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The source code for DOOM on the Super NES was released on July 14th 2020. In this episode we take a closer look at how its developer Randy Linden was able to pull off the impossible port to the SNES hardware.
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Sources/Credits/Links:
► Source Code Repository - github.com/RandalLinden/DOOM-FX
► DOOM SNES OST - Paul Webb/Bob Dayley
► DOOM under the Hood (Daniel Fetter) - • DOOM under the hood
► SNES Xband Footage (Xband FourOneOne) - • SNES Xband Super Mario...
► Bleem! Commercial PlayStation Emulator (LGR) - • LGR Oddware - Bleem! C...
► The CRAZY Story of XBAND (Wrestling With Gaming ) - • Playing Super Nintendo...
► Fabien Sanglard Game Engine Black Book Doom - fabiensanglard.net/gebbdoom/
TimeStamps:
► 0:00-5:11 : How Doom ended up on the SNES discussion
► 5:12-13:11 : Source Code Analysis
► 13:12-13:48 : Outtro
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#DOOM #SNES #SourceCode