I remember back in the day the Saturn version getting higher marks for not having the slowdown. It's funny in retrospect. It makes me feel not as bad for struggling with the later stages. Saturn mode is killer though and love playing it.
@mewjam Жыл бұрын
as someone who's very new to cave shmups i'm actually kind of interested in the saturn version specifically because of its differences... it seems to me like a lot of its big differences from the arcade original are both its weakness and its strength, like it's not accurate, but maybe it's a worthwhile version to play as its own unique thing so long as you also have access to a more accurate version as well.
@deancampbell77044 жыл бұрын
The only version I’ve ever played is the saturn version and I love it!!
@jamesjameson55303 жыл бұрын
I guess im randomly asking but does anyone know a tool to get back into an instagram account? I was stupid lost my account password. I love any assistance you can offer me.
@quentinlucca62713 жыл бұрын
@James Jameson instablaster ;)
@fazares2 жыл бұрын
idem
@dereka4154 жыл бұрын
This was filled with great information. I would love for this to come over to Switch.
@StonebeakProductions4 жыл бұрын
I’ve never played Dodonpachi but would love to see this come to Switch!!
@KikenEnryu4 жыл бұрын
Most of Cave's earlier PCBs use odd refresh rates (something around 57 Hz). It wasn't until the CV1000 boards that they really started using something close to 60. Even the 360 and PS3 ports of Ketsui run about 7% faster than the PCB.
@rexhavoc94 жыл бұрын
This is a great comparison, thanks a lot for all the effort!!
@sitrep123able2 жыл бұрын
As a casual shmup fan this is deep
@TheElectricUnderground2 жыл бұрын
Glad to hear it!!!!
@Psych0boost4 жыл бұрын
Thanks for your work on this, I always appreciate a good comparison video to let me know the best way to play a game
@JohnshiBRPG4 жыл бұрын
Wow... I am going to remember this quote from you from now on: "All the ports make the bullets move too fast from lack of slowdowns!"
@G3Fleako4 жыл бұрын
Thanks for upload all port review.
@TheElectricUnderground4 жыл бұрын
thanks for tuning in! :-D
@tehValorin2 жыл бұрын
I love that there is DoDonPachi II Bee Storm music on background. The game and music need some love too.
@RuV99993 жыл бұрын
other modern games: this game is cap 60fps! perfect! Shmup games: this games run entirely 60fps. so frustating! i know the slowdown suppose to make a time for player to read the bullet pattern before dodging and making the game less brutal and fair
@StonebeakProductions4 жыл бұрын
Fantastic vid man! I’ve never played Dodonpachi before but have wanted to for ages now. I’m pretty much exclusively on Switch though want to find a way to play this someday!
@Kira-ji2ft8 ай бұрын
When I was first starting out I had no idea how to use MAME, so I downloaded the saturn version and ran it on retroarch with a bluetooth controller ... a few weeks later when I finally got shmuparch up and running I remember pushing a button, seeing how responsive it was, and realizing the first stage of the game wasn't actually impossible.
@fazares2 жыл бұрын
Very cool and informative video..thanks!
@TheElectricUnderground2 жыл бұрын
No problem!
@emperorIng3604 жыл бұрын
Good to see the breakdown. In theory i like the idea of the Saturn arrange mode (I do love cutting out loops, lol), but I don't know if that would make me rush out and grab it.
@neontetra10004 жыл бұрын
I really don’t understand why people complain about slowdown in shmups. Unless you have played for years on a cabinet and based your routes around the pcb slowdown then fair enough but if you have only ever played ports ( most people) then why would you want your game to lag intentionally.
@David-sx9km3 жыл бұрын
I have only known the saturn version of DDP and I have always loved it. I will likely get the PS1 version, but maybe you should look into getting the original pcb for DDP if you want to demonstrate at AGDQ.
@philmason96534 жыл бұрын
I really appreciate the obsessive level of detail here...even though the Saturn version is the only one I have, lol.
