бұрын
Same
@longname47847 жыл бұрын
Danny Mac 3D I shouldn't have laughed at your comment 😂😂😂
@sierra46036 жыл бұрын
Love how straightforward this is
@Chimunculous5 жыл бұрын
As a 2D Character Designer looking to get into sculpting, this was a brilliant overview of the 3D pipeline! Looking forward to learning more from you, Danny 👍
@mequable7 жыл бұрын
Such a carefully composed, in-depth explanation of the process. Thank you for that.
@DannyMac3d7 жыл бұрын
+pastichka it's a pleasure :)
@GingerTurquoise7 жыл бұрын
Can you make a full realistic eye tutorial? I've seen a couple on YT already, but they're somewhat confusing and complex. Your explanations are more concise. Thanks!
@russell29525 жыл бұрын
The key to realistic eyes is to make them four times as big as normal.
@allenwest19866 жыл бұрын
I knew that was poppy from the thumb nail ! So you nailed it !!! Good job .
@TheToneBender6 жыл бұрын
Good job! You somehow managed to make poppy even creepier.
@TechnicFlow5 жыл бұрын
Amazing tutorial! A lot of comments thinking this is a tool tutorial and not realizing it's a workflow tutorial in these comments though.
@bakedbeings7 жыл бұрын
What a great breakdown, all the software/approach nitty gritty up front! Thanks again.
@hi.53114 жыл бұрын
I never knew sombody actully made poppy in 3D I think ur the first vid on yt to make poppy and the first person to make poppy animated
@StephenW3137 жыл бұрын
When I saw the thumbnail, I was like "hm, that model looks like poppy." and then I saw your reference images... I love poppy.
@Marco-7177 жыл бұрын
who gives a crap, nerd..
@novavii96634 жыл бұрын
Damn chill
@novavii96634 жыл бұрын
@Marco CB
@thatskyparrot-turtle50524 жыл бұрын
@@aniga5173 yea... No one cares
@Anep102 жыл бұрын
You are/were not alone! I pray you found what has worked for you!
@Stritex14 жыл бұрын
sculpting is the key to create original characters as 3D artist, and modeling is just a matter to get the 2D concept right
@CueSic6 жыл бұрын
Blender can do everything youve mentioned thats why I love Blender it can be a 1 stop shop!!
@gauravidesigns3 жыл бұрын
Bro u are a pro , cool stuff . Most of the I use addons along with blender such as speedsculpt , retopoflow , mesh remesher or quad remesher etc
@wehauldirect5 жыл бұрын
This really give me a better understanding about the whole 3D concept...i always wonder'd how those characters were made
@asatorftw3 жыл бұрын
Yes! This is exactly what I needed to see. Fairly new to this world so that gave me exactly the overview I needed. Thank you! =)
@tralthamidor7 жыл бұрын
Love the "Supermarionation" look of the model.
@NiderShifter6 жыл бұрын
Thank you! I understood everything, I will just continue working at the factory ... (T_T)
@boldfrog824 жыл бұрын
Are you still working there?
@JesusSaves-0074 жыл бұрын
I feel your pain. Just finished a 12 hour night shift.
@NiderShifter4 жыл бұрын
@@boldfrog82 yep
@justchris8464 жыл бұрын
@@NiderShifter what do you do?
@justchris8464 жыл бұрын
@@NiderShifter so. You reprocess a highly radioactive fuel cell?
@zion87547 жыл бұрын
As a game designer, I'd love to be able to model like this! I think i'll have to put my passion project on pause for now XD
@harisetiawan23137 жыл бұрын
awesomely complicated, thanks man. thats why art should be literally expensive
@OutcastAngelV7 жыл бұрын
Educating people for free. (so to speak) Good man.
@carlos4126 жыл бұрын
LOOOOL I also wanted to create Poppy, mainly because of her clothes and hair. Also, great video, I always had doubts regarding the order in which to do things.
@hallenguyen8866 жыл бұрын
The most useful tutorial that i have ever watched
@smurvertje7 жыл бұрын
Very clear en helpful content, Thanks!
