If a Kotaku journalist saw this video. It would blow their mind.
@kwakerjakКүн бұрын
No, they’d just interpret it as yet another example of intolerance, because that’s the only explanation they can think of for why anyone wouldn’t want to feel like a “good person” (by their definition).
@DanielW-x4vКүн бұрын
Would it? I think they would turn it into a GG2 slam piece article
@wanderingbufoonКүн бұрын
Nah, even Alyssa would agree. Again, they just exploited something that was there. They ragebaited and it got them the money. Consumers are the dictators of the scene. These publishers and journalists can push out ANY piece they want, if the consumers don't want them, they will adapt and conform to sell what the consumers want.
@MLambdamanКүн бұрын
They wouldn"t understand the diagram.
@YokomichiSilverКүн бұрын
how can it blow something that they lack?
@roryb.bellows4026Күн бұрын
I miss the days when the entire "Make Games" sphere was inside the "Play Games" one. Now, they could be completely separate.
@beerosaurusrexКүн бұрын
It's bound to fade a bit as the companies get larger. How many people have jobs where they themselves are passionate about the product? Is someone in accounting or IT for a grocery chain passionate about groceries? Likely not. What matters is that the people are still at least competent and have pride in their own skillset and output, that they are good at their role. But it's likely that such a person in accounting or IT for a grocery chain doesn't despise anyone who shops there. That's where you'd get a real problem.
@rps215Күн бұрын
Same with the "Enable Games" part. Back then many games are self funded. I am not against game companies getting investment of course, that has enabled many great projects that would otherwise never exists. Sadly the gaming industry currently only attract the worst kind of investors: Gamblers. The good kind of investors, the long term ones, still avoid the gaming industry like plague because it is still highly volatile.
@schizo_fox20 сағат бұрын
i think it can still work if you find the right people. i doubt we would have gotten quite a few classics if all of their devs were hardcore gamers. combination of various talents lead to those results. i think games like Thief or Legacy of Kain series would have been created. a lot of those legendary developers that we know of today, just had the right mindset, be it for writing, game design or things like soundscape. a lot of them came from tech backgrounds that werent game development, because it was a rather new industry.
@DaDudeb17 сағат бұрын
They probably still are. The point is that they only play the slop they and their peers produce. Think of it like the San Francisco Hippies sniffing their own farts in South Park.
@ХузинТимур16 сағат бұрын
@@schizo_fox >if you find the right people Well, that requires that director plays the games and looking for people who play. It is hard to play games as a director because it is very time consuming job so directors who don't play have an advantage.
@TomaZxxZasКүн бұрын
the fact that this even needs to be explained to some people is crazy
@sungrandstudiosКүн бұрын
I feel the same.
@ProfessionalTrafficplayer23 сағат бұрын
Yep. Just follow the money. Oy Vey...it's ez to see what group is behind it all.
@mykr032414 сағат бұрын
Yup
@mahdiashk5747Күн бұрын
The only industry where the customer is humiliated and insulted without the employee being fired on the spot. And it's so stupid that make you laugh from it.
@MisterNightfishКүн бұрын
Well... Not quite the only industry... >.>
@fattiger6957Күн бұрын
*See comics, TV and film industries.
@Gamerguy-ud1zoКүн бұрын
A lot of higher ups or experienced employees use the reasoning that because we don’t know what they know and aren’t capable of what they can do that means our criticism is baseless because we are ignorant of the process. We’re just statistics to them, that’s why they aren’t afraid to talk down to us, they feel that they have more power by comparison as they surround themselves with people who will agree with them. It even happens with movies in a concept known as failing upwards has independence is punished in the corporate environment.
@Gamerguy-ud1zoКүн бұрын
@@ZIGZAG12345 I see them. One says not the only industry and the other says comics, tv, and film industry. Can you see mine?
@RENEG4DE4NGELКүн бұрын
I see all 5 comments. Mine makes 6.
@MarkvD-n2zКүн бұрын
Been game dev for 20+ years, this guy could not be more correct. IMO in a nutshell, the game industry is rotting with craptivisim and the salvation will come from indie studios to be created by truly talented people upon final collapse of major studios. The industry will heal itself, be patient. Happy new year!
@adrianocs4Күн бұрын
Responsability is a rare quality for devs, keep the good work.
@fattiger6957Күн бұрын
Though not as common as they used to be, there is still plenty of AA studios out there. During the recent Steam Winter Sale, I bought a ton of CRPGs and they are all made by AA studios (since isometric, turn-based rpgs is the kind of game AAA publishers avoid like the plague) There's also a lot of them in Japan.
@TiasungКүн бұрын
Indie studios have in recent years also become increasingly captivated with the ideological activistic rot. If an indie studio gets a big hit they'll try to infest and overtake it from the inside. This wont stop unless the disease itself is removed.
@WanderingWeenieКүн бұрын
Have you produced anything of note? Mr.Game Dev
@ErdukКүн бұрын
The fact that he has built anything puts him above most KZbin commenters.
