What 𝘌𝘭𝘴𝘦 Does TF2 Need?

  Рет қаралды 64,027

SquimJim

SquimJim

Күн бұрын

This was made during the big ban wave. I wasn't expecting that! Not that it changes much about this video.
DISCORD: / discord
PATREON: / squimjim
TWITTER: / squim_jim
STEAM GROUP: steamcommunity....
DA: after-breakfast...

Пікірлер: 866
@SquimJim
@SquimJim 3 ай бұрын
The beginning of the video was made prior to the big ban wave, not that it really changes anything about what I said. But still! We'll see how long it lasts and if Valve keeps it going.
@mrstudent9125
@mrstudent9125 3 ай бұрын
I hope Valve keeps going.
@baconjambacon1234
@baconjambacon1234 3 ай бұрын
Me too
@TheWildcat_YT
@TheWildcat_YT 3 ай бұрын
I belive those radio players can easily get to 20 kicks a day. Sense people don't usually know the difference. between them and bots.
@Alaa-wh9hp
@Alaa-wh9hp 3 ай бұрын
Dis is very 🎉🎉🎉🎉🎉🎉
@senorsac7927
@senorsac7927 3 ай бұрын
@@TheWildcat_YT they should stop being annoying then
@Nerdtendo6366
@Nerdtendo6366 3 ай бұрын
We need Valve to lower the prices in the item shop, $7.49 for Bison is absurd
@lorantpapp07
@lorantpapp07 3 ай бұрын
its valve's way of scamming newbies who didnt look up "tf2 items for cheap" yet. it really is absurd, most items move in values a hundredth of the mann co store price, but valve has to make some unfair money off this game
@CoralCopperHead
@CoralCopperHead 3 ай бұрын
@@lorantpapp07 I have no objection to business practices that explicitly target stupid people.
@dansmagicalcreations2162
@dansmagicalcreations2162 3 ай бұрын
@@CoralCopperHeadit’s not stupid if nobody’s ever told you otherwise
@pigeon5700
@pigeon5700 3 ай бұрын
You can get all the items in the game for like 2 pounds
@nolaz010
@nolaz010 3 ай бұрын
There are 160 items in the game, current market rate is 85ref/key, so you could spend $2USD to get 1524 weapons, almost 10x the amount of every weapon in the game
@uugabuuga7450
@uugabuuga7450 3 ай бұрын
3:55 I honestly miss this screen a lot. one of the more recognizable elements of the game to me that is now mainly gone.
@user-un2pf4ht9l
@user-un2pf4ht9l 3 ай бұрын
Same, i play on community but i changed my hud to something else, that mean i dont see it unless i remove my custom hud
@Rebelnutt
@Rebelnutt 2 ай бұрын
Yeah I joined this may and I've only seen the screen maybe twice and that's when I want to test the bots out.
@Cyperstudio
@Cyperstudio 3 ай бұрын
Team scramble should be put back into the game BUT it shouldn’t instantly restart the round, an automatic scramble at the end of the round would probably be the better option
@CapnShades
@CapnShades 3 ай бұрын
As long as it keeps parties together. My favorite way to play is with friends and family and getting split is sometimes fun but often a bummer.
@GentleMannOfHats
@GentleMannOfHats 3 ай бұрын
"it should just open the doors" It can be done because that's what used to happen. It should have stayed like that instead of reloading the map.
@mikeyes620
@mikeyes620 3 ай бұрын
I think it reloads the map because if the same map is run for a very extended period of time the server begins to break and can potentially crash.
@blueberrimuffin6682
@blueberrimuffin6682 3 ай бұрын
@@mikeyes620 Isn't that for a truly STAGGERINGLY LARGE amount of hours, though?
@Landjrin
@Landjrin 3 ай бұрын
​​@@mikeyes620This isn't a real problem, just have every server do a fresh reload at like midnight or something, or queue it to reload at the end of the next match after a 24 hour time period, solved. That would give it one reload once a day minimum, completely ignoring the fact that if a different map is chosen it'll have to reload anyway.
@mikonson4091
@mikonson4091 3 ай бұрын
@@mikeyes620 Not enough hours in a day for that to actually be a problem.
@lorantpapp07
@lorantpapp07 3 ай бұрын
The vote at the end thing is for everyone to go grab a drink or use the toilet, its good to stay on 30 seconds. but the rest of the "waiting "category (and the entire rest of the video) is absolutely agreeable
@dandyspacedandy
@dandyspacedandy 3 ай бұрын
kinda makes me imagine a "hold" request vote, where 60% of the people currently in the lobby have to agree to extending the timer for an extra minute. it can just act like a request while the player who initiates it goes off to do whatever they need and _maybe_ they'll get back before the match starts if the rest of the lobby cared enough to wait. though i imagine most would deny it lmao i would also imagine the vote automatically ending if it lasts into the last 10 seconds of the timer, at whoch point i'd imagine there's enough of a split or enough people unaware that itd be unfair to them if the timer got extended on the last fucking second lmao. but maybe im overthinking it
@No_Life_Alex
@No_Life_Alex 3 ай бұрын
@@dandyspacedandy ooh that could work
@StickMaster500
@StickMaster500 3 ай бұрын
TF2, besides fixing the bot problem, just needs more developers to work on the game like the good ol' days since it's been nearly 7 years since the last major TF2 update
@Matt-md5yt
@Matt-md5yt 3 ай бұрын
Yes and glad one of the hard workers is a Pyro main
@senorsac7927
@senorsac7927 3 ай бұрын
its been years
@jonashormann5700
@jonashormann5700 3 ай бұрын
Stickmaster is the best
@da_bloodytanktf5348
@da_bloodytanktf5348 3 ай бұрын
(hot take) hardly disagree with you here, TF2 glory updatey days are gone, the game don't need new content and certainly if valve kept pushing updates TF2 would be much more modernized and lose it's charm Meet your match was a mistake, good thing they stopped (could've been MUCH worse).
@jonashormann5700
@jonashormann5700 3 ай бұрын
@@da_bloodytanktf5348 I agree, tf2 needs more fixing than stuff being added
@mrstudent9125
@mrstudent9125 3 ай бұрын
Uncle Dane would be disappointed that you placed tele exit next to a dispenser.
@Koppu1doragon
@Koppu1doragon 3 ай бұрын
Why would he care? He's a heavy main now.
@ireallydontknow278
@ireallydontknow278 3 ай бұрын
​@@Koppu1doragontrue
@mag_vii
@mag_vii 3 ай бұрын
@@Koppu1doragon i thought he was a pyro main
@Koppu1doragon
@Koppu1doragon 3 ай бұрын
@@mag_vii That is old news, got to watch his most recent video.
