man, your videos are just amazing, all videos i find of the same topic are tooo old, i really appreciate it
@Copyleader-z5u17 сағат бұрын
Another great Video Broski! Nice up to date information. Keep em coming
@pmin555416 сағат бұрын
It should definitely be lower than horn though
@Brokensigma1837322 сағат бұрын
The problem with the immolating plume is that you normally run Cordoba secondary and he is the one dealing all the damage, so you are left with the 30% on Margaret or gajah
@MINKY75Күн бұрын
great video man, this one is what I was looking for. keep doing this way
@TJMitonКүн бұрын
the problem with things like web and vengeance is that theyre soc shop only and extremely niche, meaning no one outside of mega krakens should every really do them, and even less with be able to level them up. personally i dismantled both my web and vengeance, would rather have the mats. PS: drums is really good on Liu these days for the extra procs. he doesnt need a horn like you said, but can use the drum rage and buff your team's rage a bunch. (also having 1 drums for BP diversity is really handy now.)
@koli_v20 сағат бұрын
22:53 wardrums is not good guys 23:28 wardrums is pretty good guys Me : huh?
@pmin555416 сағат бұрын
He put it two ranks below horn, so there you go. It’s only benefit over the horn is it’s much easier to get bps
@WarDaddyChadski14 сағат бұрын
Pretty good in the sense you can accelerate the prints. And in the unlikely circumstance that you have 5-6 drums. That is where it really shines. But this is tier list more for "Hey I can get one accessory. What do I get?" That is where tier list is built for. I cite the drums is amplified and better when you have multiple. I cite that on more than one occasion in the video.
@robcamp70722 сағат бұрын
I mostly agree, but drum in C is a wild take.
@WarDaddyChadski14 сағат бұрын
Something else to consider here before I go find someone to test a 5v5 horn vs drum test. Just based on sheer numbers, Both items are attack based (You have to be doing a basic attack). Horn: 30% chance to Fire off 50 rage for the march No Cool Down On average fires off every 3.3seconds Average rage per second = 15.0 Drum: 10% chance to Fire off 150 rage (50 to You and two other marches) Cooldown of 3 seconds On average fires off every 14 seconds Average rage per second = 10.7 I think the horn collectively is 32% more effective as far as rage generation goes.
@WarDaddyChadski14 сағат бұрын
this is tier list more for "Hey I can get one accessory. What do I get?" That is where tier list is built for. And drum is not high priority imo.
@Shafay_warraichКүн бұрын
Loved the Vid, Had been needing something like this for a WHILE lol
@Ndsss9620 сағат бұрын
Heard Cwill from 1960 saying in one of his livestreams ; There is no such thing as ‘over rage’, just put the horn and ring on Liu Che.. 🤔 Anyway great content bro! Got yourself a new subscriber.
@WarDaddyChadski14 сағат бұрын
Liu Che hits about 250-260 rage when he procs a critted horn and fires off during his expertise double attack. So you losing rage when capped at 220. But it doesn't happen that often. I personally like more damage from WW/Liu with GG and Ring
@davorkapetanovic425711 сағат бұрын
Over raging is probably one of the biggest misconceptions in Rok lol
@therealronswansonКүн бұрын
very interesting content coming out, thanks and subscribed
@CrisA2615 сағат бұрын
Good video bro I appreciate it
@mickchee3359Күн бұрын
I was hoping you recommended running the drums on LC as he can proc it more often.. as that was my thoughts when i crafted it 😂
@WarDaddyChadskiКүн бұрын
If you have a war drums, then it is actually really good to run with Liu Che.
@KAlibabaКүн бұрын
What are the best accessories for either smile rally & garrison? Great video!
