For those curious, Tensor-Board graphs for the final trained model showed "block frequency" way higher than "punch frequency". For some reason the AI resorts to blocking more than punching. I will be sharing more data and answering questions regarding the simulation over on Twitter: x.com/cozmouzz
@supreetsahu1964Ай бұрын
I know how to solve it @cosmouz make the punch rewards a quadratic function in punch velocity, currently yours seems linear
@bluestone-gamingbg3498Ай бұрын
@cozmouz whats the music at 3:54 ??? Can i have the title? Could anyone provide me the title?
@mattstroker3742Ай бұрын
If they are trying to respond to each other's movements also, from the total begining, even before they learned how to stand, then you might be pushing them way too hard.
@chad_usaАй бұрын
@@bluestone-gamingbg3498 Ben Elson - 89
@ssrvendraАй бұрын
sir, feed them some basic martial arts data and then challenge them with 5 more simulations. see if they improvise
@amazingnacho2177Ай бұрын
I would say that you need to keep an energy parameter. The reason we don’t see fighters constantly using these dance movements is because it would drain their energy. Add a limited energy parameter and you see better results.
@pedi-kun3978Ай бұрын
i see any human doing this dance movement will get tired extremely quickly any machine will also wear before get into the fight
@amazingnacho2177Ай бұрын
Yeah, so hopefully they would learn to min max their stamina
@philv2529Ай бұрын
But that martial art already does exist it's called capoeira
@JohnDoe-jp4emАй бұрын
@@philv2529Yeah and nobody in MMA fights like they are doing Capoeira... Besides, Capoeira is relatively slow, sweeping movements, not hectically spazzing out in random patterns. A human could do this for maybe 20 seconds before being exhausted
@rotorblade9508Ай бұрын
yes but they might get tired at the same time
@gat0anonimoАй бұрын
Mfs had hundreds of millions of fights just to end up fighting like my drunk uncle
@wesleysilveira5692Ай бұрын
at the end of the day, thats amazing, its a energized rock that thinks by itself (the computer), and they're evoluting as our species did. if you let them train billions or trillions of fights, they gonna come with insane techniques i guess.
@bantakkor8039Ай бұрын
Already looks insane ;)
@PlatinumStrikesАй бұрын
Nah this was funny 😂 made me laugh out loud
@mikeblalock4116Ай бұрын
@@gat0anonimo hey! Are you my nephew? xD I'm better sober damnit
@cosputАй бұрын
Have you considered that your drunk uncle is a synth?
@lastyhopper2792Ай бұрын
That's what happened when there's no energy cost for every movement. The fighters' movements simply become erratic.
@BRAZILIAN_MIKUАй бұрын
Not really cause you would still be able to be punched or kicked in the face and since your hands are just spasming everywhere you wouldn't be able to block it 2 boxers without stamina limit would be like 2 mike tysons, only in fighting and consistently shortening the distance as fast as possible
@MystiKhaosАй бұрын
they move this way because they dont see the floor, only the movements'sopponent. so they dance with each other only
@KillaAhmadillaАй бұрын
I think another big factor is they learned to balance. I don't know if they can feel balance the way people can. Their erratic movements are probably to some extent over-corrections.
@BRAZILIAN_MIKUАй бұрын
@@KillaAhmadilla that only expains the overcorrection of the legs, the arms spasms is their failure at learning how to throw a punch
@KillaAhmadillaАй бұрын
@where_is_sauce You're not wrong. A punch with a bad stance isn't going to be particularly strong though.
