It would be cool if Łukasz added a Cold War scenario to Age History 3.
@icaeo_zАй бұрын
Up
@BalekduNomАй бұрын
if he doesn't, i will create it and share it in the workshop 👌
@PolskyyАй бұрын
That would be nice!@@BalekduNom
@coneneco609Ай бұрын
I agree.
@nadir72000Ай бұрын
Your scenarios are cool @@BalekduNom
@TailsIsDisappointedАй бұрын
No idea how this'll look on a worldwide scenario but the AI already looks much smarter and the peace deals seem reasonable, a big improvement I'd say.
@AoH3_KingАй бұрын
Dude is just everywhere on youtube.
@suoppr2710Ай бұрын
i completely forgot you existed ngl
@blagoevski336Ай бұрын
Same
@blueguns15000Ай бұрын
you play aoc2???
@Der-bl8bvАй бұрын
Finally, no more border gore
@IncetarumAltАй бұрын
YAY!!🎉🎉🎉
@blessedregent04637Ай бұрын
holy shit, TNO references
@Káiser_derharАй бұрын
@@blessedregent04637 *THE GREAT TRIAL AWAITS*
@noivern666Ай бұрын
We still have to see a timelapse on a larger map
@The-SCP-Foundation536Ай бұрын
The most unholiest thing finally disappear
@MedgatorАй бұрын
The AOC3 timelapse videos will be going crazy soon 💀💀💀
@mospetАй бұрын
I think he is just playing the game not testing playing and having fun while we all wait
@marerjhАй бұрын
😂
@gojidbzfan8179Ай бұрын
Yeah that might be the case😅
@TridentofmemesАй бұрын
Yep just teasing us😂
@UMMONARQUISTAАй бұрын
😂😂😂
@germanicmapper7911Ай бұрын
Play testing it and finding bugs probably
@TinionZАй бұрын
Please make it harder for ai to colonize so that we dont have weird borders in america and africa
@TailsIsDisappointedАй бұрын
Lithuania-Poland on their way to colonize Florida alongside the Pope in Texas:
@TinionZАй бұрын
@@TailsIsDisappointed bro literally today i played as england and the pope colonized all of texas out of nowhere
@SuFFrАй бұрын
@@TinionZLMAOO
@BopadooАй бұрын
When Bengal colonises brazil and make me wanna kill my pc
@IncetarumAltАй бұрын
or in my case, there is no such thing. its either extremely strange colonizing or none
@RyanloveditsАй бұрын
Our legend is back!
@highLariatАй бұрын
There's nothing superfluous in the game, and the innovations you've shown us are exactly what is really needed for games of this genre. I wouldn't compare this game to HOI4 because in my opinion, they are different subgenres of the same theme. But I can confidently say that this game is definitely a competitor to the Victoria games. And to tell the truth, it can destroy Victoria 3 without hesitation. Bravo, Lukasz. 👍🏼
@prosteslavekАй бұрын
Victoria series Is too different to aoh3
@syncradarАй бұрын
He truly showed the breaking bad. Bravo vince!! 👏👏
@DarkseidsolosfictionАй бұрын
No it won't, at least not for now but it will definitely dominate mobile strategy games. Warnament is also coming out so it will be interesting which one will come out on top
@syncradarАй бұрын
@@Darkseidsolosfiction Warnament isn't optimized for my phone, sadly, and I think that the UI needs to be polished too, nevertheless, props to the developer Denis Makhortov aka jalhund. AOH2 wasn't laggy, so I expect AOH3 to have good optimizations. Lag is a major factor for me to play a game, and I think that most people would have the same opinion.
@MiguelMaslankaАй бұрын
Victoria 3 is an economically complex game and will certainly improve a lot with updates and DLCs, You said everything right, but the comparison of Age of History 3 and Victoria 3 is ridiculous. Continue with the disappointment if you think you are hard enough!
@yusufalide57Ай бұрын
research not aligned with the dates/years :(
@abewright2201Ай бұрын
I think it’s because in reality if a player was playing the whole map of that scenario would be conquered way sooner, the ai is prob wasting time researching stuff
@syncradarАй бұрын
@@abewright2201in game*
@Snoolk_aАй бұрын
We got Age of History 3 timelapse before Age of History 3
@RAZzTRR1000E1Ай бұрын
Lucas, I loved the video and I'm a big fan of your work, But you could add a way for the AI not to unlock technologies that were too advanced for its time, like carabiners only in 1600, tanks and armored cars only in 1900, so there wouldn't be a tank in 1430.
