No video

5e D&D Treasure- Is Gold in Dungeons and Dragons Useless?

  Рет қаралды 55,339

Nerdarchy

Nerdarchy

Күн бұрын

5e D&D Treasure- Is Gold in Dungeons and Dragons Useless?
Nerdarchy has heard one of the problems with 5e D&D is the lack of the things to spend gold and D&D treasure on. The problem isn't lack thing to spend D&D loot on but player perspective.
**********************************
**********************************
Links and Sponsor from Video
D&D Beyond Article: What to do with 500,000 Gold Pieces?- www.dndbeyond....
Power Up Your Game with D&D Beyond- goo.gl/ukSTKo
How to Spend Your D&D Loot- • How to Spend Your D&D ...
****************************
****************************
Support Nerdarchy Directly
Patreon: / nerdarchy
Nerdarchy the Store- goo.gl/M4YZEQ
******************************************************
******************************************************
Our Favorite Places to Shop Online for D&D Products (Our Affiliate Links)
Amazon- amzn.to/2jf0boA
Drive Thru RPG- goo.gl/6nf5zh
*******************
*******************
Nerdarchy Sponsors
Power Up Your Game with D&D Beyond- goo.gl/ukSTKo
Easy Roller Dice (Affiliate Link)- easyrollerdice...
Coupon Code: New2DnD
*******************
*******************
Nerdarchy Freebies
Nerdarchy the News Letter- nerdarchynewsle...
(FREE) Nerdarchy the Dice Calculator App Beta Test- itunes.apple.c...
******************************
******************************
Join Your Fellow Nerdarchist
Nerdarchy Discord- goo.gl/qXEuGw
Company of the NAG Facebook Group- / 986097241428198
*************************
*************************
More Nerdy Content-
Website: www.Nerdarchy.com
Facebook: / nerdarchy
Instagram: / nerdarchy
Twitter: / nerdarchy

Пікірлер: 476
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Nerdarchy's favorite places to shop for D&D goodies (Affiliate Links)- Amazon- amzn.to/2jf0boA Nerdarchy the Store- goo.gl/M4YZEQ Drive Thru RPG- goo.gl/6nf5zh Easy Roller Dice- goo.gl/1n0M1r D&D and Think Geek Gear- goo.gl/LZAV5z
@woolseybums4619
@woolseybums4619 5 жыл бұрын
Dave where did you get that Shirt. I want one
@kosmosvslink64
@kosmosvslink64 4 жыл бұрын
Are you guys aware of Season 9 and the rules changes for Adventure League? Maybe a good topic so as to inform new and old-school players
@DJkibos
@DJkibos 4 жыл бұрын
Hold the phone! Where did the hands go for when Ted says, "Attune to that notification bell."?
@ImSquiggs
@ImSquiggs 5 жыл бұрын
I'm gonna melt down all my gold pieces and trim my armour like I'm playing Old School Runescape
@glacialrelic7878
@glacialrelic7878 5 жыл бұрын
YES MY FUCKIN HOMIE GET THAT SHIT
@SapphireCrook
@SapphireCrook 5 жыл бұрын
"Will trim armor, just 100k per item" *reported for scamming*
@stormcrowlegendary3512
@stormcrowlegendary3512 5 жыл бұрын
I prefer silver. It'll be cheaper too, and I can be a ghost puncher.
@fhuber7507
@fhuber7507 5 жыл бұрын
You don't have enough gold to buy a party hat.
@thedude7319
@thedude7319 5 жыл бұрын
Would it also so broken in the sense you can sell it for more than added gold ?
@Tobi1Kanobi93
@Tobi1Kanobi93 5 жыл бұрын
My group one time set out to rebuild a city we "accidently" burned down, and make in our image. The paladin and priest got their own temples, my fighter became the city guard captain and protector of the area, and our royal wizard/rogue became mayor of the town and got his own wizard's tower, and also was lord of an underground crime syndicate who controlled the city behind the scenes.
@gungral2097
@gungral2097 5 жыл бұрын
Can I hire a adventurer with magic items, set him up to get killed, and loot his gear?
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
That's the most evil yet effective thing I've ever heard of
@Nerdarchy
@Nerdarchy 5 жыл бұрын
The real question would that be murder or a conspiracy to commit murder? Nerdarchist Dave
@chad_chadley5762
@chad_chadley5762 5 жыл бұрын
@@Nerdarchy Both.
@kennethwoody5897
@kennethwoody5897 5 жыл бұрын
Why not both! Nah, it'd be more of conspiring to commit murder. BUT, dead men tell no tales... or carry magic items. Unless one of those said dead men happens to be a Death Knight, with a +3 Shortsword of Lifestealing. Or they're a Crypt Lord from AD&D. Meh, I'm just on a tangent again
@nytecrow6452
@nytecrow6452 5 жыл бұрын
Nerdarchy Who said you had intent? >;) Maybe I just hoped that brave adventurer could slay the dreaded Alchemist who poisoned the town...Who knew he'd be eaten by a Gelatenous Cube and his equipment would sit alone in the sewer amidst the Oozes being?!?
@zoulsgaming9455
@zoulsgaming9455 5 жыл бұрын
I really like the skits which highlights the problem quickly in the intro, a really nice adition!
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Glad you are enjoying they are fun to do. Nerdarchist Dave
@WallyDM
@WallyDM 5 жыл бұрын
I second this. Entertaining! But, hopefully, the last time we see either of you in a dress. lol.
@jamesbaird128
@jamesbaird128 5 жыл бұрын
A character having goals and ambitions is a key to good RP. Great video, love the comedy skits you've been putting in.
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Nice to know our effort is being appreciated. We are having fun with them. Nerdarchist Dave
@imboredidid1
@imboredidid1 5 жыл бұрын
I like many others have felt like gold was just dead weight. Once you hit a certain point in a campaign it's hard to buy anything of value to your character. Matt Colville is releasing a supplement for purchasing strongholds and hiring followers. Seems like it will be full of fun stuff and ideas of how to spend all that gold. Worth checking out for anyone who is interested.
@Draegn
@Draegn 5 жыл бұрын
Some of my players were granted a ruined keep, they then repaired and upgraded it. I borrowed Crossroad Keep from NWN2 as a guide. The players also built homes to give away to attract villagers and are working to make their area more livable and habitable. The players are also in the habit of buying gifts for NPCs. Simple things like amber buttons to give a little colour to the npc who always wears black.
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Gifts for npcs is an excellent use for gold. Especially because it's a sign they are more immersed in the game world. Nerdarchist Dave
@yochaiwyss3843
@yochaiwyss3843 5 жыл бұрын
Eyy fellow NWN2 Player! Been a while since I played it but the whole battle of the keep was basically me yelling "stop touching mah' stuff! I payed more gold for it than your entire former Empire had in its coffers!"
@pontusvongeijer8986
@pontusvongeijer8986 5 жыл бұрын
You can always hire an army and try to carve yourself an empire. :)
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
Tywin Lannister: Gold wins wars
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Absolutely a thing that can be done. Nerdarchist Dave
@craigrandall4553
@craigrandall4553 5 жыл бұрын
You, sir, have the right idea. But why hire an army when you can raise the bandits that attack your hold as undead? Don't gotta be evil about it, these are bloodthirsty murderers that are now under your command doing good things... Such as protecting your citizens. And killing bandits... To increase their numbers. Damn now I need to make a wizard...
@baltsosser
@baltsosser 5 жыл бұрын
A Lannister always pays..doesn't have the same ring to it without gold.
@feldsheronline5245
@feldsheronline5245 5 жыл бұрын
20 Soldiers from Zentarim will cost you 80g a day.
@AGrumpyPanda
@AGrumpyPanda 5 жыл бұрын
Before watching: gold has exactly as much use in your campaign as you give it. There are campaigns where the entire point is to gain and spend money, there are others where you could go the whole campaign without seeing a single coin and be no worse off.
