All 151 Generation I Pokémon Cries Visualized

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Retro Game Mechanics Explained

Retro Game Mechanics Explained

5 жыл бұрын

It's all explained right here.
LINKS
Twitter (updates): / retrogamemechex
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Discord (discussion): discord.rgmechex.com
INLINE LINKS
Gen I Pokemon Cry Synthesizer: rgmechex.com/tech/gen1cries.html
PATRONS
Thank you everyone who supports my work. You are all too grateful people!
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Пікірлер: 200
@mrb692
@mrb692 5 жыл бұрын
13:27, the sound that haunts my childhood
@jooniethebest3709
@jooniethebest3709 4 жыл бұрын
Same here
@Sypaka
@Sypaka 4 жыл бұрын
As a Bulbasaur starter, yes.
@hexwolfi
@hexwolfi 4 жыл бұрын
All rise for the National Anthem of Every Goddamn Cave in the Pokémon Universe Ever
@alarmingly_good
@alarmingly_good 2 жыл бұрын
Not me
@CascaDEER
@CascaDEER 5 жыл бұрын
Articuno's cry is so plesant, it's so graceful, just what You would expect from this handsome creature... Of course, without this fart at the end
@CascaDEER
@CascaDEER 4 жыл бұрын
@GUSTAVO666BR Error1010010101010 I meant the yellow noise channel notes
@jacobw1780
@jacobw1780 4 жыл бұрын
@GUSTAVO666BR Error1010010101010 your everywhere
@MooseEatsBears
@MooseEatsBears 2 жыл бұрын
4:10 timestamp
@Peelster1
@Peelster1 Жыл бұрын
That "fart" can be removed by extending the length out to at least -33 in the synthesizer, which becomes 5F in hex.
@invalid_user_handle
@invalid_user_handle 3 жыл бұрын
9:45 Gotta love how 5 of the 6 pokemon with that type of cry are all a form of snake or serpent, but then there's just... _Magikarp._
@Tuberex
@Tuberex 2 жыл бұрын
Gyarados i guess
@ehx3419
@ehx3419 11 ай бұрын
I also like how for every other Pokémon the desynced noise is one coherent thing, and for Magikarp it's just a "thump" at the end, completely discoupled from the rest of the sound. Edit: Nevermind, some others have that as well. But most do have the desynced noise connected to the sound.
@Yadowing
@Yadowing 4 жыл бұрын
15:05 Krabby: "cookie cookie" Kingler: "COOKIE COOKIE" Mr. Mime: "COOKIECOOKIE"
@DeepShadedGlassesGuy
@DeepShadedGlassesGuy 4 жыл бұрын
😂😂
@jacobw1780
@jacobw1780 4 жыл бұрын
Psyduck: cookie
@brendanstreecko7847
@brendanstreecko7847 3 жыл бұрын
@@jacobw1780 coociki actually
@segaking5846
@segaking5846 3 жыл бұрын
クーキー
@kirin1230
@kirin1230 4 жыл бұрын
The fact that weedle and arcanine have the same cry. Gosh, for as much as a broken disaster gen 1 is today, what they were able to do was still really impressive.
@invalid_user_handle
@invalid_user_handle 4 жыл бұрын
2:16 Huh, so they made a cry exclusively for Slowpoke? Huh, guess they had some leftover space that they couldn't decide what to use on.
@sirembrum49thegreatmoth2
@sirembrum49thegreatmoth2 Жыл бұрын
​@warily wario very interesting detail :)
@JoshSweetvale
@JoshSweetvale 3 жыл бұрын
4:50 I love how they used this cry for all of the multi-theme Pokémon. Also Arcticuno's cry is a thing of beauty.
@meannush7552
@meannush7552 2 жыл бұрын
ding ding ding-PFFFFFFFFFT
@CoralReaper707
@CoralReaper707 Жыл бұрын
I agree. It does sound like multiple entities are making a sound at once.
@warmCabin
@warmCabin 5 жыл бұрын
I wonder how different these cries would sound if the noise reset bug was fixed.