@theowenator20066 жыл бұрын
I really wish I could do what you do. Seen a lot of your stuff on KZbin and its amazing.
@DannyMac3d6 жыл бұрын
Liam Owen thanks man!!
@laurachristellrosetemar86733 жыл бұрын
happy 🎁🎁♥️🎉🎉
@laurachristellrosetemar86733 жыл бұрын
my secret 🎁🎁♥️♥️♥️
@rodneyabrett6 жыл бұрын
Here's a pro tip for character modelers using rigging just for posing: If you do a decent fast paint block-in weighting of the character's joint influences only using a value of 1 and 0 mostly, you can instantly turn the "chunky bind" into a nice smooth, blended gradient by using a post skinning deformer called Delta mush, which is available in Maya 2017 and above. It's tech from Rythym and Hues and it's particularly useful for denser organic meshes.
totally reasonable acceptable response incoming NO
@Mjacoub6 жыл бұрын
dammit just the same thoughts
@PirataIndeseable7 жыл бұрын
amazing! cant wait for the rendering/shading tutorial danny! :D
@Tarikkb7 жыл бұрын
that tutorial is for beginners how it looks soon hard to do
@lyndajones1133 Жыл бұрын
i want to see tutorials that go through this workflow, with a frickin blob of clay or something randomly sketched as that is what will help see the process, instead of going, ok so i need this super high end model. so ok. the workflow is whats important. so having the model is the crux of it, and a stopping point for some i would imagine. would be helpful to see the process without a fully fledged model, just as a test. i would think this could be whipped up pretty easily by many. its the non-linear aspect that would be a time suck with a project, especially with meshed you need to preserve infos bc its the vision, but looking to figure the process rather is what is the goal.
@theworkofamuse7 жыл бұрын
Ohhh! I'm learning more and more!
@MindfulnessOne7 жыл бұрын
Hey, Danny. It would be great if you could do the whole process on your gumroad. Like take a Disney, Pixar style character and go from Concept to Final Image, so we can see the troubles and challenges you go through and we can have an idea. I mean, I know it's probably a lot work, so maybe you can do that for you gumraod and I would totally buy it the whole workflow tutorial. Just a thought.
@DannyMac3d7 жыл бұрын
Fernando Soares that is exactly what I'm doing, but on a month by months basis. It would take an extremely long time to get it all in one go and remain high quality
@MindfulnessOne7 жыл бұрын
Alright, gotcha! Thanks for the reply.
@PengiChyan6 жыл бұрын
i would be interested in buying a course like that as well
@anhphan83817 жыл бұрын
Thanks Danny, really looking forward to the X-gen tutorial !
@tzartrex7 жыл бұрын
id love course by you dude, my uni isnt great at showing us how to do things well, i have a modelling deadline in 2 weeks, and we got thrown at zbrush 3 weeks ago, and its not been a smooth ride trying to learn it as well as try and make a complex thats decent quality
@Giogiogio47 жыл бұрын
PluralSite is awesome. Tons of Zbrush courses there. That's where i learned it. You will even question why you went to school for it. The have the entire workflow for game design. 30+ hours in Maya, 3Ds max and everything you can think of. Micahel Palovich tends to rush/list through the software.
@DannyMac3d7 жыл бұрын
I feel you, uni expects you to cram soooo much in in such a short amount of time. I'm sort of building up a course as I go along though. If you check out my other tutorials I've gone over sculpting the head, head retopology and poly hair. Hopefully they might help a bit!
@tzartrex7 жыл бұрын
Thanks my dude, and all who replied will see if i can get through this module, then come back to modelling and learn Zbrush properly. Im sound at animation etc, but cramming modelling into a small deadline window and expect proper topology, UVs, textures, renders, 360 turn around too is like mental..
@APRICEPRODUCTION7 жыл бұрын
To become professional and great at anything, it's best to learn and teach yourself, the greatest teacher is yourself, by exploring and learning in yourself you get better and better... group courses and uni, try and teach so much in little time, but everyone learns at different paces.
