8 MSFS 2020 Scenery - Bring 3D models into MSFS 2020 with Blender - CAUTION- see description below

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Patriot Six

Patriot Six

2 жыл бұрын

Caution - The plugin used to export models into MSFS 2020 is outdated and has not been upgraded at the pace of Blender updates. The plugin will not work on Blender versions above 3.1. For this process to work, you must have Blender 3.1 or a couple of versions below 3.1.
Bring your purchased or built 3D models into MSFS 2020 using Blender and SDK. This video has Closed Captions for language translation.
Find me on FaceBook at:
/ patriot-six-1091206018...
Helpful tutorials:
MSFS SDK for beginners.
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Пікірлер: 68
@patrikdimitrov
@patrikdimitrov 2 жыл бұрын
Thank you for this tutorial, the first one that actually works for me. Never stop explaining everything step by step, it really helps not to get lost, all the other videos jump from one step to another and I always end up with errors, thanks a lot
@patriotsix5880
@patriotsix5880 2 жыл бұрын
thank you.
@pilotembgamers4644
@pilotembgamers4644 2 жыл бұрын
Thank you soooo much!! I had just completed a custom model in blender and watched several different KZbinr tutorials trying to get my model into MSFS, frustratingly without luck. I was thinking all my hard work was for nothing then I found your video. Your instructions were so clear, well paced and easy to follow. Sure enough, I was able to get my model to load all thanks to your tutorial. Cheers! I subbed and liked.
@patriotsix5880
@patriotsix5880 2 жыл бұрын
That is good news. I am glad it worked for you. That is all I can do in Blender. LOL I wished I could do more because I would go crazy adding items to MSFS. But, I can't find the motivation. At times I need items built and finding a reasonable modeler is also hard. Good luck and happy flying and modeling and all of those good things.
@braudoux
@braudoux Жыл бұрын
Exactly what I was looking for... And, as usual, with clear and progressive explanation. Good pedagogy, Steve.
@patriotsix5880
@patriotsix5880 Жыл бұрын
You are welcome. Importing from Blender is my weak spot. I rarely do it and sometimes I have to try more than once to get the tool to work. I have learned that the more recent version of Blender are hit or miss on the export. The export tool needs to be updated but the tool is a community thing and not a Blender thing so we are at somebody's mercy.
@paulicurity4583
@paulicurity4583 Жыл бұрын
thanks mr. kind american sounding man for his godsent tutorial, the first one that actually worked, probably also due to it being the newest. after over a day of frustration over a thing that seems like it should be so simple to do, i was finally able to import my selfmade model of the "puig de randa" radar bowl into the sim. thank you 10000 times!!!!
@patriotsix5880
@patriotsix5880 Жыл бұрын
Awe thanks for the kind words. I think am a nice kind person until somebody screws over me. I don't like the screwed-over version of me. 🤣 As for your export, that is great. I have been having issues with that myself but I found out why. My SSD died (under warranty thank goodness) but when I installed the new drive and loaded all of the stuff, I picked up the latest version of Blender. The MSFS Blender plugin is inconsistent with a more recent version of Blender. Hopefully, somebody with knowledge will update the plugin. But for now, Blender 2.83 is the easiest way for MSFS exports.
@Saulowski
@Saulowski 4 ай бұрын
You're such a good soul! Thank you very much for sharing your knowledge!
@patriotsix5880
@patriotsix5880 4 ай бұрын
Awe, thanks for the nice comment.
