Hey people, I’m trying out a new format to not bore you (and myself) by explaining every little detail. I’d like to aim it more toward instructional overviews, with the final files always freely attainable. Also don’t forget to go check out TheBaseMesh (links in description)
@-nickdev2 жыл бұрын
Its great! I think your other in depth shader videos got me familiar with making graph based shaders, so the quick overview is nice. Its easy to follow still and we can always pause and look at the nodes in depth.
@PolyToots2 жыл бұрын
@@-nickdev I think just pausing the screen is going to be annoying for this video. (files are freely downloadable though). But yeah I'll keep that in mind for the future, to always make sure I show the whole setup with enough clarity. Thanks for your comment!
@glimaleite2 жыл бұрын
I never got bored! I understood most of the content on the video, so for me the speed was alright, except for the singularity one, that one was a bit too fast for me. I'm sure I'll be able to grasp it once I get the files and take more time to absorb it though. Thanks for the videos!
@ssj3mohan2 жыл бұрын
Do you have any Tutorial about Skin with SSS ? or any way to buy it for amplify :?
@codevisionary2 жыл бұрын
@@ssj3mohan Watch this for SSS on shader graph - kzbin.info/www/bejne/n6HKlmSBapZ9gNU
@embergamedev2 жыл бұрын
I used to think I preferred more detailed instructional content, but now I'm learning that I like when details are missing. Especially when I have to figure out some of it myself. Helps me practice and retain what I learn better. Great video!
@PolyToots2 жыл бұрын
It's a fine edge I think. Looking back on this video there are things I probnably should have explained better instead of "just do this, add this". But yeah I'm trying to bring the focus more toward showing the general idea, and then let people dissect the final files themselves if they're inclined. Thanks for your thoughts!
@abclef2 жыл бұрын
WOW! That singularity effect is inspiring!
@똘보기우스3세 Жыл бұрын
my shader master please comeback... ; ㅡ ;
@minkonon294218 сағат бұрын
Amazing Tutorial
@animadron2 ай бұрын
How do you add those connecting nodes-dots-dummies that you have on your left to the Float (5) parameter at 07:05? I want my graphs to look cleaner, but even chatgpt can't tell me how to add it. Thank's for the videos!
@PolyToots2 ай бұрын
You're going to kick yourself when I tell you, as I had the same reaction. You just double click.
@animadron2 ай бұрын
@@PolyToots Thank you, but... I tried that before and now. Still not working. I'm using 16.0.6 (April 08, 2024) version. Am I doing something wrong? Do you know how that thing named properly so I cold find the solution on the internet?
@animadron2 ай бұрын
@@PolyToots OH!!I UNDERSTOOD!! Doubleclick on the stripe that connecting the nodes! Thank you so much :D
@PolyToots2 ай бұрын
@@animadron Haha, you got it!
@hide_ch Жыл бұрын
I was looking for a mechanism to lerp a straight black and white border line along a plane as a concentration line. The singularity thing in this video seems to help! Thanks for the great video!
@michaelsong7412 жыл бұрын
Your shader vids are some of the best I've seen.
@infokubarcade2 жыл бұрын
Encouragement comment just bc i like your content, im one of these explaining everything in detail so i can't judge what i prefer. I just like to see how you do stuff and do the mess on my side. Continue the great work !
@thebasemesh2 жыл бұрын
Really great tutorial! Thanks for the shout out too :)
@PolyToots2 жыл бұрын
One of many! You think I'm just gonna sit here and model things by myself when you've already made them?
@1stPenokom2 жыл бұрын
Thank you for sharing this; really like the results (and super happy i can give this a go; it being shader graph and all)
@PolyToots2 жыл бұрын
Thanks for the comment! Remember to grab the files (free) from patreon if you need/want to have a deeper look at what's going on.
@JaxiPaxified4 ай бұрын
I'd love you to make a tutorial on recalculating proper normals for displaced vertices.
@azgan1232 жыл бұрын
I missed you king
@PolyToots2 жыл бұрын
I'm sorry to have left for so long!
@geri43672 жыл бұрын
Nice to see you around. Great stuff as always :D
@PolyToots2 жыл бұрын
Geri Geri Geri, good to see you again too! And yeah, it's been a minute eh?
Жыл бұрын
Damn thats so cool! Thank you!
@equalique12 жыл бұрын
Thanks for sharing!
@munyunu Жыл бұрын
the society quip reminded me to subscribe, thank you!
@manuelcattan68462 жыл бұрын
Did someone did it in shadergraph? 11:32
@codevisionary2 жыл бұрын
yeah! see my comment here to know how.