@Nerdarchy
@Nerdarchy 5 жыл бұрын
First statement couldn't be truer, but we tackle it from a player buy point of view. Nerdarchist Dave
@kyliepoe6231
@kyliepoe6231 5 жыл бұрын
I think this excellent point applies to all aspects of the game. No game can retain focus on all the elements available, so we all do this cherry picking to some extent. To Dave's point, the DM also needs to consider his players wants for their PCs. For example in one of my current games, I didn't plan on gold being important either being an overrun fey wild heavy world, until I saw my Rogue's face fall when i sort of hand waved a numerical value when they did find some coins. Same applies to any part of the game. Alignment is another good example. It may not matter unless someone wants it to.
@jacobstaten2366
@jacobstaten2366 5 жыл бұрын
The problem is when you're rewarded with piles of gold even at a low level, yet farmers can't scrape together a few coins.
@graveyardshift2100
@graveyardshift2100 5 жыл бұрын
The forge domain cleric can change the material of whatever they create. So you could just pump out golden daggers or whatever to increase your wealth by selling them.
@bluephoenix222
@bluephoenix222 5 жыл бұрын
Gold matters in my game so I actually had to limit some of the forge clerics abilities for my game. One player wanted to play as one for the one reason of turning cheap iron bars into expensive plate armour and then sell it so I said sorry but no.
@torunsmok5890
@torunsmok5890 5 жыл бұрын
@@bluephoenix222 that's a little unfair... It's kinda the main thing that makes the domain worthwhile. That's it's purpose. Making things. Limiting that additionally is like telling a paladin they need to smite less
@bluephoenix222
@bluephoenix222 5 жыл бұрын
@@torunsmok5890 Not really the same thing, it takes almost zero effort for the forge cleric to become a millionaire. Just start with proficiency in artisan tools and off you go, buying some iron bars for spare change and turning them into thousands of gold coins worth of plate armour within a few minutes. The other players would leave the table if I just let that happen because they need to work for their gold. That's why I don't allow it. He can still make things, as long as it doesn't turn cheap items into super expensive armour/weapons within a few minutes.
@silentdrew7636
@silentdrew7636 4 жыл бұрын
@@bluephoenix222 you'd have to find a client who wants to buy it first though.
@augmentedlinguist4674
@augmentedlinguist4674 3 жыл бұрын
While that is true there is one major problem with that,if all he does is sell a bunch of gold items, eventually,he'll end up flooding the market,and gold will basically useless,what he could do is charge to turn people's normal weapons golden,that way people still get their gold tool fix,but they aren't being flooded,so the people that want it can get it,but the value of gold doesn't just tank almost immediately
@arm6915
@arm6915 5 жыл бұрын
Our DM threw a Dragon at us and forgot the two of us who were there were the ranger and the alchemist, so we harvested the entire dragon after taking one of the more valuable pieces going back to base buying a ship and crew, then using it to transport the rest of the dragon back to base and sell it then we established an independent country on an island after taking over the native tribes and created one of the world's most powerful navies. This is what happens when almost all your rolls are over 20 on checks for harvesting the different pieces of a dragon. If you're wondering what the valuable piece was you don't want to know but think whales.
@markbyrd7710
@markbyrd7710 5 жыл бұрын
You took his beluga?!
@middleclassciswhitemale642
@middleclassciswhitemale642 5 жыл бұрын
You took the Dragons blow hole? You monsters!
@BeaglzRok1
@BeaglzRok1 5 жыл бұрын
Every little piece~ kzbin.info/www/bejne/j5KanqqHjsp8ebM
@sharkdentures3247
@sharkdentures3247 5 жыл бұрын
@@BeaglzRok1 Ahhh, Pete's Dragon. Literally the very first movie I saw in a movie theatre. (kind of exposing my age here) The 2nd being Star Wars a New Hope. Happy Memories.
@SageSchispell
@SageSchispell 5 жыл бұрын
The most valuable ACTUAL part would have been the magical organ that powers the dragon breath and the magic flowing to their wing muscles, though to my understanding harvesting that improperly causes a lot of damage to the one who messes it up too.
@XanderCottrell
@XanderCottrell 5 жыл бұрын
i like using advancement by training, so you have to pay for training, the cost of living and downtime to lvl, and am more then happy to sell magic items, knowledge of spells, property (land, vehicles) as well as hirelings and that, mercenaries so forth
@clericofchaos1
@clericofchaos1 5 жыл бұрын
it definitely depends on what kind of game you're running. When I dm my players can buy magic items (at reasonable prices. I hate the dms that go "ok, you can buy this +1 longsword but it costs 10,000gp". if you do that you suck.), find trainers to buy stat increases, there are libraries and colleges in several towns that give wizards full access to their spell lists if they have the money. then ofcourse you brought up the buildings, the businesses, and the basic uses for money.
@toonezon4836
@toonezon4836 5 жыл бұрын
Do the spastic items or categories have suggested retail prices/price ranges? Where do I find it in the DM Guide?
@MCHelios618
@MCHelios618 5 жыл бұрын
@ToonEzon DMG, right before the magic items, it has a very loose guide. A +1 sword is suggested to be around 5000gp, so 10k is only twice the suggested price EDIT: a +1 sword is 500gp in the DMG, not 5000, so 10k would be a huge up charge
@clericofchaos1
@clericofchaos1 5 жыл бұрын
ToonEzon the price in the dmg is based off rarity. a rare item costs between 500 and 5000gp. so, a +2 sword should only cost 500.
@clericofchaos1
@clericofchaos1 5 жыл бұрын
DM GodComplex no, it's suggested between 500 and 5000. if you charge 5000 you suck ass. +2 is rare, +1 is uncommon. so 100 or less.
@MCHelios618
@MCHelios618 5 жыл бұрын
@@clericofchaos1 my bad, forgot the prices started at 500, not 5000. Though, if the DM gives out 10 times the amount of gold you expect, but charges 5k for uncommon, it doesn't make much difference. The value of gold is relative to how much you're given
@dirigoallagash3464
@dirigoallagash3464 5 жыл бұрын
THANK YOU FOR NOT SHOWING SAID CLEAVAGE! -The Internet
@Nerdarchy
@Nerdarchy 5 жыл бұрын
You know wanted it. Nerdarchist Dave
@natethenerdarch3916
@natethenerdarch3916 5 жыл бұрын
Haha. I wasn't here for this video. It was fun to watch
@ethangreenleaf4857
@ethangreenleaf4857 5 жыл бұрын
I have an idea lads. -get gold -save up gold until it reaches critical mass -buy a plot of land and build a fort on the land - build a lab -hire and or kidnap x amount of spell casters until you are satisfied. -hire and or force them into making magic items for you -sell the meg their items and keep the op ones -eventually due to the large amount of magic items circulating in the world and the fact that you have horded all the gold you cause a Great Depression. -with the world in chaos, you and your party go out and reclaim all the magic items. -profit
@pacattack2586
@pacattack2586 5 жыл бұрын
My problem with the bit about not being able to buy a magic item You can SELL magic items just fine (there are actually rules for that) - and the rules for that specifically state the reason why it's hard to sell a magic item is because there usually aren't people who want to buy them ... so it sounds to me that BY THE RULEBOOK ITSELF there are more sellers than there are buyers... it should NOT be hard to buy a magic item [maybe find out who/where the poor guy who's trying to sell that thing might be hard but] you should be able to buy magic items if there are intrinsically more people selling then buying... So if *YOU* can't buy the magic item please explain to me who the heck is buying these magic items that are explicitly not allowed to be bought
@melaniesutterfield1838
@melaniesutterfield1838 5 жыл бұрын
My bard has a roaming band, we build arenas where we play and just leave them there for the next time.
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Can I interest you in Dearn's Instant Arena? Nerdarchist Dave
@melaniesutterfield1838
@melaniesutterfield1838 5 жыл бұрын
possibly but then all of my groupies wouldnt have a job lol
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
Rent them out when you leave, build up the local economy...
@GorillaPHX
@GorillaPHX 5 жыл бұрын
My character Cerro makes quite a bit of gold. He typically uses said gold to purchase healing potions, armor, custom pieces of equipment (that spring activated boot knife holster has yet to come in handy but one day...) but most importantly, Cerro is VERY generous with gold with the town folk, guards, and barkeeps, a good way to build allies is to shell out the coin.
