Get an even higher deal using my link www.displate.com/kosmic or my discount code 'KOSMIC' to get 1 = 27% OFF, 2-3+ = 37% OFF available for one week. Discount applied automatically at check out when using my link, (excl. Limited Editions, Lumino and Textra). The NES Controller Displate featured in this video: displate.com/mikkelgv/nes-controller?art=6632ad4f73735 Thanks for watching, everyone :) Lots more to come.
@@nuthinnew Kosmic just need to learn how to shoot rays, ez.
@CardsTTUFan6 ай бұрын
"By doing 93 frame perfects on the title screen you can trick the game to put you to the axe in the castle. So yes, 1 second IS possible, saving 3 seconds on the OG 92 frame perfect set up to bowser"
@alternamasaki4296 ай бұрын
ah yes, my favourite analogy; imagine a publicly accessible box on wheels thats always moving at a schedule
@i-am-linja6 ай бұрын
Makes more sense on the PAL version.
@BasicallyBaconSandvichIV5 ай бұрын
The bus goes when the bus goes as they say.
@Bismuth96 ай бұрын
Hot breakdown! I learned quite a few things about All-Stars I didn't know before.
@TransRoofKorean6 ай бұрын
".... which makes this part *HARD."* Niftski: "I can do that 107% of the time."
@VinsCool6 ай бұрын
Apparently the weird bumping physics when breaking brick blocks is also another bug that was introduced by attempting to fix something completely unrelated to it, which had the side effect of making the NES bumping knockback we all know and love, such a cool accidental feature lost from fixing what really didn't need to be fixed all things considered.
@VinsCool6 ай бұрын
This was one of the blog post from RGME if I remember correctly, it also broke down a lot of things related to the game, all the articles are well worth reading if they didn't yet make it to the video format.
@disquettepoppy6 ай бұрын
Yeah, it's because the NES version buffers the blocks to be removed in the next frames (one 16x16 tile per frame), as updating the corresponding tilemap is slow, which due to the way they coded it, makes them linger for longer in the actual stage too. They rewrote the rendering logic because they figured SNES is fast enough to update more tiles at once and they didn't think that it'd actually affect the gameplay
@i-am-linja6 ай бұрын
Wait, that was a mistake?! But it's the one that makes physical sense! Mario imparts momentum into the bricks, and loses his own.
@VinsCool6 ай бұрын
@@i-am-linja precisely why I think it was a bad idea to have the original system patched, the game worked perfectly on the NES with the accidental bonking knockback, and it is such a shame this was broken in the Super Mario All-Stars port, considering that later games pretty much worked exactly as expected anyway.
@BrianSpurrier5 ай бұрын
@@i-am-linjaI don’t think it was really a bug in the original. The people making the game knew how the system worked. I think it was more just using the engine’s limitations to automate some of the physics. Like how space invader’s difficulty curve wasn’t programmed in. The enemies just got faster as you killed them because the game could physically run faster with less entities on screen. And so any emulated version of the game would seemingly break that feature by improving the performance. It wasn’t a bug in the original. It was just a really smart way to use the game’s limitations
@jlinn126 ай бұрын
26:48 HE MENTIONED THE BUS!! THANK YOU KOSMIC FOR SAVING THE BUS
@djmrboroReal6 ай бұрын
There must always be the bus yezzzzzz
@CptJistuce6 ай бұрын
He lost a couple busses, though.
@GeebusCrust5 ай бұрын
How fast did he explain it though
@KaitlynBurnellMath5 ай бұрын
But this time it's an express bus that skips some of the bus stops!
@BagOfMagicFood5 ай бұрын
vroom vroom
@pmcKANE6 ай бұрын
I'm reasonably sure that Niftski has made some sort of pact with a demon.
@moofurg6 ай бұрын
I think he just is a demon
@BlinddragonsLair6 ай бұрын
@@moofurg Doesn't mean he hasn't made a pact with himself in that case
@moofurg6 ай бұрын
@@BlinddragonsLair mario made a pact with him
@DiamondWolfX6 ай бұрын
Now we just need Super Sonic to fight him until Luigi and Kirby show up
@NA1c1586 ай бұрын
It's called practice and not stopping because of failure or feelings.
