5 minutes of math class: 👎 15 minutes of emotionless guy explaining the half life 2 movement: 👍
@SkylorBeck6 ай бұрын
I cannot get enough of people breaking down the code for my favorite games
@umanoomgombi38425 ай бұрын
Ever without knowing code, if you watch enough you get an understanding of how it all fits together. Basically math yeah.
@ruzgar13726 ай бұрын
Valve tried to stop speedrunners and in turn accidentally created one of the most fun speedrunning tactics.
@NoahGooder6 ай бұрын
heck they even created a new genre of maps.
@SioxerNikita17 күн бұрын
Valve didn't try to "stop speedrunners", they tried to fix a bug in their code... That's all... If they REALLY wanted to try to "stop speedrunners" they'd have fixed this to, but they didn't. The bhopping forward is something you can relatively easy stumble upon in normal gameplay. Accelerated backhopping is not really that likely.
@MAD223246 ай бұрын
god tried to stop the freeman and the freeman merely became faster
@Just5omeRandomGuy6 ай бұрын
Now we all need one man to HUNT DOWN THE FREEMAN
@Space-Shuttle-Scam6 ай бұрын
Gordon freeman is so powerful he can break the laws of physics.
@AwesomeNigga14886 ай бұрын
@@Space-Shuttle-Scam thats what being a theoretical physicist does to you
@snippetism98026 ай бұрын
@@AwesomeNigga1488 Well thanks to Gordon, it's no longer theoretical in a way
@Kevin-jb2pv6 ай бұрын
@@snippetism9802 its a theoretical degree in physics
@1thevm16 ай бұрын
It's weird how they messed up coding the speedlimiter despite having a pretty robust one in HL1. The systems are different, sure, but I guess the intern who coded it that day totally winged it. At least it gave us one of the coolest movement techs in gaming.
@mfaizsyahmi6 ай бұрын
Because the one who added the one for HL2 wasn't named John Carmack/Romero, whichever.
@LotsOfS6 ай бұрын
You know an ABH video is good when the videotist starts the video on the Highway 17 dock
@karoltsvetkov5176 ай бұрын
videotist lmao
@mooj2696 ай бұрын
the car is ready for you now dr. freeman
@orionbarnes17336 ай бұрын
the last thing speedrunners hear before going supersonic
@jezuzlizard22422 ай бұрын
Half Life 1 Intended genre: FPS Actual genre: platformer Half Life 2 Intended genre: FPS with a focus on story Actual genre: racing sim
@abandoned_green6 ай бұрын
“What the hell I didn’t ask for working code” “Don’t worry it’s still broken” Half-Life 2
@ahmetdag56006 ай бұрын
Debugging hl 2 code for understanding how glitches work. Marvelous job. Thx
@npc_pigeon6 ай бұрын
heck yes new video to listen to whilst doing art
@udontseemeiseeuuseemeiseeu6 ай бұрын
never left my alzheimer's ridden grandfather unattended faster
@alejandropulidorodriguez97236 ай бұрын
I think the world needs you
@jonskillings12586 ай бұрын
It's ok, you now know the math to get back faster
@orionbarnes17336 ай бұрын
I've always wondered why walking exists in hl2, but it's nowhere as big of a mystery as why holding E in hl1 makes you move at a snail's pace when walking exists (and is significantly faster)
@timquestionmark6 ай бұрын
great video! It's great to have resources like this explaining the logic behind weird wonderful mechanics
@Deniil20006 ай бұрын
We give a player a forward speed boost when they jump. But now, we want that speed boost gone. So, do we just remove the speed boost then? No, we surround it by more spaghetti logic
@wuzzle226 ай бұрын
The car's ready for you now Dr. Freeman!
@TurliTheCat6 ай бұрын
i always wondered how bhopping worked...interesting video! I liked it!
@SKCro.6 ай бұрын
How does one 'walk' in HL2 while wearing a HEV suit? Is it some separate, normally-unused keybinds or something? You mentioned that being HEV-less forced you to walk, but in some of the footage (mainly 2:10), it's implied that the player is in the HEV suit (mainly from the UI), but are still somehow walking. This video also gives me a terrible idea: Beat HL2 while going as slow as possible (while constantly moving - no waiting 8 hours then beating the game lol).
@v-144156 ай бұрын
Hold ALT to Walk
@SKCro.6 ай бұрын
@@v-14415 Wait, seriously? That's a keybind? How did I not notice that while going through the controls? I guess it's a bit of a weird and obscure one since alt is a bit hard to press with one hand while also pressing a directional key :P
@v-144156 ай бұрын
@@SKCro. Yeah, it's also kinda hard to jump while Walking
@chekkibrekkiv1.2456 ай бұрын
hay guys its desinc today im gonna show you how to reverse bhop
@CausticAscarite6 ай бұрын
300 km/h!!!
@SugarCoatedCocoa6 ай бұрын
You explain everything so well! Keep it up man!
@kuromeankokuboshi85686 ай бұрын
As a person coding gmod addons, hearing code related stuff like normalized vectors puts a smile on my face
@orby51836 ай бұрын
hey pinplash I don't know why but your voice is very comforting and I like your videos, they speak very loudly to my adhd.
@SomeRandomPiggo6 ай бұрын
Like a lot of things in Valve games, the movement isn't realistic but it is very very fun
@the_last_chancer6 ай бұрын
I would like more in-depth code analysis of source or other games pls.
