An Architect Reviews: The Starfarer [Star Citizen]

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Morphologis

Morphologis

Күн бұрын

Пікірлер: 1 500
@TelApathy07
@TelApathy07 4 жыл бұрын
"Expertly framed in shot lies before you, the ugliest ship in Star Citizen" Damn killed her not even 10 seconds in
@LPTetrastigma
@LPTetrastigma 4 жыл бұрын
aCTuallY iT is aT secOnD 11
@krozareq
@krozareq 4 жыл бұрын
Reclaimer for me.
@maxandrelanthier4788
@maxandrelanthier4788 4 жыл бұрын
@@krozareq reclaimer is one of the best looking wtf
@tropicthndr
@tropicthndr 4 жыл бұрын
The ship was dead on arrival year’s ago, long before this vid. Question is are we going to live long enough to even see the redesign, much less the 100 solar systems. Everyone knows it’s going to be way way past ten summers from now before this project is even half way done. That’s ten years by the way.
@harleymills8862
@harleymills8862 4 жыл бұрын
@@tropicthndr 10 summers is 10 years, no shit we're not living in westeros
@richardlont4480
@richardlont4480 4 жыл бұрын
"A ship like this will be with you 'til the end of your life." "Because it's a deathtrap."
@SirV3nt
@SirV3nt 2 жыл бұрын
I wonder if we can beg hard enough for a Firefly clasd...
@CathrineMacNiel
@CathrineMacNiel 2 жыл бұрын
@@SirV3nt it would fit with Misc so gorram well. The doors even look alike.
@CortexNewsService
@CortexNewsService Жыл бұрын
"You paid money for this?"
@Deucely
@Deucely Жыл бұрын
Sir, I think you got robbed.
@ColinPaddock
@ColinPaddock 7 ай бұрын
Is MISC the human-alien cooperation? That might justify some of the weird ergonomics…
@jocax188723
@jocax188723 4 жыл бұрын
10 seconds in: “first blood!” 3 minutes in: “fatality!” 10 minutes in: “Stop! Stop! It’s already dead! Please, for the love of god, stop!”
@Dreadlord777
@Dreadlord777 4 жыл бұрын
Hahahahahahahahaha, agreed, this ship is sad joke.
@dallas-cole
@dallas-cole 4 жыл бұрын
Haha and you have 8 minutes more to go XD
@ivancarrasquillo4577
@ivancarrasquillo4577 3 жыл бұрын
@ivancarrasquillo4577
@ivancarrasquillo4577 3 жыл бұрын
@jkb66
@jkb66 3 жыл бұрын
“Kick ‘en while he’s down!” 😂
@josephmeacham2696
@josephmeacham2696 4 жыл бұрын
Lmao, you literally showed me rooms I didn’t know I had in my starfarer 😂 10/10 design clarity
@eckiger_luki6424
@eckiger_luki6424 3 жыл бұрын
isnt this thing 1000$ ? xxD
@fredashay
@fredashay 3 жыл бұрын
@@eckiger_luki6424 Nah, it's only about $300 to $350 depending on sales and whatnot.
@lexistential
@lexistential 3 жыл бұрын
@@fredashay "only"
@Cpt_NoHand
@Cpt_NoHand 3 жыл бұрын
@@lexistential only because it's an answer to a 1k comment.. brain
@rubengildenhuys8962
@rubengildenhuys8962 3 жыл бұрын
I got lost in here for IDK how long during fleet week.
@blckwtr2880
@blckwtr2880 4 жыл бұрын
I like how you completely destroy that ship while keeping your very calm voice
@maitronghieu7361
@maitronghieu7361 4 жыл бұрын
and he totally missed the VGA port on the cockpit.
@QuantumAscension1
@QuantumAscension1 4 жыл бұрын
@@maitronghieu7361 At least the ship will get that sweet 720p standard definition. The future is now, lol
@pikaskew
@pikaskew 4 жыл бұрын
Puts even Paul Atreides to shame :)
@Coolsnille
@Coolsnille 4 жыл бұрын
Now I will certainly not get one...
@KuraIthys
@KuraIthys 4 жыл бұрын
@@QuantumAscension1 Hey, I'll have you know I had no trouble running 1080p over VGA. ;p Though, I suppose it's not that far off from the 1600x1200 monitors that existed in the early 2000's running on VGA...
@Elvalley
@Elvalley 4 жыл бұрын
I love how seamlessly you jump from honest praise, to ironic praise, to outright bashing, to measured criticism, and all the while you make it feel fair, fun and interesting to listen to. Kudos!
@milosh226
@milosh226 4 жыл бұрын