@brycecomeaux380
@brycecomeaux380 5 жыл бұрын
I was running a campaign where the players wanted to invent canned goods; several sessions, one time skip, and numerous d100 rolls later canned goods are now a million gp business supplying every general store in the land
@michaelmorey3110
@michaelmorey3110 5 жыл бұрын
Another way to spend that accumulated wealth is having to pay trainers to level up... quality trainers aren't cheap and they definitely have direct benefits to their characters
@alexandarvoncarsteinzarovi3723
@alexandarvoncarsteinzarovi3723 5 жыл бұрын
Lets see...have to pay my rent, its easier to pay rent in certain parts of Faerun then buying a home, new bed and sheats, matress, roof needs patching up again as last winter really woore it down, recharge the enchantment on my ring and amulet, fix my armor, new belt and yah that comes arround 850 gold pieces and 84 silvers
@ihave2cows
@ihave2cows 5 жыл бұрын
Really, I think the main issue is that 5e is a half-finished game. Now, I think its great that 5th edition reduced the overall potential of magic items compared to 3.x, and that characters are meant to be able to feel like complete characters without having magic items. But when you look at the official chart for "variant campaigns" where magic items are able to be purchased from shops? The amount of items it implies a party is supposed to have is absolutely staggering. And to be honest, I'm pretty sure the majority of groups prefer to have magic items as well because of the fun they can bring. But at some point, wotc decided that they should treat magic items as "DLC" despite the economy still being built around it. They're still actually meant to be part of the game, but they half-assed its inclusion because they weren't "necessary" despite the system originally being balanced around having magic items. After all, even with magic items being used in-game, as long as you don't use homebrewed stuff a lot of previous pitfalls are avoided. +5 longswords are gone, the grand majority of stat increasing items are gone, and most of the powerful items have to be attuned to, so you're never able to stack more than 3 powerful effects at a time. Now don't get me wrong. The actual balancing of the magic items rarity-wise are absolutely awful, but that's partly due to them being "DLC" that they just half-assedly threw in to let the DM decide how to use. I mean really, a pair of gloves that set your strength to 19 only being worth between 500 and 1000 gold? Are you fucking kidding me, wotc? In the grand scheme of things, I think 5e is well-balanced, but wotc really did just say fuck it to one of the most fun aspects of the game, not bothering to implement it properly and making the DMs have to work it out themselves, and the wonky economy is a direct result of that. Again, don't get me wrong here. I think it's fine for DMs to be able to change things around to better suit their campaign. But you can't use that as an excuse for an awful baseline to work off of. If the DMs were left to decide everything, there would be no need for different editions of D&D in the first place. If you're fine with homebrewing absolutely everything, I hate to break it to you, but D&D really isn't for you.
@Altyrell
@Altyrell 5 жыл бұрын
It also depends on the Campaign as Healing Potions can cost Gold, if the Campaign allows for Training as way of advancing in level or earning feats or even proficiency in stuff, could also cost Gold. In terms of "Spending Gold for Magic Items", that also depends on the Campaign Setting because if it is a setting with low/moderate Magic then you won't be able to buy Magic Items readily as a Player might like. Whereas if the Setting has Moderate/High Magic, then Players could spend Gold/Platinum on Magical Items. Also, DM's/Players can also throw in needing to spend Gold on "maintenance costs" to upkeep repairs on Armor, Equipment, Weapons, etc. To purchases Material Components for Spells that consumes the Material Components like Find Familiar & Heroes Feasts, replacement equipment, armor, weapons, etc if their stuff breaks or gets stolen, etc.
@WallyDM
@WallyDM 5 жыл бұрын
I think one of the main issues is that adventurers have no issues finding a nice amount of gold at 1st level while most townsfolk barely have a few coppers to rub together. After one adventure, the PCs are already living comfortably. Flipping the bartender a GP for an ale that only costs 2sp is a common occurrence. I have long considered putting a bit more emphasis on the lower denominations if I run another future homebrew campaign. The early levels find a nice amount of CP and SP... as they advance in levels, and dungeons or paid-quests get more challenging, I would move into EP, then GP...
@cephalopad
@cephalopad 5 жыл бұрын
Do it! I'm running a campaign where gold is scarce, and I find that it opens up a lot of interesting opportunities. Even though the party I'm running for is currently 7-8 level, many can't even afford optimal armour or mounts. Furthermore, many of the antagonists have power over the PCs due to their financial superiority and the advantages it brings. Having said that, my campaign is not a typical dungeon-delve type, and thus requires a certain amount of buy-in from the players. For example, we frequently go sessions without combat where the party struggles to work with (or against) NPCs in an effort to get to the bottom of mysteries while attempting to resolve social and political dilemmas.
@Birbucifer
@Birbucifer 5 жыл бұрын
People actually use EP? My group just ignores that currency.
@crimfan
@crimfan 5 жыл бұрын
Yeah you can push your campaign to a "silver standard" if you want it to feel more medieval. Of course, in Medieval Tymes most transactions weren't even in coin, which was pretty rare.
@Birbucifer
@Birbucifer 5 жыл бұрын
crimfan Yea, most transactions were through trade right?
@WallyDM
@WallyDM 5 жыл бұрын
Actually, I would want to push more towards a silver standard to balance out the players' wealth in relation to the costs of goods in towns and cities. In the early levels of their career, they would still live comfortable, but actually, need to be a bit frugal with their coin.
@scook9999
@scook9999 5 жыл бұрын
Yep, the commonality here the DM gives up a little control of story and let the players drive the story, and this is a good thing, at times.....
@RyuuJinLee
@RyuuJinLee 5 жыл бұрын
Appreciate the little skit you guys did, well done!
@Nerdarchy
@Nerdarchy 5 жыл бұрын
We've been trying to have some fun with things. We are by no means master thespian, but it is fun anyway. Nerdarchist Dave
@snowman9631
@snowman9631 5 жыл бұрын
Ive never had a problem with gold.... Just always give them something to buy (that they want) but they never have enough to buy all of what they need
@bbdl7042
@bbdl7042 4 жыл бұрын
Cade Carter till your dm put you in a situation that your supposed to run or some shit and end up pulling some tricks lol.
@canadian__ninja
@canadian__ninja 5 жыл бұрын
Just like virtually every "is X broken?" video you guys put up, the answer is "only if the DM makes it / allows it to become so". My characters got a small tower extremely early that they know they can upgrade for around 7k gold and they are still talking about what to do with it. I've put magic item shops in a small number of towns that they can buy uncommon or low end rare items. Is it perfect? Probably not at all, though it's gotten the players to ask for monetary reward when accepting quests or looting
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Yup it's true. The DM and players are usually the best defense against brokenness. Nerdarchist Dave
@kdolo1887
@kdolo1887 5 жыл бұрын
I disagree with your premise. The gold economy isn't broken by DM's being negligent. The fact that there's so much gold and costs are so low in comparison, combined with most DMs and players not wanting to complicate their travels with encumbrance and the need to replenish consumables creates the gold bloat. In other words, it's the RAW that are broken, not the DM's negligence.
@vferrei2
@vferrei2 5 жыл бұрын
Blaming a poorly thought-out mechanics on DMs who are inexperienced and trust the system to work is absolutely ridiculous.
@kdolo1887
@kdolo1887 5 жыл бұрын
Exactly. By the Nerdarchy reply above's logic, there's no such thing as a broken system, only a broken DM.
@DazraelArianos
@DazraelArianos 3 жыл бұрын
@@kdolo1887 what's broken about the gold economy? Is it the fault of the rules that the players can't think of what to do with their wealth? It's a role playing game. The gold opens up possibilities for more role playing. If the players can't think beyond what the book specifically puts in front of them that's not a failing of the game.
@LazyVideosGAME
@LazyVideosGAME 5 жыл бұрын
Used a lot of my money to build my own thieves guild in AD&D. This has been in the workings for 1 1/2 reallife years. I am excited!
