A quick guide to the Asset Manager in Unity

  Рет қаралды 9,974

Unity

Unity

Күн бұрын

Пікірлер: 40
@mehmedcavas3069
@mehmedcavas3069 Ай бұрын
We also need an update for the package manager. it loads so slow and gives sometimes errors without any log
@bunggo9914
@bunggo9914 Ай бұрын
whoa, this is awesome for building a script library
@kozmobotgames
@kozmobotgames Ай бұрын
As a Unity game developer, I like this feature in Unity!
@rowdywabbid
@rowdywabbid Ай бұрын
Is there a self-hosted alternative to this?
@Gann4Life
@Gann4Life Ай бұрын
Would be interested in something like this as well. My hard drive is a huge mess, if you find it let me know!
@notagamedev5494
@notagamedev5494 Ай бұрын
Search for "Eagle Organize all your reference images in one place"
@andreanneabel9303
@andreanneabel9303 Ай бұрын
Hi there, I'm one of the product manager on the Asset Manager team, thanks for watching! There's no options to self-host at this time, but you can try it out up to 10gb for free!
@final-factory
@final-factory Ай бұрын
​@@andreanneabel9303 We absolutely _need_ a self-hosted version of this. Otherwise, it is useless. A private Cloud version is not enough. Because what does "private Cloud" version mean? Everything is currently public??? Your comment "As a side note, the team is working adding support for private cloud." makes no sense. Like Unity Accelerator, we need this asset manager backend self-hosted too. There is no way around it.
@Nairistarcraft
@Nairistarcraft Ай бұрын
If I understand this correctly, I first have to download assets I have purchased on the asset store, then upload them to the asset manager, or is there a way to select purchased assets to be added to the cloud? Right now it seems like I first have to create a dummy project, download entire packs, upload the ones I really wanted, go back into my real project and download them again, seems like there could be a shortcut here?
@EoghanOSullivan-j3r
@EoghanOSullivan-j3r Ай бұрын
Hi @nairistarcraft - We are actually about to launch our Asset Store integration. Which means you will be able to browse your asset store assets from inside Asset Manager, then unpack them into whatever Asset Manager project you want. The feature will be out this month
@Nairistarcraft
@Nairistarcraft Ай бұрын
@@EoghanOSullivan-j3r awesome
@hldfgjsjbd
@hldfgjsjbd Ай бұрын
Can we get same package, but for local storage, so we do not need to import whole projects and packages to get one file from it and search and manage our asset database with ease?
@andreanneabel9303
@andreanneabel9303 Ай бұрын
Hi there, I'm one of the product manager on the Asset Manager team. I hear you about doing this locally, having said that if you wanted to give asset manager a try (you can upload up to 10gb for free), you might find it useful to use the asset manager plugin in editor to browse/search your entire asset collection without importing them. You can asset import individual asset with their dependencies.
@hldfgjsjbd
@hldfgjsjbd Ай бұрын
@@andreanneabel9303 sure, but I am not always online, and cannot afford paying for more services
@Unreality3D
@Unreality3D Ай бұрын
This seems to be exactly what I need, but how does this impact the cost of teams and version control?
@ProkerKusaka
@ProkerKusaka Ай бұрын
Can it be used in a way that you gitignore folder with heavy assets but other users keep track of assets via this asset manager? I mean if I place a 3d model in the scene but the model itself wasnt commited to git Other user on his side got error in scene (missing asset) but it autoload it from AM server
@praveenb-xr
@praveenb-xr Ай бұрын
Arrived on Time.
@oninuva
@oninuva Ай бұрын
Pricing?
@MichaelGGarry
@MichaelGGarry Ай бұрын
Free?
@mikeha
@mikeha Ай бұрын
free for up to 10 GB of storage, then you pay 75 cents per GB extra or you can upgrade to the next tier $60/month for 50 GB storage
@charlespierro8048
@charlespierro8048 Ай бұрын
LOL ... I didn't even know this existed. Dope.
@stylie473joker5
@stylie473joker5 Ай бұрын
@@charlespierro8048 Same
@notagamedev5494
@notagamedev5494 Ай бұрын
Search for "Eagle Organize all your reference images in one place"
@SunSailor
@SunSailor Ай бұрын
So you really expect people to upload their custom created, expensive assets on a foreign cloud without having access to the structure at least? Bold.
@andreanneabel9303
@andreanneabel9303 Ай бұрын
Hi there, I'm one of the product manager on the Asset Manager team, I hear you, knowing your precious assets are safe is very important. As a side note, the team is working adding support for private cloud.
@vrfxrealtime
@vrfxrealtime Ай бұрын
​@@andreanneabel9303looking forward to that, because we have we definitely want this on our own server 😊
@skloutown852
@skloutown852 29 күн бұрын
​@@andreanneabel9303I tested it, and it works really well. My problem is when I try to reimport or update assets in the local project. Instead of creating a subfolder with the asset's name, I would like to have an option to name the subfolder after the collection where the asset is located.
@timc183
@timc183 Ай бұрын
What about the asset store? It would be great to stop using the Package Manager and having import THE WHOLE LIBRARY every time I want to use just one asset...
@EoghanOSullivan-j3r
@EoghanOSullivan-j3r Ай бұрын
@timc183 We are about to launch our Asset Store integration. Which means you will be able to browse your asset store assets from inside Asset Manager, then unpack them into whatever Asset Manager project you want. The feature will be out this month
@timc183
@timc183 Ай бұрын
@@EoghanOSullivan-j3r That's amazing, thanks for letting me know!
@gravity_mxk5663
@gravity_mxk5663 Ай бұрын
New ai training database? (Everyone’s private assets)
@EoghanOSullivan-j3r
@EoghanOSullivan-j3r Ай бұрын
As the Product Manager on Asset Manager web i can assure you we do not use assets for AI training.
@best_modern_technology
@best_modern_technology Ай бұрын
great!!!!
@VedranBucko
@VedranBucko Ай бұрын
Why on earth is this cloud based?!?!?! We have a dedicated server at work for assets... there is 100% no reason for this to be stored off-site. If my internet goes down... what then? I know why this is though... Unity will use people's models to train their AI
@EoghanOSullivan-j3r
@EoghanOSullivan-j3r Ай бұрын
As the Product Manager on Asset Manager web, I can assure you we do not use assets for AI training in any way.
@fokeyjo
@fokeyjo Ай бұрын
Maybe I'm not your target audience (casual lone-developer), but I'm not interested if it's cloud-based.
@jigneshghelani3559
@jigneshghelani3559 Ай бұрын
Rip GitHub and Git
@michaelwilson8461
@michaelwilson8461 Ай бұрын
I'm not sure I would delete those accounts just yet.
@almightydroid2761
@almightydroid2761 Ай бұрын
There is a big project being made with unity for mobile by one person its call reconn 4D Its just like blender but lower
@MangaGamified
@MangaGamified Ай бұрын
still not open-source, free then becomes retail, after gaining considerable market share or goes IPO, goes subscription. The usual pattern.
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