@SnoFitzroy
@SnoFitzroy 4 жыл бұрын
"Gen 1's true cries" would be an interesting video
@braintwo3398
@braintwo3398 3 жыл бұрын
@@SnoFitzroy actually something like that exists in Pokémon Pinball Red and Blue, you don't hear that end static many Pokémon have
@BigOlSmellyFlashlight
@BigOlSmellyFlashlight 5 жыл бұрын
every single time i binge your videos you come out with another
@GoldSnacks
@GoldSnacks 5 жыл бұрын
Like midway through binging?
@BigOlSmellyFlashlight
@BigOlSmellyFlashlight 5 жыл бұрын
im ltierally not finished yet so yeah
@333Rich33
@333Rich33 5 жыл бұрын
Could you binge them more often?
@werl_01
@werl_01 5 жыл бұрын
The Professor Oak of video game mechanics.
@KubickQ
@KubickQ 5 жыл бұрын
13:33 that pulse 1 channel
@trgtheredghost6528
@trgtheredghost6528 4 жыл бұрын
That's not a pulse channel. That's *T H E V O I D*
@AgsmaJustAgsma
@AgsmaJustAgsma 4 жыл бұрын
It's what you see and hear in Rock Tunnel if you don't use Flash.
@JoshSweetvale
@JoshSweetvale 3 жыл бұрын
Just Golbat things.
@briancaro196
@briancaro196 5 жыл бұрын
This is soothing somehow
@smzig
@smzig 5 жыл бұрын
Dude, I love your videos. You got me back into trying to learn assembly.
@e.9785
@e.9785 5 жыл бұрын
Any good sources on that?
@smzig
@smzig 5 жыл бұрын
@TheWak Music Nice. I started with 65816 assembly (snes) then when I got a bit comfortable with that I moved on to MIPS (PS1, PS2, and PSP).
@michelangelorampon
@michelangelorampon 5 жыл бұрын
It's midnight and I'm listening to 8 bit noises
@eizneckam4936
@eizneckam4936 4 жыл бұрын
Hey I want you to know that your online visualizer is really cool and helpful! In fact, since it displays the sound data for the cries, I found that I could edit the data to create entirely new cries, which was helpful for creating cries for my fakemon. Thanks!
@Lesyeuxouverts
@Lesyeuxouverts 3 жыл бұрын
amazing! do you have them somewhere, I'm curious to hear haha
@misceryyt2897
@misceryyt2897 4 жыл бұрын
Mewtwo and mew begins at 14:05
@starlingbaez6681
@starlingbaez6681 3 жыл бұрын
Thanks man
@mypkamax
@mypkamax 5 жыл бұрын
That was cool! You should do the Visualization of the Generation II Pokémon Cries. I actually had no idea Magikarp's cry was similar to Onix's and Onix's having the same structure as that of Gyarados's. Also, did you know that Pokémon were not originally going to say their names like in the anime, but were going to make realistic barking/roaring/squeaking sounds? Believe me or not, it's actually true, which is why we have these bizarre sound effects for Pokémon in the video games...
@m1les0
@m1les0 5 жыл бұрын
I agree, he should do Generation 2!
@729MendicantTide
@729MendicantTide 5 жыл бұрын
Generation II does not reuse any of the genI bases for new mons' cries except for Crobat and (I think?) Blissey (a mon that evolved from Gen1 mon that was not Scizor or Hitmontop). (edit: it's actually Umbreon, which morphs Eevee's cry) The ones I know off the top of my head are: All the Chikorita line Cyndaquil/Quilava/Chinchou/Lanturn All of the Totodile line Hoppip line/Bellosom Heracross/Scizor Houndour/Swinub Slugma/Tyrogue/Hitmontop And then there are some others I am not entirely certain like Qwilfish/Slowking and Forretress/Typhlosion.
@tapatorta
@tapatorta 3 жыл бұрын
Gen one came out before the anime my guy
@mypkamax
@mypkamax 3 жыл бұрын
@@tapatorta Exactly.