@chocolates18214 күн бұрын
Yes please. An analysis of csgo dangerzone's movement quirks would be amazing. That game also had ABH.
@gregory-of-toursАй бұрын
I didn't even know hl2 had a walk speed
@augustIacey6 ай бұрын
super in depth video about my niche interest? yes please!
@supervitu645 ай бұрын
pinsplash is the shounic of half life
@ecksdee11496 ай бұрын
This is one of those VERY rare videos i never knew i wanted to see
@DSALquarantine6 ай бұрын
cool video, well explained
@SourceSpaghetti6 ай бұрын
Thank you Mr Pinsplash for teaching me the ways of Half-Life.
@Sugar3Glider6 ай бұрын
When you landed one of the big jumps KZbin shat itself and restarted my playlist. I was very confused
@kokobedima6 ай бұрын
Great material for falling a sleep
@bloodakoos6 ай бұрын
yeah its the backwards long jump from mario 64
@thatgi38176 ай бұрын
I guess the Certified Valve Polish (TM) isn’t applied very much for patches. This wouldn’t have slipped through the cracks in mid-stage development… right?
@rafaelhines11783 ай бұрын
Yes, this was added in a patch trying to patch out bunnyhopping
@MaxTovstyiMusic6 ай бұрын
I never knew I needed something like this to know
@BenLubar6 ай бұрын
I want to put something like ABH into Alien Swarm: Reactive Drop, but the player not being able to jump causes some problems with this.
@Taras1956 ай бұрын
Why didn't they just clamp all the speed vector components (separately) after all these calculations, and recombine it back?
@ethanisnotsleeping6 ай бұрын
So, I'm just curious, in terms of MPH, what is Gordon's max possible speed with ABH?
@NoahGooder6 ай бұрын
well if you had an infinately large map to test it you could probably reach somewhere in the range of 2147483647 units per second.
@NicknineTheEagle6 ай бұрын
Player's movement speed in HL2 is hard capped to 3500 HU/s. Which you can reach pretty quickly with ABH.
@accountname73926 ай бұрын
"The exact definition varies from game to game, but a Hammer unit is usually defined as a sixteenth of a foot (16 Hammer units = 1 foot). This means that 1 Hammer unit is equal to exactly 19.05 millimetres or 0.75 inches (3/4")." The speedcap in HL2 is 3500 HU/s, which translates to 218.75 feet per second, or 149.1477mph
@nonmrenderman06435 ай бұрын
In layman’s terms Man constantly jump backwards sitting man go fast
@explodingbearz6 ай бұрын
It's a sad day to not be in the channel members list :(
@Pinsplash6 ай бұрын
what do you mean? i got you in there
@explodingbearz6 ай бұрын
@@Pinsplash I was under the influence when I made this comment PAY ME NO MIND!
@explodingbearz6 ай бұрын
@@Pinsplash🤍🤎♥️💙💚💛💜🩷🩶🩵🧡 keep being awesome!
@juanes89316 ай бұрын
@@explodingbearz lmao
@shawermus6 ай бұрын
According to this vid (hl2 devs reacting to speedrun), it seems that devs left this on purpose. kzbin.info/www/bejne/qXzCgZetgZqMbsksi=7tET1wB4wIgWfZVY
@dendi76986 ай бұрын
subtitles took 2 times more than previous video about episode one wtf
@Prucake5 ай бұрын
wtf is strafe modifier actually even intended for in the first place
@mantazzo6 ай бұрын
Honestly, I would love if you could implement some of your stuff into HL2 reUpdate mod, would be quite cool tbh.
@Bunerd6 ай бұрын
I did not understand anything but great video nontheless
@josha6186 ай бұрын
pick up that can
@ragnose16 ай бұрын
why not just set it at max speed if new speed is greater than max speed...
@inkybz6 ай бұрын
i love pinsplash
@Lambdac0reYT6 ай бұрын
Yeeeeaaaaaaahh
@scottl.15682 күн бұрын
Decinc?😮
@MrDirt6 ай бұрын
Oh Boy, time to listen to some Bismuth piano music and watch some Pinsplash.
@dk14806 ай бұрын
My fix if (flNewSpeed > flMaxSpeed) { if (mv->m_flForwardMove > 0.0f) { flSpeedAddition -= flNewSpeed - flMaxSpeed; } else if (mv->m_flForwardMove < 0.0f) { flSpeedAddition *= -1.0f; flSpeedAddition += flNewSpeed - flMaxSpeed; } } else if (mv->m_flForwardMove < 0.0f) { flSpeedAddition *= -1.0f; } Fixes this
@benishench6 ай бұрын
🗣🗣🗣🔥🔥🔥
@TheJohnDough1296 ай бұрын
How do u know all this point Dexter?
@triatomicend6 ай бұрын
AARRRRRRGGH *I FUCKING HATE MATH*
@inkybz6 ай бұрын
yes ^^^^^^^^!!!!!!!!!!!!!!!!!!!!!!!!
@crosskoyamayandaytugay35086 ай бұрын
hmmm
@keanewardall2336 ай бұрын
Hi
@BoogieBrando5 ай бұрын
Hi pin splash i am doing the subbing towards you
@Mr.SpicyIce6 ай бұрын
Sorry. This meth ache in my skull is hurting like hell.