You're explaining gameplay I would never understand from just a replay. This is the content the playerbase needs. Keep em comin!
@Chris_F2 ай бұрын
Much appreciated!
@MrAstro71102 ай бұрын
Great stuff Chris! But all this delaying and "watching your opponent" seriously goes against my beliefs of pressing all the buttons all the time even between round and maybe the button gods will bless you.
@HSCINFINITY2 ай бұрын
Agreed. Chris also left out the loading screen tech. Head movement at that stage is critical
@Chris_F2 ай бұрын
You trolling 😂
@heroicsquirrel31952 ай бұрын
I have consulted the button gods, they grew weary of my crap so i had to git gud
@cpulevel22 ай бұрын
been watching your vids for about a year now, and i have you to thank for my improvement in sf6, i dont think i wouldve gotten into fighting games if it wasnt for creators like you!
@Chris_F2 ай бұрын
I remember you! Thanks for supporting for so long😭 Happy to help, people like you make it worth doing!
@mistah_mojo2 ай бұрын
I feel like I have a whole new way to approach EVERYTHING in this game thanks to your videos. Thank you so much
@Chris_F2 ай бұрын
Happy to help!
@kny1701Ай бұрын
this is a really good video. only took me till getting to masters just to drop to 1325mr back up to 1435mr to be seeing this now. A lot of these tips ive done instinctively but not consistently all the time/enough to optimize my gameplay.
@Chris_FАй бұрын
Congrats on getting back up! 1500 is coming soon!
@mustang123452 ай бұрын
Super useful video as always. It's so good to have those videos which give pointers for things to concretely work on!
@Chris_F2 ай бұрын
Glad it was helpful!
@runawayjoker2 ай бұрын
love your videos, always very helpful and usually covering things I hadn't come across before
@Chris_F2 ай бұрын
Thank you!
@jigobame26692 ай бұрын
The last tip was god tier for me 😢. Thanks, dude !
@Chris_F2 ай бұрын
Glad it helped!
@Tinfoiltomcat2 ай бұрын
You got the stuff that's really pushing me into higher MR ranks, easy sub
@Chris_F2 ай бұрын
Thank you so much!
@WantSomeWhiskey818Ай бұрын
Every time I watch one of these I go "Oh THATS why Im getting hit there!" REALLY helpful and really informative stuff, love it
@Chris_FАй бұрын
Thank you so much, glad I’m able to make videos you enjoy!
@mr.420themasterblazer92 ай бұрын
Awesome stuff I’ll be studying it soon
@Pacifaxe2 ай бұрын
This is really helpful, just knowing of different options to do on wakeup reduces the chances you are going to mindlessly press throw and eat a dumb neutral jump shimmy.
@murkeda1ive2 ай бұрын
Thanks, CF. Good show.
@Chris_F2 ай бұрын
Welcome!
@pr4vus.studios2 ай бұрын
Awesome video Chris, everything is clearly explained!
@Chris_F2 ай бұрын
Thx!
@Yoshina772 ай бұрын
Thanks a lot for the video super useful as usual! Learning Zangief and I'm unable to do a 720 super on leverless... I'm sure people (and myself haha) will be interested by this tuto :)
@Chris_F2 ай бұрын
Glad you liked it! Sorry I don’t play zangief and learning the 720 input is going to take me awhile
@vicente3212 ай бұрын
I main zangief and recently made the switch to leverless. The way I do a 360 or 720 is just imagine how you would drum your fingers on a table. Either direction works, if you start with your ring finger and finish the "drumming" with your thumb. Or you can start at your thumb and finish at the ring finger. Practice this repeatedly until you can do it very fast, I noticed that the game is very lenient and I can get away with a 720 by mashing the directional buttons. As long as it's vaguely like a 720 motion the game will give you the level 3.
@Yoshina772 ай бұрын
@@vicente321 thanks a lot for your answer, I will try your method 😊
@lomelody12972 ай бұрын
This man is cooking with this one👏🔥
@Chris_F2 ай бұрын
Some ppl say im a chef
@johnpreston230Ай бұрын
Amazing content. I subscribed in a heartbeat
@Chris_FАй бұрын
Thanks for subbing!!!
@RenanRF772 ай бұрын
Fantastic content as usual
@Chris_F2 ай бұрын
Much appreciated!
@jettmanas2 ай бұрын
I've only done a few matches vs a friend. Hope to apply this to my 1st Casual/Ranked. Wakeup delay jab sounds useful, though it seems to lose to things too. Interesting w/ blocked jumpin>jab or empty jump >jab. Delayed button after poke sounds great. I just wonder what poke & button after I would do for Honda. MP>counterpoke>MP maybe. Useful theory on being ready to hit a button in case of a combo drop. 🙂 And walking under a neutral jump makes sense. Hope I'd have the walkspeed. Thanks for the vid.
@bentaranagagaming47512 ай бұрын
Definitely will try this. Thanks for the guide 👏
@Chris_F2 ай бұрын
You’re welcome!