@AEB1066
@AEB1066 5 жыл бұрын
As a DM part of your job is to make sure that the party has to be concerned about money. Firstly don't hand out massive amounts of coins - in reality most wealth was in forms other than straight metal coinage. Also, if the party wants to maintain a base of any kind, have NPCs to assist them, if they need to obtain rare materials or knowledge, or if they just want a pimping castle, all of that takes money not just to build but to upkeep as well. My current party needs to adventure into a large area of wilderness that lacked any town or location were they could store things or recover between adventures. So they cleared the monsters out of a old fortress and patched it up. But then they needed a garrison to protect it while they were absent. Then they needed to obtain food and supplies for the garrison. Slowly a small settlement grew up inside the fort's walls. So they hired a retired adventurer to act as the Senechal so they didn't need to worry about keeping the accounts. But all that requires cash, and although the fort & settlement occasionally makes a small amount from taxes and passing merchant traffic, it is a ritual that whenever the party returns the Senechal will arrive with two men carrying the big coin chest. The Senechal starts reading out the accounts - the players cut him off with "how much this time?" - and the players are soon a bit poorer. If the players baulk at the sum the men rattle the coin chest to show how empty it is. But the fort will eventually play a major part in the campaign backstory, so the cost will be worth it.
@JamesTaylor-bo8cv
@JamesTaylor-bo8cv 5 жыл бұрын
My problem with money in dnd is how worthless bronze/silver is.
@PhoenixNorthstar
@PhoenixNorthstar 5 жыл бұрын
I'm currently running the Pathfinder 2.0 beta and they've done much the same thing, gold is the domain of the very wealthy, characters start out with very little money, but almost all the starting gear including weapons and armour is costed in copper or silver, and only the most rare, expensive or magical items are valued in gold. Heck, a suit of full plate is 300 silver (30 gold).
@stitchthealchemist1520
@stitchthealchemist1520 5 жыл бұрын
I use that to bribe NPCs. Or keep it around for exact change. And in some cities I exclusively carry copper in case of pickpockets.
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
Well I like the story element if bronze and silver because it shows the divide of wealth in a DND setting. In our world most of us deal in one's ten's and twenties but most of the affluent people in our world deal in hundreds like we do our one's. Having silver and bronze apart of the game establishes that same principal while showing the characters that they're very rich
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Like anything else in the game they'll have as much value as you give them. In a world where gold is super rare using the other coins would illustrate that. As others have said commoners may never see or touch a single gold coin their whole lives. Nerdarchist Dave
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
Tip your contract employees!
@martingasparini2041
@martingasparini2041 5 жыл бұрын
I would make customized weapons and armors Why use the ugly plate armor a bandit dropped when you can buy the amazing red plate armor with a black dragon in the chestplate?
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
That is an amazing design for armor. Although every time you go into the wild and get into a fight it'll get scratched. So you'll have to pay more gold to get it shining. A cool consistent use of gold
@cloudvii166
@cloudvii166 5 жыл бұрын
The dm could even give it a plus to intimidation or speech depending on how masterfully crafted it is
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Dis guy ^ gets it. Nerdarchist Dave
@michaelwolf8690
@michaelwolf8690 5 жыл бұрын
Sell them a ground-effects package for their armor. Make it change colors or play entry music or have a phantom drink holder. PCs have no sense of what to spend their money on and enchanters and craftsman will see them come into town with that Wagon of Gold and will start elbowing the people who are looking for legitimate investors out of the way so they can sell them magical self-cleaning underwear to help them deal with the 7 week wine binge they've been contemplating all the way back from the Haunted Keep.
@jacobstaten2366
@jacobstaten2366 5 жыл бұрын
Typically plate armor was shiny, almost mirror. Painting over it wouldn't cost much.
@KrausHaus0
@KrausHaus0 5 жыл бұрын
this channel easily has the most visible improvement over time than anything else I’ve watched, also the intro skit was really funny
@MastertheGamerpg
@MastertheGamerpg 5 жыл бұрын
Your best intro yet!
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Glad you enjoyed it. Nerdarchist Dave
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
Looked it up, says 1 gp can get you a goat, which in USD is $75-$300. Averages to about $175, but let's round to $200 for simplicity. What can $200 buy? I understand it's a *fantasy* game, however this either can simplify (or overcomplicate) the idea of gold. Note: 1 gp is also said to buy 50ft if rope...more like rappelling rope costs, honestly. 1 gp is also said to buy a bedroll...that's some pretty nice one, not some pad.
@alexbell3034
@alexbell3034 5 жыл бұрын
Consider the increased cost of goods before mass production. That rope is hand spun, the bedroll hand woven.
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
+Alex Bell Yes! Now you're thinking. Economics in each area will differ. I believe that's why the example was so ambiguous & generic... One gold piece (unspecified amount/weight) = - 1 Goat (or equivalent analog), unspecified size, age, quality, breed, etc. - 50 feet (~15 1/4 meters) of rope, unspecified material. - 1 bedroll (unspecified quality).
@Fulgrim_The_Phoenician
@Fulgrim_The_Phoenician 5 жыл бұрын
1000 gold = 1000 goats? I see exp farming :| ....
@1cspr1
@1cspr1 5 жыл бұрын
@@alexbell3034 Yep, handwoven bedroll. In a emulation of a medieval world, when labour was cheaper then in bangladesh.
@dragonboyjgh
@dragonboyjgh 5 жыл бұрын
od&d gold prices were based on a specific medieval price list document and coinage though the name escapes me. i used that and adjusted for inflation and got $2 to 1sp, which matched up with many other costs well, comparing apples to apples quality-wise and adjusting for mass production. So the goat costs $20. Cheaper than today, but goats were more common and less was spent on their wellbeing, no antibiotics or anything just fed yard grass and that's enough.
@Disciple89ify
@Disciple89ify 5 жыл бұрын
Matt Colville releases a pretty cool strongholds and followers book which lets you make a place for the party to stay, raise troops, research spells etc. My group bought an Inn and turned it into a guild hall where locals in the town could drop of quests and pay the guild which paid the mercenaries that worked for the guild.
@garrettlaturski6703
@garrettlaturski6703 2 жыл бұрын
The opening joke sums up my monk in AL. I bought all the tools I was proficient in, and still had like 2000+ gold, with nothing to spend it on
@WandersNowherre
@WandersNowherre 5 жыл бұрын
I've been running a campaign of the old Mongoose d20 Conan system, where there's literally a rule called "high living" where adventurers who come upon fabulous wealth habitually blow most of it on booze, gambling and sexy fun times. That scene in the first movie where Arnie and co pass out in their soup? That. XD
@sansman6650
@sansman6650 3 жыл бұрын
In our campaign I got creative with what I spent money on. I bought a cart, a rowboat, and turned it into a covered wagon, but the boat is still removable. I also buy barrels of brandy and give drinks to people we meet on our travels. It goes a long way to making friends. My group tries to think of items that dont exist yet in the world then pay to have them crafted. For example, my wizard implanted a wand into the handle of his whip. Now I dont have to switch weapons.
