If you have any questions, I'm ready to answer them! discord.gg/YHKCQP6REp
@Limofeus Жыл бұрын
Nice, thanks a lot! I wanted a 2d noise texture that would slowly change over time and using UV as two dimensions + Time as third dimension gives just the result I needed!
@StephenWebb19807 ай бұрын
Danger danger Dom, thanks for the links. My procedural planets thank you as well.
@SpicyMelonYT2 жыл бұрын
This was exactly what I needed!
@fear-the-phantom Жыл бұрын
Appreciated!
@skyrod5823 Жыл бұрын
How can I use offset on it?
@ijidau Жыл бұрын
For me these noises seem to glitch and shift coordinates unexpectedly. So in the end I didn't use them :(
@bernhagen933 жыл бұрын
im making a frogskin texture and this is exaclty what i needed thank you
@overgastoru2 жыл бұрын
Hi! Those noise nodes are awesome, however I'm missing lots of stuff, life Fractal noise, ridged and settings for the noise, you can only scale it :(
@dangerdom9042 жыл бұрын
There may be a better package nowadays. Otherwise most of those esoteric noise functions like ridged are just combinations of original noise functions, so you should be able to create them fairly easily. Check out book of shaders or inigo quilezs blog for things like that.