@vibethecat4194
@vibethecat4194 3 ай бұрын
@@Koppu1doragon he finally taught heavy to build teles and be a superior class? :O
@supermudkipz
@supermudkipz 3 ай бұрын
Honestly if the Squad Surplus Voucher is gonna be two dollars, it should just give you another spin of the loot for when you complete the tour instead of working how it does now
@usernamesmeannothing
@usernamesmeannothing 3 ай бұрын
YES!
@soupcake3092
@soupcake3092 3 ай бұрын
Got scammed because i thought ofcourse that's what it would do. They wouldn't charge me 2.50 for like a single random weapon right?
@drunkdrag0n
@drunkdrag0n 3 ай бұрын
One thing I'd suggest for the Squad Surplus voucher is to have it spin a wheel of goodies. 9 slots, each one giving you something different, like: 2 slots giving you one extra item. 2 slots giving you two extra items. 1 slot giving you one rare part. 1 slot giving you one of the Mercenaries' mech items. 1 slot giving you a weapon. 1 slot giving you a basic killstreak kit, 50/50 chance if it's unlocked or you need to make it yourself. 1 slot for a professional killstreak kit unbuilt. All the items and what the killstreak kits are for is random of course, but it'd give much more use to the SS voucher
@egg_ox
@egg_ox 3 ай бұрын
Oh yeah? Instead of talking about TF2 so much, why don't you talk about what YOU need!?
@SquimJim
@SquimJim 3 ай бұрын
A lobotomy!
@Snowmaninadesert
@Snowmaninadesert 3 ай бұрын
a tf2 major update
@krunken_isok
@krunken_isok 3 ай бұрын
​@@SquimJimDone, and done.
@VeryPeeved
@VeryPeeved 3 ай бұрын
@@SquimJim But on what brain would we do the lobotomy?
@Chord_
@Chord_ 3 ай бұрын
~15:40 One thing I'd love to see from those Casual and Comp badges is for them to be actual wearable badges. They look pretty slick in-and-of themselves, they would let more people see your rank (ie, tier 3 level 49), and it'd be nice for new players to have cosmetics that aren't the Gibus or Gibus-esque. Like, I've been playing since 2013, have a decent variety of cosmetics, and I still wear my PASS Time Beta Badge because it just looks that good.
@adi_baa
@adi_baa 3 ай бұрын
> mentioned that the JI weapons have no crafting recipes but not that they dont have stranges
@SquimJim
@SquimJim 3 ай бұрын
True! More than just them too. I wish I could get a strange Eureka Effect :/
@CharaGonzalez-lt7yw
@CharaGonzalez-lt7yw 3 ай бұрын
​@@SquimJim but muh copyright
@Leeloo-Foxx
@Leeloo-Foxx 3 ай бұрын
@@SquimJim i want a strange dragons fury. granted, having stranges for ALL the jungle inferno weapons would be good but i'd be fine if just the dragons fury had one
@fujiwaranonekobiodrando1257
@fujiwaranonekobiodrando1257 3 ай бұрын
​​@@CharaGonzalez-lt7yw Strangifiers thing
@dunsky1026
@dunsky1026 3 ай бұрын
I think it makes them special that way, not like much changes other than they get an orange name anyways
@dengamer9106
@dengamer9106 3 ай бұрын
thing we need for MVM is not allowing players to join matches they were kicked from this is a huge problem with trolls or salty high tours with holding games hostage because they just join back in and grief and very common on the less played tours
@TheUKNutter
@TheUKNutter 3 ай бұрын
Valve needs to do a cease and desist now. Threaten court because the bots WILL come back again.
@spartanseth7392
@spartanseth7392 3 ай бұрын
“Just sue them!” - a statement made by people who have no clue whatsoever how it works.
@gudmansal3468
@gudmansal3468 3 ай бұрын
@@spartanseth7392in this case, suing them can actually be possible though
@TheUKNutter
@TheUKNutter 3 ай бұрын
@@gudmansal3468 It is possible. Other companies have done this against cheaters and cheat hosters; research it!
@dunsky1026
@dunsky1026 3 ай бұрын
​@@spartanseth7392 i think if they're using your plataform to be hateful and spread hateful crimes and harassment towards other people you'd be able to do some legal action to keep them out. You know, even if you didn't care about it, it really gives a bad image that you're ignoring it though.
@1mariomaniac
@1mariomaniac 3 ай бұрын
​@@spartanseth7392 Pretty sure bot attacks fall under the cybercrime category.
@CoralCopperHead
@CoralCopperHead 3 ай бұрын
Re: comp I don't understand why there isn't a separate Highlander queue. Easily implemented and already established, as opposed to the wonky nature of trying to put in the 2 Scout 2 Soldier 1 Everything Else rule of 6s.
@abstractbeholdings1030
@abstractbeholdings1030 3 ай бұрын
the 9v9 (prolander?) mode!
@Landjrin
@Landjrin 3 ай бұрын
Problem with the Highlander queue idea is queue times. You could have 1000 of every other class queuing but if there isn't a single medic queuing then you suddenly have no matches able to start. Huge exaggeration I know, but considering the pool of people both interested in comp AND queuing in Valve games is insanely low already trying to find 18 unique players each queuing for 1 of the 9 classes to make a proper 9v9 we're talking nightmare queue times lol. You could maybe get around this by allowing players to queue for multiple (maybe even all) classes, but idk I still think the pool of players is too low to make it work.
@BlueFlame_3
@BlueFlame_3 3 ай бұрын
I am not particularly familiar with how the competitive system works, or how it supposedly worked when it was first implemented, but would it not make sense for it to be in a rotation of Sixes and Highlander (and potentially other modes as well), where it switches every two hours? And perhaps when Highlander is in rotation, one can select their class before queueing?
@Underqualified_Gunman
@Underqualified_Gunman 3 ай бұрын
why not just have it be a you can only queue with a minimum of 3 classes selected. your primary choice and 2 runner up choices.
@BlueFlame_3
@BlueFlame_3 3 ай бұрын
@@Underqualified_Gunman Oh, I quite like that. That may also reduce waiting times for if you select a class with no open spots in a lobby.
@pyrofromtf2
@pyrofromtf2 3 ай бұрын
I am Pyro. I still think TF2 needs some optimization.
@SquimJim
@SquimJim 3 ай бұрын
If Pyro says it it must be true!
@trunguss
@trunguss 3 ай бұрын
Pyro should they fix scattergun model
@pyrofromtf2
@pyrofromtf2 3 ай бұрын
@@SquimJim yeah!
@MrAnniTagada
@MrAnniTagada 3 ай бұрын
makes sense since fire particles cause so much lag
@Matt-md5yt
@Matt-md5yt 3 ай бұрын
Glad to see you here and yes
@cimengngialah2735
@cimengngialah2735 3 ай бұрын
Still waiting for the Robot Destruction game mode and Comic #7.