@RAZzTRR1000E1Ай бұрын
Just a way to lock technologies so that I can only unlock them as the eras progress. Eras of discovery, for example, can unlock muskets and other things. I apologize for my writing, I am autistic, thank you.
@heeh9017Ай бұрын
@@RAZzTRR1000E1 autistic 😂😂😂
@1jupiterАй бұрын
@@RAZzTRR1000E1 блокировать технологии не нужно, можно просто сделать технологии не своей эпохи настолько дорогими, чтобы их невозможно было исследовать задолго до ней
@RAZzTRR1000E1Ай бұрын
@@1jupiter é um bom plano também.
@ObomdenostálgicoАй бұрын
Top, perfeito, magnífico, espero que esteja perfeito🏆🏆🏆
@icaeo_zАй бұрын
@@Obomdenostálgico sim
@ghostuishin9276Ай бұрын
hype dms tô ficando maluco já
@bennyjax1237Ай бұрын
This is the most impressive thing I’ve ever seen, you took round the same time to release this as a paradox game with the difference being your 1 person, amazing work man 👍
@egeozturk9571Ай бұрын
Great improvement! The only problem that absolutely NEEDS to be worked on is the research. 12:15 clearly shows a kind of 1820's technology when it is 1380. I hope that can be modded :D Edit: Just a suggestion, you can lock some technologies behind something. For example; All infantries carrying gunpowder firearms may be locked behind the discovery of gunpowder, or airplanes may be locked behind the first military airplane building at 1909, and etc. Or, you can make events just like this and improve these technologies, for example the invention of flintlock mechanism.
@KentoKeiАй бұрын
I think a solution to allow players freedom to accelerate technologically while still having balance is to have a setting before you start a game on how much research needs to be done to unlock a research. Thus having the "slowest" option be realistic at the AI's rate of technological growth
@Malik-qo2jvАй бұрын
Will rebels be playable, and would you be able to switch nations in game
@itacalsilikaktamАй бұрын
По поводу нации будет
@PolishGuy54Ай бұрын
No
@baldingfox77558Ай бұрын
rebels im not sure but yes you will be able to switch nations mid game
@IncetarumAltАй бұрын
@@baldingfox77558 YAYA!! i rlly hope its not buggy like uwut engine. its gud but it could be better
@WindowlessGuy2001Ай бұрын
Why would u like to play with rebels?
@factsguybob9Ай бұрын
I like the new scenario placement
@11nailuJ11Ай бұрын
Please take your time polishing the game / adding scenarios We fans can wait, much love Łukasz❤
@Jonathan-h8h3dАй бұрын
Great video Lukas please add the option or decision to be able to build canals like the Panama or Suez canals that would be amazing please
@BalekduNomАй бұрын
Very good idea 👌👌
@Jonathan-h8h3dАй бұрын
Thank you so much @@BalekduNom
@Germoney123Ай бұрын
Yea that would be good
@Jonathan-h8h3dАй бұрын
Thank you@@Germoney123
@TridentofmemesАй бұрын
Noice
@oyuncukankilerYTАй бұрын
Can you make scenario for bronze age or a campaign?
@TridentofmemesАй бұрын
That be nice
@Azerkov09Ай бұрын
You can always make it by yourself
@SomethingNeptunianАй бұрын
@@Azerkov09 with the right sources yea
@TheKaiserofeuropeАй бұрын
Bronze age collapse
@LonnyYTcАй бұрын
Опа, еще одно видео от Лукаша! Круто!
@Zolotayaorda-r5uАй бұрын
Согл
@StandofGoolАй бұрын
Ага а тут можно будет делать котоы
@gusttavosantos1804Ай бұрын
Estou ansioso pra jogar!!
@HERTZ7Ай бұрын
é mesmo? senta aqui.
@MiguelGamesBr.Ай бұрын
Vamos todos sentar e esperar.