@arifhossain9751Күн бұрын
I KNEW the World Health Organization was shady!
@sungrandstudiosКүн бұрын
They were pulling the strings all along!
@stevep2448Күн бұрын
This was pretty clever. I applaud you.
@burnttoast26Күн бұрын
The WHO and WEF are all snakes
@ricardohoang8452Күн бұрын
@@sungrandstudios trump told the US to withdraw from who
@StompGojiStompКүн бұрын
WHO?
@picklejho69Күн бұрын
I opened this video to see that I had been unsubscribed from Sungrand Studios. I think you're scaring the industry my guy!
@sungrandstudiosКүн бұрын
Thanks for showing your support for the channel. From time to time, KZbin unsubscribes me from channels I watch. The algorithm works in mysterious ways. My goal is to inspire my fellow genuine game developers in the industry and give them hope, so they can feel safe and keep fighting for what they believe in.
@TheZenShark20 сағат бұрын
I got unsubbed too! Def shady business…
@MartinOReilly-mb4um19 сағат бұрын
All the wrong people are in all the best places to mess everything up and all the best people are in the wrong places where they can't make anything better. But this WILL change.
@hsdurfeeКүн бұрын
I love the implication that journalists, developers, publishers etc… need a 2nd grade style graph to understand such a basic concept. This is the type of subtle condescension I can get behind.
@sungrandstudiosКүн бұрын
Hahaha. You get it.
@Official_RetroManiaКүн бұрын
Who is to blame? Customers who support these people, executives, BlackRock, DEI department, politicians and lack of law enforcement...
@sungrandstudiosКүн бұрын
Now who funds BlackRock...
@arifhossain9751Күн бұрын
@@Official_RetroMania It's always the darn government....
@DeathMonkeysКүн бұрын
Law Enforcement? As much as I think its trash, its not illegal to be a partisan.
@TurtleChad1Күн бұрын
A little group of powerful people
@DiobetesZalardoКүн бұрын
@@sungrandstudios The people who accepted their services. The game makers. I know we all know BlackRock is up to no good, but BlackRock is just playing on the greed of the companies.
@gerald9815Күн бұрын
blame the customers who doesnt want to consume our slop edit* forgot to call them -ists, -phobes, chuds, etc. if they dont want our slop
@fattiger6957Күн бұрын
How dare those people exercise their right to not spend their own money on the leisure products they don't want!
@ClokworkGremlin16 сағат бұрын
I blame the customers who have been willingly consuming slop for the last 20 years and enabled publishers and developers to get to where we are now.
@DonVigaDeFierro12 сағат бұрын
"We want a GOOD game!" "That's sexism towards female devs!!"
@GreenGnoblin5 сағат бұрын
you forgot "right wing"
@johnravely2872Күн бұрын
Savage ending. Happy New Year, Jerrel.
@sungrandstudios23 сағат бұрын
Happy New Year!
@QuatrinaVRКүн бұрын
This man should be getting a seven figure salary and making amazing games with these massive budgets instead of the slop we are getting
@sungrandstudiosКүн бұрын
I'll do my best with my limited budget. By launching my games, I'll work my way up to producing games with bigger budgets.
@terrykrugii5652Күн бұрын
@@sungrandstudiosI wish you success, that these enormous 7 digit budgets end up being yours to utilize as you see fit. On your terms, no less
@QuatrinaVR23 сағат бұрын
@@sungrandstudios oh yes, you’re doing great It’s just so silly that so much money is being wasted when I know you and many others could do so so much better.
@_FymКүн бұрын
What a shocking twist! I can't believe that the studio that makes, design, narrate, and program the game in the first place is the one responsible for ruining it
@damian-vp9lgКүн бұрын
I'd love to see you do a top 10 of favorite, most memorable, or most impactful games (on game development) you've ever played. Edit: Game OSTs too
@sungrandstudiosКүн бұрын
Hey great idea. I'll add this to my list of videos to make. Thank you!
@aydenross7605Күн бұрын
I second this, I would LOVE to hear your opinion on both these things! I cherish your thoughts
@srksiiКүн бұрын
Me being anti woke anti ESG anti Larry Fink since 2016: NO way!
@ProfessionalTrafficplayer23 сағат бұрын
Some of us have been fighting this war for a very long time.
@dandare905513 сағат бұрын
Welcome to the ball.. 2014 was the year for me when some randoms on internet started calling me 'Comicsgater'
@impactsuit98719 сағат бұрын
It took me a lot longer to see what was happening I even defended SBI in 2021 in a discussion, I don't have problems with representation of minorities in games. What opened my eyes where when they started uglifying game characters, specially female but make too, that's my line, fictional characters should not be uglier than real life people. That and the whole gender stupidity.