@the694206 ай бұрын
Fun fact: If you break an NES, it breaks!
@GriffinForte6 ай бұрын
Wow I didn't know that!
@SECONDQUEST6 ай бұрын
Fun fact: you're THE 69420! WOW
@jestfullgremblim80026 ай бұрын
Is "an NES" good English? Pls don't hurt me this is a real question as it is not my first language, it just looks and sounds wrong 😢
@ultraexcalibur17286 ай бұрын
This "fun fact" changed my life. Thank you so much 🥹 I can't put into words how much this helped me.
@GriffinForte6 ай бұрын
@@jestfullgremblim8002 its because nes stands for Nintendo entertainment system
@Cheestastical6 ай бұрын
Just wait a few years and he’s gonna say sub 4 minutes is possible
@billkeithchannel5 ай бұрын
Watch it be something really weird like the Play-choice 10 version arcade machine running at a faster clock speed cutting the entire gameplay time down.
@YungMarinara5 ай бұрын
i will actually eat a shoe if sub 4 ever happens
@Azuraerae5 ай бұрын
@@YungMarinaraMark his words ‼️
@tardissins75125 ай бұрын
If you run the game at 80 fps, yes!
@PsyAlolaАй бұрын
but u have do it in speed mario bros from ultimate nes remix on the 3ds
@narnianninja49645 ай бұрын
"There's another version that's EVEN faster" He CAN'T keep getting AWAY with it!
@Pizza_Deliv5 ай бұрын
"I don't think anybody will care" Enter Niftski
@linkcorriere8466 ай бұрын
I want a "Passing Super Mario in 5 Minutes" remake in the SNES version :)
@sharkenjoyer6 ай бұрын
Just dont bring pizza and cola
@shantilkhadatkar11956 ай бұрын
@@sharkenjoyer With a Heart beat Counter
@Lu9_ST6 ай бұрын
this time with a diet cola and vegan pizza
@davidthecommenter5 ай бұрын
@@Lu9_STsprite and hamburger?
@SmashSSL5 ай бұрын
Bepis and hot dog
@coolj43345 ай бұрын
Mario... what are you doing? I DON'T KNOW ANYMORE LUIGI
@W2nps6 ай бұрын
10:10 "bugs are like hydras if you fix 1 it creates another 3" -Jeb_
@r.g.thesecond6 ай бұрын
If I didn't know All-Stars actually came out just a few years after Mario 1-2-3, I'd think it was a fan-remake of the originals decades later, but no! The developers took the opportunity to really flex the new hardware. A similar thing regarding Mother 1 and Earthbound, because a lot of the music was remade and boy did they really nail the remakes. You can tell NES developers were really itching to move on to SNES.
@psymar6 ай бұрын
Yeah and if you look at the nonsense SMB3 did to have the graphical improvements it had, it's pretty obvious why
@6075 ай бұрын
It is a fascinating game.
@archerelms5 ай бұрын
I'd be itching to get upgraded hardware too. Double the bits, more memory, more storage, what's not to like?
@estrheagen41606 ай бұрын
Genuinely so happy I guessed that Mini's bleeped words were to the tune of "I'd do it in all-stars first." His spliced 4:53 was a giveaway
@marcelloID5 ай бұрын
As a casual non-speedrunner I knew that people are crazy about optimizing and the skill involved, but when you just thought "that's it, people will finally leave Mario alone :)"..... The amount of game knowledge you need to have for all this is just next level. And a very well put together video, narrating etc. Thanks, Kosmic!
@NastadonGaming6 ай бұрын
Just started my adventure of speedrunning SMB1, and I used the All Stars version. I went in blind not knowing the skips besides 1-2 and I got a 30+ minute run haha. Now I'm trying to learn the game and beat that time! That said, I've been watching the original SMB1 strats not knowing all the changes in the All Stars version. Glad I found this!
@goinkosu6 ай бұрын
Stay tuned for August's big upload: 4:51 is Possible (In Super Mario Bros. Special)
@alaeriia016 ай бұрын
I was expecting the arcade port for some reason
@asackboyplush65086 ай бұрын
What on earth is your pfp
@psymar6 ай бұрын
@@alaeriia01I'm thinking wii virtual console
@alaeriia016 ай бұрын
@@psymar it's definitely not Wii VC; that's a straight emulation but it runs at 60 frames instead of 60.6 so it's marginally slower.
