Achieving high-fidelity AR with the Lightweight Render Pipeline - Unity at GDC 2019

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Unity

Unity

Күн бұрын

We dive into latest additions to our AR Foundation package, including Lightweight Render Pipeline (LWRP) support, AR Remote, and face-tracking. Dan explains how to get started with AR Foundation and use some unique features only available in this multi-platform AR layer.
Speaker: Dan Miller (AR/VR Evangelist, Unity Technologies)
Learn more about Mobile AR: on.unity.com/2IlcakZ

Пікірлер: 13
@SpirusFilms
@SpirusFilms 5 жыл бұрын
Could you upload this project file? Would love to dissect this
@joeymeetsworld2460
@joeymeetsworld2460 5 жыл бұрын
How do you get ARkit remote? it was deprecated on the assets store
@jbach
@jbach 5 жыл бұрын
And the demo is downloadable where?
@issaelynuma9001
@issaelynuma9001 5 жыл бұрын
Is Vuforia compatible with AR Foundation?
@LeNumberJ
@LeNumberJ 5 жыл бұрын
when will the sample project be released?
@sergiosolorzano546
@sergiosolorzano546 5 жыл бұрын
where can we download this demo ?
@harrymartin4482
@harrymartin4482 5 жыл бұрын
So AR remote is still not actually supported right?
@saadanees7989
@saadanees7989 5 жыл бұрын
Do I need ARCore or ARKit to work with AR Foundation?
@THeGhost026
@THeGhost026 5 жыл бұрын
AR foundation is the combination of the 2 if my understanding is right
@chuckjay2000
@chuckjay2000 5 жыл бұрын
You can export to both when you develop AR in Unity. You need a device to see the output.
@jonathanglock1574
@jonathanglock1574 4 жыл бұрын
2018.3
@jonathanglock1574
@jonathanglock1574 4 жыл бұрын
note bugs HAHAHA! HAHA!
@jonathanglock1574
@jonathanglock1574 4 жыл бұрын
don't learn this they will change it next month
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