@dandare90559 сағат бұрын
@@impactsuit9871 The sole fact You have no problems with them already makes You SBI enemy. This might sound confusing but: I had at least two cases where in I was confronted and told that my favorite character is 'deeply offensive, bigoted and obsolete' - One time in gaming when I said Barret was my fave in OG Final Fantasy 7 and other time in movies when I said I love Wesley Snipes Blade - both characters are for some reason deeply despised by SBI crowd and defenders despite being absolutely iconic and beloved. In fact I think it is the main reason: while they state multitude often mutually exclusive arguments as to 'why' they hate them: they hate beloved old time non-white characters because they are beloved and they tend to be beloved because they are superior in every manner to whatever SBI writers can ever hope to create. I also mention it as bit more rare confrontation as in case of female characters.. oh boy: these people tend to absolutely abhor femininity and hate with passion every popular female character depicting be it new one but even more so legacy ones. Bit weird for someone claiming that 'other side' hates women, right? All in all I can say SBI and similar people just hate 'quality' and often use excuse of making characters minority or women as they firmly believe women and minorities cannot be good characters in 1st place so them making them sub-par is perfectly fine as they need to be sub-par. - which is for me quite telling on their side.
@timothy4664Күн бұрын
The customer isn't always right. The majority of your customers ARE always right if you want to be successful AND have a loyal and dedicated customer base. Period. Companies can be backed financially in their endeavors, but that doesn't mean customers will accept what is being offered. Its not that complicated. Everything else is gaslighting.
@beerosaurusrexКүн бұрын
"The customer is always right" only ever meant that if the customer doesn't want what you're selling, then they don't want it. It's their money, and they'll spend it where they think they are getting value or fulfillment.
@neurotoksynКүн бұрын
"The customer is always right" is the first half of the quote, "in matters of taste." is the second half. The customer has every right to determine if a product is worth purchasing or not. And if enough of them feel that it isn't, your market appeal is unsustainable and you go under. Even Rembrandt had to pay the bills.
@RafitoOoO23 сағат бұрын
The customer is always right just means the market speaks. It's not about an individual customer, it's about the collective.
@doomspud630219 сағат бұрын
@@neurotoksyn Exactly this. It doesn't mean that you need to become enslaved by your customers, letting them walk all over you while you submit yourself to their every whim and demand. It just means that whatever the customer asks for with regards to your product, you should do your best to provide it. If they want your car painted in the ugliest color imaginable, you paint it that color. If they want pickles and hot sauce on their pancakes, you put pickles and hot sauce on their pancakes. And if they want attractive characters in their video games? Guess what! You put attractive characters in your video games. Doesn't matter what your personal beliefs about it are. If its what they want, its what they'll buy. If you don't provide what they want, or worse, try to force them to want what you want, they'll simply leave, and go find someone who will give them what they want. This is capitalism 101. And the fact that these self proclaimed business masters at the "AAA" companies can't understand it, is just pathetic.
@nopejhonson95817 сағат бұрын
wrong the customer is ALWAYS right in matters of taste, can be wrong about anything else.
@FoxHills-u3sКүн бұрын
This is shockingly simple. The fact that "journalists" either don't understand this or think they can gaslight others into thinking otherwise perfectly demonstrates the level of their intelligence.
@saschaberger321217 сағат бұрын
Sadly their gaslighting works on people not too deep into the whole topic. You can't imagine what people like to believe if it fits their current political views
@uzunaruMelonness17 сағат бұрын
Hi, there is a niche group that is missing in the explanation: Crowd Funders They can enable smaller, independent games through crowd-funding. These funders can also be the ones who play the games. But it is rare to see such attempts executed. Contraversies, such as scams and false advertising, have ruined the credibility of these attempts.
@sungrandstudios17 сағат бұрын
That's a good point. Crowd Funders would be described as "External Funders".
@DevilCaller13 сағат бұрын
@@sungrandstudios What about the main stream media / journalist (who probably dont play the games they are reviewing)? Dont the game developers usually say that since their product is critically acclaimed that it should have not failed?
@DonVigaDeFierro12 сағат бұрын
(See: Zoe Quinn)
@imphonic10 сағат бұрын
@@DevilCaller Likely wouldn't fit in any of these circles. Mere spectators if they don't actually play the game, especially because games journalism seems to have less and less of an effect on game success these days.
@impactsuit98719 сағат бұрын
Every single game should be funded that way. We would see how much money they would get to make games like Concord, TLOU2 or spiderman 2
@draakevilКүн бұрын
I think including marketing would have been interesting to see. I would see them in their own circle but they can have massive influence over a game's financial success.
@chucknya1448Күн бұрын
It could have benefited with a few cross boundaries examples. For better and more often for worse, stakeholders/publishers have impacts on the game and can affect it in many direct ways (especially for AAA) There are also people within the "players" that have impacts on the game. For example with competitive games, you often invite pro players at the studio for playtest/direct feedback and etc (we did it a lot on those projects and it was a key factor to their success as we didn't have the expertise to reliably play at that level of skill internally; we're good but not pro player good) Also, there are different kinds directors. Some are either the creative decision makers or sometimes they can be closer to stakeholders when there's no external publishers/stakeholders yet
@MisterNightfishКүн бұрын
"We have quality insurance" Do we, though? Do we really?
