3DS Max - Rigging Biped FULL Tutorial

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BitHalo

BitHalo

Күн бұрын

Пікірлер: 89
@Marlowman2015
@Marlowman2015 8 жыл бұрын
Thank you so much, this was very useful!! There not very many up to date videos on this right now. I have to have a model animated by tomorrow for class and this was a great tutorial.
@neatpolygons8500
@neatpolygons8500 3 жыл бұрын
Thanks a bunch, it's rare to find a decent 3dsmax tutorial
@Ismaschannel
@Ismaschannel 5 жыл бұрын
Great tutorial, still works three years later. Only thing I'd add is that there is a Select Element tick box in the skin modifier, so there's no need to hide elements or polys in editable poly. Thanks for sharing this!
@playcompile
@playcompile Жыл бұрын
This is the best tutorial I've seen to get a good rig on your first attempt. I was struggling with the weight tool, understanding how it works but you explained everything perfectly.. Amazing tutorial!
@crimsonscull
@crimsonscull 5 жыл бұрын
Best model rigging tutorial on youtube. Literally nothing else to say.
@violetwinter
@violetwinter 8 жыл бұрын
gosh I've been stuck with this, and I search and search the internet all over but I couldn't find anything that as helpful as your tutorial. Thanks you so much
@Blacker94
@Blacker94 4 жыл бұрын
The first and the only tutorial that taught me how to rig. Thank you so much!
@glennismcclellan
@glennismcclellan 7 жыл бұрын
This is one of the best tutorials I have seen. Nice job.
@stovepipe
@stovepipe 5 жыл бұрын
Amazing tutorial! Thank you so much for going through everything and explaining it underway. That kind of tutorial skill is highly underrated.
@majajani8077
@majajani8077 7 жыл бұрын
Fantastic tutorial! Needed something to remind me how to rig for an end of year project where we have to pose our characters. This does it flawlessly and is still relevant over a year onwards! Thank you :)
@yamishippuuden
@yamishippuuden 8 жыл бұрын
Thanks a lot man, I always hating talking a lot tutorials, but this tutorial, everything you said it's useful, or funny comments, I like it a lot
@JohnnyEscopeta
@JohnnyEscopeta 6 жыл бұрын
17:00 never is slow enough for a first timer. Thanks!
@GarncarzLizyp
@GarncarzLizyp 5 жыл бұрын
Thank you for this video! I missed out on one class at my studies and was afraid of falling behind, but now I can go on with certainty. You describe each step very well and I had no problems following your instructions. I will look into more of your tutorials in the future!
@pauladlt8997
@pauladlt8997 2 жыл бұрын
you explained it so much better that my college teacher hahaha THANK YOU SM!!!!!
@neatpolygons8500
@neatpolygons8500 3 жыл бұрын
LMAO don't worry pal i'll go watch the other tutorial for mirroring weight just to give you the view. you deserve it.
@jeffreywightman1050
@jeffreywightman1050 6 жыл бұрын
Hey, excellent tutorial. I have been putting learning this off until I got a good mastery of modeling, but picking this up was very simpe thanks to this guide. Will be subscribing and looking for more good information from you
@TheThorns
@TheThorns 2 жыл бұрын
thank you for this, has been 5 years and am a bit rusty.
@Varoak
@Varoak 7 жыл бұрын
Absolutely beautiful job explaining this! Thanks a bunch!
@N1ghtshade1994
@N1ghtshade1994 7 жыл бұрын
This was a solid tutorial, nice job! you helped me a lot with my rigging :D
@DavidB-rx3km
@DavidB-rx3km 6 жыл бұрын
"Hi Every0One" - good start. :D They had a similar tutorial in paper 3D Total magazine in about 2002. Great tutorial buddy!
@purparyumi-raimyura-2
@purparyumi-raimyura-2 5 жыл бұрын
Your explanation was so easy to understand! Thanks alot i got this correct.
@philipvandenberg1006
@philipvandenberg1006 7 жыл бұрын
the best rigging tut out there. Thanks
@shwetallautre4169
@shwetallautre4169 7 жыл бұрын
Thanks for sharing ! Very useful tutorial, Recently i have stated my new job in a Gaming company, and they assigned me a model, which is very similar to this. so it will be very easy for me to rig it after watching your video.
@blessethishe
@blessethishe 6 жыл бұрын
Ahh, this is taking forever, my mesh has a billion parts! Ahh, Now I can't even see how to setup the skeleton anymore! Just when I'm about to say I'm done You said Well, and had a solution Ahh, I don't know why I'm feeling like this Well I'm happy to have found your tutorial, you are awesome! Thank you
@keithtam8859
@keithtam8859 6 жыл бұрын
the hiding polygon track didn't work on my project. the one previously been hidden and unhidden, their vertex weight could not be edited...