@NitroIndigo
@NitroIndigo 3 жыл бұрын
@@729MendicantTide Also, Igglypuff shares its base cry with Chikorita's line, Girafarig with Porygon2, and maybe Sentret/Furret with Hoothoot/Noctowl.
@wanderingrandomer
@wanderingrandomer 4 жыл бұрын
Yes, for the record, I did just watch the whole thing all the way through
@stealthlock6634
@stealthlock6634 4 жыл бұрын
3:20 PainTM
@h0zzle327
@h0zzle327 3 жыл бұрын
I can’t fathom how much work goes into your videos. Excellent content
@carmineknight9123
@carmineknight9123 5 жыл бұрын
This is absolutely fascinating. Incredible work.
@austinreed7343
@austinreed7343 4 жыл бұрын
Some of the "base cries", like 06, 07, and 14, are never heard unaltered in-game.
@windowstudios45alt
@windowstudios45alt 2 жыл бұрын
14? Do you mean 17?
@lordthexii
@lordthexii 5 жыл бұрын
I cannot understand much yet I can't stop watching
@dr00skee47
@dr00skee47 4 жыл бұрын
Just realized all of my favorite cries are in the same family
@stealthlock6634
@stealthlock6634 4 жыл бұрын
Thank you. Like, actually, the tools of exploration you’ve given us in this video, the last one, and the web app, are AWESOME. Thank you so much.
@djenning90
@djenning90 3 жыл бұрын
Love this! Your attention to detail is amazing, and you always find something technical and interesting about the games to share.
@MinoruLeo
@MinoruLeo 4 жыл бұрын
This video makes me what to build a pokemon team based solely on their similar cries.
@cjmiller1595
@cjmiller1595 4 жыл бұрын
Now that you can hear them all back to back it’s much easier to recognize
@supermegazeldaland
@supermegazeldaland 5 жыл бұрын
If you do another pokemon video you should talk about glitch pokemon and missingnos true cry
@Blood-PawWerewolf
@Blood-PawWerewolf 5 жыл бұрын
PlayerNamedQuix ooohhh that’ll be interesting!
@RodolfoAmbriz
@RodolfoAmbriz 5 жыл бұрын
I think it has to do that the cries are so long because they input random commands. And because of that, the command FF: end doesn’t appear, so the cry never ends
@sunsetbandit
@sunsetbandit 5 жыл бұрын
You deserve far more subscribers than you have now, for all of your amazing videos.
@CC-lm1tw
@CC-lm1tw 3 жыл бұрын
Music to my ears. I was upset when the newer generations' cries made them all sound different ):
@meannush7552
@meannush7552 2 жыл бұрын
They destroyed golbats :(
@nunofelicio
@nunofelicio 5 жыл бұрын
Thanks for the video man!
@oxybrightdark8765
@oxybrightdark8765 5 жыл бұрын
I love you. Thank you.
@babythorgaming2166
@babythorgaming2166 5 жыл бұрын
Hearing your jingle after your latest video (The one about the glitched 1up sound) is even cooler than before
@199NickYT
@199NickYT 4 жыл бұрын
8:12 19 8:37 20 4:04 9 9:02 21 16:39 37 3:14 6 Gotta love that my dream team are all on unique bases. Hoo yeah. Another one for the scrapbook.
@Pinevie
@Pinevie 5 жыл бұрын
You deserve many more subscribers. Keep up the great work.
@nrdesign1991
@nrdesign1991 5 жыл бұрын
The way your videos are animated is intriguing - perhaps you should make a video about your process.
@slimestaff1
@slimestaff1 8 ай бұрын
It's so good to know wth is going on the backstages of the game, great video
@ub-06austin40
@ub-06austin40 5 жыл бұрын
I used the cry synthesizer thing to edit Dragonite’s cry, and I accidentally made a cry that’s almost exactly like Ponyta’s. I wasn’t even trying. And then I turned Mew’s cry into Kingler’s cry.