@theghosttm8245
@theghosttm8245 3 ай бұрын
Cactus Canyon too
@rimanahbvee
@rimanahbvee 2 ай бұрын
Apparently its coming (#7)
@pep-qew
@pep-qew 3 ай бұрын
If you're typing on chat small cloud 💬 like this should apear.
@cadelisowe4887
@cadelisowe4887 3 ай бұрын
a good TF2C change I really like
@scoutdy6547
@scoutdy6547 3 ай бұрын
I think one thing that would help not only tf2 but the source community in general is an update to source film maker The program has been in "beta" since 2012 or so. And theres so many weird work arounds you have to do, like if you wanna render above 720p you have to set the program launch options in steam to the resolution. Not mention all the weird bugs that seem to happen for no reason. And as time goes on and hardware keeps getting better sfm will eventually get left behind and just stright up not work. Sfm was always seen as an "easy way to get into animation" but it is starting to become anything but with the amount of bugs and source research one has to do.
@CoralCopperHead
@CoralCopperHead 3 ай бұрын
"As hardware keeps getting better." I always get a chuckle whenever someone says that stuff will stop working because the hardware is 'better.' If it was 'better' it would be able to run it all, it's a lateral step that produces better results, but I'm not going to call it better until it can do everything.
@tomas6621
@tomas6621 3 ай бұрын
​@@CoralCopperHeadI am gona say one thing 32 GB of RAM how i s that not bether then 4 GB of RAM.
@spaghettiiwithjuice9826
@spaghettiiwithjuice9826 3 ай бұрын
@TechnoBear2099SFM already can and has been used to make animations for more than TF2 though?
@Underqualified_Gunman
@Underqualified_Gunman 3 ай бұрын
@TechnoBear2099 valve has moved to having SFM being part of the source 2 engine as a built in tool just like how hammer works in source 2.
@hmmm2359
@hmmm2359 3 ай бұрын
I would disagree with the party size increase. Imagine the chaos of a 12-bot party joining a server and being literally unable to be kicked. And really, when do you need to play with six other friends at once? Edit: Also the metal change would straight up crash the taunt economy. 36 ref for a taunt when most are around 1.5 keys would do some wild things to the market. We need a refined metal sink to take more of it out of the economy
@Gamemaster64
@Gamemaster64 3 ай бұрын
8 people would be more reasonable, especially since the game needs to put all of the party into a game on the same team. 12 players in a party would take way too long to queue for.
@SquimJim
@SquimJim 3 ай бұрын
That's why I said if they weren't an issue. But there are a LOT of times when I would like to be able to queue with more than 6 people.
@xxxwetwillyxxx1
@xxxwetwillyxxx1 3 ай бұрын
To play with like 10 friends is such a pain in the ass. Get in a game. Leave the party so other friends can try and join. Is kinda ass. Even being on separate teams is fine sometimes but o just wanna play with my friends
@Brother_Piner
@Brother_Piner 3 ай бұрын
@@SquimJimYou’d like that, that’d be hell for the rest of us. Do you know how frustrating it is for those of us that only go in alone or with one friend to always be against teams that have a stack of 6 players all communicating in a call? Making that the whole team would just ruin the game. I’d rather it go back to picking your team at the beginning based on availability, as well as bringing back periodic team scrambles. It could be annoying at times, but the alternative is a team with the top 6 players being a good 10-20 points ahead of the top player on the opposite team. Team stacking is already such a pain in modern casual in a way it wasn’t in the quick play days.
@SquimJim
@SquimJim 3 ай бұрын
@Brother_Piner I said the teams would be auto-assigned and split with 7+ players. So if you're playing with 8 it'd be 4 on one team and 4 on the other, for example.
@crack-man4071
@crack-man4071 3 ай бұрын
F2p: -more backpack slot (so they can keep haunted scrap😭😭) - be able to talk again Comp: -just make it highlander -Ui changes And the rest u said
@SomeCertainMycorian
@SomeCertainMycorian 3 ай бұрын
The damned heavy update.
@local_engineer_main
@local_engineer_main 3 ай бұрын
I never understood what all the heavy needs. Plenty of sandwiches, plenty of miniguns, and enough shotguns. Even his melees are pretty unique. Imo hes just fine.
@leanmaxine1555
@leanmaxine1555 3 ай бұрын
​@@local_engineer_main Mobility. Heavy's hardest set back is mobility. Now I get the idea behind it, he's strong, and can do a horrific amount of damage... Up close. And that's where he has high HP... If the entire enemy team doesn't gang up on him. This is why "fat scout" is used more and more often, the damage is significantly better as opposed to the mini-gun, given the mini-gun not only needs constant marking, but sustained damage. And given people move around, a lot, sustained damage is nearly impossible. Ask Pyro. And hitting your target from afar is the only way to ensure safety, but takes back the damage significantly unless you have Natasha. Ask Spy about consistent target hitting. As such, Heavy is not only handicapped by the fact that he's the biggest target, slowest class, not as optimal damage dealer and simply not fun to play. Fixing Heavy is an undertaking, but above all else, Heavy needs mobility updates. That Jetpack Pyro got would have been useful, but no, Heavy is still just his own walking pace, where the mittens only makes a marginal increase in speed, it isn't enough. Do I expect him to be rocket jumping? No, however he needs a way to balance the downsides rather than be stuck in the shadow of a class nobody mains unless they're patient as a rock. Recently, Uncle Dane proved a flawed concept can be improved upon: more health doesn't mean fun to play. In fact, more health means you're more of a bullet sponge and higher priority. And unless you have those mittens on standby and a shotgun for back pedalling, most Heavy players have to forego the sandvich for safety damage. At base, Heavy is coded and codes players to stand their ground until death, that Heavy is the sacrifice class to make a push. This gives him one and only one usage: muscle. Classes that do more than their one job are what gives them appeal. Look at Demoman, look at Pyro, look at Engineer. Classes who are more than the sum of their base play style. Heavy is either stuck to his own lane, or people have to be experimental with him, depending on the map and players, enemies or otherwise, as well as the loadout, to hopefully be aid for the game. Otherwise, the game becomes friendly with Hoovies abundant. Make Heavy mobile. I don't really know how, making him faster is out of the question because he can already use the mittens, however, maybe a rocket jump ability, or at least the ability to roam around like Soldier.
@SomeCertainMycorian
@SomeCertainMycorian 3 ай бұрын
@@local_engineer_main he kinda got scammed from an update, because he was stated to get an update later, but never did.
@local_engineer_main
@local_engineer_main 3 ай бұрын
@@leanmaxine1555 1: a while damn essay?! Damn! 2: the mobility is more or less the balancing of the class. As LazyPurple would say, “Mowing down Hoards of people is heavy’s thing man.” Even if the entire team ganged up on him, he would still cut a few down. His mobility is the only thing holding back sure, but if he was as quick as a soldier then he could get back to spawn and get ready to mow down again. Shoot the few people then get back then shoot a few different people. 3: I don’t entirely understand how play-styles have a giant shift in things. It’s all really about opinion. If you want to mow down the opposing team, bring out the brass beast and sit next to a well placed dispenser. If play styles are what allows a class to be balanced, then don’t give them any other weapon besides stock. If plain means balanced, don’t ‘fix’ it. 4: I never knew the mittens added move speed.