@WarDaddyChadskiКүн бұрын
Not swarmed, GG and horn. If potential swarm, ring GG
@Frankyfranky640Күн бұрын
Great video!🙏🏻
@dongandon408723 сағат бұрын
Caaap! Dagger is A tier, horn is S tier, book S tier for antiswarm, normal damage amulet A tier only for gorgo, Coin C or D tier, super weak
@WarDaddyChadski14 сағат бұрын
Yeah could definitely do a Tier list for "Situations". This is more just all encompassing
@bluex363223 сағат бұрын
great video thanks
@kimkong4163Күн бұрын
Having accesiorys for 4marches 3ring3horn vengance and a daggerCrazy to see your collection....
@865bek8Күн бұрын
Very good value vid for me since I hit kvk 4 in 3 weeks and I have no accessories 😅
@watu124321 сағат бұрын
Your awesome buddy...❤
@AlexHines-i6rКүн бұрын
Broski , showing love from SIP CaliKaoz
@LOL-qg3zrКүн бұрын
When you run a Cav rally that is expected to be swarmed what accessories do you use then (Nevsky Justinian Rally)
@rouiearcheryКүн бұрын
Dagger A in SoO 😐
@davidw.5185Күн бұрын
I'm confused about Immolating Plume. Can it fire on either commanders active skill or only the Primary commander? Thx for this tier list! Your vids are so helpful.
@Durmomo0Күн бұрын
Great question. Im assuming both right? But with the 5 second cool down if it fires on your primary it cannot fire on secondary.
@koli_v22 сағат бұрын
Ayy, my boy getting ads on his vids now ❤
@AlexanderGkamanis23 сағат бұрын
Chadski training 1.093 siege units.....
@WarDaddyChadski14 сағат бұрын
You betcha. Dailies for less than 24 hours. Hammer the t5 siege in off season, then node kill them for speed ups before KvK matchmaking.
@nattacka13 сағат бұрын
i have ring GG on gorgo/wallace i hope thats better then the horn D:
@WarDaddyChadski10 сағат бұрын
6.5% all damage is pretty freaking good. It enhances everything Gorgo and William does.
@jilozzКүн бұрын
Love it!
@anthonakerblom5177Күн бұрын
So what do you recommend for Scipio P/LC? Ring and?
@TJMitonКүн бұрын
greatest glory for smite always
@WarDaddyChadskiКүн бұрын
GG
@The_Ring_666Күн бұрын
So what’s the pair for rally and which is for garrison ? Ring plus what ?
@WarDaddyChadskiКүн бұрын
Depends. If threat of swarm vs. a SA/Wallace or Gorgo garrison, GG is definitely better.
@goddessofidk4394Күн бұрын
Wsg Wardaddy
@nicdiamond9989Күн бұрын
So do you think GG and ring is better than Horn ring for LC alex or Gorgo Liu?
@WarDaddyChadskiКүн бұрын
100%
@WarDaddyChadskiКүн бұрын
100%
@wellackchyuallyКүн бұрын
i have 6 rings, 1 crit vengeance, 1 web, 2 drums, 1 dagger, 1 horn. what do i do? tempted to dismantle web drums dagger and get horns and 1 greatest glory. but thats also a lot of leg mats wasted.
@WarDaddyChadskiКүн бұрын
You already have two drums. Get two more and rock n roll!!!
@RSSaucy37Күн бұрын
What’s the thought with a horn on Liu over a ring? Thought horn would lose the rage gained when the 25% double hit triggers Edit: just heard you talk about having a 7th ring for Liu. But interested still why horn is first pick!
@WarDaddyChadskiКүн бұрын
Not for Liu che. I cite it overages on Liu che. He has a built in horn and you will rage cap when expertise and horn fires off.
@RSSaucy37Күн бұрын
Right! But at 3:17 you got a horn on Liu 👀
@hilmimerah7928Күн бұрын
Best dagger for com?
@WarDaddyChadski14 сағат бұрын
Any Cavs or Liu Che
@Thought_it_upКүн бұрын
Greatest Glory gives 5% counterattack too right? Another reason it’s a bit more valuable than Vengeance.