@SabrPathКүн бұрын
Automation and AI has been replacing a lot of QA jobs this past year.
@TrouvatkiDePercusion23 сағат бұрын
There's definitely no QA at CDPR.
@ProfessionalTrafficplayer23 сағат бұрын
Luigi says, NO.
@advertslaxxor21 сағат бұрын
Of course we do. We always QA on production. Just slap a 'Beta' label on it!
@ProfessionalTrafficplayer19 сағат бұрын
@@advertslaxxor Don't forget the ridiculous charge for participating in the beta.
@lekanraposte6732Күн бұрын
I don't know _who_ is precisely to blame. But I know _what._ The cultists attitude of toxic positivity that plague the industry. This a major culprit.
@plasmabat718Күн бұрын
What does toxic positivity look like in this specific context? People trying to shame, ostracize, and exclude anyone that criticizes games?
@lekanraposte6732Күн бұрын
@@plasmabat718 It happens in development. Many game makers told that they felt pressured to never question any decisions. Never question any designs. Never question any policies. If they did, they would risk not only to be fired, but to be BANNED from any and all big studios. So they took the knee, bowed their head, and let the ship sail right towards the rocky cliffs.
@BlackpapalinkКүн бұрын
@@plasmabat718 People that are incapable of taking criticism, so they ban any negative words, opinions, or suggestions. Like Todd Howard with Starfield or Firewalk Studio before Sony shuttered them.
@rps215Күн бұрын
Do not forget the evil billionaires who are controlling them. Don't forget about those seemingly cheap investments that seemingly have so little requirement.
@lekanraposte6732Күн бұрын
@@rps215 In before "not all", but if you mean soulless groups like Blackrock, yeah. They do want to control the world and the first step is to divide the people.
@Barzarel20 сағат бұрын
The whole assumption that gamers supposed to be responsible for their games failing I think hinges mostly on the idea, that they feel entitled to your money regardless of the product quality they deliver.
@nobody8717Күн бұрын
devs, corporations, "my boss"... none of that is my problem. make a good game and i'll buy it. i even buy games i pirate and enjoy, just to prove that i want more of those games. yeah i'll admit i pirate stuff. and i've proven that i pay for ones i actually like. i miss the times of the demos. where ID would give out a full third of their game as "shareware" and if you wanted the rest, buy it, times.
@TheAbeKaneКүн бұрын
As long as everyone knows the WEF is a part of the problem, I'm happy. The sooner we remove them, gaming and a whole lot more will be improved
@SethPlato01Күн бұрын
dont be antisemitac....
@TheAbeKaneКүн бұрын
@@SethPlato01 I have nothing against Arabs, Jews, Akkadians or Pheonicians. I'm not sure what connection you see between the Semitic people and the World Economic Forum. Maybe check yourself for racist assumptions because I think you just made one
@GenocideLvКүн бұрын
@@SethPlato01 nobody cares about what group you think some unidentified person is. If you dont call out evil, you are straight up a moron. But thanks for the admission I guess? What an odd thing to say by you!
@ProfessionalTrafficplayer23 сағат бұрын
Shhhh....oy vey, stop noticing!!!
@SethPlato0123 сағат бұрын
@@ProfessionalTrafficplayer Tell that to @TheAbeKane ... the WEF doesnt have to do, you know!!!!, dont look at the surnames!!! dont look what those guys have in common!!! you bigot!
@myfavoriteviewer306Күн бұрын
My guess before watching, the world will never know. "Mama" Cass Elliott has been asking who's to blame since 1969. Well, technically, she had asked from 1969 to 1974, but she still hasn't found out. OK, how'd I do... Huh. Not the gamers or KZbinrs. That's actually a really straight forward and expected answer. It's almost as if it shouldn't be this hard for people to figure out. Especially considering the gamers and KZbinrs get told not to buy the game because we aren't welcome in their inclusive club most of the time. Dang, I'm starting to think this isn't a reasonable business model.
@cid_xexyzКүн бұрын
You're so close to 100k! I'm excited for you and the future content you'll bring us.
@tropictom5996Күн бұрын
Fast approaching 100K! Keep grindin’ ma dude.
@Night-fallz17 сағат бұрын
"if those compagnie could read this, they would be very upset"
@CubicIronPyriteКүн бұрын
As a gamer who often identifies as non-buy-nary, I feel like I have some influence on game design.
@ProfessionalTrafficplayer23 сағат бұрын
We are winning.
@andresruizjordan593716 сағат бұрын
Nope. You don't. Only Thing you can influence is the SUCCESS of a Game. But unless the Devs Finally get their Heads out of their @r$€$ the Industry will keep priducing Turd after Turd.
@GregorianMG13 сағат бұрын
@@andresruizjordan5937 "Vote with your wallet" is what some say.