@aams_animation6 жыл бұрын
kzbin.info/www/bejne/r6vYeZpre7mHqtE
@happypanther17vid6 жыл бұрын
Really cool video, will help me a lot to make my portfolio i think
@anastasiyaosichkina34727 жыл бұрын
Very easy to understand! Big thanks!
@darksteelyurius6 жыл бұрын
Excellent video. You deserve more than 55k subs.
@amjigo7 жыл бұрын
Thank you for making and uploading these tutorials!
@DannyMac3d7 жыл бұрын
Amber G it's a pleasure :)
@ChritsianBucic6 жыл бұрын
Very informative ! Thank you very much to understand different steps of the processing!
@BrianLife6 жыл бұрын
You tha Man! Always! Thanks so clear and precise!
@nitshuwa27572 жыл бұрын
Look up how to make templates, once you have a template customized for you, you can get to making soft quickly
@tennisphotography4 жыл бұрын
Wow, thats a lot of info in your video, thanks for your time, Ill have a look at this video again tomorrow, when Im having my dinner... Thanks again :) great work
@JakobScheidt7 жыл бұрын
Very good workflow & great tips!
@mahadisuleman50235 жыл бұрын
i'd like to return here to refresh my workflow.. thank you so much, Danny
@QuizzicallyBee5 жыл бұрын
a very educational video! I'm a games art student and this video will definitely come helpful when it comes to my projects soon : )
@Nazareadain4 жыл бұрын
12:28 I need to find more on this topic specifically. Rigging puts me through DABDA, and I don't want to accept the inevitability of it being bad lol.
@NovataSecondLife6 жыл бұрын
Really well explained, I'm a noob regarding all this matter but I'm looking forward to learn more. I'm working in a very technical tutorial about the evolution of mesh in Second Life, something to help others to understand the concepts between classic, mesh and the new thing "bento" and I'd like to use a part of your character modelling, just a couple of seconds to display the use of programs like Zbrush, maya.... I'll share the link of your channel as a reference of course, hope it's all ok with you? It wont be for commercial purposes but to use it as a reference for the work of "mesh prims" for the new avatars. Hope you can read this ^^, keep up with the good work!
@JackPeach-Animation4 жыл бұрын
Great video. Personally I prefer to model with polygons from the get go rather than sculpting.
@vladartov28177 жыл бұрын
Thank you! Straightforward and logical
@DannyMac3d7 жыл бұрын
glad you found it useful! :)
@strotoven4 жыл бұрын
Excellent breakdown and explanation! 5/5
@in34326 жыл бұрын
Brilliant video. Thanks. Very educational.
@pstuddy7 жыл бұрын
yay poppy!!!!!
@alexandregoncalves61412 жыл бұрын
Thank you, it works perfect!
@javedakhtar75962 жыл бұрын
Just amazing, you provided very important information pipeline of 3d, thanks 👍, liked, subscribed, belled
@Matthitizidu7 жыл бұрын
Great breakdown
@MichaelHurdleStudio5 жыл бұрын
Wonderful tutorial
@MikhnoOrg7 жыл бұрын
Great tutorial mate, thanks!
@taraviolet32695 жыл бұрын
Best character ever!
@gooorylin7 жыл бұрын
thanx for professional video! - i could use retopology,but it is a time consuming process,at the moment i model just from image reference from just box
@seve81386 жыл бұрын
Great tut + great accent
@kamehamasterr5 жыл бұрын
Your works are awesome!
@GimpTOOTS7 жыл бұрын
Great stuff Danny. Thanks for the video.
@fivesix38686 жыл бұрын
this is amazing, awesome job!
@mycloudvip7 жыл бұрын
You are an amazing artist
@landon_n_n3 жыл бұрын
Thanks for these shares man and there's a lot of info and work to do these so thanks for sharing this 😃😃😃😃😃😃
@wojt3d4154 жыл бұрын
awesome useful stuff - im happy i found this video - and now im heading to learn as much from Your chanel as i can! quality content.
@trudiepops91125 жыл бұрын
No one: My mind: I'm *Poppy*
@wnur21296 жыл бұрын
here I am already happy create my zepeto character... and yet watch this video gave me a GASP!!