@boevoy_homyachokАй бұрын
I propose to make it so that ships, before the discovery of a certain technology, can move through reservoirs only in the mode of coastal navigation. It would also be great to see a weather system in the game with its influence on the speed of movement of armies and fleets (average deceleration of the army in rainy weather; average deceleration of the fleet in calm, respectively), battle conditions (armies fight worse in frost, heat, rainy weather, hurricane and tsunami; fleets fight worse in frost, heat, rainy weather, calm, storm and hurricane), weather damage to armies and fleets (damage to the fleet when in a sector with a storm or hurricane; damage to the army when in a sector with a hurricane or tsunami), the agricultural sector (significant deterioration in performance in frost, heat, prolonged rainy weather, in hurricane and tsunami; slight deterioration of results in cloudy weather; slight improvement in results in sunny weather; average improvement in results in rainy weather), the fishing industry (significant deterioration in performance in a storm, hurricane and tsunami; average deterioration in performance in frost and heat; average improvement in performance in rainy weather), other sectors of the economy (significant deterioration of performance in storms, hurricanes and tsunamis), population mortality (significant increase in hurricanes and tsunamis; slight increase in frost and heat).
@kastor8709Ай бұрын
so this confirm there isnt historic IA
@Samuel-s6c9rАй бұрын
It's sad
@adazekiАй бұрын
its literally impossible to do history accurate ai because there are many scenarios. it would take forever
@geslianone4808Ай бұрын
Well do that is very difficult Considering that the game covers all historical eras, that's what customizable events are for, but I repeat, doing so would be incredibly difficult, it's not like Paradox games that have different games set in different eras, the best example is Hearts of Iron IV where you can make a historical AI.
@Azerkov09Ай бұрын
I actually don't understand people who fr was thinking about historical ai. Its not hoi4, aoc is different game then hoi4 so its impossible to make historical ai.
@kastor8709Ай бұрын
@@Azerkov09 im not saying that. I dont want the Game be 100% historical accuraty, i just was expecting best ai inmersion. Do You like to see indian countries reaching americas before europeans in vanilla games?
@TatarGeoMapping24 күн бұрын
Best Strategy Game All Of The Time ❤️🔥
@zera8369Ай бұрын
One thing that is in other games but is missing here is that over the years the story continues as in our story, Instead of making those who have more territory become stronger and destroy everything just because they are bigger, In real life, large territories caused problems and in the case of the Spanish reconquest, the constant war between the Arab Emirates and their life of luxury condemned them.
@tomektj88Ай бұрын
Fajną rzeczą było by dodanie modeli jednostek podobnie jak w Europce czy Crusaderze i zmieniające się w miarę upływu czasu
@gameplayertv7770Ай бұрын
Omg I'm waiting soo long this game I'm counting days this game will be best strategy game for pc and mobile hopefully mobile version will come out when pc version.
@Germanchi1Ай бұрын
As true fans, we demand more Chinese clicks! And the fleet😊
@PolishGuy54Ай бұрын
Why feet's tho and what do you mean by Chinese clicks
@TroyDaboi2005Ай бұрын
@@PolishGuy54 i think he means chinese cliques
@syncradarАй бұрын
@@PolishGuy54he also meant fleets
@OlukoMappingАй бұрын
3 ideas 1: Royal Houses 2: Succesion Wars 3: Personal Unions
@Zaidi_GamersАй бұрын
Bast Age of History Game❤
@HiraethWTMАй бұрын
Finally I can't bribe the ai with 100 coins to fight with another 😂
@einhelm5270Ай бұрын
Imagine starting the game in the early middle ages and playing till 2000. Would be awsome
@budibasabasikАй бұрын
I hope scenario editor will be much more improved and flexible with a lot new functions, like alliance control condition. Also i wish bots didn't declare random wars on non-bordering countries via coalition and they couldn't declare war to their own puppets or allies.
@olivercorreiakahnert6343Ай бұрын
Can somebody explain what happened at 5:35?
@prosteslavekАй бұрын
War of Freedom?
@ukaszJakowskiАй бұрын
Navarra was a vassal of Portugal. When Badajoz declared war on Navarra, Portugal, as the overlord, had to join the war to defend its vassal. Prior to the declaration of war, Portugal was a vassal of Badajoz. A vassal can have its own vassals.