@local_engineer_main
@local_engineer_main 3 ай бұрын
Another thing is just teammates and their cooperation. If that engineer with a well placed dispenser also placed a well placed teleporter and sentry, then heavy could even be irrelevant with this engineer. That, or he will be significantly stronger because of the engineer. That teleporter in case the heavy fails, the sentry to watch heavy’s back, and dispenser for obvious reasons.
@I0NE007
@I0NE007 3 ай бұрын
I really like the suggestions for the improvements to the server browsing
@milliondollarmistake
@milliondollarmistake 3 ай бұрын
TF2 should also take your class into account when autobalancing too. Having your only Medic get autobalanced can be pretty annoying, same with your only engi.
@TKsh1
@TKsh1 3 ай бұрын
Sniper nerfs! Heavy buffs! Cactus Canyon! My kids that my ex-wife took away from me!
@DannyCheezits
@DannyCheezits 3 ай бұрын
a sniper nerf would indirectly buff heavy a shitload (I would know, I played in most rounds of Shounics no-sniper experiment). Allowing heavy to exist in the open for more than a few seconds indirectly makes him so much more fun and allows items like the Brass Beast or GRU to shine while also teaching Demomen good habits by rewarding them very heavily for shooting team anchors such as heavy himself for greater splash
@Taco_mann2012
@Taco_mann2012 3 ай бұрын
tf2 does need a GW1 map
@MarvinSchmarvinOfficial
@MarvinSchmarvinOfficial 3 ай бұрын
@@DannyCheezits so just remove sniper
@mendyshelios0451
@mendyshelios0451 3 ай бұрын
@@DannyCheezits just make him unable to quickscope, like for half sec after scoping you cannot headshot.
@thebushbros6626
@thebushbros6626 3 ай бұрын
@@mendyshelios0451That was already tested, and people hated that change
@voidzilla7282
@voidzilla7282 3 ай бұрын
An active development team
@CharaGonzalez-lt7yw
@CharaGonzalez-lt7yw 3 ай бұрын
This will never happen. At most the community should demand for a dedicated team that helps combat the bots and cheaters. Dreaming for more bigger content updates is incredibly unrealistic
@maskofthedragon
@maskofthedragon 3 ай бұрын
The plastic houseplant wilted
@Cheater_And_Liar
@Cheater_And_Liar 3 ай бұрын
- Match ending after 3 wins instead of 2 - Team scrambles after same team wins twice in a row
@marrychrismas5993
@marrychrismas5993 3 ай бұрын
Bug Fix: Sometimes the post-match map vote doesn't work (no one can vote) Forced Autobalance: It would lead to greater balance if a top-scoring player was chosen because the disadvantaged team needs a strong player rather than a recently joined F2P Banger videos recently keep up the great work!
@_pancakes1734
@_pancakes1734 2 ай бұрын
force auto-balancing the top scorer would be really frustrating; to be top scorer, that person has probably been in the match for a while & may or may not be playing with friends or just getting pocketed by a random medic. getting split from friends is already frustrating & so is getting auto balanced when you're about to win/doing great on your team.
@onesingularpog3613
@onesingularpog3613 3 ай бұрын
here's the thing about restricting searches for people that get kicked; 1. the bots can just leave before they're officilaly kicked, whilst players are less likely to do that. 2. Once the bots reach a near unplayable threshold (or any for that matter), there isn't anything stopping the bothosters from getting more bots. At best your suggestion makes it much more inconvenient to be a bot-hoster, but not prevent bots from entering matches. At worst it risks other players getting hit with these penalties. The idea on paper isn't bad, but once its put into practice things can go very wrong very fast. edit: Also, bots can record who they play with and kick. If they can do that they can also target players to intentionally force those thresholds unto others.
@SquimJim
@SquimJim 3 ай бұрын
A few years ago they made it so leaving during the vote makes it automatically pass.
@Astyl_
@Astyl_ 3 ай бұрын
@@SquimJim They can still switch accounts though, and since they are not running them at the same time, you have the same issue, they can just switch out the accounts when their kick quota is filled. And I also think he raises a valid concern with the targeting, this would be used on KZbinrs for example.
@SquimJim
@SquimJim 3 ай бұрын
I mean inconveniencing bot-hosters sounds like a good thing even if that's all it did. Swapping accounts every few hours will take time especially if its a lot of bots and the penalty is a consistently applied thing they try to avoid each time. I don't see how it could really harm a human player. Especially in a consistent way. Like I said, if someone could prove they've been kicked that many times in a day/month I'd genuinely like to see it.
@Astyl_
@Astyl_ 3 ай бұрын
@@SquimJim I don't think it could hurt a human player unless they're targeted by the bots but the benefit is inconsequential. There is no way the process of switching accounts wouldn't be automated. So on the balance of pros and cons it would be a net negative because community figures of any kind could be targeted.
@dunsky1026
@dunsky1026 3 ай бұрын
​So, if this were a thing, it'd leave bot hosters to be changing manually accounts just to keep them up, which is manual work for them, every, single time. Eventually they'd get tired off of it, even IF it making new accounts got automated in some way, wouldn't that turn into a valve-as-a-whole threat?, which could be solved with a captcha, i know this is basically a band aid for a band aid, but realistically if valve were to actually make something like this i wouldn't see them having trouble taking care of the bots outside of tf2's wonky code.
@captainweekend5276
@captainweekend5276 3 ай бұрын
Give players a free item drop for volunteering for autobalance and people would be 100% more likely to do it. The problem always has been that no one cares about their rank because it doesn't actually do anything. Honestly almost all the items that drop are close to worthless nowadays thanks to the idle farms, it really wouldn't effect valve's bottom line to actually properly incentivize players.
@Goodroosters
@Goodroosters 3 ай бұрын
I think 30 seconds for the voting period isn't just to vote, but it encourages communicating between players and teams as a sort of "downtime". I enjoy being able to talk to everyone for a few seconds without having to ignore the game.
@Lugiiiii
@Lugiiiii 3 ай бұрын
I'm not sure how well getting a random unlocked cosmetic crate after every 50 rank ups would be received in the market. They'd have to be untradable in order to not have an overflow in the market. Plus, there's also a major problem in MvM where you can just rejoin a lobby you were kicked from if you queue for that mission again. It's a pain to deal with when there's a guy who's not playing good or being nice and they just keep on joining.
@SquimJim
@SquimJim 3 ай бұрын
If they're achievement items they would presumably be non-tradable.