@madhavanmanoharan2 жыл бұрын
very very gooood, thaaankss maan
@catch51456 жыл бұрын
These lads don't know northern UK accents. Great tutorial, narration on point, this is my accent too!
@BebxOfficial6 жыл бұрын
Grace Howieson Godamn Northerners!!!
@mattdoheney13147 жыл бұрын
Thanks a lot for this video, very instructive!
@CGFamilyStudio5 жыл бұрын
Agreed, Sculpting really is taxing. but the new and updated versions of software like Maya and blender also do handle many things quite well now. Though it's not much detailed, but I find Maya's sculpting tool helpful enough so I won't have to go to other software just to get organic depth on my ground or stuff like that..
@bltn74697 жыл бұрын
Whats up Danny keep them coming :)
@ayeshamuhammed62242 жыл бұрын
production. Thanks again!
@YeeiPlay6 жыл бұрын
Amazing. Nice work. I use mudbox and maya.
@Hey-ti9zv7 жыл бұрын
This is so great! Random question, could you do a hand/feet workflow if you have the time? For me, hands and feet are so difficult sculpting especially once you reach the retopo stage and there's suprisingly little tutorials on the retopology side in depth, I would kill for one. Thanks Danny!
@DannyMac3d7 жыл бұрын
Ill put it on the to do list for sure :)
@Hey-ti9zv7 жыл бұрын
YAY! Danny for the team :D!
@unbuiltartist23547 жыл бұрын
Very insightful,thanks
@MichaelKerch87 Жыл бұрын
Love the video. Are you planning on updating it now that you are using mostly BLENDER?
@ronaldlee53247 жыл бұрын
Will you create a whole video of 3D character workflow to teach how to work correctly??
@marbleq95865 жыл бұрын
So, at 16:05, will we get a tutorial on how to make stylized looking strand hair like the top left girl? (The one with cute cheeks and the blue T-shirt) I’ve always wanted to create strand hair that looks exactly like that!
@user-fb6yp8xt5t6 жыл бұрын
could you explain clothing in a tutorial? those fabrics are gorgeous
@joelsavell6 жыл бұрын
Yes, agreed. Hi Danny, do you model/sculpt clothing at the same time as the model? Or do you sculpt the body first, then extrude/duplicate the shapes for the clothes and model/sculpt those separately? Do you extrude/duplicate the clothes from the scupting base mesh, or the retopologized base mesh? Thanks! -Joel
@MaleeshDedigama7 жыл бұрын
Very useful. Thank you very much!
@rfyorfyo50224 жыл бұрын
you should include full version of the video, without speedups and cuts
@TakitoBlog5 жыл бұрын
Awesome video, Thanks bro.
@cd20285 ай бұрын
any chance for an updated version of this for your workflow now?
@Snakebloke7 жыл бұрын
Why am I the only one genuinely freaked out by this character...
@Snakebloke7 жыл бұрын
Not the girl he modelled it off, obviously. Now 9:49 ... THAT'S the kind of photo I want to be working from. Wowsers...and what incredible modelling too!!
@Extremely_Shawol Жыл бұрын
@@SnakeblokeBut don't you think his model looks more like a white girl than the Asian girl in the photo? It lost all the cuteness too
@Extremely_Shawol Жыл бұрын
It's in the uncanny valley that's why that character is freaky
@lolaholaFunny57 жыл бұрын
It's amazing your work, I love your videos and tutorials thank's you so much
@semayozgat18574 жыл бұрын
so so so useful video thanks 😍
@MiguelALuna-ry4er7 жыл бұрын
i'd love a renderman tutorial!
@martok21125 жыл бұрын
Too bad Zbrush is a bank-breaker. Otherwise, great video. :)
@alexbask49816 жыл бұрын
Man, you' re perfect!
@NoeA227 жыл бұрын
your videos are awesome, thank you.
@APRICEPRODUCTION7 жыл бұрын
I noticed you didn't mention Lightwave 3D as popular app's at the bottom, Lightwave is largely used a lot in film and TV as well, I would say more than The Foundary Modo.