@fractgate6824Ай бұрын
Yellow: shallow and consistent strikes. White: either misses or leaves a crater in Yellow's ribcage
@Godly_ChairАй бұрын
fr
@McCarthy1776Ай бұрын
I didn't see a single strike in the whole video
@alexbruns5082Ай бұрын
"ShAlLoW aNd CoNsIsTeNt StRiKeS" also yellow (and white): 🤹♀🤹♀🕴🕴🏋♀🏋♀🤸♂🤸♂🤸♀🤸♀🤾♀🤾♀🤾♂🤾♂🤞🤞👉👉🚴♂🚴♂🏌♂🏌♂🚶♂🚶♂🧎♀🧎♀
@adsmarket_1Ай бұрын
@@alexbruns5082 went straight over bros head
@jedimasterjoe5386Ай бұрын
Like Derrick Lewis
@jaydenstewart190Ай бұрын
Fights outside the pub 3am in the morning 🥶
@10aelbeg22Ай бұрын
After drinking 1Million gallons of alcahol
@RRKSАй бұрын
@@10aelbeg22 Due to the speed, i'd certainly think there's some coke, meth or whatever "up" drug involved as well. Maybe all of them
@storiesreadaloud56353 ай бұрын
The spastic synthwave dancing is genius
@deeOOghАй бұрын
reminds me of kzbin.info/www/bejne/maKzdWd3Ysd-hKM 😄
@roux6715Ай бұрын
@@deeOOghI clicked this expecting you to be a bot comment, I was happily surprised, thank you for sharing drunk russian dancers with us
@nanja7773Ай бұрын
@@roux6715u thought they were a bot and still clicked?
@roux6715Ай бұрын
@@nanja7773 well unlike bot comments the message actually makes sense as a reply to the original comment and wasn’t just ‘this is the clip you’ve all been looking for’ or whatever
@ChineduOparaАй бұрын
That's literally the only reason I watched the whole video... then WATCHED IT AGAIN 😂😂😂
@midbellАй бұрын
i am no longer afraid of AI killing off the human race
@nubbs4753Ай бұрын
You’re fucked in a dance battle
@AnthonybrotherАй бұрын
Killing us with their awesome dance moves
@princesaini4975Ай бұрын
The ai watched rumble the movie
@dtesterАй бұрын
@@Anthonybrother Yeah, we're going get served!
@RenzitoARGАй бұрын
Remember a few months ago when AI couldn't draw a hand? Then Sora happened.
@sirhoog83213 ай бұрын
Fights with your brother be like:
@rotorblade9508Ай бұрын
they are worse than toddlers 😂
@wasabininja4749Ай бұрын
More like telling someone with adhd to stand still
@antonellisamuele6569Ай бұрын
More like your little brother trying to fight you
@aykarainАй бұрын
@@antonellisamuele6569plot twist: he is the little brother
@Timfoil0Ай бұрын
@@rotorblade9508nuh uh
@cris89631139Ай бұрын
It might look dumb at first glance but they are feinting each other faster than a human could almost instantly leaving no openings so they have to constantly change their angle of attack and cancel it/turn it into a feint midway through, maybe you could get better results if you train 1 AI to be proficient at attacking an evasive target that could also block (likely with motion capture), another one to be defensive by evading and blocking, and then combine both. Or maybe I'm just wrong and it will be the same result.
@mattstroker3742Ай бұрын
No, I read multiple tips in the comments thatcwill for sure aid the models in the end, including yours.
@sectixАй бұрын
They just need a reaction time. If they reacted a few hundred milliseconds later to each movement of their opponent, they wouldn't do this.
@BAGELMENSKАй бұрын
That first thing you said is definitely not happening.
@BRAZILIAN_MIKUАй бұрын
They aren't feinting each other because they weren't trained to feint, there are multiple situations where a normal hook would get them but they don't throw it cause they don't know it. When you are about to throw a punch but the person dodges you don't need to cancel the entire punch, you just adjust to where the person is or you throw another type of punch
@visartistryАй бұрын
They are not doing shit, they are figuring out how to punch. We know how to punch because we have innate information about the functioning of our bodies. They are not even aware of their bodies. They just move a certain combinations of joint around and if it satisfies some parameters they tend to repeat It. I think you should just leave them training for months and we will see progress.
@shubhamroychandra59142 ай бұрын
They are trying to balance using their hands not standing on feet
@bensoncheung2801Ай бұрын
69 👍
@RenzitoARGАй бұрын
True, so do we... That is why we balance our arms as we walk and run.
