Hi guys today I want to use an assignment done by one of my students to show you why blocking plus is so important and will make your life a lot easier
Пікірлер: 35
@DevilmayDie3 жыл бұрын
Hey Alessandro! Could you potentially do a tutorial on how to animate dynamic camera moves. There aren't any good sources on how to tackle something complex like that. Thanks!
@acamporota3 жыл бұрын
This topic i teach it privately because is quite advanced
@filippomacchi14933 жыл бұрын
Great animation demostration Alessandro! I already used the Aang rig and had a great time animating!
@acamporota3 жыл бұрын
Is a fun rig
@bardiehteshami8731 Жыл бұрын
Very helpful tutorial. Thank you
@CHIFAN2 Жыл бұрын
Awesome work! :) :) :)
@kevinkociemba30182 жыл бұрын
In this stage it seems you are already polishing almost everything you touch. As well as pushing some things to improve the weight and a handful of other fundamentals. My question is what sets this stage apart from your actual polishing stage? If you have a polishing vid, I apologize for not checking before asking. Thank you and super helpful video!
@acamporota2 жыл бұрын
Yes I have plenty of polish vide
@adittoro.createchlab3 жыл бұрын
Ale!! Vafancullo man! awesome tutorials as always...
@acamporota Жыл бұрын
Ahahah thanks
@animtreasure3243 жыл бұрын
Hey Alessandro, love your videos please make some tutorials on quadruped characters.... thank you
@babekmadatov83613 жыл бұрын
Hi Alessandro. At 16:53 when you rotate Spine chest isolated control the head is also rotated. However I also use this rig but unfortunately it is reverse. How to fix it? Thanks in advance
@tushar90683 жыл бұрын
i have a question? if i use refrence it have key poses around every 5 or 10 frames should i animate by every 2 frames gap or i should go with key poses space ?
@Ikizento3 жыл бұрын
Aaaahhh so good! Thank you for this great lesson! =D
@acamporota3 жыл бұрын
Welcome
@rayanxfit Жыл бұрын
Great video! could you please share the reference for this animation? thank you in advance!
@ketanwaghmare9769 Жыл бұрын
Hello sir you are really good in animation i know the basics of animation but i want learn 1 step ahead of it can you teach me
@harshal7923 жыл бұрын
Great video! Do we not use the head ctrl instead of the COG ctrl to fix the neck arc?
@azam3d3 жыл бұрын
Are there any good rigs for 3ds max?
@the_shortski60533 жыл бұрын
I'm rather confused on what the best way to make my animations is. I've tried blocking in spline and in stepped and tried tweaking my animations but I still find that I'm doing it wrong. Am I supposed to just start of blocking the main pose then in-betweens and then start going through or am I supposed to key every 2 frames?
@ever63 жыл бұрын
Start off blocking the MAIN KEY POSES, study your reference. Get the key poses all down ask for feedback. Better yet watch Alessandro all his blocking. Grab popcorn do what he does. This is how I work and still learning. Worry about timing last focus on that cog get that SOLID. I can write an essay but there's PLENTY of resources online now. I'm going to watch this at home wfh.
@trogen-hk8rt3 жыл бұрын
lol you are not alone bruh ,after doing some research I discovered that animation takes time,it will take about 2 to 5 months to really master a basic walk cycle and 5 to 10 years to be a professional animator depending on your learning skills, so keep practicing, go back to the fundamentals if necessary, by the way, when blocking in stepped pay attention to how you are rotating your controls ,coz coping a pose from the reference might look normal in the viewport ,but how the pose rotates might cause blocking to spline appear weird ,this is common when animating arms in Fk.
@NeroForte_2 жыл бұрын
So we should use auto tangents, not spline "S" next to auto tangent "A"?
@onepeacebyisobare17503 жыл бұрын
Hi Alessandro please l want to know is more important to track the head, nose or both?? Thanks for support
@acamporota3 жыл бұрын
both
@sawtom3 жыл бұрын
Could you do a class on how to work with the spine. That seems to me to be the hardest part. Head position comes from the spine. And there we usually have several controllers. It's easy to get lost.
@acamporota3 жыл бұрын
look at this kzbin.info/www/bejne/q3TGk5VojciAepo&ab_channel=AlessandroCamporota
@jhalyngreene8183 жыл бұрын
Hello. Where can we go to learn more about your private tutoring?
@acamporota3 жыл бұрын
LinkedIn
@jhalyngreene8183 жыл бұрын
@@acamporota I tried to message you private on LinkedIn but we have to be connected to talk. You mind accepting my invite? My name is the same.
@mehulsoni82203 жыл бұрын
Hey Alessandro, Wanted to know if IK was used for the feet in the entire shot, or was there IK/FK switching when the character was in the air.