@timd4524
@timd4524 5 жыл бұрын
It very much depends on the type of campaign being played. As for cost of things, such as building and hiring troops (say for the climatic battle at the end of a long campaign), the older editions can serve as guidelines still. I started with the boxed sets which had levels up to 36. And then Immortals. With that length of time characters were inspired to spend that gold. Many armies and navies fought in my older campaigns. The good part of 5e is the money doesn't count as experience, which, with 20 levels, gives the DM time to put these types of situations or chance of experiences out for his players to bite at. A good hook can help.😏
@franksmedley8619
@franksmedley8619 6 ай бұрын
Hello Nerds. Gold... Both a problem and a tool. For most DMs, gold can be a problem. But, that is because they are not encouraging their Players to use that wealth, other than to buy magical items. In a recent gaming session, I played a female Centaur Ranger, who is one of the daughters of a centaur baron. The character became a Ranger, and seeing that she was not the heir, she left to find her own fortune in the world outside the barony. This lead to finding a party, going on adventures, and collecting wealth. As a result, she became 'famous' enough that her father 'knighted' her and give her a Fief to control. The fief was basically a ruined village and surrounding land. Although the place was in 'ruins', it did have a few undamaged, or lightly damaged buildings. The village's original 'keep' was lightly damaged, but the headquarters of a group of raiders that preyed upon local trade caravans. Clearing out the bandits was not really a problem for the Party, and as a form of thanks from the new knight, she granted them each their own home in the village. Yes, they would have to repair and furnish it, but at least they had a place of their own. The Knight Centaur spent her funds on rebuilding the village and getting people to inhabit it. Especially farmers for the vacant farms surrounding the village. She brought in Dwarven Smiths to help them rebuild the village's smithy and expand it. Same with the Merchant's buildings, and others. The Noble Lady Knight Centaur resides in the Keep in the village, and 'rules' her fief from that location. When she goes on further adventures, she places her seneschal in charge, supported by her chief armsman who is the village's sheriff, and another retainer who acts as the village's 'mayor'. She also built a totally new school building in the village and hired teachers to teach both the young and the adults. Special 'night' classes are held twice a week, for anyone that cannot attend classes due to working hours during the day. By doing so, the Knight hopes to raise literacy in her village above that seen in other villages and most towns. The village shrine was repaired and rededicated to one of the Party's gods, and that person is the village priestess for the fief. Another expenditure was actually at the beginning of things, after clearing the bandits. And that was hiring a few craftsmen, and a couple dozen commoners to do the rebuilding of the village's structures. As more funds became available, more people were hired to repair things faster, until after only a year or so, the entire village was reconstructed. Half of the work crews were excused to set up businesses, bring in their wives and children, or to leave the fief if they desired. The rest went to work on the Knight's various projects. Like building a school, a bathhouse, granaries, a mill, a smithy, a forge, and other such improvements to the village. After many years of improvements, post the repair period, the village was extended and walled in, as well as building better walls for the keep, and expanding it as well. And then turning the river that ran through the village into a moat around the village to add protection. All of this was being monitored by the lady knight's father, the baron, who had given her the ruined village as a fief to not have to send his guards in every year or so to clear out the bandits, that would return again later. Rebuilding the village and luring in new citizens, as well as being a source of employment for gradually less and less of the overall population of the village, impressed the baron. Enough so, that he named my character as the heir to the barony upon the baron's death. So, going from 'too much money' to constantly searching for ever more wealth to fund her dreams, resulted, after a decade or so, in her becoming her father's legal heir to the barony itself.
@clifb.7182
@clifb.7182 5 жыл бұрын
Money was always rather tight in campaigns when I first started playing D&D in the 80's. It seems like the gold piece that was once worth $100 in real world money is now worth $1 and I think that's just because players never really see the downside of being poor in a high fantasy world that is devoid of real problems. In my campaigns, feudal lords run everything so people must pay for a pass to enter a city and pay a fee to be a resident. A guild might cover such fees, but you need to pay dues every month to be a member. Even Clerics are sent out for the purpose of ministry and collecting money for their temple. When you give everyone bills to pay that gold becomes really important. If a player has no money and gets picked up for vagrancy or even worse unlicensed begging they get to work in a salt mine or other public works project until that fine is paid off. Make poverty something to be feared and people have a reason to risk their lives to go out and slay monsters and players will work hard to improve their social standing as they level up.
@absolutejoy2702
@absolutejoy2702 5 жыл бұрын
I think the time I’ve ever truly used was when I was playing the excelled and believed to be dead heir or the Imperium. I was hiding my identity in the Empire, the enemy of the Imperium, and I was leading a revolution against the neighboring kingdom but I was recently removed from my position as leader of the revolution. I was in need of a base of operations so I bought an old tavern and refurbished it. I eventually built it back up with my gold and then with a good 1000 (payment from the Empire after I did some dirty work) I bought a bunch of ships and began a trading organization and eventually this process kept going until I held many power over the economy and the way of life of the Empire when I basically revealed myself to be the true villain of the campaign as I led a coup and dethroned the Empress and took the crown for myself. Definitely a sudden plot twist plus the emotional and challenging fight between the characters as they had all developed a strong friendship and even a relationship while working for the Empire of which I just brought to it’s knees. Our DM decided to conclude the campaign with the very dramatic scene of me sitting down on the throne with some of the characters being dead and other bleeding out while one of them had accepted the fight was futile and bowed to me as the royal city burned. So... long story short, I’ve only ever used gold to cripple the entirety of an empire
@CouchDrake
@CouchDrake 5 жыл бұрын
One of my drow characters stole a tavern by swiping the deed, another character killed a gorgon and we mounted the head on the entrance and renamed it the rusty gorgon inn.
@brandonvanscoycloud6469
@brandonvanscoycloud6469 5 жыл бұрын
MY character, and his group actually re in debt atm. Got tricked by a lender who charges insane interest rates. Weirdly, I don't think he's a human. I think hes a spider that is taking control of human corpses because we have actually seen a spider, who was being commanded BY this guy, take control of a corpse right in front of us.. Even in the world of D&D, you cant' escape payday lenders.
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
Lol wow that's an amazing story and a great application of wealth and the lack there of
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Digging the spider zombie concept. Nerdarchist Dave
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
Cancel the debt peacefully...maybe offer to sell some fine silk (from them), tailor-made clothes, linens, etc. They supply, you can own (and maybe just hire staff to manage) the retail and textile part.
@kekvult3730
@kekvult3730 5 жыл бұрын
@@draxthemsklonst but they are clearly evil... because they are high interest lenders.
@draxthemsklonst
@draxthemsklonst 5 жыл бұрын
@@kekvult3730 Ha, yeah. I figure that depends on if your character is more lawful (follow the laws, even if they're evil/immoral/unethical) or good...or even evil. Also: they may be able to help in a dungeon or underdark or wherever. Spiders are good spy-ders. Also, who says that they aren't going through hard times, or testing the business savviness of you and your crew to see if you know how to barter?
@AvenueStudios
@AvenueStudios 3 жыл бұрын
Thank you for another awesome video. One of the characters I made wanted to buy a boat and maintain it. So all the extra gold went into crew and better cooks. Allowing fun oppurtnity to buy the chefs at Inns we would stop at.
@kevensutton
@kevensutton 5 жыл бұрын
one of my favorite examples of using gold for a game. The only successful 'evil' Campaign I was in, my character off the bat started investing in overrun farmland. It was extremely cheap do to it being overrun by goblins. The Party went out to the farmland and my character ('Paladin' of Bane) told the goblin chieftain to move to an unoccupied farm or face me in Combat. After the Chieftain died, The goblins moved to a new farm. My character went back to the city and bought more farmland for cheap. This happened a couple times before the city decided it needed to drive the goblins off. My character volunteered to lead the campaign against the threat. I sent a message to the goblins to actively retreat from the city forces. I looked like a bad ass and was rewarded for my actions. I promptly bought up more farmland and started hiring people to work it. At this point I have a monopoly on the staple food stuffs for the city and had a strangle hold on the areas economy.
@Liecham
@Liecham 4 жыл бұрын
All spell casters that have gold cost spells. Sometimes 500-5000 is needed to cast a damn spell sometimes.Horses, lodging and food are more. Sometimes weapons break. Making and buying potions, scrolls and other one use helpful items. Clothes you don't have but need to keep warm or blend in are also helpful. Gold is very important to the game.
@BahamutZerodragon
@BahamutZerodragon 5 жыл бұрын
also making magic items costs gold. the more powerful the item the more gold it costs.
@kahlylroberson2067
@kahlylroberson2067 5 жыл бұрын
I completely agree I have an artificer who I home brewed my own mechanics to give her the ability to make any item she wants it just costs gold and the more powerful the item the more gold to make it
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Depends on the campaign. In our games it's super rare for a magic item to be made. Especially by a player character. The making of a magic item would require questing. Nerdarchist Dave
@FelineElaj
@FelineElaj 5 жыл бұрын
I wish we had this problem in our campaigns. Usually we NEVER have enough gold. Especially the casters, with all those expensive spell components and scrolls they need.
@RPGDad
@RPGDad 5 жыл бұрын
If you're playing at an Adventurer's League table, all that gold is glued to the floor and you'll never get your hands on it anyway! lol
@randolphherlick8089
@randolphherlick8089 4 жыл бұрын
My current group of players finished clearing a large portion of a dungeon that led to a tower just hanging on before collapsing. Parts of this dungeon had collapsed but my players really want to clear the full dungeon so have looked into hiring engineers, sappers, and manual labor to investigate and clear the area. They have also decided to work on rebuilding the tower and thus purchased the land from the kingdom, or more properly paid their way to be considered nobility and gained a grant for this parcel of land containing the tower and some farming lands. As a result they have a makeshift base of operations, have gained influence with this nation, and have created opportunities for me in creating additional adventures and side-quests. All because they had excess gold and one player asked outside game how to use all this gold. My answer, gold is used for lifestyle of your character during down-time, for upgrading equipment, and most importantly for your background and role-play advancement. You decide how you want to use the gold and I will look at ways that we can include it in game.