@olivercorreiakahnert6343Ай бұрын
@@prosteslavek I would like and also dislike that possibility 😂
@olivercorreiakahnert6343Ай бұрын
@@ukaszJakowski that’s actually awesome, your cooking🗿
@Noe-xo8ohАй бұрын
@@ukaszJakowskiIn the game the leaders will be immortal or not ?
@kotel_2137Ай бұрын
Could you create a guide for making your own technologies? (or will it be possible at all)
@PicLolsGamАй бұрын
El sistema de campaña se me Hase una gran idea, espero que haiga gra variedad, sigue así saludos desde México 🌹
@Toytroglo15Ай бұрын
haiga
@Samuel-s6c9rАй бұрын
Se dice "hallia" no haiga rarito
@PicLolsGamАй бұрын
@@Samuel-s6c9r okey
@YesAnotherChannelАй бұрын
@@Samuel-s6c9r el insulto de a gratis
@avatoavenueАй бұрын
Bonito bait, pero es haya. @@Samuel-s6c9r
@najwan_akbarАй бұрын
drew durnil shall enjoy aoh3 gaming
@UmbrianMapper08Ай бұрын
What about a 1400 scenario mega timelapse??
@JosivaldoSilva-ww2pbАй бұрын
Séria legal
@PhebeanOpadejiАй бұрын
We can just wait for the game to come out
@UmbrianMapper08Ай бұрын
@@PhebeanOpadeji Thats another option
@ggghvv9937Ай бұрын
Here’s an idea about colonization. To achieve better colonization in the game, a state should adopt the concept of colonization and gradually develop its infrastructure and economy until it reaches the stage of modern colonization. At this point, it can explore and colonize new lands around the world, becoming an expanding colonial empire. When a state controls many territories, it can change its government name to "Colonial Empire," opening the door to establishing colonial governments similar to those of the New World, as seen in games like EU4 and Vic3. This would allow players to manage new colonies in various ways, using either diplomatic or military strategies. It is important that the colonized territories are homogeneous in terms of population, religion, and culture, enhancing the sense of shared identity. Colonization should be based on the transfer of people from one of the state’s provinces to the new lands, rather than creating colonies out of nothing. In this way, your people will contribute to the colonization process, creating an immersive experience rich in challenges and opportunities. Additionally, elements such as responses from indigenous populations can be added, presenting players with new challenges in dealing with resistance or adapting to different cultures. This would enhance the strategic depth of the game and increase the overall value of the experience.
@marerjhАй бұрын
Badajoz discovered 46 technologies by 1350, but in 1440 scenario you set 20 discovered technologies as default. Isn't its kinda.. wrong? Tanks in XVI century isnt jokes anymore😂
@abewright2201Ай бұрын
Maybe it’s because it’s not a full campaign but a smaller scenario, also if a player was playing they would have conquered everything way before the ai did , the ai was probably wasting time reasrching random stuff
@GeovexerАй бұрын
Please add cold war scenario and if you can add TNO !
@solounpiglinmuyfino1269Ай бұрын
One question Łukasz , will the game be translated into regional or minority languages ? Like Kurdish, Macedonian, Occitan, Catalan, Basque?
@marerjhАй бұрын
If you speak any of these languages you can translate game by yourself and send this translation directly to the developer.
@PolishGuy54Ай бұрын
Slesian, Kashubian and we can continue all day long
@solounpiglinmuyfino1269Ай бұрын
@@marerjh I have already done it and I haven't received any answer (at least in the final translation) and of course when I only see official languages of countries in steam I wonder if it only accepts these languages.
@SiameseOnMCАй бұрын
Macedonian is confirmed I believe
@solounpiglinmuyfino1269Ай бұрын
@@SiameseOnMC My apologies, checking it better I saw that the translation is there 🙏
@IloveAOH3Ай бұрын
Lukasz,will you add the naval army in the game ?
@ANGKHOINGUYEN-xj4lpАй бұрын
Hope he will add it
@XenodllАй бұрын
Lukasz you need to add multiplayer and mission/focus trees like Anschluss for an example germany would never use force to invade austria so we need one of those and i dont know can you make it to the release date but we would wanna see a multiplayer in this game ❤
@tovarisch7Ай бұрын
В 14 веке в игре слишком сильно развились технологии (линейная пехота, пушки). Они соответствуют 18-19 веку в реальной жизни, нужно это исправить.