@davy_K4 жыл бұрын
At 8min the PS1 boss looks different from the other 3 versions. I suspect the PS1 and Saturn versions suffer from their native resolutions being different from the Cave hardware. I'd also be slightly wary of running PS1 games on a PS2 - it doesn't always perform exactly same - there can be differences between phat and slim PS2s as well. Not saying it makes a difference here but you have to consider it. I have the Saturn version and I enjoy it but I have to conclude that its differences are by design as it was coded by Cave. Weird that they did that though. But nowadays neither of the 32bit ports are worth paying for at current prices. For collectors only. Overall though ? My guess is for most players who aren't experts these ports are fun - but for those who know the chains really well and can 2-ALL the game ------ you will hate the ports. Biggest issue will be different native resolutions though - and the 2D handling of saturn probably doesn't help it wrt slowdown. We need M2 to port this!!!!
@flottenheimer Жыл бұрын
Years later. Would love to see this test extended with the MiSTer FPGA version and an actual PCB.
@kristee25227 ай бұрын
There’s no point -it should be the same.
@flottenheimer7 ай бұрын
It should. But is it? Some FPGA cores are more accurate than others.
@phanboyiv4 жыл бұрын
Awesome. Great overview.
@GhibliNova2 жыл бұрын
I think the Saturn graphics are funky cause it renders on quads, not tris
@TheElectricUnderground2 жыл бұрын
That makes sense :-)
@mishikomishiko90884 жыл бұрын
I've only played the arcade version. 100 yen each credit. 😥
@StephanieHua3 жыл бұрын
I'd love to hear your thoughts and compare this on MiSter FPGA. You can even run it at 57Hz on a CRT... but you will have to flip it around to the side
@TheElectricUnderground3 жыл бұрын
Here you go!! kzbin.info/www/bejne/oouopJyVg8iXoNU
@lunarstrom81604 жыл бұрын
When it comes to CAVE console ports before the 360, I think the only good one was PS2 DOJ. From the 360 onwards, the ports got a lot better, so it's a shame that the Instant Brain version sucked. Dodonpachi deserves a fantastic port, being the granddaddy of bullet hell shmups and a classic that still holds up very well today. Hopefully it is on M2's bucket list, but they're focusing on Toaplan shmups for now if I'm not mistaken.
@KikenEnryu4 жыл бұрын
PS2 ESPGaluda is also an amazing port. It was handled by the same lead programmer at Arika who did the PS2 DOJ port.
@TheElectricUnderground4 жыл бұрын
Yeah shot outs to doj on ps2! I believe espgaluda on ps2 is supposed to have a lit arrange more as well. I should play it!
@RetroTuna4 жыл бұрын
espgaluda is pretty spot on to the arcade tho.
@MrScorpion360x3 жыл бұрын
I actually got this game along with donpachi running on my PlayStation mini classic and fuck these games are really hard as hell. I can do well with resurrection and blissful death but these two on ps1 are hard too me.
@pingpong42344 жыл бұрын
great video! ... only version I haven't played is IB, question hoping you can answer played dononpachi in tokyo, super potato, mikado and hey all 3 are set at normal but both me & a friend agree that all 3 difficulty was different, we both haven't 1cc it before and didn't go for score but both manage to 1cc it in super potato with hey been the most difficult, what gives?
@citronvand4 жыл бұрын
What about the version that is sold on Steam?
@TheElectricUnderground4 жыл бұрын
Oh that is actually a sequal of the game, dodonpachi resurrection/dfk. It s splid, but not the same game :-)
@Tomorer Жыл бұрын
I thought the Saturn version was a bit too hard :()
@Mingodough3 жыл бұрын
The IB version of dodon seems like that thing you're friend tells you but you don't believe him/her. Never would I have thought of a visual novel I never heard of having a intense fast paced shmup, hopefully it do don gets at the very least decent ports to modern consoles, though it deserves better than decent
@TheElectricUnderground3 жыл бұрын
I'm really hoping M2 shot triggers step in and do it justice, only dev I trust to do so right now.