@michaelanthony8895
@michaelanthony8895 Жыл бұрын
Me too, exactly what I was looking for. Thank you. By the way you have the most wonderful accent and this is from an Englishman. Once again thanks.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Thank you. I have US mid south accent. You would think not since my family came from your area. Oh wait. That was in the 1600s, so I guess the accent morphed over the centuries. 😄Thanks for watching. You are welcome to join us on the Patriot Six Scnery Group page. We have folks from accrosss the globe all helping each other with scenery issues. Forom the page you can find a Discord Server too. I do not hang out in Discord a lot. I have information overload but I have monitors there. facebook.com/groups/788136852324508
@simairflyer
@simairflyer Жыл бұрын
Thank you AGAIN for another very informative video - I really like your method of teaching - calm, clear, concise. I have just one question - I am confused with an OBJ file model as it seems to also be accompanied with an MTL file. Did your water tower come with OBJ and MTL and if yes, how did you import that into Blender? Regards, Dane
@patriotsix5880
@patriotsix5880 Жыл бұрын
Hello, again Dane. It has been a while (over a year) since I imported that model. I would have to watch my own video to do it again. I am thinking it is an OBJ file that I bought and downloaded. I scrambled around to find the original file and I finally found it. And it is an OBJ file. It seems from memory that you maybe convert the file to a GTIF to work in MSFS but as I said already, I would have to watch my own video because I do not import many models. They are expensive as hell. I also recall I had to go get a couple of Blender Modules. Maybe OBJ importer is standard and I had to add the GTIF exporter for MSFS but I can't remember. I took a screenshot but I cannot share it here in the KZbin comments. I looked to see if you are a member of my Facebook group and there is a Dane W***** in the group but I am not sure if that is you or not. If it is not you, then you are welcome to join and I can share the screenshot of the import. If you are the Dane in the group, let me know and I will share this image. I don't know if it will be helpful but it shows the Wavefront OBJ import and where to find it in the Blender menu. facebook.com/groups/788136852324508
@rivonantenainarazafindrang8332
@rivonantenainarazafindrang8332 2 жыл бұрын
Thanks for your videos. I might try to make our national airports. I am not a pro, but I guess that with a bit of work and courage it should be possible.
@patriotsix5880
@patriotsix5880 2 жыл бұрын
I am not a pro either. I am a long way from being a pro. I would discourage you from using the Earth2 MSFS tool for airports. I understand that is the first instinct we have. However even though the resolution works well with areas you fly over, the resolution of the aerial photography is not high enough to give a satisfying result at an airport. To objects, we are very close to. Your best option is to hope that your airport is handcrafted by a creator or that your airport is small enough for you to upgrade the buildings. I do cover upgrading small airports in one of my tutorials. You can try but I think you will be disappointed. In addition, any aircraft sitting on the tarmac during the areal photo shoot will appear on the tarmac and they are butt ugly. A very low poly Facsimile of an airplane. Good luck. Have courage. You can't mess up.
@rivonantenainarazafindrang8332
@rivonantenainarazafindrang8332 2 жыл бұрын
@@patriotsix5880 I saw the video on editing and upgrading airports. And That's definitely what I'll begin with. We do have small ariports that I think can be improved via your technique. And I need to begin somewhere. So thanks again!
@patriotsix5880
@patriotsix5880 2 жыл бұрын
@@rivonantenainarazafindrang8332 Perfect start. It will eventually become very easy.
@patriotsix5880
@patriotsix5880 2 жыл бұрын
Link to Beldner download - www.blender.org/download/lts/ Link to Blender2MSFS toolkit - www.fsdeveloper.com/forum/resources/blender2msfs-toolkit.256/ 3D models - www.turbosquid.com/ - www.cgtrader.com/ Like to my tutorial on building a scenery folder and scenery template - kzbin.info/www/bejne/foGphXuwmtGNqJI
@GilbMLRS
@GilbMLRS 3 ай бұрын
How did you prepare the folder structure in the beginning? That's an essential part I am missing. Did you create a project in the SDK and save it as a template to get the XML?
@patriotsix5880
@patriotsix5880 3 ай бұрын
Hello. This video is old but because of the views, the algorithm will send you here. I will link a newer video that will help you out. kzbin.info/www/bejne/g4mzfWOkZdB0lZY
@citylimitsphoto
@citylimitsphoto Жыл бұрын
I don't have textures yet for my model, can I still do this procedure so I can take a look at the scale of my model in the sim? Bill Womack has some tutorials on Blender.