@franciscomoll-serrano8083
@franciscomoll-serrano8083 5 жыл бұрын
Oh look he's back
@tchitchouan
@tchitchouan 5 жыл бұрын
Ooh boy, gotta get my drink for this
@tchitchouan
@tchitchouan 5 жыл бұрын
Okay now it's on
@SECONDQUEST
@SECONDQUEST 5 жыл бұрын
Love your intro riff
@Lesyeuxouverts
@Lesyeuxouverts 3 жыл бұрын
I'm having lots of fun with this cry synthetizer! The duty and note commands aren't too hard to understand and the engine is able to develop interesting jingles actually!
@MissClockwork
@MissClockwork 5 жыл бұрын
Bout time you uploaded
@BabusGameRoom
@BabusGameRoom 5 жыл бұрын
This is awesome! Could anyone explain how the Gastly gets those notes from the cry? I don't see much vertical movement in the boxes there.
@CoTeCiOtm
@CoTeCiOtm 5 жыл бұрын
The frequency value doesn't increase in a linear fashion, but in a logarithmic one, so lower values shifts are less noticeable than high ones. There is a part in the video previous to this one where this is explained.
@omnisel
@omnisel 5 жыл бұрын
At first I thought that all of the using the same thing but pitched up and down was pretty dumb and probably due to laziness. But now I see, even without knowing the size specifications, that this was all actually very deliberate and very clever, with some obvious exceptions. (cough rhyhorn cough)
@allencummings7564
@allencummings7564 5 жыл бұрын
Amazing
@Aaron_Djela
@Aaron_Djela 4 жыл бұрын
I would love to see the same kind of video for the Gen 2!
@StoneCresent
@StoneCresent 5 жыл бұрын
This makes me curious as to the origins to the sounds of glitch Pokémon or if there is sound data tied to any unused Pokémon index numbers.
@Geforce2187
@Geforce2187 3 жыл бұрын
How much more advanced were the gen ii cries? I always assumed the GBC had similar sound capabilities as the GB. I know by the time they got to the DS, they seem to be using a Roland midi synthesizer.
@P-nk-m-na
@P-nk-m-na Жыл бұрын
this is awesome! would you consider doing something similar for gen 2 as well? from what i can tell it's pretty similar in nature, but i'd like to see it shown directly lol
@CubeMath
@CubeMath 5 жыл бұрын
Missingno. How does the missingno glitch works in details? I really like how you present and animate your explanations.
@andre_601
@andre_601 5 жыл бұрын
I see a small thing you did in terms of editing (I don't know if it was an accident, on purpose or an issue with software (limitation on what is possible there)) and that is moving the orange bar to the next position when "switching" the graphical representation to the ones of the next types.
@TheBeeshSpweesh
@TheBeeshSpweesh 5 жыл бұрын
I wonder why they never made the cries play on the wave channel.
@davidmcgill1000
@davidmcgill1000 5 жыл бұрын
ROM size.
@vuurniacsquarewave5091
@vuurniacsquarewave5091 3 жыл бұрын
@@davidmcgill1000 Aslo, the wave channel has no envelopes, just fixed volume levels (100%, 50%, 25%, OFF)
@windowstudios45
@windowstudios45 4 жыл бұрын
2:06 the end sound like the beginning of exeggutor
@CyndaWott
@CyndaWott 4 жыл бұрын
We need a Gen 2 cry video
@epsilonthedragon1249
@epsilonthedragon1249 4 жыл бұрын
Ok this is epic
@clericbob9680
@clericbob9680 5 ай бұрын
I noticed that most of the cries' length and pitch values are set to an exact multiple of 16 [or 255] - the sound designer probably only changed the upper hex digit of the length and pitch bytes while looking for the correct sound, and didn't fine-tune them very much unless they needed the noise channel to be different or something.
@Reoko77
@Reoko77 5 жыл бұрын
But first, we have to talk about parallel universes.
@blinkingberry9591
@blinkingberry9591 5 жыл бұрын
That's not funny.