@ProfessionalTrafficplayer11 сағат бұрын
@@andresruizjordan5937 Pattern Recognition Matters. 2024 DEI Fails: Suicide Squad: Kill the Justice league Concord Dustborn Star Wars: Outlaws Flintlock: The Seige of Dawn Tales of Kenzera: ZAU Capes Unknown 9 Dragon Age: Failguard Indiana Jones and the Red Circle ...and more to come. Gamers have spoken. If a company pushes "The Message" in development or hiring...wallets closed.
@CubicIronPyrite9 сағат бұрын
@@andresruizjordan5937 Purchases won't directly impact the game design process of a single game, but the feedback loop across multiple games is there. Its why the current gen of SBI games is crashing, while there's hope for games being released 2-3 years from now.
@SimonPeter1Күн бұрын
When I read the title, I was like "I didn't hear people talk about WHO so much after COVID-19, how they involved in this?"... Sorry, my fault...
@sungrandstudiosКүн бұрын
Hahaha looks like it is my fault this time, but it is resulting in fun comments.
@nobody8717Күн бұрын
One point of contention, and it is only due to recent events, but i do believe that the streamers and youtubers "MAY" be closer to the "enable" category than you say. i'll give a couple of reasons why: 1. exposure: they give extra marketing reach to enable widespread knowledge of the games which are being sold. 2. kickbacks and in certain circumstances feedback: some games get ea releases which allow devs to see feedback from a wider audience than they normally would in a "beta" release or "early access" release, without doing a full version of either of those. the profitability of those streams may or may not be shared with the creators, but the feedback definitely will give at least a temperature assessment of the waters, as it were. nitpicking, perhaps. i get your points, and they are definitely valid. but you cannot deny the fact that exposure via streams and yt for something like poe2 didn't help enable the game make more money, and also kick feedback to the devs. it's not as much of an isolated system as is portrayed, but in general, you are correct on the large-scale.
@backspace359123 сағат бұрын
No. If they rely on spontaneous exposure given by streamers and youtubers, they're failing their job on marketing. Maybe they're negleting marketing strategies or their marketing is just bad. Either case it's THEIR fault, and if their product were REALLY good, the spontaneous exposure would only benefit them.
@2nd_Directorate17 сағат бұрын
Nope. That falls under the marketing category which is a completely seperate entity (i work in marketing). Marketing has no influence on the quality of the product in any capacity. We sure try to influence you into thinking that product A is the real hot sh...you know, but that´s it.
@blakenaftel3637Күн бұрын
_Traditional Media_ would be an obvious crossover point between "Plays Games" and "Makes Games" since their opinions/approval are the single most direct external drivers of anything controversial which gets approved for inclusion / fundamentally shapes the game.
@Therubbersluggchannel20 сағат бұрын
You, my guy, are a top-notch content creator . Excellently presented.
@RezzNationsКүн бұрын
They never listen, its like talking to a shoe
@syko216423 сағат бұрын
You've been cooking since I've subbed to you. I've enjoyed all the mental meals you've served.
@sungrandstudios23 сағат бұрын
I really appreciate that. Thank you for enjoying the videos and showing support.
@Denthil23 сағат бұрын
On top of quality design, I think there’s one thing studios are missing when starting a game development: identify and quantify the target audience. In other words, do a market analysis. This target audience probably changes, depending on the game mechanics, universe, story, artistic design and many others factors. Failure to identify your expected target audience population may lead to disappointments.
@donimusminimusКүн бұрын
100k is so close I can almost taste it. Congratulations!!!
@sungrandstudiosКүн бұрын
Great work, team!
@heythatmonkeyhasaspoon2636Күн бұрын
I completely disagree. Its clearly controlled by that one Brazilian guy with a list on Steam.
@sungrandstudiosКүн бұрын
He holds all the power.
@myfavoriteviewer306Күн бұрын
🤣
@MisterNightfishКүн бұрын
Imagine actually believing that if he put a good game on his list, people would just not play it. Like, if that worked we would not have lootboxes. But alas, every gamer boycott is one cinematic away from being over.
@ProfessionalTrafficplayer23 сағат бұрын
@@MisterNightfish Ummm...no. It really is the DEI in 2024. People have woken up to the degeneracy. Pattern Recognition Matters. 2024 DEI Fails: Suicide Squad: Kill the Justice league Concord Dustborn Star Wars: Outlaws Flintlock: The Seige of Dawn Tales of Kenzera: ZAU Capes Unknown 9 Dragon Age: Failguard Indiana Jones and the Red Circle ...and more to come. Gamers have spoken. If a company pushes "The Message" in development or hiring...wallets closed.
@chickendrawsdogs334320 сағат бұрын
Game devs went from fighting for shelf space and the players' attention - to beating players with their soap boxes then asking why they don't want the games.
@GTrain1984Күн бұрын
It's incredibly sad that this even has to be explained in the first place. Anyone with more than 10 IQ would understand this. Says a lot about the people making these absurd stories blaming the consumers/gamers.
@MartinOReilly-mb4um19 сағат бұрын
I believe 90% of them know- They just hope most people are too dumb to see what they're doing.