@Lugiiiii
@Lugiiiii 3 ай бұрын
@@SquimJim Ach, you're right, my mistake. Then it would be pretty neat to have in the game.
@MrBigBazinga
@MrBigBazinga 3 ай бұрын
A major content update of any kind
@sevendeadlysquids404
@sevendeadlysquids404 3 ай бұрын
Some things in the same vein as the end of the video (small QOL fixes): 1. Fix the manmelter’s visual bug 2. Do something about broken achievements (I.e. replay achievements) and some buggy achievements. 3. Be more thoughtful about additions. Things feel so bloated now, there are so many game modes, maps, it kind of splits an already tight-knit community. There are so many game modes with very little TLC to the point where some are abandoned. Mannpower, Zombies, Passtime, robot destruction, arena, etc. 4. A bit more theming with the seasonal cosmetic updates. Announce something like an Olympic motif for a Summer update and focus on athletic/sports themed cosmetics. 5. Stop “orphaning” cosmetics. Creators will make a set and only 1 of 3 things will make it in and the hat feels incomplete. 6. Tweaks to Halloween contracts. There’s just so many Halloween maps now, it’s getting a bit excessive. 7. Finish giving every weapon a strange version 8. Add a little wearable pin or badge for your player level (not as cool as the cosmetic cases but more realistic) 9. New artwork for crates instead of lazy recolors 10. The UI for calling a vote needs tweaked. Make it easier to see players. Half of that menu is taken up by the reasons for calling a kick, and there aren’t many. Make that a drop down menu at the bottom and have a simple player list above it (or something similar)
@deathbringer9893
@deathbringer9893 3 ай бұрын
with the auto balance part I have seen people just leaving right away or doing the retry like you said imo there should be a actual reward
@Kacpa2
@Kacpa2 3 ай бұрын
I miss ability to change team. I actually want to help weaker teams whenever i am in a steamrolling one, but ever since Meet Your Match i just cant do that on official servers.
@grandwizardautismo
@grandwizardautismo 3 ай бұрын
If Quickplay isn’t reintroduced, the time wasting of Casual needs to be gutted. Ad-hoc connections need to be added into official servers as well. There needs to be changes to the Alternative gamemodes aswell, things like Payload Race and Doomsday were murdered after MYM.
@graysongdl
@graysongdl 2 ай бұрын
On the note of community servers in the matchmaking pool, it's DEFINITELY a bad idea, as you say. They already do (did?) this for MVM, and I distinctly remember queueing up for boot camp, and being placed in a server where every robot destroyed spawned a level 3 BLU sentry in its place. I wish I had footage of it, but I don't think I used clipping tools back then. Alas!
@blackcongamer1300
@blackcongamer1300 3 ай бұрын
I mean I couldn't agree more with everything you said, but I want to add something, The MMR system for casual every 5 levels a weapon, and every 15 levels a random cosmetic trashing out the old item drop system, it also would fix Idlers and idling bots that inflated the economy and player counts, for comp something similar but each rank will gave you a random item that can be strange/unusual but the drop change would be lower, besides that everything its pretty good and I like these changes. Also the community quickplay menu and HUD its also a good way to add community servers back at the stage, it needs some tweaks here and there but its also a great option.
@wastedallmysucc788
@wastedallmysucc788 3 ай бұрын
if anything a revamped community server browser. With bots basically reviving the vanilla community server a sizable amount of players use community servers but i feel people use 3d party websites more then the browser because of how outdated it is. if meet your mach showed anything it was that at least valve could make a good ui for finding games why not bring that over to the other ~30-40% of the players using 3d party websites or a browser probably older then they are.
@CreeperthanPasta
@CreeperthanPasta 3 ай бұрын
Scramble needs to be brought back. Almost every match today is a one-sided stomp
@Underqualified_Gunman
@Underqualified_Gunman 3 ай бұрын
i'd like to also see stranges no longer get dropped from cases but strangeifeiers only. also making strangifiers work for any reskins of that specific item. for certain things like the pan strangeifier it would instead apply to all all class melees, this would finally allow strange hams to exist. a different idea that could be tried is allow crafting sets of strangifiers together for a chance of a equivalent strangifier or using the class and weapon slot tokens to help craft a specific strangifiers. obviously this would require putting in stranges/strangifiers to get stuff that doesn't currently exist.
@Capiosus
@Capiosus 3 ай бұрын
I think the biggest issue with balancing is when a round starts with all pros on one side and all noobs on the other by pure coincidience, instead may I suggest: balancing the teams by total levels?
@damsen978
@damsen978 3 ай бұрын
It needs quickplay back, it's not perfect but still better than the fundamentally broken Casual experience. Well made community servers can mitigate any problems you talked about in an older video. This would make Valve stop doing the treadmill work they "supposedly" started recently (let's see how long that lasts).
@maxresdefault_
@maxresdefault_ 3 ай бұрын
Generally, the 'formalities' of casual bug me. The waiting for games to start, the music and countdown, then long endscreen, all feel like padding now that the vibe around casual is less competitive than it was in MYM
@mythos951
@mythos951 3 ай бұрын
One thing I wish they would implement is making the cool down for calling votes shorter, or making it so u can call a vote when you first enter a server rather than waiting 2 minutes. It’s so annoying having to wait a full 2 minutes when you are the only one on the team who knows how to call it.
@redstonewarrior0152
@redstonewarrior0152 3 ай бұрын
Trust me. You do not want that cooldown removed. Both cooldowns were implemented to stop bots from hogging the vote menu. Removing that cooldown wouod just mean that the bots would get to go back to spaming vote kicks preventing human players from calling them. And the join vote cooldown was to makw it harder for a bot to join a game and take a human with them.
@mythos951
@mythos951 3 ай бұрын
@@redstonewarrior0152 I don’t want the cooldown automatically removed, but I’d at least want it a bit shorter. If 2 minutes is the maximum you can go to avoid spam then so be it. But right now 2 minutes is more than enough time for more bots to join and pretty much conquer a lobby.
@M644theawesome
@M644theawesome 3 ай бұрын
One thing would be nice is update maps, like I am pretty sure that there are some workshop maps that were added to TF2 thanks to season updates that have been updated by their mapmakers but have not actually been updated in the game
@MadContendery
@MadContendery 3 ай бұрын
Personally I think there should not be an auto balance timer, and it should just be upon death.
@Bacxaber
@Bacxaber 3 ай бұрын
I'll never agree with the suggestion to re-implement votescramble. It was ALWAYS abused in 100% of matches. Literally EVERY SINGLE TIME a team was losing, even if it was fair and square, _votescramble._
@Subject_Keter
@Subject_Keter 3 ай бұрын
Just make it at the end of every 2 or 3 matches.