@mrmimeisfunny6 ай бұрын
I was thinking the Gameboy Color version actually.
@therealmorganofficial6 ай бұрын
4:51 when 🗣️
@kennyoffhenny6 ай бұрын
In a couple months
@blagojrs6 ай бұрын
Do you plan on making challenge videos on Alliance when it comes out?
@KingoftheKappas6 ай бұрын
It might be possible in Smb deluxe. I’m almost positive there are a few more frames to save in my TAS.
@trustyvault13canteen326 ай бұрын
Its between 4:50 and 4:52 👍
@i-am-linja6 ай бұрын
Ray Bradbury got that in 1953. Though by modern timing rules it was actually a 2:33.
@mindnomad6 ай бұрын
looking forward to the GBC video
@josephgregorowicz51355 ай бұрын
I forgot about that version. I was thinking the anniversary Game and Watch version.
@k-berry87715 ай бұрын
My bet's on All Night Nippon
@timwelsh36305 ай бұрын
@@k-berry8771can’t tell if you’re joking or not but that was honestly my first thought
@Forest2TS5 ай бұрын
yep King Kappa about to bus one
@VinsCool6 ай бұрын
Wild guess, the even faster version of the game would be either Super Mario Bros. Deluxe for the Gameboy Color, or possibly a lesser known port, or maybe even another version with region exclusive changes from the original? I doubt the unofficial/homebrew ports are considered at this point, but I know there are certain quirks in the C64 port of the game, so we never know!
@CaioXG0026 ай бұрын
I'm betting on Super Mario Bros. Deluxe too. I have done a framecount of the TAS of that version of the game to convert to RTA's rules just yesterday by coincidence (which seems to be the first time ever in the Internet someone did this?) and I got a stupidly fast 4:51,2 or so. But to be fair, that TAS has a *lot* of left + right simultaneously... Although there's a catch that you CAN do L+R in that version of the game, by playing on a GameBoy Player and using a GameCube controller.
@VinsCool6 ай бұрын
@@CaioXG002 interesting indeed, this seems to be very promising for what is coming, thanks for taking the time to make the calculations!
@ce7.05 ай бұрын
i'm gonna guess that the fastest version is Speed Mario Bros from NES Remix
@Damdaaa4 ай бұрын
Yeah this is the only other version I can think of.
@ICantThinkOfGoodName696 ай бұрын
cant wait for 4:51 is possible
@thischannelexistsforsomere95845 ай бұрын
I enjoy the mario scientists working around the clock making sure the little man does exactly the right inputs in theoretical perfect times
@AriochStarr5 ай бұрын
I love listening to Kosmic's explanations because he explains in a way my dumbass can understand. I also really love every video's ending tune, which I've dubbed Kosmic's theme because I don't know its title or where it's from.
@DouglasZwick5 ай бұрын
I loved hearing the Peloponnesus theme from the Battle of Olympus show up at 24:36! That was a fun little treat.
@seansunderland63435 ай бұрын
Came here to see if anyone else recognised this!
@Athesies5 ай бұрын
Its weird to think the remake came out 8 years after the original smb ive never thought of the 2 versions being so far apart
@demiposeidon5 ай бұрын
This video did so much semantic satiation on the phrase frameperfect, its actually crazy how much there is
@ujkloin5 ай бұрын
3:44 any comment that says "ive been playing this since childhood" is always really funny since they think that means they know something
@endarkenedgd6 ай бұрын
i've always thought it would be cool to see a TAS that uses the exact same inputs for every single level lol. wonder if that'd be possible...
@Kosmicd126 ай бұрын
oh.. wow thats a fascinating idea. I've seen several games beaten with 1 set of inputs, but one set of inputs to beat every LEVEL. That's an awesome concept!
@animowany1115 ай бұрын
@@Kosmicd12 There is a super mario world speedrun that does this, repeats the same set of inputs 11 times and beats the stages necessary for Any%
@animowany1115 ай бұрын
Masterjun's Super Mario World "repeated input" in 11×02:22.93
@endarkenedgd5 ай бұрын
@@animowany111 thanks
@Jelster646 ай бұрын
thanks for the consistent quality mario journalism, I appreciate it
@AnthonyRagus5 ай бұрын
12:12 That koopa was not mentally prepared to witness a smol plumber phasing through solid terrain.