@EasyGameEh19 сағат бұрын
if you want to feel better blame others, if you want to get better blame yourself.
@burnttoast26Күн бұрын
A real shame is that a lot of the time, the actual hands-on devs (programmers, QA, level designers, stuff like those) did their jobs as best they could given their direction, but they're beholden to the executives, management, and sometimes writers. All their hard work can be for nothing if the people in charge make bad decisions or start being awful on social media. Sure they could quit, but they still have to put food on the table. They actually might hate the people making things wrong even more than the players do
@erick_falkerКүн бұрын
I'm programmer, and I would definitely hate managers and directors if they were to make those stupid-ass decisions to put DEI into games I'm developing.
@dfsfsfdsaf651114 сағат бұрын
Because the circles were overlapping I thought there would be some examples for those mixed types. Like: - Backers, finance the game through crowdfunding, but also want to play the game eventually - Beta-Testers, can change the game by giving informed feedback from playing the game prior it's official release
@onebladeprop13 сағат бұрын
My man just wrecked the whole AAA gaming industry with a fucking power point.
@signa812 сағат бұрын
LOL I was expecting this to go deeper and was totally prepped for the full powerpoint presentation. Enough was said though, so no need for a part 2, I just was strapped in and enthralled.
@GenMVeers22 сағат бұрын
Just a _brilliant_ way to make the point _extremely_ *easy to understand* 👌👍!
@blockshift758Күн бұрын
I can't belive world health organization is the root of this! *Clenching hands in rage* 😡
@sungrandstudiosКүн бұрын
Are they also responsible for that awful food pyramid?
@AardvarkPaysOffКүн бұрын
I think you should of allowed a bit over overlap with Content Creators and enabling games and gamers making games. CC's can act as marketing and boost games into the spotlight like Among Us, while gamers are SOLELY responsible for creating the BIGGEST genres in gaming today through things like mods: MOBA's = Mod (DOTA), Tactical Shooters = Mod (CS), Hero Shooters = Mod (TF), Battle Royals = Mod (Arma 2 BR), Survival Shooter = Mod (DayZ), Social Deduction = Mod (Gmod, can't say name on YT). Its like 4chan and meme's, never acknowledged, but always present. When gamers make games, they turn into Gold, because they know what they want, driven only by passion to make something fun.
@andresruizjordan593716 сағат бұрын
But thats actually ALTERING the Game from how it way supposed to work/play/Look. Thats Not MAKING the Game at all. 😅 Shoutout to the Modding Community! You Guys Rock! (Sadly, being PC unsavy and Console bound, i never really Benefit from it.)
@NB-go1loКүн бұрын
Quality assurance should go in the overlap between plays and makes games
@fattiger6957Күн бұрын
QA testers don't do it for fun. It's a job where they have to submit reports and actively search for bugs, and they are playing buggy versions of the game.
@TimeSpaceWarped21 сағат бұрын
They’re part of the Makes Games circle. @fattiger6957 is correct, its their job to QA. They dont buy the game to play the game, which, if a lot of people do, makes the game successful.
@TurtleChad1Күн бұрын
Activists, Journalists, and "gamers" who still support them by buying from them.
@o.d.d.34318 сағат бұрын
3:29 "send this to the front" said the battlescared army general
@atomtamadas14 сағат бұрын
Ideally all groups mentioned in the video should play games, at least their own games. However what we often see is that they release something that they clearly never played otherwise they would know not to release it in such a bad state or even cancel it if its that bad. For example good developers play the games of the competition not only to steal good ideas but also to identify bad parts and create something that's better. Some have huge egos to the extent that they create the game menus and key bindings to be different from other games just to be "original" and then are shocked that players demand standard solutions to basic functionalities where there's no room to "be creative" and instead focus on the hard part which is the core game loop, art, etc.
@dragonscaskentertainment513917 сағат бұрын
This quickly became one of my favorite channels to watch.
@chrislacey597922 сағат бұрын
Long form sarcasm. I really enjoyed that. You have the poker face skills of a master, i couldnt have kept the laughs or contempt from voice like that. Masterful.
@datacc371913 сағат бұрын
CEOs and investors appoint managers who then build the teams and manages the process, if they appoint based on something different than merit like political agenda or nepotism or just minimizing the cost, the result will be according, so it's 100% the "game enablers" fault.
@hachnslay13 сағат бұрын
I feel like the red and blue circle should have less overlap.
@liquiddude985514 сағат бұрын
Now take an one man indie dev and put all the 3 circles in one, thats why their game are so good.
@snickle1980Күн бұрын
I was thinking to myself today that this specifically, was a topic that needed to be addressed. The basic structure of a modern AAA studio, and the importance of knowing who makes your games. The people responsible within a corporation for the choices that lead towards a successful or unsuccessful title.
@fattiger6957Күн бұрын
It's also important because most of the big-budget AAA studios are resting on their laurels from decades-old accomplishments. And most of the people who achieved those accomplishments left those studios. See Bioware.