@Slogstin
@Slogstin 3 ай бұрын
I think the game should move away from big, themed updates (Except maybe the holiday ones) and just move to bite sized content drops. Like maybe in Spring we get a random update that adds a new weapon or two, then in summer we get another seemingly random update with nothing but bug fixes and a few balance changes to keep a few underused weapons fresh by reworking them slightly. That way it's easier to debug the new content since there's less of it and we get a more steady stream of stuff, without having to wait or hope for a big update.
@Double_D__
@Double_D__ 3 ай бұрын
Get rid of the Halloween/Full Moon restriction; it might have been reasonable back in the day when Halloween Cosmetics were silly developer made cosmetics designed to be wacky and festive, but now that we have community made Haloween cosmetics that actually look cool, restricting them behind an arbitrary wall that few people are able to consistently track is dumb. I just want to wear the Pyroshark hat and the garden gnome beard on my engineer year round, is that so much to ask?
@CharaGonzalez-lt7yw
@CharaGonzalez-lt7yw 3 ай бұрын
Because they're not designed for the main game. Too outlandish and even then barely passable if you take artstyle into account. Keep em locked up
@pseudo_goose
@pseudo_goose 3 ай бұрын
Another thing on voting: - If you call a votekick that passes, you are "trusted" by the majority of players on your team. So your cooldown ought to be reduced (or removed) for the next vote. Specifically for dealing with bots. Will not make much of a difference for bot swarms that all automate votekicks, but it's great for scenarios where only a few (1-2) human players are actively calling votes.
@FrogInShorts
@FrogInShorts 3 ай бұрын
turning metal to taunts is genius! also we need a way to just quickly craft all metal in backpack up into highest grade.
@legogoka-boomstudio1838
@legogoka-boomstudio1838 29 күн бұрын
Comp needs some sort of team kick. There are many times where hackers are on and the team with them can’t do anything unless they want to drag out the game or forfeit, or toxic players that just disrupt teamwork and are actually a net negative compared to a bot. Keep it to like 4 of 6 players minimum for a vote and it should be fine.
@harrybaxter9110
@harrybaxter9110 3 ай бұрын
free team switch + full team scrambles is the best solution. you cannot balance a match before the match begins with a ranking system, you cant balance one player at a time because it doesn't make enough difference quickly enough, its the only way to effectively prevent perpetual team rolling, if the server detects a massive imbalance in points scored/objective progress, at the end of the round it *should* force a whole team scramble, with free team switch this solves the party breakup problem (not that i think thats a big problem to be fair, its fun to fight your friends)
@lemonposting
@lemonposting 3 ай бұрын
the left channel of my headphones is lovin this video, the right side is feeling a little quiet
@SquimJim
@SquimJim 3 ай бұрын
Huh. You're the 2nd person to say that. I watched it with headphones and earbuds and didn't hear anything wrong. I'm not sure what it could be.
@mastermcg8845
@mastermcg8845 3 ай бұрын
He makes good points about making the new player experience much better. Better default settings, F2P chat and voice lines unrestricted, easier to obtain and cheaper standard weapons, and 150 backpack space would definitely help newer players enjoy the game more and would probably be more willing to come back to it more often! Maybe Valve should even add a tutorial for every class so new players have a better chance when when they join a player lobby for the first time! It would likely help with the learning curve! Also better explanation of the contractor would help them too. Lastly the game should teach new players how to use all the different voice lines other than the classic "MEDIC!". I wish all this could be implemented so I can play with first time friends without showing and telling all of this...
@CookTF2
@CookTF2 2 ай бұрын
The way autobalance used to work is that it didn't balance people unless they died. I prefer that over any forceful autobalance as: when teams become unbalanced, the team with more players naturally becomes less aggressive to avoid dying and getting balanced. This will give the other team the change to push objective in their favor and solve stalemates. This also means that engineers and medics will become less likely to get balanced as they naturally stay away from the front thus building uber/buildings is not time wasted.
@z_0rg
@z_0rg 3 ай бұрын
Rebalance feature; can we add something that stops people on an active kill streak from being balanced, more so for weapons like Eyelander it feels awful to lose such a kill streak to something out your hands, at least wait for me to die! Also make all weapons have a strange variant such as dragons fury, vita saw, Eureka Effect, Short Circuit, ect
@melontrash4085
@melontrash4085 3 ай бұрын
Bringing back the old fire particles would be great, the new ones look super out of place and flat out ugly. Also the game is starting to look very dated, not because of its age, but just a lack of effort on valves part. Just looking at tf2c or at some explosion vfx mods says everything.
@Irish_Enderman
@Irish_Enderman 3 ай бұрын
I wish that the casual levels gave a new weapon each level up, I've currently gor around 130ish hours in the game and am nowhere near unlocking everything, which is really frustrating when I get my 3rd reserve shooter or Natasha in a row when I don't even have a single spy knife unlock
@KUR0.KALAM1TY
@KUR0.KALAM1TY 3 ай бұрын
I agree with like everything you suggested in this video. The only thing I’d add is an option to disable custom item textures (like the Flair, Objector, etc). They did it for sprays, so why not these kinds of items?
@boss_boy_
@boss_boy_ 3 ай бұрын
I think that the idea of making queue penalties based off of kicks isn't really a good idea. Bot hosters can just create more steam accounts to offset the other accounts that are near or have exceeded the cooldown threshold, making the system useless. A bot will just get kicked 19 times, log off, then log back in with another account. A genuine player, however, would definitely suffer from getting a cooldown penalty, creating a situation where the negative effects done to bots is practically nothing, meanwhile the negative effect done to players is severe. Granted, I agree with you that the thresholds you set are high enough to the point where that isn't really likely, but still, it wouldn't really solve the issue.
@Boomblox5896
@Boomblox5896 2 ай бұрын
A lot of quality fixes here, I like it. Aside from the little detail stuff that hardcore fans will pour over immediately, there should also be a few things that change the core gameplay a little for a class or two that doesn't get enough attention. I think Medic's needleguns should cover more range than it currently does, and it should add some benefit to hitting teammates and/or enemies, like extra burst healing on friendly targets, maybe a speed or resistance buff, or even carry over that MvM upgrade that slows down enemies on hit. I also think Engineer needs a new secondary that helps him fight off stragglers that get too close to him. Heavy definitely needs a new weapon of some kind. I've always thought about Heavy using two gallons of milk or some other power drink as a fist weapon that also heals a small amount of health when you sip it (Taunt/Special) in exchange for lower damage yet higher attack speed per sip. It would have multiple sips until resupplied with ammo, and the benefits/downsides will be reflected by its ammo count. I call it the Juggernaut's Jugs. Finally, I think it would be neat for Heavy to have a Battering Ram that replaces his Primary Weapon and in exchange for the inability to shoot a gun anymore, he instead gains full knockback resistance, some ranged resistance, and a charge attack like a Demoknight, but this charge pins down one target and drags that target all the way to the end of Heavy's charge path, like a L4D2 Charger, meanwhile all other targets are pushed back depending on their position in relation to Heavy's front. Of course this weapon will be usable in Medieval Mode.