@trlameditАй бұрын
łukasz im the vietnamese translator! :P I was super happy when my translation got approved man, #october23rd
@RahmanberdiGociyf-wp3keАй бұрын
Is there any religious conversion in the game?
@BalekduNomАй бұрын
Good question, I was wondering too
@comradedawid5292Ай бұрын
yes, it's a a mechanic in the game based off the fact there is a mapmode
@omarahmad-wt6rmАй бұрын
yes he showed it in a previous video and you can actually demand it on a peace treaty
@Pax-IslamicaАй бұрын
Surprised people didn't see or know this, but if you were paying attention to the videos for the past few months, you'd occasionally see a province conversion mechanic.
@BalekduNomАй бұрын
@@omarahmad-wt6rm oh masterclass 🔥🔥
@Livinglegend-TАй бұрын
Take your time bro we want a masterpiece from you!
@unanecАй бұрын
Tiny note: Vic is by very far more important, more centric, bigger and older than Torelló. Capital of an iberian tribe (ausetani), a region (Osona), a Diocese, and a revolution. Torelló on the other hand is a Town within its sphere of influence. It is difficult to name every single province properly so i hope this helps. I also would rename la ràpita as Tortosa and Roquetas de Mar as Motril
@comradedawid5292Ай бұрын
less than a month before i get to do another 3,000 year supercampaign of alt history
@cent8597Ай бұрын
This is the only game that am axcited this year and I can't wait for it to release (am also curious if there is possible to raid)
@RuterPlayPLАй бұрын
Nie moge sie doczekać 😊
@coneneco609Ай бұрын
Please make it so that you can create army groups which will be located in the middle of the bottom so that we dont have to click on every division and so that each army group can be lead by a general and each army group can consist of maximum 10 divisions and that you can choose exactly how many troops you want to create and that the default number is 1500. And add compliance and resistance in occupied and annexed territories instead of assimiliation, because it can be too expensive and isnt entirely realistic, and as for how we will get manpower from annexed territories, you can just make it so that the higher the compliance is the more manpower you get from that territory, or make a new feature for it, and make it so that cores add higher compliance bonus or higher compliance at the start. Or if none if this can be added, then please make it so that we can add our own features into the game like other games allow, so that we can add our own mechanics, and everything else, it would make the game a lot more diverse and fun, and it would make mods a lot better and more popular. And can we change leaders with events or can we only change the leader once the old one goes away? And are there different events for changing leaders such as retired,wounded,missing, and so on? Also there could be different actions that armies could do such as defend, attack, desperate defense, desperate attack, and that you can place a line up to which they will march up to when war is declared. or something similar to simulate real life strategies. Also paratroopers if they havent been added yet. And can generals be promoted to get buffs and are there any different casus belli for the war declarations?
@someguysomeone3543Ай бұрын
Does Łukasz take comments from KZbin into consideration? Or is it only those in the forum.
@louie4456Ай бұрын
i believe he takes the comments
@BerkatosАй бұрын
Первый ютубер по Age Of History 3
@blagoevski336Ай бұрын
Can't wait for the game, man. You should add and option to toggle ethnic maps for different periods, would be a good idea and makes the game more realistic and fun.
@matej.orthodoxАй бұрын
Till now I didn't see a single video about creating custom nations, will it still be possible? Or not
@Semih23_Ай бұрын
We need a ww2 timelapse
@henryshepard6754Ай бұрын
finally allies will not be worthless, i hope vassals don't reject every single peace treat i make
@iammarkojiАй бұрын
Hope we can add features that other strategy games don't have (especially HOI4)
@UsualGuyFromRussiaАй бұрын
Can't wait to test AOH3 myself. It's the first game I really want to buy but not download illegally.
@marerjhАй бұрын
Same, so weird😂
@sarastifАй бұрын
Badajoz has exceeded its military limit. In such cases, it would be better if the surplus part of the army had an algorithm to desert or start a rebellion?