@KevinKolpack6 ай бұрын
I grew up playing the All-Stars compilation, so those SNES remakes (and their GBA ports) will always have a special place in my heart. Also, based on Kosmic's comment at the end...I wonder if it's time to dig out my old SMB DX cartridge...
@KyleDavis3286 ай бұрын
I grew up on the GBA versions, it was a long time before I realized that SMB2 and 3 were originally NES games, I had grown up with only their SNES sprites
@neongrey3335 ай бұрын
yeah, that's my thought too
@Enan63.6 ай бұрын
Mario running at Mach 4+ speed.
@fnf_noob5 ай бұрын
When Mario is faster than Peppino...
@baggelissonic5 ай бұрын
Hm
@Krmpfpks5 ай бұрын
I have such a great time watching your videos. When I see a new video I go get something to drink, some sweets and to a comfy place and make sure nothing disturbs me. This one was especially satisfying to watch. But I had the same feeling with all your previous videos too. Thank you so much!
@the694206 ай бұрын
You're counting down at this point, so when are we going to hit 0:00?
@Kosmicd126 ай бұрын
Only 292 videos to go
@WelloyMC6 ай бұрын
@@Kosmicd12 im looking forward to it
@psymar6 ай бұрын
@connorpalmer8394you could, in theory, arbitrary code execution your way to reprogramming the game as soon as you hit start, although IDK if SMB1 has ACE
@@Kosmicd12 Isn't there a TAS in some game like Donkey Kong Country 1 or something which is only a couple seconds long? ACE on the title screen or something?
@strider_hiryu8502 ай бұрын
watch Niftski get a 4:51 next year
@JeanOJesus5 ай бұрын
Thank you again for listing all songs used in the video.
@McGoomba5 ай бұрын
31:03 "We can get a 4:52.88 at best" Captions: *NO, YOU HAVE TO TELL THEM THE EXACT TIME*
@goffe22825 ай бұрын
Yay, the term "soft lock" used correctly and not just as an incorrect synonym for getting stuck. I'm so happy.
@topazstarv5 ай бұрын
Funny thing is that around 5 years ago, I would've said all that sounds beyond human execution. Now I just hear about all these frame perfects and know that in reality we've come to just waiting for someone patient enough to endure the grind to perfect it all.
@YawnMK15 ай бұрын
In the future: Kosmic: Remember how in the past we thought 4:53 was the limit? In this holo i will explain you how we got from those slow 5:50's to the current 3:20 WR
@Aryais5 ай бұрын
It's time to wait another 6 months for the end of this quadrilogy! (Great video btw :D)
@cichlaocellaris83044 ай бұрын
This is the only version of these games that I have and I've been waiting for someone to do this video. Thank you fantastic information. I thought it was pretty good until I saw what you guys can do.
@gamerguy44785 ай бұрын
I don’t know what video’s coming next, but it’d be really funny if the next one is about Speed Mario Bros
@rvreqTheSheepo6 ай бұрын
I was looking forward for another video, neat :)
@ShatedSpirits6 ай бұрын
I was waiting for this video man
@Learn_The_Cube6 ай бұрын
Any time is possible if you do the speedrun aboard a spaceship going near the speed of light relative to earth
@i-am-linja6 ай бұрын
I appreciate the joke about the lengths runners go to to get faster, but this would actually have the opposite effect. Fast-moving objects appear to experience _less_ time when moving relativistically, so if the run is timed from Earth it will be _longer_ than it appears aboard the ship. Timing it _from the ship_ wouldn't help either: from its perspective, _the Earth_ is the one moving slower. Plus, it's definitely cheating.
@andimcc61315 ай бұрын
@@i-am-linja Does building an Alcubierre drive count as TAS
@i-am-linja5 ай бұрын
@@andimcc6131 It's definitely tool-assisted. Mods are reluctant to accept such runs though because the judging process is inflated four years by the differential equations in the rules.
@fruitvark5 ай бұрын
Glad to see you making more videos! More Kosmic playing games, please... Your personality and style are as important to who you are as a gamer as skill. I miss Romhack Wednesdays...
