Some Zombies Cut Content that was missing in the video I would like to add here that was kinda missed: - The Cosmic Silverback was originally meant to appear in Ascension, acting similar to the Panzer from Origins, with the Space Monkeys co-exist due to the map scale. He was pushed into Dead Ops Arcade, who's the main antagonist of the sub-series, with Treyarch confirming the Cosmic Silverback escaping from Ascension. - Call of the Dead was originally supposed to have the Ultimis Crew and the Engineer Zombie, as it was originally an WAW Map, but due to Tom Kane (Takeo) being sick at the time, who couldn't record his lines because of this, this was changed to have George Romeo and the Celebrities take over the roles to be reworked as a celebrity map. It explains Takeo being sick and silent during the COTD EE and the lack of Takeo quotes in the closed bunker. Ultimis in COTD would be shown in the COD Zombies Mobile version of Black Ops. - TranZit having lava and being destroyed was a late change in art direction, same with the fog, as TranZit was originally going to be far more normal looking. - Traveling the bus in TranZit was originally much more dangerous. Upon entering special 'ambush' zones, there was a 25% chance of an Ambush Round starting. During this Ambush Round, the Bus would break down and Hellhounds would start spawning. Upon killing all the hellhounds, the players would receive a Max Ammo, and the bus would start moving again. This suggests that the Vicits Characters (except Marlton) have cut quotes, regarding that Hellhounds were originally meant to appear in Tranzit. - Die Rise was originally meant to be set in Russia. This Russia Map idea was floating around until it made its land to the Chaos Story, but was a scrapped Chaos map. - Mob of The Dead was originally going to be the entirety of Alcatraz but Treyarch couldn't do it due to tech limitations. This vision was ultimately fleshed out in Blood of the Dead from Black Ops 4. - In Buried, The Ray Gun Mark 2 and the Paralyzer were originally supposed to have a buildable quest in the vain of the previous Victis Maps. Both ideas were cut and have the two Wonder Weapons in the box instead, due to the reception of the Jet Gun and Squilifier Buildable Quest not being received well by players. - 'The Giant' was originally meant to be a Black Ops 2 map, in par of the WAW BO2 Remakes for a DLC 5 (The WAW BO2 maps all would've been modernized and re-imagined with features like PAP and the new Perks from BO2.) - How BO2's DLC 5 was canceled: Treyarch approached Activision to request if they could release DLC 5 as a possibility (given that BO2 had some DLC skins released during Ghosts’ cycle), Activision declined the offer and ultimately shut the idea down for Treyarch to launch DLC 5 during Ghosts' lifecycle, due to them believing it would intrude the game's lifecycle, along the fact that ATVI told Treyarch to move resources to Black Ops 3. - Once DLC 5 was shut down and canceled for BO2, Treyarch began production on the WaW maps but only segments of them, and explains why “The Giant” was pushed as a pre-order bonus for BO3 Zombies, as it was supposed to be a setup for Primis in BO3 after Origins. When Origins was finished and released to finish off BO2’s DLC cycle, they had planned out the Zombies' lifecycle for BO3 up through Revelations. ==What the BO2 DLC 5 Maps were meant to include== - Nacht der Untoten (Remake) - Verrukt (Remake) - Shi no Numa (Remake) = The Giant (Der Riese Remake -[that was pushed as the Bonus Map to BO3 Zombies]-) If said about Remastered Ports: - Nacht der Untoten - Verrukt - Shi no Numa - Der Riese - Kino der Toten - Five - Ascension - Shangri La - Moon According to MargrwaBot, most of the BO2 DLC 5 stuff were all heavily worked on and all maps were fully playable including side Easter eggs and main ones. They weren’t completely done in terms of updates, but they really only had a few weeks left of actual development and all they had to focus on was the server-side stuff (spectator mode, theater, joining, etc). The Thunder gun would've been in some of the WAW maps and Moon & Shang would've gotten new side-EE quests. - The Original DLC Map Plans for the Victis Story after Die Rise were a Abandon Mining Facility (DLC 2), A Facility Powerplant (DLC 3), and Underground New York Tunnels (DLC 4). These were changed to bring in Mob of the Dead (DLC 2), Buried (DLC 3) and Origins (DLC 4), due to the mixed receptions of Tranzit and Die Rise, as Buried's Original concept was a NYC Underground Tunnels map, so they meshed the Mining Facility and NYC Tunnels map formed into Buried with a western cowboy ascetic. This was when Mob & Origins was in the works after Blundell's team finished the BO2 Campaign. - The Globe in the Menu has a cut gimmick where if you select Mob, Origins, and the cut DLC 5 maps, the Globe would spin back to the past as normal earth, but if you select the Victis Maps, it would revert back the Fractured Earth. This little cut detail would've been in-par to the BO2 DLC 5, if it did released before it got canned.