@Optii872 ай бұрын
Great stuff, say hello to your brother Brine as well
@Vinoyl2 ай бұрын
Im still bronze since your last video but i promise this is going to be the one
@wheatgrinder832 ай бұрын
Tip 5 is great. I find a lot of players at lower rank like to neutral jump shimmy, or just jump during your wake up, especially in the corner. Try to walk out, or if you have Ed or someone with a dash special, you can use that to go under.
@Chris_F2 ай бұрын
💪🏻💪🏻💪🏻
@МирославКръстев-с7и2 ай бұрын
honestly if you're still in bronze, all you need to do is jab, jab, jab at your opponent. if it gets blocked, play patiently and wait to get your turn back. if it hits, confirm into special move and into knockdown. dash up to them and repeat the same thing again. If it stops working, try throwing them over and over again. If that stops working, go back to the previous strategy. Against opponents spamming DPs into DIs into DPs again, be patient, always shimmy on knockdown, block the reversal and punish for massive damage. DI is reactable, but if your opponent DIs you while you were spamming jab, just keep pressing jab until it breaks the DIs armor. At that point your opponent is probably burned out and all you did was shimmy after knockdown and spam jab. You can get to high Gold with just jabs and throws
@Dr.KaitouPhD2 ай бұрын
Thanks!
@Chris_F2 ай бұрын
Welcome!
@incerto92572 ай бұрын
thx for the video, very helpful
@Chris_F2 ай бұрын
Glad you liked it!
@fatalradius2 ай бұрын
No idea how you guys play with those hit boxes controllers. Thanks for vid!
@Chris_F2 ай бұрын
Just practice, like anything else. Glad you liked the video!
@dobiqwolf2 ай бұрын
Nice tips but some are a bit useless for Zangief as beside his down LK being 4F, the next fastest attack is 6F which is a bit slow for some of the applications listed. It is still great strats and I am very thankful to you Chris.
@Chris_F2 ай бұрын
Gief is a bit unique but at least he’s pretty top tier this season so you have that haha
@EldritchMephi2 ай бұрын
Is the countdown option what you use to delay the recording? Thanks for the video :)
@Chris_F2 ай бұрын
No I delay it manually
@josemel122 ай бұрын
Does the Tech 2 works against safe jumps?
@Chris_F2 ай бұрын
Depends on how plus they are after safe jump
@lamMeTV2 ай бұрын
Having an input display would be great I cant quite figure out your SOCD for the LP super
@Chris_F2 ай бұрын
Input history is set to “on” on the left side of the screen - the virtual controller display won’t help with SOCD inputs because it doesn’t show what I’m actually pushing, just how the input reader interprets it. This short is quite old but this is how I do cammy lvl 3 super kzbin.infozuAsN8AWPTs?si=BKB0fz7ZuAXawKhT
@arcadefist54532 ай бұрын
You should create more starter guides for other street fighter characters not just the new ones and maybe do the same for other fighting games.
@adm89952 ай бұрын
What’s a delayed meaty? Will your button still be positive if you don’t time it meaty?
@thesazbak53422 ай бұрын
You have to delay your meaty so you catch the opponent's delayed attack after they released block. You want to hit them when they're attacking instead of them blocking. Your amount of delay should depend on their amount of delay somewhat since you are trying to hit them when you think they're trying to attack.
@Chris_F2 ай бұрын
Best reply
@doumanseiman2645Ай бұрын
good stuff
@dmoo81212 ай бұрын
Chirs_f you legend... or is it bryan
@Guilherme_Lemez2 ай бұрын
Muito obrigado!
@Chris_F2 ай бұрын
Thanks!
@Pretzels7222 ай бұрын
Im so locked in i always delay my wakeup shower til the end of the week
@caughtbreaking2 ай бұрын
is it better to dash forward vs. walking under a jump?
@Chris_F2 ай бұрын
Usually walk forward but it depends on the character you’re fighting
@Commonsens82 ай бұрын
Great video. I would say this is the biggest difference between old and new games, because these jab os don’t lead to huge comeback damage like they do in new games. Let alone they give buttons perfect reversal timing now. Huge changes and implications. Anyway nice tech!
@Chris_F2 ай бұрын
Thanks! SF6 is most definitely a departure from old games but I think that’s a good thing! I don’t want to play the same game for 20+ years
@Commonsens82 ай бұрын
@@Chris_F I do if its a fantastic game! (See 3rd Strike at Evo, Basketball, or Chess) If we are changing games at least change them to make unique or better game, but it seems the focus is to make comeback and volatility to give more players a chance to win. That the part that disheartning. For the record I like SF6, just wish it was a little less cheap hahaha.