@ryanoschwald7551Ай бұрын
Yeah gravity needs to be implemented here so that they're More planted
@rumplstiltztinkersteinАй бұрын
@@RenzitoARG Are you saying that you are incapable of standing up without using your hands for balance?
@RenzitoARGАй бұрын
@@rumplstiltztinkerstein One thing is standing up, another is to balance. there's a huge mechanical difference. You can observe it in babies. They first learn to stand and then to walk.
@geraldpujaya6682Ай бұрын
I think the reason it looks jittery is that they have the minimum possible reaction time. Meaning that they would react to the opponent's movement as soon as it happens. And if both avatars act like that, it would explain why the block frequency is higher than the punch frequency.. because both of them are reacting very quickly to any movements the opponent makes. Also if you have this in mind while watching the fight, you'll realise how cool these combat robots are, and that humans probably wouldn't be able to fight them in the ring
@bradfordprice3781Ай бұрын
It takes the human 160 milliseconds to register an opponents movement. The average punch travels 31.68 feet in that amount of time (starting at 0 mph and ending at 12 mph at impact). Part of fighting is learning to "read" the opponent, typically called "fight IQ," by experienced fighters. That's the part that AI will need in order to conquer mankind.
@Oren_is_tiredАй бұрын
1 mean left hook and they're done
@daniiii888Ай бұрын
The AI just has ultra instinct, that’s why it can react so fast smh my head
@TemplarfreakАй бұрын
you have to keep in mind that they have very limited experience and its incredibly difficult for them to learn from experiences with a real human fighter (or hell, even against each other).
@alwest447224 күн бұрын
@@Oren_is_tiredwait for them to complete;y dodge then punch you
@micahkent4093Ай бұрын
I wonder what would happen if you were to add a reward of something like “making the least amount of movement, but causing the most impact to the opponent.”
@thepotatotaxi2430Ай бұрын
Stiff jab spam i assume.
@aquafox8732Ай бұрын
The "damn bees attacking my face" dance
@bladeplays7389Ай бұрын
“Bro fighting demons”
@remipoujoulat7759Ай бұрын
What happens when you want to be a boxer but you're epileptic :
@ChineduOparaАй бұрын
...and you end up at a rave😂😂
@RealKnarliАй бұрын
This feels like watching 2 stand users fight but I don't have a stand
@navada4269Ай бұрын
This is a banger
@alibeknorbekov5963Ай бұрын
Fr
@ShmethanАй бұрын
Lmfaoooo
@ln95932 ай бұрын
It can dance better than me at any rave
@InnerEagle2 ай бұрын
Wait until they understand how capoeira works
@djashesАй бұрын
Rawe*
@hasangarmarudi2178Ай бұрын
We all been watching 15 min to see a snail brain to learn fighting 😂
@VerrisinАй бұрын
pretty sure snails have WAY more neurons XD
@shanewarren8583Ай бұрын
came for the boxing, stayed for the dancing
@RRKSАй бұрын
At the beginning of the video i was thinking that the best part of these AI videos are seeing the guys just struggle and fall flat. I was proven wrong with those amazing moves. He secretly taught them to rave
@user-wd7pp9hx9kАй бұрын
5:27 he did a spinning kick that was awesome
@pixeldoor47923 ай бұрын
"A ragdoll without a brain is merely a corpse; so lets give it a brain" Absolute BAR
@381deliriusАй бұрын
"capable of balancing with ease" *Agent continues to gyrate every limb uncontrollably*
@ChineduOparaАй бұрын
But you gotta admit, that last dance-off was SICK 😂
@amuronam134528 күн бұрын
1:10 “the most complex object in the whole universe, the human brain.” -Human brain
@user-fd5qz6nv7gАй бұрын
Born to drunken fist,forced to box
@babyoda1973Ай бұрын
Sound track was perfect for the silliness 😂
@ChineduOparaАй бұрын
It was amazing!!
@screamingeagle1018Ай бұрын
0:44 "..but to ragdoll without a brain is merely a corpse" - my new favourite quote
@voidspawn7637Ай бұрын
10:10 this is literally how school fights are 💀💀
@mhm64213 ай бұрын
4:00 I love how they look like they are dancing, can't stop laughing 😂😂
@ChineduOparaАй бұрын
Me neither 😂😂😂
@ГотаБГ21 күн бұрын
Same 😂😂😂😂
@DiphonFXАй бұрын
End result looks like a Florida parking lot fight.