@supermito5734 ай бұрын
How u know a lot of this cut content
@ohDanky.3 ай бұрын
engineer zombie was supposed to be in kino
@Noelfriday2 күн бұрын
Wow, Bo2 really was too ambitious
@sharp2hot5 ай бұрын
Thanks for these high quality long videos!
@Joshua-q5q5 ай бұрын
This is pretty cool, I didn’t know there was this much cut content in cod zombies🙏🙏
@rickykrilovs95085 ай бұрын
this dude has been goated for so long, Lets get this 5k subs!
@sergentsnugglemuffin15435 ай бұрын
Hearing all things that were supposed to be added, just reminds me how awesome waw was! Even without those additional content, zombies was so fun!
@jeffybuddhem1455 ай бұрын
The type 100 is the coolest weapon even to this day. I remember when I first used it in WAW Campaign. Awesome
@AuraLT5 ай бұрын
I actually dont think the brains weapon was actually meant for the game at all, it just exists just for shots in the trailer as it can be seen in i think the der riese trailer
@autumnparkblvd5 ай бұрын
Manhattan down is written in a room with all the letters on the floor in Kino Der Toten
@tylerhartley50315 ай бұрын
Stonks 📈👁️🗨️
@skateup22913 ай бұрын
That’s not cut content 😂
@tearfulplane365315 күн бұрын
3:28 gotta smooth flow with the script
@matthewpeck56075 ай бұрын
Hey man this is a good video but i do have one suggestion for future videos, could you flesh out the process of showing the cut content? I notice you tend to repeat yourself or just not include pictures of the cut content, it kinda takes away from what you are explaining if that makes sense, visualization is a great way to keep people engaged and keeping the script fresh and minimal retreading will make the video infinitely more replayable, no hate to you tho amazing work
@PrototypeMaserArgo5 ай бұрын
@mattewpeck5607 Thanks for the feedback, yeah my bad for not included the images and also repeating myself, still learning as I go, but again thanks for the feedback
@matthewpeck56075 ай бұрын
@@PrototypeMaserArgo ofc man i love the content keep it up
@insertu5ernamehere5 ай бұрын
You guys ever seen that picture of that younger looking guy and there’s a caption under the picture about that picture of that younger guy being the only remaining photo of DR.MAXIS… Like wtf happened to Dr maxis design?? Was he intended to originally look this young? Or was that just some dev trying to look as old as possible because they didn’t have a proper budget for a Dr maxis?
@division84075 ай бұрын
Yeah I remember seeing that picture on a Zombies iceberg at the bottom tier, but I have no idea where that came from or if it's even real lol I tried searching online but couldn't find nothing, though I'd be interested to hear where that image originated from
@PrototypeMaserArgo5 ай бұрын
@insertu5ernamehere I remember seeing it a long time ago, like when zombies lore was starting to pick up
@memes-on-yt2 ай бұрын
@@division8407 gknova0
@taz_manian5 ай бұрын
It’s a picture in kino with a name of one of the zombies on vanguard
@markhovscrch40505 ай бұрын
Remember some WaW cancelled zombie defense so the community reworked it.
@ephxiaa5 ай бұрын
who was in paris?! ZOMBIS. or well, they were gonna be :(
@tivionte9614 ай бұрын
6:51 but that doesn’t make any sense isn’t there two double barrel shotguns and two kar98s on nacht
@gianc64843 ай бұрын
✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️ LOVE GOD✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️
@Ghost115-Zomkill173 ай бұрын
Exo Zombies is Overrated cuz Outbreak brought all the Og Zombies in and a great starting map of exo zombies
@gianc64843 ай бұрын
✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️ LOVE GOD✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️✝️
@gianc64843 ай бұрын
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@gianc64843 ай бұрын
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