@Chris_F2 ай бұрын
@Commonsens8 totally know what you mean, what I meant to say is that I like it when new games try something new! I don’t think games like 3S are ever going anywhere
@ygorknowles56812 ай бұрын
@@Commonsens8 sf3 is defined by cheapness and shor short into super. Everything you complained about exist and is even worse in third strike
@thesazbak53422 ай бұрын
Is the fuzzy jab against jumpins practical? It should be only a 1f fuzzy window since you are only +1 after they land(you are +3 but they can cancel the 2nd or 3rd frame of landing into attack if they empty jumped)
@Chris_F2 ай бұрын
Definitely practical but it is more high level than some other stuff
@ryo-kai85872 ай бұрын
Throws and the fastest low buttons are all 5F startup, so if you're +1 and you press a fuzzy 4F, you get at least a 2F window. Pressing it on the 3rd frame will beat throw, since strike beats throw if they land on the same frame-or it'll trade with the low. Obviously still very tight timing, though
@Nortsan1972 ай бұрын
Tips 3 is the goat
@Chris_F2 ай бұрын
Real ones know
@dragonzord422 ай бұрын
is tip5 possible with gief or slow characters?
@Chris_F2 ай бұрын
Probably not
@viniciusmatias74462 ай бұрын
How do i improve on timing? My biggest flaw playing 2d fighting games is that i never know when is the right time to press the buttons, i know how to do the motions, but i'm not consistent to land the moves often, and when i do, i don't know what i did differently. One of these days i was doing some kofxiv trials, and boy, it was rough, i falied so many times in simples strings that i almost break my controller.
@Chris_F2 ай бұрын
Do you mean in combos or when pressuring the opponent?
@viniciusmatias74462 ай бұрын
@@Chris_F Both. I can do the special moves, but i'm not consistent in landing them. Another example is from Karin SFV trial 6 of season 1, i failed so many times i the right time of the second qcf. I just never get the timing.
@Chris_F2 ай бұрын
@viniciusmatias7446 really hard to give advice without seeing your inputs. I’m streaming at 8:30am EST (about 1.5h from now) so if you can make it to the stream I’d be happy to help
@XDarkAllNightX2 ай бұрын
I hate how simple the first tech is and yet I'm still not quite sure when to time the delayed jab on wakeup, I understand how good it is against corner pressure, I'm just not sure when exactly to press it and either get too spaced out and whiff my jab or just take a free throw. Do I just go by feel that "a second or so has passed, time to jab"?
@ryo-kai85872 ай бұрын
The timing for delay jab is really tight and requires a lot of practice. Delay tech is actually a lot easier, because the throw tech window is 9 frames from the moment you're grabbed. You have a much smaller window to input delay button properly, so it's gonna take some time in training mode for sure.
@XDarkAllNightX2 ай бұрын
@@ryo-kai8587 Ah, I see, it makes sense otherwise everyone could just mash jab to beat the opponent's Oki barring the usual invincibles of course, to the lab it is then.
@ryo-kai85872 ай бұрын
@@XDarkAllNightX Exactly! That's why you don't see everyone doing this, and why it's much more prevalent at high levels of play. It's also why you see delay tech much more often at intermediate levels. Ultimately, you end up seeing delay jab more and delay tech less often at the highest levels because the risk is _massive for delay tech,_ taking 50-60% if your opponent shimmies you with resources.
@iwantparts2 ай бұрын
Another top notch learning session. Thank you my brother 💯
@Chris_F2 ай бұрын
Any time!!
@Scott-pi6fh2 ай бұрын
I don't actually understand it. When I wake up crouching light punch he just jabs is my timing off? I understand delayed throw tech is this similar just with a jab?
@Chris_F2 ай бұрын
I think it’s a timing issue
@Scott-pi6fh2 ай бұрын
@@Chris_F I'll keep trying
@Mark.SciguerraАй бұрын
I don’t think you have enough buttons.
@desaranfenrir9295Ай бұрын
The first tech isnt 100 percent accurate. Characters with good movement can just walk out of jab range when they shimmy and punish your jab the exact same as if you threw.
@Chris_FАй бұрын
True, but most tech always has counterplay
@PlunderinGrunt2 ай бұрын
Hi Chris, I apologize if this is a coincidence, and I don't mean to sound accusatory but these tips overlap significantly with ACQUA's July 30 video on "SF6 tech that high level players use but don't bother teaching". In that video (kzbin.info/www/bejne/o36soYdjgL-lhqc) he covered delayed light buttons on jump-ins, delayed buttons on wake-up, delayed buttons after poking, and delayed button after getting hit - these are 4 of the 5 tips you covered in this video. While I understand that your content is in English, it's your footage, and that ACQUA certainly doesn't own any patent on these tech - if you did take inspiration from his video, shouldn't you credit him?
@zidanetribal54722 ай бұрын
I believe in coincidences but come on. This video came out a few days after ACQUA's videos and 90% of the video is the same. Four of the five tips are the exact same, sure coincidences can happen but both videos are SF6 guides with "tips that advanced players use" released within days of each other... I love Chris' content and I don't mind if he acts as a translator for the English speaking community. A lot of top Japanese players look like they have great content on their channels so having Chris to translate that goldmine could be very cool.
@khaosleigon5042 ай бұрын
Lol yeah until someone mashes out drive impact o mash out jabs SF6 is such a scrubby game at times smh
@Chris_F2 ай бұрын
Mash drive impact is reactable and mash jabs can be easily beaten with meaty knockdown pressure