@WarDaddyChadskiКүн бұрын
Yes of course
@Durmomo0Күн бұрын
Love the videos you have been making, this is great and so are the inscription videos. Im running 5 rings, 1 dagger, 1 web, 1 horn, 1 coin (guan), and 1 vengeance iconic II and special talent (for Gorgo garrison) Im thinking about going for Greatest Glory for Gorgo (but im not sure if its worth it when I already have special talent on Veng) and replacing the coin with a horn I guess because I will likely replace Guan with Ragnar P. I wonder if its worth keeping the coin for 6th march or just recycling it.
@aohigeКүн бұрын
Doesn't the dagger's value shoot up exponentially when you have two though? Because it's a debuff and two marches using the dagger can keep up the debuff refresh, the target will have full stack of 15% HP debuff up at all times.
@WarDaddyChadskiКүн бұрын
No. It’s actually a bit of diminished return. Because it cancels out when a second dagger procs. Overall it is better with two, but not like “twice as good”. It doesn’t stack
@hdgbsy987123 сағат бұрын
@@WarDaddyChadskiHiya, not too sure if you remember but i asked about this topic in your live stream, definitely agree with the 1 crit one normal issue. However I was at that point waiting for customer support to reply and they actually replied today and said multiple different troops using dagger will see the effects overlap up to 3 layers. I went away and tested with a friend in my KD and we found that our daggers were contributing to, and also maintaining the same stack of up to 15%. Not sure if im just not understanding something here, but it seemed like we maintained max debuff pretty consistently, and built it back up again to at least 10% very fast if we did happen to lose it. Still debatable impact for pure open-field where its single target debuff, however possibly worth consideration for anyone swarming?
@aohige20 сағат бұрын
@@hdgbsy9871 that's how I would assume a debuff should work. They shouldn't have individual ID per commander. At least, that's not how I would assume they'd code it lol.
@hdgbsy987120 сағат бұрын
@@aohige Unless i am missing something thats the way it does appear to work in practice
@davorkapetanovic425711 сағат бұрын
Mathematically, one dagger average approximately 45,7% uptime for maximum stacks, so approximately an average of 6,9% health debuff. 2 daggers average 79,8% uptime for max stacks so an average of 11,9% heath debuff. 3 daggers, 93,3% uptime for max stacks so average 14% health debuffs. 4 daggers 97,8% uptime for max stacks, so average 14,7% health debuff. 5 is 99,3% so average 14,9% health debuff…. And so on. So each additional dagger have less value when it adds to a or multiple previous one(s). So if you have to forge daggers, for openfield, I would suggest to spread the investment. Several players could get each one dagger. So they have the best value for materials spent out of their own dagger.
@Antichrist_87Күн бұрын
Bro stop it stop it!!! I need to work and here are new videos again!!
@Humphrey046Күн бұрын
Immolating Plume has a 50% chance to increase damage by 30% - not seconds. With that said, is it still S tier? lol
@WarDaddyChadskiКүн бұрын
Yes that is what I meant. I mean goodness if you replace the benefit to "Skill Damage or "Smite Damage" and same attributes, it would be broken. So it is S+++++ tier. but nobody runs siege marches and ranged
@fjori107717 сағат бұрын
Actually, a lot run them nowadays
@harisbesirovic265610 сағат бұрын
Less than 10 ppl per kd @@fjori1077
@abdirazakovaskarКүн бұрын
Please, make video about Triple Line formation. We should ignore this formation or what?) Why this formation is not usable
@pmin555416 сағат бұрын
It’s only good for a speedy march to get the runes
@AzzamAbuJbara23 сағат бұрын
Drum in big murdere ball SSS rank no doubt out 🤷🏻♂️
@pmin555416 сағат бұрын
It’s not, it’s worse then the horn 💯
@AzzamAbuJbara16 сағат бұрын
@ thats not true specially when you have it on all your marches cuz you help your allies to and you could ask 1093 players
@pmin555415 сағат бұрын
@ there may not be any allies to help with the drum 🤣
@WarDaddyChadski14 сағат бұрын
Something else to consider here before I go find someone to test a 5v5 horn vs drum test. Just based on sheer numbers, Both items are attack based (You have to be doing a basic attack). Horn: 30% chance to Fire off 50 rage for the march No Cool Down On average fires off every 3.3seconds Average rage per second = 15.0 Drum: 10% chance to Fire off 150 rage (50 to You and two other marches) Cooldown of 3 seconds On average fires off every 14 seconds Average rage per second = 10.7 I think the horn collectively is 32% more effective as far as rage generation goes.