@sgtcole40Ай бұрын
I mean... it might have been a good fight... if it weren't for those damn bees!
@sampup6871Ай бұрын
this looks so funny its like newborns are learning to fight and walk at the same time
@CitroChannelАй бұрын
You might not like it, but this is what peak combat performance looks like.
@redstartrooper6024Ай бұрын
3:55 what a non stand user sees when 2 stand users fight:
@jaygorst8121Ай бұрын
8:26 i know what its like to be the gold guy in that scenario. Ive fought silver guy outside a club and just stood there like 'wtf are you doing bro?' While the guy took himself out 😂😂😂
@user-ks6yp2iy5rАй бұрын
Cool music makes those random twitchings soo much epicier
@AdeshBenipal3 ай бұрын
wait.. I totally did not realise that you were such a small channel....the video quality is awesome!
@RayaneAtdАй бұрын
I thought like he has 200k
@Tsukiy0mi_moongodАй бұрын
That's fascinating. Almost like seeing a child learning to walk, but action filled
@milanstevic8424Ай бұрын
3:52 The name of the catchy electronic track is Ben Elson - 89 (released by Epidemic Electronic). I've recognized this track because Ben Elson's work is used as music for the video game Beltmatic (Notional Games), but normally I use algorithms for this kind of identification.
@mayuravirus6134Ай бұрын
Dancing WHILE Boxing? Sounds like a mix of Boxing and Capoiera
@MamaTrixxieAsmrАй бұрын
Sounds like it but the end result is more spazoeira
@skitariiranger4346Ай бұрын
You'd think so, wouldn't you, but actually its 2 puppets having seizures
@AgentQQ8Ай бұрын
WtF … that’s not some new evolved combat technique. That’s two dudes having seizures.
@Sergio_752Ай бұрын
Good lord, AI learned crackhead fighting style
@AIShipped3 ай бұрын
Great work! You put great effort in making the ai work as well as the editing of the video, keep it up!
@Oren_is_tiredАй бұрын
Mf looks like he tryna rap battle with yellow at the end of the balance training
@MkwbeagleIzrahelАй бұрын
Its like two masters got drunk yet still can dodge while starting to punch
@doodeedoodeeАй бұрын
7:20 When you and your buddy take the same amount at a festival but only one of you really feels it.
@thechicken1477Ай бұрын
So capeoira?
@billwang7891Ай бұрын
How I imagine Jake Paul and Mike Tyson fight be like💀
@cofftps67yago94Ай бұрын
I love how at the end of the video it becomes a techno dance battle/moshpit of two/drug addicts having a seizure
@SageMuy31Ай бұрын
Add an energy constraint/input/ or negative reward that prevents too much movement over the course of a few frames. (That is, why dont you try to make the AI lazier?)
@RealTacticalMaxАй бұрын
Great work 47, your next mission is to stand up.
@FLAXMS3 ай бұрын
Excellent video and thank you for uploading in 4k60fps!
@spikeytortle595Ай бұрын
"dancing while boxing" bro thats just capoeira but for hands
@antmoundsock1122Ай бұрын
3:15 wouldnt you want to use the dot product between the punch velocity and surface normal so head-on punches are more valuable?
@medisty.2 ай бұрын
I hope this video gets the likes and views it deserves!
@Chokymilk.21 күн бұрын
“Drunk people try fighting well progressively getting sober”
@NO_ONE_ZONEАй бұрын
4:00 why are they dancing lol 😂😂😂😂😂 It would have been funny to put a song there.
@sevenclovers719 күн бұрын
General: What kinda combat robots were these?! They just kept dancing! Robot: THREE TWO ONE ELECTRIC
@quez900_4Ай бұрын
1:49 I’m sorry but u said observations complete wrong “ob-o-way-shins” is what u said 😭😭😂
@CastleRene29 күн бұрын
I caught it the first time, but I'm just now realizing it.