@kooldudematt1
@kooldudematt1 4 жыл бұрын
Great video guys! Consider the following: there are listed values for weights of precious metals versus coinage of the same time. In our real world, various metals got their value for different reasons. For example, gold is considered valuable because it is the most maleable of all metals and also very beautiful. It also is a wondeful conductor of electricity. There are many, many things that can be done with loot-stashes that are practical, but it requires you to think like a medieval person would!
@johnhast1979
@johnhast1979 5 жыл бұрын
My group of players would of walked out on me if they could not buy magic items . For them that was main reason to get gold and jewels . They could not buy something like say Excalibur or any one of a kind item was off limits but the players could buy a magic weapon or a Flying carpet etc .
@joerussell1732
@joerussell1732 5 жыл бұрын
The first thing I thought of (and never saw mentioned) is spell components. My cleric drops hundreds, sometimes thousands of gold occasionally, to make sure to have the right amount of various gem dust to cover those Continual Flame, Revify, and other spells that consume large amounts of expensive gem components. Sure, you don't use those spells all the time, but unless you keep those components on you, you can never cast them when the emergency need arises.
@nickhayley
@nickhayley 9 күн бұрын
Ideas for gold uses: *Bribe anyone *Feed the poor or commission the rebuilding of structures to earn town favour *Commission wizards and other experts to research new technologies *buy transport *buy businesses/inns which you can then use to gather information about anyone who spends time there. *go to the blacksmith to upgrade your weapons (we use home-brewing that allows weapons to deteriorate after being used to parry deady foe strikes. Upgraded weapons also incrementally increase damage to foes. *commission the building of new dungeons *commission building fortification of cities or newly established towns *paying sell swords to protect your stash of already accumulated gold *establish a BANK *establish a specialist insurance agency for other adventurers in event of death * commission exploration across uncharted seas *smelt down and guild all of your armour in gold, because why not?😂
@TheBabylane2
@TheBabylane2 4 жыл бұрын
In one campaign I played a bard and during a month of downtime I used 1000 gold to spend the whole month going around the main city endearing the people to me. I would go to bars and buy rounds and sing songs, give money to the poor, talk to everyone i passed. Most importantly I used this along with my charisma to learn as much about the city and what was going on in and around it as I possibly could. My DM gave me a pretty good amount of information that the party may otherwise never have gotten.
@knightghaleon
@knightghaleon 5 жыл бұрын
Bunch of buddies and I all own our own businesses. So when we play DnD and get enough gold to start investing, our DM has to be prepared for our business questions. I like being the Wizard in these situations because establishing magical locations in town or beginning to construct my own wizard school for passive income. We usually end up going into real estate as we build a town up and use the passive coin to grow and create new stuff. By the end of that campaign, the town had magical beasts guarding the mountain nearby, it had a training ground that our Battlemaster opened up where duelists and soldiers could train, it had a wizard school to train any sorcerers that might manifest their powers in the town, and our Druid was essentially the head farmer instructing the town about crop rotation and planting new trees after old ones were cut for raw material. Our following campaign, we played people who grew up in the town. I played one of the farm hands training under my friend's druid as a new druid trainee going between the feywild and the town to negotiate with the beings of the feywild. I also took some levels of fey warlock and basically became became the smiter in the group that would wildshape and smite as an animal.
@nickhayley
@nickhayley 9 күн бұрын
I came to the comments for comedy (and informational) gold, and it did not disappoint.
@CorrosiveApplesauce
@CorrosiveApplesauce 5 жыл бұрын
Money is also very important to artificers for making and repairing stuff as well. As far as role playing, n a game I’m in with my cousins, my artificer is a gremlin/tinker goblin with a traveling “apothecary”. Think snake oil salesman turned alchemist. Two of the other 3 party members have been essentially hired to travel with his business. The cleric/oracle was only able to join our party because my artificer had gold to pay off a bard for saving his life. This gold loan was in exchange for said cleric’s servitude as my character’s apprentice/whipping boy. The bard then got hired as a promoter, like the fantasy version of a sign spinner. AND THIS WAS ALL IN THE FIRST SESSION! I definitely plan to find ways to use gold to it’s fullest. One thing I’d want to ask you guys is how I might make the mechanical servant more viable at higher levels? I figure spending gold either for item purchases or crafting things would be a huge factor in this, as artificer seems to be a gold intensive crafting class. Said servant is going to technically be made from plants and stones for flavor but be treated the same as a mechanical servant construct. TLDR: Artificers use gold for stuff. What shops and use for gold should I think of for possibly making a mechanical servant, flavored to be a plant construct, more viable as I level, since the servant doesn’t scale as the artificer levels?
@Nerdarchy
@Nerdarchy 5 жыл бұрын
Perhaps the mechanical servant will be more viable in the final version of the artificer. The other thing off the top of my head is to have it advance like the beast companion. Nerdarchist Dave
@Bluecho4
@Bluecho4 5 жыл бұрын
Purchasing property or starting organizations can be a great way to put that gold to use, as well as to create the potential for more and varied stories. -Loot is heavy. If your table really takes Encumbrance seriously, there's going to be a point where the party can't haul around all their wealth. Not unless they have portable holes or bags of holding, and not all parties do. The party could contract hirelings and pack animals to haul their wealth, but that makes them a roaming target for thieves and bandits, and their hirelings may decide to make off with the stuff themselves. So it could be a good idea to invest in property, for no other reason than to have a place to store their stuff. It would also give arcane casters a good use for spells like Arcane Lock, and the various warding magics. Not to mention the party could use it as an excuse to hire guards, or even gain the services of monsters who can watch over the stash. Like, the party finds a dragon egg, and in the process of raising it decide to have it be their "guard dog". Nothing deters thieves quite like a dragon. (Just remember to set aside a part of the gold for the dragon, when she gets old enough to want to start her own hoard somewhere else. It's the duty of parents to provide for their children, and part of any dragon's development is their hoard.) -If the Cleric founds a temple, that allows them to further the worship of their god. But it also means they'll become a target for Fiends, who don't like the proliferation of goodness in the world. Demons might attack the temple or its worshipers, whereas Devils might try to send agents to infiltrate and undermine it. -Wizards (and Ritual Casters) love their magic, but not all spells can just be found out in the wild. Some spells might not be recorded on any surviving spell books, or may be found on exactly one spellbook...that is in the private collection of a Lich. Regardless, it can be a difficult or impossible prospect to find a particular spell written down, not even getting into spells the PC might want to _invent_ . So an alternative would be to Research. Xanathar's Guide focuses on Research as a result of finding knowledge that already exists (and paying for the privilege), but one could easily run Research like original experimentation. So if the character needs a spell or the recipe for a magic item, they could hop inside a laboratory or workshop, and grind out Lore (the book's term) that can be used to invent (or re-invent) the spell or recipe. But you need to HAVE a lab or workshop, and preferably one stocked with equipment, reference books, raw materials, and even assistants. Hence, why Wizards build wizard towers; it's an isolated place where they can explore the mysteries of magic in peace. And maybe train some apprentices, who can work as assistants as charge for their magical education.
@Altyrell
@Altyrell 5 жыл бұрын
Plus, the Group could have Party Funds which they could only use on stuff the entire Party needs, as well as could be saved up to purchase land, (depending on how long a Campaign is to be, both in terms of Sessions & "In-Game Time") purchase a Stronghold, hire people to maintain & upkeep said Stronghold, etc. More over in terms of the "Magic in the Campaign", if the Magic is prevalent enough, Players could commission Armor, Weapons, etc to get enchanted, which would cost Gold. So the more or stronger the Enchantment, the more it will cost, where a +1 to a set of Armor, would cost (ex) 100 Gold & a couple days. Whereas commissioning the Armor to have (ex) Resistance to Fire or Bludgeoning, that would cost (ex) 500 - 1,000 Gold and ~1 Week - 1 1/2 Week.