@byzantineempire4636
@byzantineempire4636 3 ай бұрын
I think the best possible thing we could ever hope to get in modern TF2 would be a manual bot ban wave every like 3 months.
@ReachTea
@ReachTea 3 ай бұрын
Excited about this video to be 10 years old and still be in the same state
@ccjr.allsorts
@ccjr.allsorts 3 ай бұрын
MVM updates. New Tours, balancing the loot rewards for each tour so it's not just Two Cities for all eternity, give us ways to earn tickets without straight up buying them. MVM contracts, just, SOMETHING to make it more than a gamble. And get rid of the aimbots in MVM as well.
@thunderhead9338
@thunderhead9338 3 ай бұрын
The kick system would be easy to bypass for bot hosters. All they'd need to do is swap out specific groups of bots each month to reset that counter and then repeat the process
@Shafterr
@Shafterr 3 ай бұрын
> New UI > Option to disable cosmetics > Bring back sprays, Alltalk, team switch, etc. > New economy stuff > Remove like 80% of Warpaints, keep the ones worth keeping, remove all wears and make all of them Factory New > Remove item grades > Remove item cases
@ClearLampOil
@ClearLampOil 3 ай бұрын
For the autobalance, at the beginning of each match or during a match, use a system where the average level of each team is similar, this will make people not even need to be autobalanced and stop a team of level
@Kacpa2
@Kacpa2 3 ай бұрын
Autobalance is not just about less players in one team but score disparity. Part of the point it to punish tryhards and even it out so one team doesnt have 10 people with 10+ score and other ona has like 2 people with 2 digit score with rest in single digits.
@Whyisme23
@Whyisme23 3 ай бұрын
I'm pretty sure it's not meant to "punish tryhards" lmao
@mememann8063
@mememann8063 3 ай бұрын
I love spreading misinformation on the internet
@Brother_Piner
@Brother_Piner 3 ай бұрын
@@Whyisme23They used to do periodic team scrambles for this exact problem.
@dawn_h6
@dawn_h6 3 ай бұрын
I really think they need to fix team balance in general with casual. It feels like the majority of games are stacks where one team doesn't stand a chance, and that's not fun to be on either side of. It's a common sight for one team to be fresh installs with the other a group of competitive players/pub stompers, and because parties rarely get broken up it just stays that way until you requeue. Before matchmaking I had just as much fun playing against my friends as I did on the same team as them, and that's not really possible in official servers anymore barring an autobalance (and that wouldn't happen at all if they prioritised freshly joined players)
@aggressiveoppressive
@aggressiveoppressive 3 ай бұрын
I just wish the TF2 Comics were continued…cliffhangers are the worst.
@gentlecat7735
@gentlecat7735 3 ай бұрын
The reason a system like that wouldnt work too well is just the fact that you can queue up to 6 players in a party. they can become 50% of the team which means they can never be kicked. You'd just see bots in 6 stacks joining servers to vote people out over and over
@BeaglzRok1
@BeaglzRok1 3 ай бұрын
I would agree with the experience compensation to autobalance if earning experience for levels did literally anything. An automatic weapon drop or something. It's like saying "I'll give you five cut blades of grass if you let us autobalance you," yeah thanks I'll put that to slowly building a dead lawn.
@EvilMcSheep
@EvilMcSheep 3 ай бұрын
I like the autobalance ideas, those are good ideas :D I mostly play dustbowl, where after almost an hour of play, the waiting for game reset is actually kinda nice for filling jarate irl and getting snacks and such. It totally kills the KOTH gamemode for me though, map resets are WAY too frequent and lengthy there, where the whole thing just feels like waiting half the time, bleh!
@JohnDoe-mi8qr
@JohnDoe-mi8qr 3 ай бұрын
I micspam, people tend to kick me instead of muting, even when they know I'm a player. Additionally I'll be a vital part of the team like a high scoring medic, or a turtle engi on 2fort holding down the Intel single handedly
@IncompetentEarl
@IncompetentEarl 3 ай бұрын
You can still occasionally end up in community MvM lobbies when queueing through bootcamp
@vooshoos
@vooshoos 3 ай бұрын
Interesting solutions, but most of these problems could be remedied by bringing back quickplay. Not to dismiss the great joy of having bot free servers currently, but simply put, I have played a few of the pubs without bots now, and it all goes back to matchmaking. Matchmaking and casual simply being a boring way to play the game and the idea of community servers being immigrated too in bulk. Migration to community servers unfortunately dying to valve fixing the botproblem. Which was the closest thing to having both intact, but oh well. Let people enjoy casual right now and all that.
@ForwardStory
@ForwardStory 3 ай бұрын
This video is great, man. I loved every concept you threw out there, but the one that stood out to me the most is the idea of having a series of contracts to be able to earn each weapon. I always thought it was odd that having access to the entirety of the game's playable material was locked behind random chance. Although you said to suggest "non-gameplay" things, I'm adamant about random crits being off in casual. It's one of those "easy enough to do therefore easy enough to ask for" changes in my book.
@lugismansion2400
@lugismansion2400 3 ай бұрын
um, i can think of a major thing to add: the Heavy Update we was promised
@M30W3R
@M30W3R 3 ай бұрын
I wish Autobalance'd players would at least get some sort of perk for a few seconds so that their impact feels more genuine, like 10 seconds of uber or crits out of the gate. Alternatively, add hard bots to the team with the lower player count until someone else connects to the server.
@unithemspaintcat
@unithemspaintcat 3 ай бұрын
I feel like they should add the win screen from the competitive to casual and on top of the classes there will be their PFP and name and up there will be the vote aka the same thing except with the competitive win screen
@mrstudent9125
@mrstudent9125 3 ай бұрын
05:04 better yet, bind retry to a key
@VoidPermiable
@VoidPermiable 3 ай бұрын
Hey small problem with your free cosmetics idea for reaching certain tiers of casual/competitive (Because it would be abused by bots) The money incentive for bots to play would be raised exponentially, because 40k bots all grinding out to get to lvl 50 now you have just added 40k random cosmetics and items, a good percent of which would be unusual and rare items that sell for a lot, eventually making some sought after items worthless killing the economy.
@SquimJim
@SquimJim 3 ай бұрын
They're tied to achievements and achievement items are non-tradable.
@redstonewarrior0152
@redstonewarrior0152 3 ай бұрын
You say that like they can't just implement quickplay with the current casual queueing system... You stll have your inventory management, your ability to queue for individual gamemodes and maps within those gamemodes, and your leveling system, except you are searching across community servers instead.
@SquimJim
@SquimJim 3 ай бұрын
You mean like just letting matchmaking bring you to community servers? You could, I suppose. But I think you'd need some pretty strict restrictions to keep them in line with official servers.