@Mingodough3 жыл бұрын
@@TheElectricUnderground I have a feeling they're doing something with Aleste rn, I was just roaming around the internet and saw this tweet, never seen this game, but it says 2021 on the copyright, so I think its a new game? Looks good so far twitter.com/M2_game/status/1355800766980648963
@ZatohRondohoon32273 жыл бұрын
Again, What's The BGM Used For The Video Presentation? I'm Interested.
You can change the speed of the Saturn version by changing the clock frequency, you'd have to experiment to get your 57Hz output, and use a dual clock type setup so it doesn't render your Saturn useless to use for other stuff. The other thing is you can use the European region console and run it at 60Hz, it'll actually run about 3/4-1Hz slower than a US or Japan region console. It isn't enough to get you where you want, but it'll improve it a touch. You may be able to do the same with a Playstation, but i haven't ever adjusted clock oscilator frequencies on a Playstation since it selects 50Hz or 60Hz based on software region setting, the Saturn is hard wired to a specific frequency by default.
@Zalibidas2 жыл бұрын
You'll be able to play 3 of the versions on the Mister soon. Can already do Arcade and PSX lol. Saturn incoming...
@TheElectricUnderground2 жыл бұрын
I know that will be really funny
@Bradaran794 жыл бұрын
Can we get DDP Saturn mode vs IB DDP with Kinect controls? Plus the, if you made it this far they're all bad, was great 🤣
@serraramayfield92304 жыл бұрын
I really don't think Cave had enough information to port their games...recall that their arcade division only had at the most 10 people from what we know. There's no way these oversights were intentional (considering that console hardware was much worse in the last 90s than today); the Instant Brain port was intended to be an easter egg, and the Saturn port has its own arrange. I just hope that the Exa platform gives Cave motivation to come back into the arcade market or at the very least funnel their efforts onto creating PC games/ports with the same level of quality (though I understand programming in the modern day is far different than how arcade ROMs were done)...yes, the Exa platform may be a walled garden - the point is that Cave is *trying* to do *something* instead of simply handing the keys off to a different group and walking away to...die? Not sure how I would word that...
@TheElectricUnderground4 жыл бұрын
The reason why it might be considered intentional with the bees is that it is a basic function of the game that was incorrect in both the saturn and ps1 versions. How it could have been missed twice in the most basic of play testing is extremely hard to imagine. Any player would pick up on this within a minute into the first stage and they did use world class players names in the score screens. So I don t see how it s possible other than some insane coincidence or intentionally made, to keep the arcade version more relevant for chaining practice.
@scienceandmatter87393 жыл бұрын
Man this channel make me calm tranquilo relaxed . Just like medicinak weed. Tribvtes from.germany. Great sucess lies ahead. Stay Untergrund
@TheElectricUnderground3 жыл бұрын
Glad to hear it!! :-D
@mazstg88444 жыл бұрын
Very in-depth and accurate comparison. Funny that the Saturn, the King of Shmups, got the worst port! I really hope other notable multi platform STGs will get this lovely treatment
@KikenEnryu4 жыл бұрын
Which is really weird considering the Saturn port was handled in-house by Cave. Although, given the pixely explosions, they were probably running into trouble fully utilizing the Saturn's crazy architecture.
@mazstg88444 жыл бұрын
@@KikenEnryu yep, I think you are right, the hard-as-nails-to-program Saturn got the better of Cave port team
@jfc5643 Жыл бұрын
So it's better to play the arcade version, thx ;) is it the same for donpachi ?
@mosesh064 жыл бұрын
Awesome!!
@arfink4 жыл бұрын
Given your views on this game, have you attempted to run DDP in newer versions of MAME using a Gsync monitor and the new low-latency mode? Or have you tried GroovyMame's frame-delay? I think both of those options would give you the increased accuracy of a modern MAME version without having to sacrifice the extra frame of latency you enjoy in ShmupArch, but which comes with the reduction in accuracy that comes from using predictive frame-skip AKA run-ahead.
@TheElectricUnderground4 жыл бұрын
Yes I have, I think the low lag mame version is solid as well. I still prefer to play on SA though, but both emulators are solid.