@bantakkor8039Ай бұрын
Looking at the ragdoll model, it has a lot of "joints" for its hands but only two for the feet, our feet are basically hands as well, so it might help with learning to balance if you made the feet more complex as well. Also, we are able to use our muscles with unequal emphasis stabilizing 0-100% on one leg alone, maybe there could be a mass X for the upper body which needs to be stabilized but can be shared unequaly between the legs, with shifting percentages. Anyhow, they need way more standing and walking before they can fight. :)
@Juel922 ай бұрын
Really cool. They actually start developing some form of strategy and technique by the end. Also still prettier striking than UFC legend Ben Askren.
@skitariiranger4346Ай бұрын
So thats a joke right?
@redstartrooper6024Ай бұрын
At around 11:44 there was a frame where yellow’s fist was 1 cm away from white’s head, but it still counted to white 💀, also bro hit a new dance
@davesmith79763 ай бұрын
New video hype Always keep up the good work
@RandomGuy817Ай бұрын
8:36 bro was getting aggressive
@sirhoog83213 ай бұрын
Underrated. Commenting to boost algorithm
@andyhoughtaling6319Ай бұрын
11:43 - Two drunk dads squaring up at a baseball game.
@adedaviasnyah556622 күн бұрын
Loll
@TraianoLiberatoreАй бұрын
This wasn't invented by a.i. Prince nazeem hamed was a master of this technique and many others had similar style.
@The_official_Roman_EmpireАй бұрын
I bet he gets to the cloud district very often
@sorensouthard92725 күн бұрын
Crazy how they both started jumping the invisible guy in between them.
@pariodeusex3 ай бұрын
well I don't think this model is quite ready for the next terminator but they do seem to have invented a new kind of artform/sport I would call artistic dance boxing :)
@mr.absolute855627 күн бұрын
the sheer ammount of feints that these two are able to throw to each other, puts all profesional fighters to shame. Truly some high level stuff
@FurryNonsense3 ай бұрын
They're becoming sentient!
@AburaishiАй бұрын
I think a big part of the problem with the final product here is that during balance training, the bots learned to use their arms as integral parts of their balance; the punch training was awkward afterwards because they were still trying to use their hands to balance too much to really ever extend them meaningfully far from their own bodies. I don't necessarily know what the solution is - balance is just kind of a tricky thing to train- but some way to eliminate or reduce the allowed use of arms during balance training would probably allow them to throw punches more freely in later stages
@AburaishiАй бұрын
Changing the training so that it rewards keeping their torso as close as possible to vertical could also help. And rather than random kick force to the hips, adding random forward momentum to the hands (and maybe torque to the hips, for twisting into the punch) could help them learn to compensate for punches, which could translate more effectively to the punch training stage
@BiggestDucksterАй бұрын
7:34 what was he trying to do here
@angel-0f-heaven28 күн бұрын
I love seeing the starting frames of a superman punch get interrupted by a Q+E Sieger.
@bortinme3 ай бұрын
seems like they are reacting to each other too fast. human fight they react to each move but ai fight reacts to each line of code
@dumblockdubbed2455Ай бұрын
they need some sort of energy system, no human would be able to move this fast without getting tired
@seprious8549Ай бұрын
Dude,I just couldn't... lmao! The setup was so serious and planned out then to witness that mess..omg had me dyin! 😂☠️
@AburaishiАй бұрын
First training session looked like my first hundred Toribash games back in the day
@MrBioWhizАй бұрын
I love the idea of a general AI looking back at this video and realizing we made it's ancestors fight each other for our amusement lol
@Xeller_real19 күн бұрын
I'd love to see a VR fighting game where it places you against a neural fighter. Sick documentary!