@climaxfilms7886
@climaxfilms7886 4 жыл бұрын
Blinking Berry you’re not funny
@avocadeous
@avocadeous 3 жыл бұрын
@@climaxfilms7886 you are correct
@LaskyLabs
@LaskyLabs 5 жыл бұрын
It's funny how the series mascot in the first games actually shared a base cry with other Pokémon.
@BigOlSmellyFlashlight
@BigOlSmellyFlashlight 5 жыл бұрын
9:49 the noise channel says owo for a split second
@Architector_4
@Architector_4 5 жыл бұрын
OW1
@PowerPlagueDotORG
@PowerPlagueDotORG 9 ай бұрын
Is it possible to make entirely original sounds with this thing?
@MovieguruThe
@MovieguruThe 5 жыл бұрын
Please do Gen 2 next
@coffeejohnny2337
@coffeejohnny2337 5 жыл бұрын
Are you going to do Generation II Pokémon too?
@CheddarVG
@CheddarVG 2 жыл бұрын
I'd say this sounds better than all the anime stuff where they just repeat their names.
@onetouchtwo
@onetouchtwo 5 жыл бұрын
How are these beautiful programmatic graphics made?
@RGMechEx
@RGMechEx 5 жыл бұрын
I use After Effects! It has a built in scripting engine that lets you programmatically control every property of every element on the screen.
@Toprak135
@Toprak135 5 жыл бұрын
3:35 Gengar looks pretty cool in Gen. 1.
@kered13
@kered13 4 жыл бұрын
That's the Japanese Red and Green sprite. The international Red and Blue versions were based on the Japanese Blue version and had much better sprites. bulbapedia.bulbagarden.net/wiki/Gengar_(Pok%C3%A9mon)#Sprites
@Saetta06
@Saetta06 5 жыл бұрын
Just noticed how the glitch ? pokemon from gen 3 games has the slowpoke cry
@fromixty
@fromixty 10 ай бұрын
If this isn't quality content, I don't really know what is.
@dbuendia
@dbuendia 2 жыл бұрын
Woaaa, where did you get all the values from? 🏵
@Inspirator_AG112
@Inspirator_AG112 5 жыл бұрын
Most of these sounds have been edited for modern Pokemon sounds. This is where most modern Pokemon's sounds come from!
@CC-lm1tw
@CC-lm1tw 3 жыл бұрын
I don't like them either ): they sound so weird and off since X and Y..
@novameowww
@novameowww 3 жыл бұрын
@@CC-lm1tw You gotta admit, though, they did a good job with eevee
@Peelster1
@Peelster1 Жыл бұрын
I would be interested on how we could use this to recreate gen 2 cries.
@JoSephGD
@JoSephGD 10 ай бұрын
It's impressive how much the 38 commands were taken advantage of by the original Pokémon sound designers in order to make each species sound like you would expect it to sound like. Apparently, Gen 2 only iterated on this structure. I'd like to see how that worked out.
@dse763
@dse763 3 жыл бұрын
I'm trying to recreate Umbreon cry using the program but also Cry Editor GSC, which give me the base cry, pitch and lenth I need. Unfortunately, gen 2 use also echo to modify their cry so I can't reproduce Umbreon cry.
@Peelster1
@Peelster1 Жыл бұрын
I'd still be interested on how close you could get. Also, if there is a way to reduce audio channels on gen 3 and beyond to get as close as we can to later gens cries.
@MovieguruThe
@MovieguruThe 5 жыл бұрын
Can we please get a Gen 2 synthesizer machine?
@VertegrezNox
@VertegrezNox 5 жыл бұрын
You are a gawd for making this! I'm still looking forward to trying your tool & may make some musix ❤ with the custom chirptunes ^_^
@hansibull
@hansibull 5 жыл бұрын
When starting Pokemon Yellow the game plays a loud and clear PIKA sound. It actually sound a bit like a poor recording. How is this possible when the gameboy only has simple synthesizer?