@youtubesucks5131
@youtubesucks5131 7 жыл бұрын
its super helpful bc you explain and show everything, thanks for that
@vaigre
@vaigre 8 жыл бұрын
you help me a lot. thanks man, need to learn for studies
@sityu82
@sityu82 7 жыл бұрын
Fantastic tutorial, thank you!
@KatouMiwa
@KatouMiwa 7 жыл бұрын
my options doesnt have the edit gemotry thing that you used to hide diffrent parts ? for example when u hid the leg and tail , i dont have that option
@SDomingo
@SDomingo 5 жыл бұрын
I have a problem however, if i do render with the Biped inside, the render shows the biped too
@CoEAssasiN
@CoEAssasiN 6 жыл бұрын
im selecting vertexes on the weighting part and the bone but i cannot see any colors on my mesh , what might be the problem ?
@MauMenzori
@MauMenzori 7 жыл бұрын
So you've lost me on 24:21. See, I have a human body model available, but its not "one" block like yours. My model has a different part for arms, legs, head and so on. I couldn't just select everything and convert it to "Poly" like you did. I tried moving forward, but in the end, the rigging didnt work. How can I "join" all these body parts into one, like yours? Thank you.
@BitHalo
@BitHalo 7 жыл бұрын
Go to your modify panel on your mesh in the edit poly/mesh option and click attach and click the various pieces to attach them together. You can also optionally leave the pieces seperate and add the skin modifier one at a time on each piece!
@MauMenzori
@MauMenzori 7 жыл бұрын
AND that solved it. Now its all one single body. THank you so much, mate. :)
@truejoy9074
@truejoy9074 7 жыл бұрын
Thx you so much I am mkaing a rig for a game character with different meshes and I didnt think I could do anything,
@bonicasotrabe6113
@bonicasotrabe6113 4 жыл бұрын
Very good Tutorial!! Thanks so much. What's the better for videogames Cat or biped?
@reillydavis5016
@reillydavis5016 Ай бұрын
damn wish i had this vid when i was at uni i spent hours painting weights just to get it right when i could of just hit 1 and be done in minutes lol
@itownboys
@itownboys 6 жыл бұрын
thanks man, ur channel is indeed very helpful
@kittx3392
@kittx3392 6 жыл бұрын
Hey, i've just recently started learning bone animations for games, is it possible to have root bone that is higher in ierarchy than all other bones (so you move the root bone, and all other bones and entire skinned object move along with it), but all other bones can still move freely around the scene, so the root bone won't limit their movements? I'm asking that because I need to export animation file with root bone to be stationary at 0.0.0, and then i can distribute objects around the scene. If the root bone moves, and it's offset from 0.0.0 in the scene, the animation is broken in game.
@arthurodeka3785
@arthurodeka3785 7 жыл бұрын
How do you handle skin thats affecting other parts if the character is made up of one mesh like a Trex or a dog..you cant isolate a specific part to paint weight
@BeavisOfArabia
@BeavisOfArabia 7 жыл бұрын
How did you get that menu on the left that shows the names of the bones in that Kamikila armour?
@karlhans6678
@karlhans6678 7 жыл бұрын
why when i select Figure Mode the arms and legs collapse towards the the torso and each other?
@alice-goodwater
@alice-goodwater 6 жыл бұрын
Hello. Unfortunately, I am stuck at 30:22 because when I select vertices and clicked on the bone of the leg, I don't see the weight colors. Does anyone have an idea of what the problem could be? Thank you in advance!
@lourddanslbourg8768
@lourddanslbourg8768 3 жыл бұрын
Probably because your mesh is in freeze mode
@KatouMiwa
@KatouMiwa 7 жыл бұрын
hey i wanna make a anime character for my edits , just wondering if you have any video uploaded that would help? and also would u have a video for rendering after i do make that character ? cause i would like too be able to save the character to be imported again and again , also im curious , can u save it with the rig ? so next import you wouldnt have to re rig ? just animate ? ty :D
@lagclassroom
@lagclassroom 7 жыл бұрын
so clear to describe! Thank a lot
@munatamimi5141
@munatamimi5141 7 жыл бұрын
Your video is very helful thank you, but when i assign the power 1 to the leg parts and then test it, i loose the connection between leg bones and model can you help me in that? i appreciate your help? and thanks for the video again
@jasonrichardson5264
@jasonrichardson5264 7 жыл бұрын
Did you mention Heat Mapping or Voxel Mapping? It would've saved you a lot of time, and I think others would like to see the process to that.
@DoraKage
@DoraKage 7 жыл бұрын
Transitioning from Softimage and Maya, I have to admit this ready made, adjustable biped system in max is pretty cool. I have a question about standard practices tho: I've always been used to building bones / rigs from scratch, is it more common in Max to use this biped and modify? or Manually creating a full biped using the bone tools the norm?