@fizwiz816 ай бұрын
Appreciate you putting the code in the video
@Lohoris5 ай бұрын
20:13 "how do you go from 3 seconds ahead to 1 second behind?" You wait 4 seconds, easy 😂
@paullwce6 ай бұрын
I started speedrunning because of your videos
@stickman2076 ай бұрын
Please, I just want to see my family again
@wariolandgoldpiramid5 ай бұрын
What was that tease at the end? Super Mario Bros Deluxe for GBC? That game was my childhood! Oh boy, it'd be super exciting to learn more about that one!
@LugborG5 ай бұрын
If you're trying to convince me that Niftski isn't a terminator that chose video games over killing John Connor, then you're doing something wrong. He's clearly got the precision of a machine.
@far2ez6 ай бұрын
Around 30:10 when we're talking about doing the slowdown to enable the fast accel into 4-2 warp pipe, why isn't it possible to clip into the staircase left of the warp pipes and just run straight through the blocks to enter the leftmost pipe? Kinda like how we clip into the pipe in 1-2 and enter the leftmost pipe instantly there.
@Kosmicd126 ай бұрын
You can't clip through stairs. There's no good angle to jump from. Like, you can't get close to the wall before jumping, and end up falling too fast before reaching the wall. It's only possible with the low gravity physics thing, you can see used in the minimum A presses tas
@far2ez6 ай бұрын
@@Kosmicd12 I see. That's a shame. Thanks for the info. Really feels like an area where some day in 6 years someone comes along and realizes that some tech discovered in 1997 that was deemed useless could actually be used to manipulate the physics to get through. Such a tantalizing skip, if it were ever possible.
@Hutch2Much5 ай бұрын
kinda funny how, even despite small differences in the physics and mechanics, the NES and SNES versions have nearly the same known upper limit
@Nob1ej0n6 ай бұрын
Such a tease! Always with those carrots dangling at the end. 😅
@ujkloin6 ай бұрын
CAN YOU STOP THE FREAKING CLIFFHANGERS OH MY GOD SEE YOU IN DECEMBER not but really i love this series
@TheRedCometKid5 ай бұрын
So now we have Flagpole Glitch, Full Flagpole Glitch, and Reverse Flagpole Glitch.
@kellen9875 ай бұрын
I appreciate a video designed for people who already know the terminology of a Mario run. Nice to not hear about the bus stops again
@kellen9875 ай бұрын
I left this comment 40 seconds too early
@ilikebeingsmart5 ай бұрын
My first instinct when you said time travel from 1985 to 1993 was “cool, that means I’m 8 now!” 😂🤦🏻♀️
@paytonhansen6 ай бұрын
I love the music choices! Pokemon Colosseum and Beetle Adventure Racing were such great surprises. Great games
@BlackRoseLN5 ай бұрын
This man is nuts 😂❤ how tf can he come up with a teaser of a faster time every video???
@duster_bunt6 ай бұрын
THE BUS ANALOGY IS BACK LESSGO
@Ratswithnointentions5 ай бұрын
Is the final version hit 30th anniversary celebration "Super Luigi Bros"? No, I'm not talking about the nsmb game, I'm talking about the side mode in one of the nes remix games where all of the levels are backwards.
@maneater37956 ай бұрын
Remember when 5 minutes was deemed improbable to get? Good times....
@rodrigoqteixeira6 ай бұрын
This series in 2050 be like: "But next video I'll show how sub 1 (secound) is indeed actually possible. Stay tunned!!"
@MizunoKetsuban5 ай бұрын
Honestly I kinda just love how almost none of the demonstrated comments even knew Piranha Plants by name. Kinda emphasizes how little they know in a roundabout way.
@Kalaphant5 ай бұрын
IKR Someone called them "flowers" 🤣
@varietychan5 ай бұрын
That 8-1 Star Block is way more useful for its unintended use
@IAmTheEg75 ай бұрын
Excellent breakdown! I've always been fascinated by the Super Mario Bros run regardless of version. Hopefully runners can get used to doing these much harder tricks on the All-Stars version so that we can see history continue to be made.
@yuvalne5 ай бұрын
I think once a perfect SMB1 NTSC is done (which I fully expect to happen in the next two years or so), then we'll see people trying these extreme optimisations.
