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Maniac Mansion and its sequel, Day of the Tentacle, are often heralded as two of the best point-and-click games of all time. And that won't surprise anyone considering Ron Gilbert headed up the development of Maniac Mansion with Gary Winnick. Day of the Tentacle development was handed to LucasArts prodigies, Tim Schafer and Dave Grossman.
Every Lucasarts point and click game that came after Maniac Mansion was developed using the same engine - SCUMM - Script Creation Utility for Maniac Mansion. And many modern point-and-click games are modeled after the 90s LucasArts classics.
This makes Maniac Mansion one of, if not the most influential adventure game ever. Its biggest downside? There's just not enough of it.
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