@modjok127 Жыл бұрын
This is the way i found : i.ibb.co/dfwV0tn/image-2023-01-18-151936762.png
@codevisionary Жыл бұрын
@@modjok127 Yeah, I created a github a few months ago about this, but youtube doesn't want me to post github links in the comments lol And the Link is broken
@modjok127 Жыл бұрын
Yeah that's what i first thougth when not finding anything else from you here lol. Maybe you can just give us the repo this way : GitProfileName/RepoName ? My version seems a bit broken, as the CollapsPoint depend on the object size so i'm curious
@codevisionary Жыл бұрын
@@modjok127 Oh yeah, I forgot xD. Here is the Repository, CodeVisionary/SingularitiesShaderGraphUnity. This currently only works in URP as I don't have time to port it into other render pipelines but you should be good to go with this.
@PRodi_2 жыл бұрын
Great Tutorial! - btw. what about making holes in mesh on mouse click ? - do you have some tutorial about that in your future plans?
@PolyToots2 жыл бұрын
I typically avoid anything that has scripts which need to be attached to get working, I have no interest in teaching any of that (as it's not a part of my day-job, I am not the right peson to teach it) but I have been mulling over the idea of including some extra functionality for some tutorials, I would just provide the files as usual, but not try to explain the code side. Nor could I offer support when Unity decides to change their API/whatever else and the scripts stop working.
@ДенисКозлов-г2ч2 жыл бұрын
It is amazing. Thank you!
@Blietman2 жыл бұрын
Thanks for sharing awesome stuff!
@PolyToots2 жыл бұрын
Thanks for watching!
@NoTimeLeft_2 жыл бұрын
Could you create an electrocuted shader? Like if something is disabled by electricity.
@Sproeikoei2 жыл бұрын
Been watching your video's for a while and they've been very helpful in showing how shaders work, the node system is a good visual helper, thank you! Offtopic question though: Do you have any experience programming shaders? Does it give you more control or is it preference?
@PolyToots2 жыл бұрын
I'm first and foremost a 3d Artist, so I've never done any proper coding, some basic scripts but nothing major. There are definitely way more options if you decide to go the code route, but that's not for me at all, and tools like shadergraph (and unitys visual scripting) really allow people like me to dig into some technical stuff without having to bother a coder for a lot of things.
@Zicore472 жыл бұрын
Great stuff!
@adam2gud4u72 жыл бұрын
amazing video :D thanks
@LuqmanHidayat00 Жыл бұрын
Great, love your singularity, i'd like to implement it, but do you know how to add texture to your amplify shader? i think it would be great if we still can input some standard texture like albedo, normal & ao. sorry im not really familiar with the shader stuff, especially using amplify
@AlanAstle2 жыл бұрын
Holy sh**t! Amplify is $80.00 !?! Thank you Unity for bringing node based shaders to the editor for free.
@PolyToots2 жыл бұрын
If you can catch it in a sale it's worth it (if you're doing shader stuff regularly). It's much quicker to work with than shadergraph and offers a lot more "behind-the-scenes" options too, if you're into that. I do appreciate shadergraph for being free though, very accessible, and still very cool.
@Redsam1212 жыл бұрын
I managed to get the Singularity Collapse point shader graph to work.
@kob962 жыл бұрын
Mind to share ? i'm trying to get that effect also
@Karakacan-d4v Жыл бұрын
Great Tutorial! Thanks for sharing. 💯Btw does anyone tried the swimming fishes shader in particle system? I wanted to create a schooling fish effect but local vertex animation didn't work somehow. Maybe because particles also uses the same xyz positions idk. Any comments most appreciated!
@Lein385 Жыл бұрын
I would love to know how to do this too!
@Memeieli2 жыл бұрын
Amazing tutorial! Any chance you could cover some normal reconstruction techniques as a complimentary video. Lot of these effects are great but the lighting can get messed up if not re-calculated via modified normals.
@mehdibashirinejad7798 Жыл бұрын
these need directx 12?
@ДенисКозлов-г2ч2 жыл бұрын
Where do you get the ideas for all this? What inspires you?
@PolyToots2 жыл бұрын
Haha, well I appreciate the assumption that I'm inspired! But in reality they're quite common techniques, there's plenty more as well.
@onewayroad3765 Жыл бұрын
Next video tutorial when?
@PolyToots Жыл бұрын
I can't say for certain sorry, but I'm still here.
@triplezgames38822 жыл бұрын
3:52 lmao
@mastjappa Жыл бұрын
Collapse like society....
@The-Filter11 ай бұрын
I see you stopped doing stuff for Unity. Yea, understandable!
@paulbunyangonewild75962 жыл бұрын
I find it endlessly hilarious that a dude who makes KZbin tutorials on shader $#!+ who just put up images of his videos saying they aren't links because he doesn't know how to do that.