@Drunken_HamsterАй бұрын
The agent needs a response latency limit both in the perception and the reaction phase. As others stated, it also needs an energy cost that scales with movement size and force. Small movements like balancing or barely moving the arm to feint should cost almost nothing, large movements should cost a little, and consecutive high-effort movements should cost the most and add up to a diminished energy recovery over time. This energy system would be the single most complex part to program correctly, but if done right, it should result in much more realistic movements once you get the training balance right between energy conservation and pacifism. *EDIT:* Also, their reaction strengths need to be imperfect. Lots of times fighters can overcompensate for feints, which then allows their opponent to capitalize with an actual attack, or sometimes even anticipate actions that never come, which usually ends up looking like erratic behavior to the opponent. But these anticipatory moves can also be used to lure the opponent into attacking, which can then allow a fighter to counter-capitalize on an opening that their fake reaction created.
@finalbreath15Ай бұрын
I love how your accent makes you say "obserwations" and "revards"
@redstartrooper6024Ай бұрын
8:07 literally beating himself up
@BeruleAdierantАй бұрын
This 3D stickman dancing kinda reminds me of Toribash.
@redacted-tn3tpАй бұрын
"Today's mission..." Freakbait sounds different
@kurero143117 күн бұрын
like what others have said. an "energy" cost per movement and force would be helpful, as it limits the movement necessary to keep balance, and also avoid erratic motions. I would also like to add that where a person is hit could affect their balance, especially the head, as that is where our sense of balance is being controlled. we can also observe and learn from our opponent's movement as well, and adapt accordingly. you could train the AI to learn from different fighting styles, give them limited energy, a sense of balance and movements to control it, and have them react to getting hit, or react to movements that would get them hit, sort of like an eye tracking/ object proximity detection. these are highly advanced and complex to simulate. but considering these factors would make you understand that there's more to fighting than movement alone
@hanivdoniv28 күн бұрын
Why is everybody talking that the result being a dance is because there is no energy cost system? Even if you put two pro fighters in a only one round fight or somehow give them infinite stamina, they will still not fight like this.
@OfficialPhilybloxАй бұрын
the first training session is basically 2 people dancing without knowing the purpose of the arena
@ReverseUTTPpoliceАй бұрын
Ai dancing and falling with absolutely no sounds exept for the background music is hilarious
@bacon_with_brussels_sproutАй бұрын
The problem with ai is that they will always do the most efficient move that would guarantee the least punishment and most rewards, this would most often result in stalemates. Ai cannot reproduce what humans have, the ability to risk it all.
@MegaSudriАй бұрын
the problem with ai are the humans who set up the punishments and rewards.
@joshuamccoy5407Ай бұрын
It really is so dope, there wobbling because the ai is firing inputs off of both there outputs at a high rate so there struggling to make a precise input that would get them to the goal while not being touched. I know it’s known but to think it’s capable is just fascinating.
@nemopescante3792Ай бұрын
Absolutely loved the graphic transition between neural network and brain it is graphically awesome!
@coyotefire69420Ай бұрын
The first training session just looks like a cool dance party
@ThisGood1234Ай бұрын
10:20 неиросеть настолько точно смоделировала бой двоих пьяных в стельку бомжей около моего подъезда .
@dallinhunter738527 күн бұрын
How is this music choice absolute perfection
@shiny498418 күн бұрын
Developer crates AI to optimize hand-to-hand combat, accidentally re-invents Capueira
@wanderer0013Ай бұрын
Yujiro hanma would stand no chance... We have witnessed the birth of ultra instinct.
@KeterMalkuthАй бұрын
What's really interesting to me is that while hundreds of thousands of repetitions is a lot, it's not actually that much in the scale of learning to use your body. Human children doubtlessly take millions of repetitions of any given movement learning to maneuver themselves during play, athletes at a high level making exponentially more by the time they end their career. These models sometimes seem to struggle with simulating complex organisms in movement, but taken in the context of how much effort is required for a child to learn to use their body, even with built in "code" helping them along, the results are entirely to be expected.
@kidpog3d101Ай бұрын
The gravity is damped too much it should be set stronger also acceleration of musckes should risr linearly instead of "snap"
@user-tc6ln6ch5c3 күн бұрын
3:53 they're so self aware they're constantly falling
@nuclearmedicineman6270Ай бұрын
I like the yellow fighter's plucky attitude and the strong rearward lean.