@shadowman_44
@shadowman_44 3 ай бұрын
I want more cosmetic paint colors. I want a team-colored paint based on the Soldier's helmet!
@trashbintf2
@trashbintf2 3 ай бұрын
These are some sick ideas! I just hope the TF2 dev team acknowledges some of them. Who knows, maybe we'll get a surprisingly good summer update this year.
@pseudocoffee4829
@pseudocoffee4829 3 ай бұрын
What if valve made this team switch a way to guarantee an item drop while lowering the overall item drops per player, this way both the idle bots farming items and autobalance will be somewhat sorted out.
@mattf5855
@mattf5855 18 күн бұрын
The Votekick ideas proposed at 9:00 are understandable, but it some have some pretty big issues. When instantly kicking once a majority is reached, does this mean a 60% majority of all players on the server, or a 60% majority of “Yes” votes to “No” votes? While the former could work, the latter would be massively broken and easily exploitable, as all it would take to kick a player is one other person voting in favor (2-1 or 67-33). The second change proposed i disagree with outright, as it would just defeat the purpose of not being able to see the opposing teams classes on the leaderboard. I get that checking the votekick menu takes more time than the scoreboard, but it to me it still ruins the whole point and surprise of not knowing what the other team is playing with and having to play around the classes you see in game and developing a strategy, instead of just checking a menu.
@jecksfoxofficial
@jecksfoxofficial 3 ай бұрын
About autobalance, what about still have autobalance, but make it not so random? Like, the one with LOWEST score will be autobalanced UPD: add the "vac banned" icon next to persons name in players list if he actually has one, it way easier to check cheaters then open each profile
@magicalsensation4600
@magicalsensation4600 2 ай бұрын
The Heavy Update. Next question.
@Your_Local_Bushman
@Your_Local_Bushman 2 ай бұрын
1:16 I GOT THIS ONCE AND IT WAS LIKE A 2 HOUR BAN
@That_One_Fool
@That_One_Fool 3 ай бұрын
I'd love to see the comics get finished, but other then that I just really wish that spells would come back.
@jm036
@jm036 3 ай бұрын
1. Bot banwave (ongoing) 2. Trans genocide (ongoing) 3. Quickplay (never gonna happen) That's my take on what TF2 needs.
@danielsurvivor1372
@danielsurvivor1372 3 ай бұрын
Besides bots and cheaters being gone/reduced in numbers, we really don't have much to ask. Some QOL updates would be nice, maybe buff some weapons? But definitely do not nerf any because I know community will overnerf the weapons so Valve shouldn't listen to them, just buff the boring weapons and we're fine. Autobalance fix would be nice but not sure if they can fix it. Sniper might be one exception and might need some nerf of some kind, a simple tracer rounds on all sniper rifles would be alright and reduce the ammo reserve to 8-10. It may be too simple but let's not get carried away. Also add everything "missing" in terms of items of different qualities etc. Add for us strange nessies nine iron dammit! And other non promo items that lack strange quality. Like Cozy Camper that would track self healing done.
@TailcoatGames
@TailcoatGames 3 ай бұрын
75 is a the intended fov Gamers fov obsessions and its consequences for gaming need to be studied
@do0nv
@do0nv 2 ай бұрын
theres nothing to study. Its just because you can see more
@itsclassifed4586
@itsclassifed4586 3 ай бұрын
I think one of the better ways to add a metal sink is to add craftable "lock-picks" that use up a whole lot of refined metal, say 12 for one pick and some scrap etc, and adding class specific locked cosmetic chests and a return of the taunt reels into either the drop rotation or, building on your featured maps idea, add a set of bi-weekly contracts for featured maps that players can earn these crates through. There could also be more specialized warpaint and tiered cosmetic case lockpicks that might require certain other items that can be earned through the featured contract system, so we can open up the older war paint cases still swimming around the ocean of the combined tf2 playerbase inventory. Of course, that would hurt Valve's seasonal bottom line, though it could likely increase steam marketplace sales and revenue, so IDK.
@Cast-Carnival
@Cast-Carnival 2 ай бұрын
I hope you see this so you can reference this in very video until its fixed. this is a genuinely terrible issue that will break the game's fundamental supports. The 'Sharp Chest Pain' cosmetic is labeled as a "coat" when it should be labeled as "grenades" which means it cannot combo with ANY of soldier's good coat cosmetics. I love the way it looks, and it a shame I don't see it more often, so it needs to be fixed or this community will fall apart.
@cosmicskydragon333
@cosmicskydragon333 3 ай бұрын
The reason they can't add a kick penalty is simple. People don't understand that infinite free accounts means these functions don't stop bots and only exist to potentially punish players. That is why F2P games have bot problems and cheater issues. Infinite accounts, infinite testing, infinite refining, all while being able to be paid to do it by spiteful and hateful people. Even a simple 1$ entry fee to TF2 would change this, imagine 5$ a bot account. To host 1000 bots would cost 5000$, yet this comes at the cost of the community. That is the sad reality of bots. The community loses.
TF2 Bug Busters: Scout Bugs
22:03
SquimJim
Рет қаралды 495 М.
Remove Random Crits From TF2
25:15
Uncle Dane
Рет қаралды 4,9 МЛН
iPhone or Chocolate??
00:16
Hungry FAM
Рет қаралды 46 МЛН
Крутой фокус + секрет! #shorts
00:10
Роман Magic
Рет қаралды 25 МЛН
Man Mocks Wife's Exercise Routine, Faces Embarrassment at Work #shorts
00:32
Fabiosa Best Lifehacks
Рет қаралды 6 МЛН
Стойкость Фёдора поразила всех!
00:58
МИНУС БАЛЛ
Рет қаралды 5 МЛН
TF2 VS TFC: The Evolution of the Spy
21:40
SquimJim
Рет қаралды 51 М.
Which TF2 community modes would work in Casual?
45:24
Great Blue
Рет қаралды 288 М.
TF2 is Perfectly Written
20:16
WekaSuwi
Рет қаралды 27 М.
The Untold Story Of TF2's Payload
15:26
Lucid
Рет қаралды 80 М.
Rainbow Six Siege's Balancing Is A Disaster
32:48
Spadez
Рет қаралды 855 М.
Enchanting: Minecraft's Worst System
27:14
FishStickOnAStick - Gaming
Рет қаралды 63 М.
TF2's Movement is a Buggy Mess
34:55
Htwo
Рет қаралды 643 М.
TF2: A Distinctive Lack of Team Recognition
29:33
Zesty Jesus
Рет қаралды 513 М.
TF2 Bug Busters: Heavy Bugs
23:19
SquimJim
Рет қаралды 245 М.
TF2: 101 Facts You (Maybe) Didn't Know!
21:51
Casperr
Рет қаралды 279 М.
iPhone or Chocolate??
00:16
Hungry FAM
Рет қаралды 46 МЛН