@akaiuwu
@akaiuwu 5 жыл бұрын
heavy bit crushing. the Gameboy can have very rudimentary softcoded pcm samples, very low resolution of 1 bit
@Sypaka
@Sypaka 4 жыл бұрын
PCM
@pikksen7905
@pikksen7905 5 жыл бұрын
Is it just me, or is Gen II's Miltank cry part of Group 18?
@pikksen7905
@pikksen7905 5 жыл бұрын
Also Hoothoot
@StageCraftBeast
@StageCraftBeast 5 жыл бұрын
So Charizard and Rhyhorns are the exact same after all.
@Seth6000
@Seth6000 4 жыл бұрын
I actually watched the entire video
@sethsorrow1018
@sethsorrow1018 3 жыл бұрын
I actually watched the entire video
@Seth6000
@Seth6000 3 жыл бұрын
@@sethsorrow1018 good luck
@chanyy6838
@chanyy6838 Жыл бұрын
5:24 Sprites predicted Gen 4 Pokémon.
@eatyourvegitablespt.262
@eatyourvegitablespt.262 5 жыл бұрын
Ok, yes, but how did they put Pikachu's voice like they did in yellow?
@UnknownVir
@UnknownVir 3 жыл бұрын
There is a video on that now, in case you never saw it!
@walktroughman1952
@walktroughman1952 2 жыл бұрын
I just really wonder how this looks in after Effects, like, how the composition looks. Cause this looks madly complicated
@natkatmac
@natkatmac 4 жыл бұрын
My favorite thing is that a lot of the evolution lines (example: Charmander evos) are the exact same notes, just shifted for a lower tone as they grow up. I bet a Pokemon theorist out there could have a field day finding an in-game connection between Muk and Gengar.
@buggydimple1510
@buggydimple1510 5 жыл бұрын
Everything for base 9 sound nothing alike!
@hothickoryhell09
@hothickoryhell09 4 жыл бұрын
11:41
@DeepShadedGlassesGuy
@DeepShadedGlassesGuy 4 жыл бұрын
Ekans' sprite is TERRIFYING
@104d_3rr0r_vince
@104d_3rr0r_vince 5 жыл бұрын
Question: Is the SNES a 16 or 8bit machine?
@coffeejohnny2337
@coffeejohnny2337 5 жыл бұрын
16bit
@104d_3rr0r_vince
@104d_3rr0r_vince 5 жыл бұрын
@@coffeejohnny2337 Thanks, I asked because the CPU's datasheet explains that it has an 8bit databus.
@Porygonal64
@Porygonal64 5 жыл бұрын
What about the unused bases?
@vermilliondosentexistanymore
@vermilliondosentexistanymore 11 ай бұрын
1:39
@buggydimple1510
@buggydimple1510 5 жыл бұрын
If gen 2 Pokémon existed in these games, would their cries be compatible with this sound system?
@RGMechEx
@RGMechEx 5 жыл бұрын
No, but the systems were similar enough that they might be able to be 'adapted' to the older system.
@sabichase617
@sabichase617 3 жыл бұрын
Please do it for Gen 2
@ins345
@ins345 Жыл бұрын
Now do gen 2
@ROBERT-0964
@ROBERT-0964 Жыл бұрын
4:10
@ganon_t99
@ganon_t99 5 жыл бұрын
I like waffles
@Asdayasman
@Asdayasman 5 жыл бұрын
Do you like french toast?
@SnoFitzroy
@SnoFitzroy 4 жыл бұрын
Hearing Base 9 with the visuals, they actively sound more similar to me
@JTCPingas
@JTCPingas 2 жыл бұрын
11:42 and 13:27
@meannush7552
@meannush7552 2 жыл бұрын
Wow, those two sound like mirrors
@m1les0
@m1les0 5 жыл бұрын
Can you make an uncensored version of this?
@PixelBytesPixelArtist
@PixelBytesPixelArtist 5 жыл бұрын
What would we do with out you?
@RetroCheats
@RetroCheats 5 жыл бұрын
not sure if I considered this visualized
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