@arfink4 жыл бұрын
@@TheElectricUnderground thanks for the reply. I myself really despise Retroarch from a UI and setup standpoint, so I find that the standalone MAME is better for me. Always nice to have options. Of course, I don't have enough time invested to really "feel" much difference in things like DDP, but can definitely notice for my most-played arcade game, Metal Slug. Of course, I'm spoiled because I have real hardware for that, but obviously Cave games are so stupidly expensive and impossible to find that there's no question of anyone actually going that route.
@jacob-spring4 жыл бұрын
@@TheElectricUnderground is there a video out there on how to setup newer versions of MAME with low-latency mode? How many frames of inputlag does that have?
@RetroTuna4 жыл бұрын
would love to know how you unlocked it on IB.
@TheElectricUnderground4 жыл бұрын
I 'll upload the save files at some point :-)
@RetroTuna4 жыл бұрын
@@TheElectricUnderground ok great let me know when you do please mate.
@novo18584 жыл бұрын
Interesting comparison. One thing that is strange however is to not have a 'control' in this test. Even though you are saying ShmupArch is very accurate, its still not the same as the PCB. Even you have pointed out in other videos on your channel preconceived ideas about other game ports and versions are not always what we thought they were (Input lag testing, xbox 360 resolution testing etc...). I just find it strange to compare official ports against an emulated version. No bias, I dont care which port is best, just saying. Oh and one thing you didn't mention in the video in regards to accuracy is about output resolution. Even though the Saturn and PS1 ports are not perfect, you can atleast output through component cables to a standard def CRT in tate orientation at 240p. I guess that's not as important as gameplay accuracy, but as someone who is more casual than you, the resolution accuracy is very important. For me MiSTer ports of cave PCBs would be sublime. The potential for best gameplay accuracy in conjunction component/RGB output at 240 sounds unbelievable!! Great video, very detailed.
@leberserk96612 жыл бұрын
Saturn mode la meilleur version du jeu avec stage en plus ! Le top !
@mosesh064 жыл бұрын
I have the ps1 version
@fuzzbear6772 жыл бұрын
people told me they like the Xbox 360 version the best because of all the extras in there even better than arcade🕹🎮😀👍🏾
@johngavalas7122 жыл бұрын
I have Dodonpachi and Donpachi on mame they run so smooth I did own Dodonpachi when i had a Xbox 360 I'm a dumbass for selling my 360 😭
@martinhernandez6563 жыл бұрын
Upcoming release with hacks arcade on MAME final burns neo and arcade pcb Dodonpachi Saturn Mode Infinite selection time with long time stop behavior Every bonus will be now extend with every 5 million Auto fire Multiply more times to score attack just like original arcade domestic Dodonpachi Choose number of loop But can you show me Dodonpachi Saturn mode options look like and thanks
@martinhernandez6563 жыл бұрын
Please note is every 10 million the song will change to new soundtrack domestic Dodonpachi SEGA SATURN TO AVOID MUSIC IS COPYRIGHT
@martinhernandez6563 жыл бұрын
Are you ready get update the new romhack for upcoming variety Dodonpachi Saturn mode on MAME FINAL BURNS NEO TO GO OVER THE Infinite selection time behavior Multiplier everything Extend with every 5 million To get all bees to get update the pcb or no premiered
@martinhernandez6563 жыл бұрын
What time premiere romhack domestic Dodonpachi saturn mode on MAME final burns neo INFINITE SELECTION TIME BEHAVIOR MULTIPLER LIKE DOMESTIC DODONPACHI WHEN YOU SCORE ATTACK JUST LIKE ORIGINAL ARCADE RELEASE EXTEND WITH EVERY 5 million or every 10 million VERY EASY CHOOSE BOMBS 3 or more
@martinhernandez6563 жыл бұрын
Please tell me what time
@allhailthelegs2 жыл бұрын
Great video, but WELP... looks like I'll be selling my Saturn version
@fuzzbear6772 жыл бұрын
Dodonpachi games is this which one is this game🕹🎮😀👍🏾
@lordadk312 жыл бұрын
Saturn wins.
@TheElectricUnderground2 жыл бұрын
I'd say saturn and 360 are the worst actually, ps1 is clearly the best, but they all are bad ha.