@kori228
@kori228 Жыл бұрын
In our campaign we have barely 200gp at Lvl 12. Most of it went to repairing our ship after we got into a combat with pirates and then swapped ships. Barely any magic items either.
@shallendor
@shallendor 5 жыл бұрын
My Pathfinder Character has invested in a couple of inns as a silent partner.
@kinderferrer591
@kinderferrer591 4 жыл бұрын
the following idea might be a little complicated to manage, while you could make gold an universal coin, as a dm you could implement different coinage for an inflationary effect on the players wealth
@dannym2359
@dannym2359 5 жыл бұрын
Matt Colville has a book coming out that gives players info on building their own stronghold that allows them to hire tons of potential allies and many other things. It's another great way to spend all that extra gold the party gets
@AlternityGM
@AlternityGM 2 жыл бұрын
That’s actually good question. My Elf Eldritch Fighter is now 13th level & collectively the party has tens of thousands of gold & treasure. But we can’t carry it all & what use is it. By now we should be hiring servants & men-at-arms in all our adventures
@nytecrow6452
@nytecrow6452 5 жыл бұрын
Not to mention buying Barding to protect your mount if you are a Cavalier, which you might spend more money later to upgrade the quality or material for. Maybe you buy a crest craftsman and start your own Heraldry? You might furnish your Fort or Temple...A Cleric should usually be making Tithes to the local church of their deity which could be a constant expenditure. You could play hardcore and have to buy food rations and such since you may get stuck in the dungeon with no one knowing the Goodberry spell
@abelsampaio389
@abelsampaio389 5 жыл бұрын
+1 subscriber. That intro won me over lol
@fiercemushroom4840
@fiercemushroom4840 5 жыл бұрын
I have a monk character who gives away all his gold to orphans and the poor. That's one way to use it.
@Not_Ciel
@Not_Ciel 5 жыл бұрын
Currently playing a Fighter whose personal code is to help the poor, so she gives all of her money to the poor side of town so that she can help the orphans and poor kids be well fed and educated. Edit: as a result, I constantly have no gold to spend on myself to upgrade my own items XD
@jackchaplin3794
@jackchaplin3794 4 жыл бұрын
My Party decided to train a towns children in to an assassins guild.
@Fulgrim_The_Phoenician
@Fulgrim_The_Phoenician 4 жыл бұрын
Old school d&d required gold to lvl up, not only exp...I like it
@jacobvanveit3437
@jacobvanveit3437 5 жыл бұрын
I basically made a custom rule that allows characters to expedite anything involving magic by creating a makeshift golden totem that represents the magic in some way. The value of the totem is the amount of experience it would take to make the item x25. I also allowed characters to replace experience points with gold at the cost of 25 gold per 1 experience point to make the item. All that gold goes fast and gives players a way of spending their gold on things other than non magical means. Let’s face it, a high level cleric could make their own impressive temple using things like mud to rock and animate object to move those rocks into place.
@jeffreybomba
@jeffreybomba 4 жыл бұрын
This answer depends on the individual game. Are you playing ROLE Playing Game or a ROLL playing game? If you are playing a ROLL PG then all that really matters is the plusses. Allow them to adventure for components and pay someone to make items, buy rune tattoos for stat bonuses. Make them have components. If you are playing a ROLE PG then building businesses, keeps, armies and etc will matter. There needs to be understanding of economy. The reality is that the cost for everyday common items is based on a $1 equals 1 copper so a gold piece is worth $100. An import thing is that in a mid-evil world where there is no manufacturing so complex things require enormous labor. Glass, small metal parts are difficult yo make to precise standards is extremely expensive. The costs for these things should increase exponentially compared to modern day prices. The amount of treasure handed out needs to be based on the worth of gold.
@fhuber7507
@fhuber7507 5 жыл бұрын
The point of gold is pretty much ignored in most campaigns. We ignore the training costs and material costs for spell components, food, clothing, wear and tear on equipment resulting in need to pay the blacksmith... You CAN hire a team of mages and scribes to make spell scrolls. You can hire the artisans and spell casters to have them attempt to make magic items (pay in advance, results not guaranteed to be exactly what you asked for. 1 week to 25 years to get the item made) You can buy a whole city if the DM gets carried away handing out loot.
@antwan1357
@antwan1357 5 жыл бұрын
I noticed in bigger cities it is much easier to find groups , but in medium cities or suberbs it's a little more difficult . Like I'd look online and find way more players on the east coast or major cities.
@tiefingrouge9458
@tiefingrouge9458 5 жыл бұрын
What I did with my gold first bought a tavern in a. Area between two cities as a rest stop then over time it became a small town then a city, it was also our home base and it just grew
@nithia
@nithia 5 жыл бұрын
At a basic level you have to buy rations and travel supplies all the time and unless you get a huge reward that should keep your total gold down. Then there are all of the down time activities that gold has to be spent on. Going farther, even if your game has minimum or "no" magic there should be potions to represent herbal remedies and + weapons for well made items that you can get as well. There are ships and structures you can buy to start businesses or have safe houses. It is up to both RP and the DM to create gold sinks so that it does not feel like you are swimming in gold. A huge amount of gold could also be a way to switch to a new character if for example your character decides to retire or to get your character training to learn new skills or maybe even gain a level. So ya on a pure mechanics standpoint gold at some point becomes useless, but it still has its uses. My issue with gold though is the value on some items compared to other items to the point that if you act as if a few gold is a lot for a commoner than some of the items prices are way higher than they should be compared to other items of similar everyday value.
@gabrielsalesmartins
@gabrielsalesmartins 5 жыл бұрын
I once had an Aarakocra Bard and I was very good in putting magic effects into food, and my friend made an Orc Barbarian and hunted creatures so we could sell them as magic meat
@danielmalinen6337
@danielmalinen6337 Жыл бұрын
In my opinion, one good idea to get players to spend their gold is to require tolls from those who entering the city and using the bridges. Then there are situations where the player has to get to the city or across the river, but he can't until he pays 100 gold pieces to the tollman.
@BlackJar72
@BlackJar72 4 жыл бұрын
I would never have thought to ask this question, I took it as obvious that wealth was useful and desirable.
@borisstremlin4577
@borisstremlin4577 5 жыл бұрын
I agree with those who switch to a more silver-based money system for their game - all of a sudden, money actually means something. But even if you don't: 1) Institute a magic market. That doesn't mean everyone can saunter on down to the local Dragonmart and pick up a magic sword. It does mean that magic items are sold somewhere. Figuring out where that somewhere is can be an adventure in itself. Maybe it's in the next town, so you have to travel across a dangerous wilderness. Maybe the thieves' guild is after the same item, and will stop at nothing to buy it/get it in other ways. Point is, adventures aren't just in dungeons. And this way, you can have an adventure, and money is useful simultaneously. 2) Lots of high-level spells (many involving bringing people back from the dead) require expensive components. It's not just a question of having gold, but using that gold to buy gems, so you can have them on hand when you need to cast that spell (or have it cast for you). The gem trade as a focus of adventuring parties is an overlooked aspect of game settings. 3) Once upon a time (and in OSR still), gold meant XP. Personally, I find this preferable to just giving XP for fighting monsters, because it really changes the tenor of the game, and gives PCs far more choices about what to do to gain power. And it gives gold a direct impact on your character (might want to rethink giving out half a million gold dragons for one adventure, though).
@Peoples_Republic_of_Cotati
@Peoples_Republic_of_Cotati 5 жыл бұрын
The lost mines of phandelver are ruined and tapped out anyway, the spell forge doesn't work as good...but it would make an amazing hot-springs inn!
@seansteele6532
@seansteele6532 5 жыл бұрын
I'm currently running a game where the party is in the royal guard, they can get any basic equipment from the royal armory and it kind of has taken money out of the equation. It's really nice actually. (Still wouldn't be great for a loot heavy party that loves that.)
