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Easily Create Ground Textures That Seamlessly Blend into the surrounding area. This video also includes basic tutorials at the end of the video. The tutorials will give you the basics you need to know to start building scenery.
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00:00 Video Start
00:24 Video Introduction
01:02 How to find Video Chapters
SUBJECT CONTENT
43 MSFS 2020 SDK TUTORIAL - Easily Create Ground Textures That Seamlessly Blend into the surrounding area
03:20 Open the scenery folder and rename the package, the BGL, and the ModelLib
05:52 Build the Initial Package and load the package into the Editor
09:40 Build a Material Polygon
10:47 Select a Texture and Inject the Texture into the Polygon
11:32 Adjusting Material Parameters for a Good Blend
14:14 Adjusting Material Falloff For a seamless Blend
16:54 Build the final package and move it to the Scenery or Community folder
18:21 Restart, Load, and Observe the Finished Product.
19:57 Wrap up
BASIC TUTORIALS
21:49 Tutorial Subjects Index
22:10 Channel Introduction
23:08 Obtaining SDK and Samples
25:32 The Tools
27:12 Operating the Developer Camera
29:44 Create a scenery folder
35:43 Creating a Thumbnail
39:26 Renaming the BGL and ModelLib
44:37 Build a Polygon
46:26 Complete the Package and move to the Community Folder
48:33 Outro