@patriotsix5880
@patriotsix5880 Жыл бұрын
You can. You can make temporary packages for testing. And then, once you are satisfied, you can make a permanent package. This video is dated. I have been considering updating the video but have yet to get around to it. There is an updated plugin, and you can use later Blender models. I will link a video of a friend. He is not importing models, but his video shows where to get the updated plugin. It's slow, and this is the guide I plan to use to update my video when I make it. kzbin.info/www/bejne/n164hYSqgJaSeK8
@Grossenbol
@Grossenbol 2 жыл бұрын
What if you wanted to color the object, for instance make the top tank part blue. Is this possible in the editor of would you make blue in blender first then import?
@patriotsix5880
@patriotsix5880 2 жыл бұрын
Yes, that would be a job for Blender or another 3d molding program. I have tried Blender but I lose patience. Who knows, maybe you might be a natural. 😊
@Instant_Nerf
@Instant_Nerf Жыл бұрын
Can a character be imported with animation? Like maybe an idle stance.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Yes. I have not tried this method but I know it can be done.
@daadood100
@daadood100 Жыл бұрын
who would like to have most of the KMIA concourse building of the airport some texture here and there, but I dont seem to able to import it to the sim , who would like to try out my models and create a package and then share with me?
@patriotsix5880
@patriotsix5880 Жыл бұрын
Are you referring to the standard KMIA? There is a payware version in the marketplace. I have it. I am not sure of the accuracy because I have never seen KMIA in real life.
@Beery1962
@Beery1962 Жыл бұрын
Is this still the case? "Caution - The plugin used to export models into MSFS 2020 is outdated and has not been upgraded at the pace of Blender updates. The plugin will not work on Blender versions above 3.1." If this is the case, do you have a link to one of the earlier Blender versions? Thanks.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Actually I got it to work this week. The plugin has been updated. I will try to get a new video uploaded. Look for the newest plugin. It is in the video here from one of the members in my Facebook Scenery Group. kzbin.info/www/bejne/n164hYSqgJaSeK8
@adrianbeadell9149
@adrianbeadell9149 2 ай бұрын
Just starting out in this process, can i ask. Is it possible to copy an existing asobo airport and move it to a new location, and use that as a base for my own project ?
@patriotsix5880
@patriotsix5880 2 ай бұрын
Unfortunately, you cannot. The tiles are tied to specific GPS locations. Also, the resolution is good enough to use while flying above but not good enough to use close-up. You can go to Google Earth and zoom in as close as you can and you will get an idea of what your buildings will look like. Not so good up close. I have made several videos on building fictional airports or rebuilding an existing airport. Let me know if you want me to point to the videos. Good luck.
@adrianbeadell9149
@adrianbeadell9149 2 ай бұрын
@@patriotsix5880 Many thanks for the reply. Im currently going to go through this tutorial of yours, unless you say differently.👍 27 MSFS 2020 Scenery Tutorial-Building a New Airport from Scratch Using SDK- (PART 1)
@patriotsix5880
@patriotsix5880 2 ай бұрын
@@adrianbeadell9149 If you are modifying an existing airport, this one is newer. kzbin.info/www/bejne/i526mnSYncqlqck
@adrianbeadell9149
@adrianbeadell9149 2 ай бұрын
@@patriotsix5880 Nope, as I cant copy and move an existing im diving right in and will try and build my own.
@citylimitsphoto
@citylimitsphoto 2 жыл бұрын
So the MSFStoolkit will work in Blender 3.1?
@patriotsix5880
@patriotsix5880 2 жыл бұрын
I used Blender 3.0 to make this video so I think it will work. The first time I used Blender to bring in a 3D object was Blender 2.9 something. So the addon appears to work with various versions of Blender.
@brian_aviation6160
@brian_aviation6160 6 ай бұрын
Can you name the package file a different name? If so how do you do that?