@nyomanbandarayani6830Күн бұрын
EA will ban you for addressing this problem. I got banned from their discord server and forum
@snickle198011 сағат бұрын
@@nyomanbandarayani6830 You will never have an actual voice in corporate run forums. You can use them for minor tech support issues and game appreciation commentary, but its a limited use tool these days.
@SunnydayRay120 сағат бұрын
Thx man, now if only the media would stop ragging on gamers, that would be swell.
@nastysoda92124 сағат бұрын
Today I realized I lack social-intelligence. A cute girl hit on me twice at the grocery store, I gave awkward reactions and then walked away with my grocery cart red faced. It's a good thing I am only a gamer and do not actually make the game.
@GlerpidyGlarsonКүн бұрын
We just need good creators again and not people who are trying to pander some nonsense
@fattiger6957Күн бұрын
They're still out there. You may not find them working for giant studios owned by billion dollar publishers, but there are plenty of good video game creators.
@addidaswguy19 сағат бұрын
EVERY person in the industry and journalism should watch this when they start out nowadays!
@Anedime15 сағат бұрын
The problem is that too many executives and employees of studios seem to be under the impression that videogames are a platform rather than a luxury good. Unironically once again equity is to blame for this. When you hire for core roles but you are hiring based on immutable criteria rather than competencies, you will hire people that do not understand the purpose or nature of the work they are doing. There is a reason that in the thousands of years that modern civilization has worked, the only even remotely successful model of a society has been one based on meritocracy. This is a lesson we have learned thousands of years ago.
@saemideluxeКүн бұрын
I am always very thankful to KZbinrs who explain complex topics such as "who does NOT make a game" in easy to understand words with clear visuals!
@sungrandstudiosКүн бұрын
Thank you for watching! Venn diagrams are kind of fun to look at.
@andymehmet820613 сағат бұрын
Yet again another great video jerrell that makes it very clear I wasn't one of the people that made concord a below average game, they should put this diagram in every game designers office to remind them THEY'RE making the game not US
@FluffySylveonBoi21 сағат бұрын
Steakholders always make sure everyone else has their steaks ready, they guard these steaks from thieves, hold them for you if you need to go to the bathroom and bring the rest of unfinished steaks with you to your home, where they keep guarding the steaks until you are hungry again. Steakholders have close connections with the chefs, waiters and consumers.
@TheCybercoco19 сағат бұрын
Steakholders are truly made of styrofoam wrapped in plastic!
@ChillierPenguin10 сағат бұрын
I have been playing games for 30 years and this whole time I thought I was making all the games I played, so thank you for clearing this up for me.
@Alberto-wu1mj19 сағат бұрын
This was a very interesting discussion on how video games fail. I can see that you have taught classes before due to your clear and concise explanations.. Then again, I love Venn diagram.
@WilloftheFans13 сағат бұрын
I thought stakeholders are employees and neighbors etc, not the same as shareholders, as per WEF. Doesn't change the point, which is spot on, but thought I'd point it out as there appears to be some confusion over that. Excellent video!
@monkeyfish22715 сағат бұрын
You should also add the marketing & pr roles into it. When games get bad rep, PR can do a lot to soften it or when false, try to put out the correct story or whatever. When I see a company allowing “any employee” to vent out, it means it doesn’t have a well structured pr department.
@sharkio93Күн бұрын
if gta 6 and witcher 4 are going to be woke there will be a war on the internet (gamers vs dei)
@soonts23 сағат бұрын
Yes, but not quite. The war will be between game developers and their investors.
@ProfessionalTrafficplayer23 сағат бұрын
We've been at war for about 10-15 years. Welcome to the fight. GTA6 and Witcher 4 will be woke slop. Guaranteed. DEI = DOA Wallets closed.
@itsabouttthattime16 сағат бұрын
Yep. Both are DOA. Don't get your hopes up.
@Nero_JeroКүн бұрын
It's so simple, yet somehow impossible for some people to grasp
@ZeroXSEEDКүн бұрын
I doubt it. Shareholders always exert huge pressure on the publisher which in turn hold the dev hostage. You see a lot less problem with private game developers and publishers. That said, they're absolutely NOT to blame for hair trigger, thin-skinned publisher and developers who insult and hate fans. Their paying customer.
@rps215Күн бұрын
Before these ideological investment were cool, remember that gambler investors demand nasty MTX and drip-fed content being pushed into games.
@HealingAvayna5 сағат бұрын
Great video as always. I would however argue that players (using that word to group gamers, streamers, and KZbinrs) as a group are stakeholders as well. While each individual player doesn't matter and players do not profit in a financial way, they spend their money to get their share of posivity (joy, escapism,...) out of those games. Furthermore, they might just be the most important stakeholder, after initial funding, because if their expectations are not met, all other groups are going to crumble.
@ty_teyniumКүн бұрын
This the best GDC Presentation yet!
