Is there a way to make the expressions more sleek & sexy?
@yogeshverma79963 жыл бұрын
well there is a way to calculate on which side of the line a point is .....d = (x−x1)(y2−y1)−(y−y1)(x2−x1) .. by using this and some modifications I edited the expression.... this result helps me put all of the 3 points anywhere in the comp.. and the angle arc changes accordingly with the movement of points..... summary - I can move my points anywhere in the comp and the angle arc adjust accordingly inside the triangle ... thanks for the tutorial.
@CapVFX3 жыл бұрын
@@yogeshverma7996 Seems like a great improvement. Will try it out. Thanks mate
@yogeshverma79963 жыл бұрын
@@CapVFX My Pleasure
@PilScapАй бұрын
Thanks a lot man! It's a very helpful video!
@BacktoZPSchool4 жыл бұрын
Heartly appricate your hard work
@bradfab_fx4 жыл бұрын
I really appreciate this tutorial, but i really need to learn the synthwave video you made some time ago, 🙏🙏🙏,
@CapVFX4 жыл бұрын
It's in the making my friend
@mehdiarjmandi52804 жыл бұрын
amazing
@sobina77924 жыл бұрын
wow mannnn
@Cadknowledge4 жыл бұрын
good work bro and if possible please post more nerd stuff (i come from facebook)
@GrimReaper-sd1yp2 жыл бұрын
Wow Thank you~ The content is very useful. It was very helpful. I have one question. How to do it in 3d?
@CapVFX2 жыл бұрын
Thanks. I think that the length(A,B) expression works fine in 3D. If A and B are 3D vectors [x,y,z]. Not sure how to get the angle between those tho