@Chillgamer.5 ай бұрын
Drinking game time! Take a shot whenever Kosmic says -Frame Perfect -Enemies -Glitch(es) -Possible -Framerule (Drink responsible)
@cooltaylor10155 ай бұрын
It seems the difference in brick physics in SMAS was unintended, and causes by a swapped sign error. What was supposed to be a negative value was instead a positive. Apparently, you can also fix this by changing a single byte in the code.
@ricogoins5 ай бұрын
9:43 I WANT THIS TO BE IN THE SPEEDRUN SO BAD OMG
@xdkristof6 ай бұрын
kosmic in 2027: 0:16 is almost possible
@VirtuelleWeltenMitKhan5 ай бұрын
Niftski will do it. "what will he do?" everything
@keiyakins5 ай бұрын
i always really liked the visual style of SMAS SMB1. It's just really appealing for no good reason.
@yellowdicesam5 ай бұрын
Won’t be long till 4:51 is possible
@judogerudo6 ай бұрын
I've always wanted to know more about All-Stars!
@Demento565 ай бұрын
We're about to find out the fastest version is actually in Animal Crossing because it reduces lag, or something.
@OffSetPrism21426 ай бұрын
Yo that crystal chronicles song makes me super happy
@Myriadis6 ай бұрын
yeah mate, same
@charlzthedrummer4 ай бұрын
Smb speedrunning is just me in my late teens. “Come on, if only I could just get a little taller. Aw man, I wish I was just 4:53 and not 4:54”
@mostersmth5 ай бұрын
they called it Super Mario All Stars because All the Stars gotta align for the Super Mario 4:52
@mitri49395 ай бұрын
Can't wait for Niftski to start attempting this and do it in a week
@gg-vc4eh6 ай бұрын
"As it turns out, if you're playing in Super Mario Odyssee, then you can beat Super Mario Bros in 4:50!" Genuinely wouldn't surprise me anymore...
@MarcoSchweigert6 ай бұрын
A lot of frame perfect skills in this frame perfect video
@abatcat4265 ай бұрын
Kosmic's next video: "So, what you need to do is precisely time about 400 button presses within the 12-frame window, doing so will set you up for later in the run. then, you have to do another 60 inputs directly after you jump over the title screen in 3.469 seconds."
@yungvarg23016 ай бұрын
I will be satisfied once we hit sub 4:21
@Kosmicd126 ай бұрын
Gotta play Mario 64 for that
@yungvarg23015 ай бұрын
@ParisFletcher another common Mario 64 W
@paulmorris21095 ай бұрын
Could you clip through the blocks to enter the 4-2 warp area instead of going up and around to get in? To get in faster similar to the first warp zone?
@Kalaphant5 ай бұрын
people have tried it, and it unfortunately doesn't seem possible.
@0SkySniper5 ай бұрын
I love this series. Don't stop
@Kalaphant5 ай бұрын
if he follows your request: "-999:59 is possible"
@0SkySniper5 ай бұрын
@@Kalaphant 0:00 is possible
@Stormkyleis5 ай бұрын
Fascinating and informative as always
@metal_kitsune6 ай бұрын
Very interesting stuff about speed running this game. I love its dedicated fan base. Cheers!
@RMJ19845 ай бұрын
Super Mario All-Stars is one of the first if not the first remaster of any game i think. It's amazing how much better they look than the originals, especially Mario 1.
@vedran6266 ай бұрын
Great video as usual! When we discover arbitrary code execution, sub 1 will be possible.
@perguto6 ай бұрын
Super Mario Bros Deluxe 4:51 let's goooooo!
@azara0_05 ай бұрын
I remember there being a bug in the All Stars version where you can make Mario run at crazy fast speeds by holding left and right at the same time, either that or it was the emulator.
@Kosmicd125 ай бұрын
That's in smb3
@themightyripples65825 ай бұрын
8:35 So, if you're at top speed there's always a best pixel or maybe 2 to jump off the ground in order to set these frame perfect or near frame perfect tricks up as well?
@whtiequillBj5 ай бұрын
I know bismith is here somewhere. Can you do a breakdown of whole, hypothetical, 4:52 run on All Stars?