@pmin555414 сағат бұрын
@@WarDaddyChadski no cool down is huge you can get lucky and the horn procs twice or three times in a row.
@Vermonster19Күн бұрын
Was right there with you until you put the drum into C.... Its just a spreadout Horn that cost less material and easier to get BP, how in the world is that C and Horn A?
@WarDaddyChadskiКүн бұрын
Drum gets you killed in a rally. With more horns, you can strategically place where you want the horns. Some marches generate rage differently. Some marches need more rage than others. So you can put the horns where you want. I like the drums. But you have to have 4-5 to really be effective. Horn is super effective to improve the march you want.
@Vermonster1918 сағат бұрын
@@WarDaddyChadski I personally disagree, I have two ST iconic III drums and 2 horns one of which is ST iconic V and I think the mix is the best scenario. I fully agree with the horn being better for a specific march to improve that march aggressively but as a rally lead nothing better when you know its a contested rally you are launching than to drop Vengence onto the rally with Ring and send your field marches out there with two ST drums to drop that rage onto the rally. A minimum 1 horn maxed out is needed for rally/garrison, agreed. But I think you are far undervaluing what a few drums bring to the table. Ideally I want to have 3 drums, 2 horns, 1 dagger, 1 GG, and 7 Rings on my marches is where I am at. Seen the difference when I added that second ST Drum to my lineup.
@pmin555416 сағат бұрын
@@Vermonster19the horn is so much better, go and read the description - if you get lucky the horn can proc 3 times in a row, the drum cannot.
@ilyJesusmysaviorКүн бұрын
GG🎉🎉
@commonnoncents16 сағат бұрын
Dude says you can crit and awaken fast... yea like 2 years
@WarDaddyChadski14 сағат бұрын
With egg event and KvK, you can grab 6-8 prints for Dagger, Drums or GG in about 3-4 months.
@commonnoncents11 сағат бұрын
@WarDaddyChadski need those gems and mats. For many maxing the egg is not easy I got to the 45 mark pr I'll be spent out for the hammer event or more then gems
@commonnoncents11 сағат бұрын
@WarDaddyChadski but if 1 were a big spender it would be different.
@commonnoncents11 сағат бұрын
@WarDaddyChadski this is worse than normal 42 spins got 3 free fragments plus the 5 bonus. Fragments I timed i did get al.kst 1 full bp for 100 spins.
@WarDaddyChadski8 сағат бұрын
@@commonnoncents Yes totally true and understandable broskii
@mightyzhol5670Күн бұрын
The immolating plume is a bit of a trap for the current ranged commanders. When it procs, it only affects the next active skill. Both Margaret and Gajah Mada have very low damage active skills. The plume performs alright but not as well as your other top three accessories. Hope that helps!
@WarDaddyChadskiКүн бұрын
Cordova does 2400 damage. So does Babur
@davidw.5185Күн бұрын
Why do you say it only effects the next active skill? It says that "whenever the troops active skill ..."
@mightyzhol5670Күн бұрын
@@WarDaddyChadskithis is true but you will never run those two together because they have no synergy. Margaret and Gajah Mada will always be paired with one of the other two.
@mightyzhol5670Күн бұрын
@@davidw.5185it will effect the next skill and then is on a 5 second cooldown
@Durmomo0Күн бұрын
@@mightyzhol5670 if it fires on primary it cannot fire on secondary. Im wondering if it fires on secondary can it fire on the primary once the 5 second cool down is over? Skill cycle is around 7 seconds or something? I dont quite remember.