@patriotsix5880
@patriotsix5880 6 ай бұрын
Hi Brian. This video is old and dated. I plan to redo this video after Christmas. There is a better MSFS 2020 plugin out now. You can name the package file to whatever you want in the Inspector. You tick on the Package name in the Project editor and edit the package details in the Inspector.
@Gio0317
@Gio0317 Жыл бұрын
no matter what I do my object doesnt appear... even if I select "all" any idea what the reason might be?
@patriotsix5880
@patriotsix5880 Жыл бұрын
I have an idea. It may be the Blender version you are using. Unfortunately, the Blender MSFS addon needs an update and only works up to Blender 2.8.3. It has been a minute, so I need to refresh my memory on the version numbers. You can go back to the Blender versions. I am not a Blender expert. So, you may want to join the Patriot Six Group on Facebook. We have folks that use Blender in the group, and I am sure the Blender version can be verified through the community. The MSFS addon might work on 3.0. Regardless, Patriot Six MSFS 2020 Facebook Scenery Group facebook.com/groups/788136852324508
@Gio0317
@Gio0317 Жыл бұрын
@@patriotsix5880 will join, thanks, will definitely try blender version 2.8.3
@jay6817
@jay6817 Жыл бұрын
The new Asobo blender Exporter for MSFS 'The Blender Plugin' doesn't create an XML now ? I get the .bin .gltif and the textures .png
@patriotsix5880
@patriotsix5880 Жыл бұрын
Hi Jay. I am unsure about a new exporter, but I used the one in the video yesterday for a friend. It all worked perfectly for me. One key is to use the correct Blender version. I used 2.9.3. I have noticed that V3 and above fail with the gtif exporter.
@jay6817
@jay6817 Жыл бұрын
@patriotsix5880 MyPhysical world channel does show it works with 3.3.5 an Asobo Add in. But I can't see the xml with the GUID is produced.
@patriotsix5880
@patriotsix5880 Жыл бұрын
@@jay6817@ Jay I have used it on higher levels myself, but it took several attempts to work for me, whereas the older version will work the first time every time. So that is my experience, but do what works for you. MPW knows a lot more about Blender than I know.
@jay6817
@jay6817 Жыл бұрын
@patriotsix5880 after wasting endless hours, I totally agree. Go with what works. 😀
@jay6817
@jay6817 Жыл бұрын
@@patriotsix5880 Thanks so much by the way. Worked it out perfectly. A tad glitchy with the Add on Installation. Had to restart the computer for it to appear, and then I could check it on. Oh and I get the 1:42 step about how to create a scenery Project . I heard you mention it slipped my mind a tad. I saw a similar one, but also end to end on Budy Spike, How to bring 3d model to flight simulator 2020 [Easy step by step Guide]
@michaelanthony8895
@michaelanthony8895 Жыл бұрын
Good day P6, me again. Just one comment about this video it may be worth mentioning that any Blender version above 3.1 does not work with the msfs exporting toolkit. I just spent 2 days grappling with an 'Attribute error' until I realised I was in the wrong version of Blender. Cheers have a good day.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Yes sir I am aware. My Blendeer knowledge is very limited but I am aware of the export issues. That video was made last year. I can't remember exactly but it is maybe a year old. The problem is that you can edit the content after it is uploaded. What I typically do is change the title to say "outdated" and created a newer version. I hesitated because I am not a big Blender fan. I can probably add the comment to the contents though. Thanks for the reminder.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Thanks again. I changed the title and added instructions in the description.
@MarkM001
@MarkM001 Жыл бұрын
I keep trying and it used to work but now I keep getting "export_displacement" unrecognized.
@patriotsix5880
@patriotsix5880 Жыл бұрын
Mark, it is a mess. I have a friend who between us we worked out some of the issues. The export works best on Blender 2.83. I have 3.01 I think and the plug-in will not work on 3.01. It is complicated with the plug-in running behind Blender updates. My friend is more on top of this than me because I am not very interested in Blender. So when he talked to me I nod as if I get it. LOL I would try the older version of Blender. It seems to export very easily. If you still can't get it after that, I am sure my friend, just another MSFSer like us can give you a hand. Be warned, your head may explode. LOL Let me know. I have multiple ways to be contacted.