@NameNotAChannel15 сағат бұрын
One caveat I'd include, is that those who provide funds for games may include stipulations to grant that money to the developers to enable the game, thus influencing the content of the game. This can include character design, story, and lore, ... and perhaps other areas as well.
@SandroAerogenКүн бұрын
Good thing you drew it and explained slowly using simple words so they can understand. xD
@AegisKHAOS23 сағат бұрын
Mind... BLOWN! Actually, no, I already knew that, but certain people just won't take responsibility for making trash.
@monkeybusiness844720 сағат бұрын
As a Product Manager (and a avid gamer) that runs a team of developers to build products (though not gaming), I find it incredibily silly in how all these game companies don't understand their own customers. This is so fundamental in Product Management 101 that in order to get product market fit, you need to talk to and understand your customer base so that you know what they are willing to pay money for. If you have a great product, $$$ will follow.
@marcblanchet67823 сағат бұрын
calm deadpan "hot garbage." noice.
@Weaver_Games13 сағат бұрын
I used to work at a really small studio where the CEO was also our lead developer - so in some niche situations the Enables Games and Makes Games person might overlap!
@spud69gКүн бұрын
Investors. Plain and simple. Certain big players have a wish for things to be a specific way, and not just gaming. Movies. Music. Healthcare. Education. Etc. Etc.
@Dark0Adonis3 сағат бұрын
As a QA tester, my team and I always voice our opinions if the game isn't good or fun (after doing our job).
@noblebearawКүн бұрын
Real question: What's the difference between the "Stakeholder" and the "Shareholder"?
@JackC-v8hКүн бұрын
There are two primary differences, mostly in the early portion. The T is replaced with H and the K with R.
@noblebearawКүн бұрын
@@JackC-v8h Logical. Perfectly logical.
@TheCybercoco20 сағат бұрын
A shareholder would describe someone who holds shares in a company, a stakeholder would describe someone who has stake in something. Only a shareholder can hold shares, but anyone can have stake in something. The creators want to create something that's considered good, the investors want return on their investment, and the players want a game that's worth spending their time and money on. All have different motivations, but all have stake in wanting a successful game.
@Wicked_Knight23 сағат бұрын
Unprofessional attitudes of a number of these game makers are a major contributer aswell. They should be capable of being level minded when addressing the consumer base. But too many are more than willing to throw a tantrum rather than admit they messed up. Thank you for being among the Level minded!
@sungrandstudios23 сағат бұрын
Well said. Thank you for watching.
@thesussexbunionКүн бұрын
Thank you, Mr. Dulay! I'll try to remember to call you that instead of Mr Sungrand, but with my memory, I'll probably forget. I hope you'll forgive me if I do! I really appreciate your measured analysis in these videos.
@divvu1014Күн бұрын
Profoundly truthful video is profoundly truthful.
@SalihFCanpolat17 сағат бұрын
It should be common knowledge that it is the chef who produces garbage food, not the person eating it.
@Claude8814 сағат бұрын
This was beautiful! I wish I can become a person that describes such things in such a simple manner! Cheers!
@LolnogoogleNotgivingyoumyname14 сағат бұрын
Sungrand is over here continuing to produce some of the best gaming content on youtube. Stay awesome man.
@paper_gem14 сағат бұрын
The ending was hilarious, but some gamers do give feedback, so that can shape the game to a certain degree.
@Gerbil-vm1fpКүн бұрын
It would probably go over their heads. But this video should be mandatory training for all game journalists and Ubisoft Employees.
@mraltoid19Күн бұрын
6:00 - Dunkey and "Animal Well" would say different.
@superspicysoysauce8231Күн бұрын
And also Yandere Dev, Thor........
@BobbyCannon14 сағат бұрын
You are so funny. I love your channel. Thank you for breaking things down for those who do not understand reality.
@nicolo421915 сағат бұрын
I love this guy, he has plenty of irony and thoughtful povs....also i think he is a really nice human being.
@cyka_delik9537Күн бұрын
Very informative. I would have never guessed this in a million years. I get all my info from Kotaku
@ultimatemacchia16 сағат бұрын
QA not being in the intersection between "makes games" and "plays games" hurt me
@elveone19 сағат бұрын
An oversimplification. The spheres might have been isolated at one point but they really are not currently. The people who enable games to be made often meddle with the process of making games and solely have the power to release the game before it is finished and the people who play games often tell the people who make them what they think is popular which obviously changes what game is made in the end. Also games do not necessarily have to be bad to fail financially and as people who supposedly only "play games" are also the people who regular people who play games listen to determine whether a game is good or bad a skewed opinion among those particular people can make a game to fail where it would have succeeded if it was on the game's merits alone. The current problem in the industry seems to be that loudmouths who supposedly play games but mostly care about politics force the people who enable games to put people who also only care about politics into positions of people who make games.
@Tiwill13 сағат бұрын
Great comment. That last sentence sums up what has been happening really well.
@jirawatp267715 сағат бұрын
The wind up is quite long but the punchline is well worth it.