@nakata010
@nakata010 6 жыл бұрын
Thank you so much bro best tuto ever 😊
@batista666bomb
@batista666bomb 6 жыл бұрын
hey man i have this issue where the mesh doesnt follow the damn biped structure ??, it happens just like that. do u know how to fix dat x0
@vonderstroy
@vonderstroy 5 жыл бұрын
This is very complete! Btw, I know this is a different topic, but what about adding IK's?
@bobdawkins7473
@bobdawkins7473 5 жыл бұрын
biped has IK's built into it. There is no need to add any IK's to a biped rig at all.
@samifranco5541
@samifranco5541 6 жыл бұрын
Thanks a lot i need to rig a model and that use to be a pain in the ass
@enearusconi9336
@enearusconi9336 7 жыл бұрын
Hi, your tutorial is very helpful, thank you so much. One question guys How do i import skeleton and mesh to a game engine to use them to animate the character?
@PxlPshr
@PxlPshr 5 жыл бұрын
why not include Bip001 when skinning?
@LyokoUnite
@LyokoUnite 8 жыл бұрын
how do you zoom or pan without pressing the button
@BitHalo
@BitHalo 7 жыл бұрын
MMB Scroll to zoom. MMB clicked in to pan.
@abdullahmortatha6358
@abdullahmortatha6358 6 жыл бұрын
thank you very much for this nice movie
@IndieKid_Jr
@IndieKid_Jr 6 жыл бұрын
Thanks So Much! However, the Mirror Mode Doesn't Work For me and My Model is symmetrical
@morbid1.
@morbid1. 8 жыл бұрын
did you try CATrig or prefer to use biped?
@BitHalo
@BitHalo 7 жыл бұрын
I liked Biped better , but I'm not opposed to CATrig
@TheDreamingangel28
@TheDreamingangel28 5 жыл бұрын
@@BitHalo Do you have any videos on CATrig? I am using your tutorial because you simplified Biped rigging so well I can catch onto is easily. I have a feeling you could do the same with CATrigging. The video I was given in school didn't help me with figuring out CATrigging,so I switched to biped.
@philiphibbert6118
@philiphibbert6118 8 жыл бұрын
Thanks you!
@danbrad95
@danbrad95 7 жыл бұрын
My mesh doesnt follow my biped? does anyone know why?
@techlife2168
@techlife2168 7 жыл бұрын
thank you for the tutorial
@Airuniel
@Airuniel 3 жыл бұрын
Thanks man!:)
@purunjaysaxena5202
@purunjaysaxena5202 7 жыл бұрын
please make it from start, then it also become helpful for new learners
@deniz_yener
@deniz_yener 4 жыл бұрын
now 1.000 members
@steve00alt70
@steve00alt70 7 жыл бұрын
Can we not just animate without creating a mesh
@PhysicsViolator
@PhysicsViolator 7 жыл бұрын
thank you for the video, my head hearts Lol
@mengosaurus
@mengosaurus 5 жыл бұрын
great for some reason doesn't work on me, always like this everytime i see some tutorial
@ilonaramazanova6940
@ilonaramazanova6940 Жыл бұрын
thank you for the tutorial, are you FBI?
@KaptonTimo
@KaptonTimo 6 жыл бұрын
D: senpai!
@BitHalo
@BitHalo 6 жыл бұрын
I noticed you
@truejoy9074
@truejoy9074 7 жыл бұрын
how do i add edge loops to the arm part of the character so itll bend gyazo.com/bee90a90ef361d578477ee02bdf16173
@academyofdesigntechnology6779
@academyofdesigntechnology6779 7 жыл бұрын
Make sure that the mesh is an EDIT POLY mesh and add a SWIFT LOOP . You can look up the command online, it will allow you to place another polygon ring where you want it , if that doesn't work select all the polys in that area and use SLICE PLANE
@bear24908
@bear24908 7 жыл бұрын
so cute :)) girl in dinosaur costume !
@glitchglue3900
@glitchglue3900 4 жыл бұрын
copy paste 17:00
@vipulhamirani4927
@vipulhamirani4927 5 жыл бұрын
Ooosssmmm
@jamesrodriguez8899
@jamesrodriguez8899 6 жыл бұрын
666th like lol
@Callforblood
@Callforblood 6 жыл бұрын
sorry, but 11 minutes talking about nothung....
@blueprofit245
@blueprofit245 7 жыл бұрын
i give up.. always fail at this crap.
@TheDreamingangel28
@TheDreamingangel28 5 жыл бұрын
Do you need help?I might be able to help in some way.
@behnamsaeedi
@behnamsaeedi 7 жыл бұрын
Wonderful Tutorial! Thanks!
@vipulhamirani4927
@vipulhamirani4927 5 жыл бұрын
Thank you so much
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