@MarkM001
@MarkM001 Жыл бұрын
@@patriotsix5880 Head exploded years ago so that's no longer an issue, half the time it was just in the way so I don't miss it much. Have made a little progress using Asobo's exporter but I think there's something wrong with the model...maybe, it's from TurboSquid like your water tower and named "Old School Motorcycle Classic Model turbosquid 1706447". I don't care for the color but that's the least of my problems and it was only twelve bucks. A whole lot of red when the package gets built. My brother and I have learned a lot from your tutorials and appreciate your effort. Thank you for taking the time.
@patriotsix5880
@patriotsix5880 Жыл бұрын
@@MarkM001 You know, I did not know this at the time I made the video but have since learned. It seems the only models that properly export textures to MSFS are Blender models. The models have to be a power of two, basical;y a perfect square like 1072X1072 and not 1072X720 ETC blah blah blah. Where I got lucky is the water tower looks metallic enough to work. My buddy completely built my daughter's cafe with all of the details in Blender and it is great. I wish I could show you but you cant in KZbin chat. My friend ahs really gotten into modeling and has rebuilt KMIA as it appears in real-life. You can email me at patriotsix9677@comcast.net and I can show you pictures. You will like it. I looked at your model. Nice scooter. Yea that texture will never work in MSFS but, you have little invested. I am sorry I streered you wrong. Information i hard to come by. I have learned a lot from my friend in Cape Coral in the last month or so. He is really getting good in Blender and he is self taught. Another old man like me with time to burn but I prefer other creative work and not 3D. We met because of my KZbin channel and I got him into the deep part of MSFS where he is inserting his own models now.
@MarkM001
@MarkM001 Жыл бұрын
@@patriotsix5880 Hey! I will write you but I've been absorbed with emergency work stuff. Work...gets in the way of more important matters, I left you hanging here and I apologize for that. YOU DID NOT STREERE US WRONG! We, my brother and I; are figuring this out and now have a motorcycle with textures. And yes, it's the $12.00 TurboSquid you have seen but it no longer looks the same. I'll get back to you, still working on it.
@patriotsix5880
@patriotsix5880 Жыл бұрын
@@MarkM001 to quote Hans Gruber: "I could talk about industrialization and men's fashion all day, but work must intrude.” I am glad work no longer intrudes for me. Mark, if you leave me hanging, I may never know. I answer all questions here and on the Facebook Group so it keeps me busy. Keep it up. both you and your bro. Dealing with models is a PITA.
@zino_
@zino_ 2 жыл бұрын
Ok, but now how do i export fs2020 models into blender again
@patriotsix5880
@patriotsix5880 2 жыл бұрын
Is your question how can you export MSFS scenery and objects into Blender? Like a building already in the Simulator and you want to export to Blender to work on the model?
@zino_
@zino_ 2 жыл бұрын
@@patriotsix5880 yes
@patriotsix5880
@patriotsix5880 2 жыл бұрын
@@zino_ I am sorry but I do not know how that can be accomplished with the current SDK. You can build a model and replace what is in MSFS but I do not know of anyway to reverse the process.
@keeganpretorius847
@keeganpretorius847 2 ай бұрын
Hey so im using this tutorial to edit the cabin layout on an e170, I need help with textures not showing up. I stated simple by getting the import and export of GTLF files working in blender. I simply imported the exterior model and then exported it. everything works fine and shows up in sim but the whole plane hoes grey AKA no textures. How does texturing work, do i have to import all the texture files into blender as well or am i doing something wrong. Thanks Edit: i used the seperate .gtlf .bin and textures for export settings
@patriotsix5880
@patriotsix5880 2 ай бұрын
Hello, and thanks for watching. My Blender skills are limited. I can export objects into the sim but that is about all. I actually pay people for custom liveries that I want. A good source on KZbin is MyPhysical World. Good luck. I am sorry that is not my lane.
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