@cephalopad
@cephalopad 5 жыл бұрын
I would agree with other comments and say that the usefulness of gold depends on the style of campaign, however I'd like to offer a different take: In the campaign I'm running gold is rare. The PCs are currently 7-8 level, and their wizard can't afford certain spell components. Many in the party don't even have a horse. The previously mentioned wizard recently went broke just in order to hang out in a tea shop that charged 1 gp per cup. I do provide treasure in the form of items that can be sold, but the PCs are reluctant to do so. What has resulted is a very interesting "street level" game where NPCs who have a lot of money or connections often wield power over the party even if such NPCs couldn't challenge them in a fight. Offering even 5 000 gold (much less 500 000) would dramatically change the feel of the game in a way that makes the PCs become no longer the underdogs struggling to match those who can afford to buy flying mounts or hire dozens of mercenaries. I do realize that this type of campaign wouldn't interest everyone, but it works well for our group and might be something to consider.
@crowgoblin
@crowgoblin 3 жыл бұрын
I like the use of gold that’s in the Black Hack, where you level up by carousing and have to spend money to party and gain fame for yourself.
@jacobthurmond6210
@jacobthurmond6210 5 жыл бұрын
The way I hope to handle it (hence I’m a new-ish DM and my campaigns haven’t reached these lvls) is that they are useful for paying people to enchant Weapons and Armor. And in major HUGE cities they can find old lvl 18-20 smiths and wizards that can enchant items to a +5 with enchantments, granted there’s only like 20 of these people in the entire world and each one has a name and story. (The reason for +5’s is that I use pathfinder, I just like the general advice from D&D channels). My campaigns are meant to be for higher lvls with areas and monsters for lower lvls. They can also buy clockworks to be servants, and clockworks are no push overs. Though for training to increase stats I’m concerned since I can’t find a balance between being OP and being unusable. Though I don’t like the Gold/Silver/Bronze thing so in my world the currency is just known as Coins and each type has an amount. Platinum = 1,000 Coins Gold = 100 Coins Electrum = 10 Coins Silver = 1 Coin Bronze = 1 Piece (1/10th of a Coin) Though even despite this I even have an NPC named Greedaus, an Arch-Devil that people may summon and he has countless magic items and oddities. Though he’s of such a high lvl of power that no one can take his stuff without paying up. And he even has artifacts. But yeah, Coins will mainly be for role playing but they will have practical uses. Thank you for the video and advice. Keep up the good content!
@samuelsilbory6672
@samuelsilbory6672 5 жыл бұрын
In Xanathar's there are rules to spend some time and money, make a roll, and get a number of magic items off the loot table for sale. The items are really expensive though, and not you likely won't see anything really good.
@Inquisitor_Redacted
@Inquisitor_Redacted 5 жыл бұрын
I had a player who was on his way to becoming a high level operative in what was essentially the settings equivalent of the CIA. He decided he wanted to make a public persona to mislead people further from his true identity. He decides that his cover should be a foppish fashion designer who is seeking to sell to members of high society. In particular he wanted the Empress her self to be wearing what he made, since she kind of set the trends in high society. One problem though, his character was broke. So he talks to one of his party members who is basically a top tier mercenary that the previously mentioned intelligence agency has on retainer. She makes a shit load of money, so they had an interaction and decide to enter this business venture together. Another player who is part of a wizards college helped get extra capitol they needed by taking the party to the Wizards College to look for investors. The funny thing is that the mercenary was always complaining that she had all this money and nothing to spend it on other then ammunition. Now she owns half of a company that makes high end clothing for the well to do. This one idea got the whole party spending there money and provided almost 5 sessions of pure RP.
@ivaldi13
@ivaldi13 5 жыл бұрын
Dave: He wanted . . . babbles . . . From the context, is it safe to assume that you were going for *baubles*? Ted: Mighty Fortress is actually a 1/week for permanency package. That doesn't detract from what you said at all; it's just good to keep in mind that it's a weekly spell, which helps to offset its higher spell slot and material cost. Pretty nice discussion, guys.
@fmp935
@fmp935 5 жыл бұрын
Best intro ever
@bluelionsage99
@bluelionsage99 5 жыл бұрын
I'm DM. On rare occasion my PCs get a chance to buy magic items. Also potions and scrolls are available in built up places. My character group owns a farm they currently rent out to a dwarf consortium (that they pay taxes on), one of them often buys horses (he wants to breed the best that can be bred), and with a somewhat lower payout of treasure I run trying to keep a logical and viable economy they manage to spend their cash and keep looking for more. Oh yeah, they pay to train for each level as well.
@justinharris7181
@justinharris7181 5 жыл бұрын
Playing my cleric in 3.5 I saved all my gold for my mercenary group. We eventually bought our keep, all the supplies, and paid my mercs. So gold was alot of use. Having a keep or temple or basically a safe place for the group is nice.
@davemancini8385
@davemancini8385 5 жыл бұрын
In my current campaign, the pc's have a real want for gp. They found a ruined fortress and have hired masons to come and rebuild walls and they have long term plans to turn it into a town. The wizard hopes to open a school, the fighter wants to start a guard, and my 2 druids wish to bring alchemical medicines and gardens to the town lol. Another example of loot spending, I had played a rogue:mastermind when that first dropped. My character was a poor merchant looking to rise in the mercantile ranks and make a world famous name for himself. No matter how much gold he had, he would overspend on the comfiest inn beds and most lavish, extravagant rooms and settings, almost in an attempt to portray himself as wealthier than he is. One time he walked into a village and kids were playing in a group so he handed out 1gp to each and told them to go tell their parents he was here, lol.
@ronaldmoore4676
@ronaldmoore4676 5 жыл бұрын
My guys are repairing a keep and buying magic items. I just grabbed my first edition DMG and the prices work for me.
@DouglasFelts
@DouglasFelts 2 жыл бұрын
Oh yeah i forgot the best piece of advice..i added take up crafting. But heres the best one...everytime ur in town ask can i go check out shop. That is neccessary thing to do if ur a rogue or a martial type. Key phrase ask...pester for a no if u must XD. Worst case scenario u get it free.
@MrMonkfiish
@MrMonkfiish 5 жыл бұрын
If my PCs need something like a Restoration Spell or Resurrection they'd better be damn sure they have the coin to pay for it at the Temple, the nuns there have a Dragon Turtle to appease.
@nestorskip9410
@nestorskip9410 5 жыл бұрын
That opening was solid 👌
@ToadimusPrime
@ToadimusPrime 5 жыл бұрын
My character's a Bloodhunter, but his mother was a Cleric who worshipped a god who's religion has almost entirely died out now, and he's spending his hard-earned gold to help rebuild the temple, while also helping out his Lycan order.
How to Spend Your Gold in 5e Dungeons & Dragons | Web DM
29:20
Five House Rules for a Grittier Game in Dungeons and Dragons 5e
27:02
Dungeon Dudes
Рет қаралды 390 М.
ISSEI & yellow girl 💛
00:33
ISSEI / いっせい
Рет қаралды 20 МЛН
Kind Waiter's Gesture to Homeless Boy #shorts
00:32
I migliori trucchetti di Fabiosa
Рет қаралды 10 МЛН
а ты любишь париться?
00:41
KATYA KLON LIFE
Рет қаралды 2,8 МЛН
D&D Bard Spells - 5 Go to Spells for Tier 1
12:17
Nerdarchy
Рет қаралды 96 М.
Curses in D&D suck UNLESS you do this
17:53
the DM Lair
Рет қаралды 32 М.
D&D Monsters: Using Massive Monsters to Mash a D&D Party
14:38
How to make gold matter in dnd
7:55
No Dice
Рет қаралды 83 М.
Monster LOOT & Crafting in D&D
11:07
Bob World Builder
Рет қаралды 55 М.
3 Ways on How to Avoid Boring Adventures - GM Tips
18:31
How to be a Great GM
Рет қаралды 292 М.
The Problem with Gnomes in D&D
13:08
Spearfall
Рет қаралды 12 М.
My Random Treasure Tables for D&D 5e
5:16
XP to Level 3
Рет қаралды 173 М.
Advanced RPG Rewards & Recognition System
13:01
the DM Lair
Рет қаралды 126 М.
ISSEI & yellow girl 💛
00:33
ISSEI / いっせい
Рет қаралды 20 МЛН