@marerjhАй бұрын
Omg great idea, @ukaszJakowski
@MadaxSourceАй бұрын
Witaj o panie mam swietny pomysl a jest nim Edycja ekwipunku, cos w stylu nowej zakladnki gdzie wpierw trzeba wyprodukowac bron aby potem dolaczac ja do jednostek tak podobnie do choja tyle ze tutaj trzeba by bylo zrobic zakłady kowalskie a potem zlecać im zrobienie tylu i tylki sztuk danej broni , ciezkiej dwu recznej , ulepszone strzaly itp albo po prostu kupic owe lecz do tego beda potrzebne umowy handlowe z innymi krajami ktore akurat to produkuja
@legalizenukesАй бұрын
drew durnils second channel boutta go crazy
@M7md_A7md1Ай бұрын
New fear unlocked: Dying before the release
@Кир-п5яАй бұрын
Лукаш, вопрос который ты не поймешь, можно делать события как во второй части, то есть события можно сделать в редакторе сценарий?
@marerjhАй бұрын
Нельзя, только через файлы
@PolishGuy54Ай бұрын
It will be possible
@Кир-п5яАй бұрын
@@marerjh Грустно:(
@marerjhАй бұрын
@@Azerkov09 вопрос был про события. Ивенты.
@Azerkov09Ай бұрын
@@marerjh А ладно извиняюсь, слепой немного, но все таки они вроде будут в редакторе разве нет?
@Aperik_BroАй бұрын
Pls Lukas create an BC 200 Or AD 451 or smth like that!
@antololo7910Ай бұрын
probably there will be a scenario editor
@TommtTheHoАй бұрын
You mean AD?
@Aperik_BroАй бұрын
@@TommtTheHo yeah
@HERTZ7Ай бұрын
you mean bitcoin?
@Dosen-xc1vfАй бұрын
Best Nation Strategy Game
@Snaxolotl71Ай бұрын
Glad the army border gore issue was fixed
@KUVE-y3lАй бұрын
big improvement for the peace deals and ai
@nocnegrane2851Ай бұрын
Mam takie uwagi jakie doświadczyłem w drugiej części, a dobrze by było, żeby zostały naprawione w części trzeciej. 1. Przy dłuższej rozgrywce gra kompletnie traci sens, czyli np. jak grasz Polską to za zachodnią granicą zamiast Niemiec masz Zimbabwe, a Niemcy od teraz istnieją gdzieś na Islandii czy w Ameryce Północnej. Dochodzi do kompletnego chaosu i pomieszania nacji. 2. W części drugiej rozwój danego państwa był bardzo liniowy np. grając Polską mogłem się przekształcić w Królestwo Polskie, następnie w Rzeczpospolitą, kończąc na Międzymorzu, a zamiast liniowej fabuły rozwoju Państwa powinno być drzewko, gdzie wybór danej ścieżki przekreśla możliwość podążania innymi ścieżkami np. grając Polską moglibyśmy wybrać czy idziemy z Litwinami budując Rzeczpospolitą, czy może z Czechami budując Zapadosławię. 3. W części drugiej jedynym sensownym wyborem rozwoju Państwa był to rozwój militarny i nawet jak najpierw zbudowaliśmy swoją siłę militarną, podbijając mnóstwo terenów, będąc tym samym na pierwszym miejscu w rankingu to gdy postanowiliśmy rozwijać się bardziej kulturowo/naukowo to tak naprawdę się cofaliśmy w rozwoju i inne nacje nas szybko prześcigały. Kraj rozwinięty technologicznie był w tej grze kompletnie bezwartościowy, a kraj który podbijał zniszczone tereny szybko zyskiwał na silę i to też warto by naprawić.
@حسينالعراقي-ز8ي6حАй бұрын
Hey brother Lucas, there is a question that is confusing me now. Is it possible for me to play with my friend without us playing on the same phone?
@PhebeanOpadejiАй бұрын
Multiplayer is not in the game In fact you can't even play with your friend on the same phone
@COCONUTmastaАй бұрын
Łukasz i will probably spend another 700h in this game because it will be a masterpiece
@Perfidiousprevails06Ай бұрын
I have no clue, Are the greens one all vassals or what I am so confused
@JJs-j1lАй бұрын
The green ones would be the Islamic ones, but those in the same shade of green are also vassals, it's really confusing 😅
@zer0nix-x95Ай бұрын
lukasz please made 2020 timelapse modern please :)
@NotFireyguyАй бұрын
You should make a ethnicity maker or built-in ethnic nations, that way you wouldn't have to worry about rebellions coming from regions that are not actually that different or something like that- Or have it where you can make your own and select the countries that are the ethnicity,
@dutchvanderlinde5004Ай бұрын
Can’t wait to play
@Aleksandra0056Ай бұрын
I will download it from IGG immediately when it would be available.
@ggghvv9937Ай бұрын
Can you add event about black death or plague that appeared in the original year and killing alot of people.
@LexBS-x6fАй бұрын
О великий Лукаш Дай нам По скорее этот шедевр!
@Kancole12Ай бұрын
I want Lukasz to make a scenario where you create the Roman republic, or the Punic wars
@FreddyElCharroNoOficialАй бұрын
estaria bien que se agregue un modo historico osea que avance la ia conforme a la historia asi podrias hacer timelapse desde las fronteras de 1200 hasta las fronteras actuales
@vicentelira4468Ай бұрын
no, that'll be for Age of history IV
@prosteslavekАй бұрын
Thats unrealistic to happen
@Samuel-s6c9rАй бұрын
Bueno en realidad me conformaría con que tan solo la IA sea más real y que tome decisiones históricas y lógicas. Esperemos que no nos defraude Lukasz
@avatoavenueАй бұрын
Toma en cuenta que hay muchas variantes como para que la IA tome las acciones exactas de la realidad. Suma a eso el que el jugador agregue más lo que hace aún más difícil seguir el hilo histórico
@Gilani_editАй бұрын
WE LOVE YOU LUKASZ ❤❤❤
@synbuddyАй бұрын
Did you just fixed bordergore after peace conference
@ricardosamueltorrescordova3704Ай бұрын
ya quiero jugar bro :C
@Aristonto-rk7huАй бұрын
Se paciente el juego necesita dedicación y detalles
@theteddybear3363Ай бұрын
We wait age of history
@egely1337Ай бұрын
how much years you have been working on this project lukas?
@UdvarАй бұрын
Why the boat is so slow
@Artuuur_005Ай бұрын
Will the game have a Cyrillic layout? What will it look like to create your own ruler and civilization?
@RAZzTRR1000E1Ай бұрын
More timelapse plssss
@suns7118Ай бұрын
🙏🙏
@TEKOMINAC4M4Ай бұрын
Para botar imagens vai ser um sistema diferente do AoH2?
@user-oc6ir7or4sАй бұрын
Lukash, kiedy gra zostanie wydana i czy będzie tłumaczenie? Dziękuję od razu 🥳🧐
@DarkseidsolosfictionАй бұрын
Hey Lukasz cam you implement an encircleme tactics to 1802AD+ scenarios?
@pepsicola749Ай бұрын
Can’t wait for it to come out!
@mobin_persiaАй бұрын
Please add more details on the history of Iran, because Iran has a rich history and is present in all periods of history.
@sarastifАй бұрын
And I still argue that generals should have a loyalty point. It would be fun to earn their loyalty by spending a certain amount of political points. Some generals have special abilities that are very useful in war, but we don't have enough points to buy their loyalty. We can take a gamble and try to end the war before they rebel. Or they will rebel and we will have to deal with more problems. In peacetime, we can try to improve ourselves and our relations with the nations with pp, and prepare for wartime by earning the loyalty of the generals?
@adamziemkowski1486Ай бұрын
mam cztery pytania łukarz 1 czy będzie po polsku? 2 czy będzie kiedyś multiplieyer 3 czy będziesz aktualizował gre? a jak to długo? 4czy będzie dlc
@ZefirianoАй бұрын
(Brazilian portuguese) vai ter um regulador de agressividade das Inteligências artificiais como no jogo antecessor?
@wendelXDАй бұрын
Nossa, isso de controlar a agressividade é uma das coisas que mais gosto, principalmente quando to em uma vibe se Roleplay e deixo 45% de agressividade
@JJs-j1lАй бұрын
Vai E vai ter como controlar a agressividade de cada país separadamente tmb
@ZefirianoАй бұрын
@@wendelXD kkkkk eu tenho essa mania tbm
@theninjabird9510Ай бұрын
you can, you can even make the AI more peaceful then in AOH2 since it can now go below 50
@MB5-r9jАй бұрын
i cant wait to play this game
@e_e-x7dАй бұрын
I hope there will be diversity in the type of army or the era of the army, for example in the past the sword and bow and in the 19th century weapons The current era of development in the army in weapons