The fact that every corner on the ship is sparking doesn't really help it's case either
@dark_winter8238
@dark_winter8238 4 жыл бұрын
@@qu2324 the ship does not deserve to be reclaimed.
@retrofxmedia
@retrofxmedia 4 жыл бұрын
Q U The damage state is permanently bugged at the moment. No matter how repaired or new the ship is, it’s always sparking on the interior. Unfortunately it’s low on CIGs fix list
@aesericho3651
@aesericho3651 4 жыл бұрын
@@qu2324 a lot of shops are like that. Even in my hanger, pretty much all of my ships are about to explode.
@ph11p3540
@ph11p3540 4 жыл бұрын
CIG was experimenting with visual damage state ques and did a damn good job conveying it for immersions sake but they decided to just leave it in. They will get to it when progressive ship system states are introduced ships with many physics boxes in them.
@Vaniyz
@Vaniyz 4 жыл бұрын
I want the bunk getting sparked on. That clearly doesn't have any safety or comfort issues!
@UNSCPILOT
@UNSCPILOT 4 жыл бұрын
"Boarders will never reach the bridge before dieing of old age" You got a darn good giggle out of me on that one, thanks for making my day, 10/10
@roberthill5549
@roberthill5549 4 жыл бұрын
"If you have four teeth, eight fingers, one permanently squinty eye, and favor your shorter leg, you'll feel right at home on the Starfarer." - Morphologis 2020
@mr.t3p370
@mr.t3p370 4 жыл бұрын
😂🤣😂🤣😂🤣😂👍😂👍
@darkspiral7691
@darkspiral7691 4 жыл бұрын
Describes me perfectly, so what's your point bigot 😂
@4evergypsy
@4evergypsy 4 жыл бұрын
\m/ @@ \m/
@Corgblam
@Corgblam 3 жыл бұрын
I love how you dont even mention all the shorted wires and power conduits throwing sparks everywhere, even down on to the crew beds, and the leaking jets of gas from basically every space in the interior paneling.
@hatman4818
@hatman4818 Жыл бұрын
Yeah, I was a KC-135 tanker mechanic, and that sh@t really bothered me. Those are 70 year old planes... Wanna know what they dont do? P@ss fluid and air from every line (particularly in the middles of lines) and randomply throw sparks LITERALLY EVERYWHERE... Those planes would blow themselves to kingdom come every time you applied power to the plane, and this ship is no different. Fire hazards are a bigger concern on tankers than any other craft. Case in point, the KC-135 is one of the few planes in USAF inventory that isnt allowed to carry chaff and flares (let alone be crammed full of weapons like the starfarer). Like, these sparks and leaks are bad on any ship, but theyre 10x worse on a tanker. It makes the ship feel like it's already been shot to pieces and is ready to blow for... No reason? The worst my plane ever had, there were admittedly a few hydraulic lines that would leak at B nuts (meaning, at connection points, not the middle of the line where shrapnel clearly ripped a hole in it, lol), and even then, we'd never let it fly unless it was down to a VERY slow leak. You'd only see a drop on the nut, and for bad leaks, red fluid would pool. We never let it fly with ACTUAL SHORTS THROWING SPARKS EVERYWHERE, or high pressure lines spraying fluids, lol. I think they were trying to go for an old workhorse look... You can do that WITHOUT implying the ship has catastrophic damage. The KC-135 for example IS an old workhorse. It is covered in grime, especially behind panels, leaky hydraulics leave a sticky red mess in places, the engine and APU exhausts are coated in soot, and the interior is filled with bare insulation, that is kind of falling apart. Theres also a lot of vestigial components that no lonher serve a purpose, like the water tank between the main landing gear. That was there to do water injection for the engines on takeoff... Since the engines no longer use water injection (they were replaced in the 80s with something bigger), that tank is still there and now serves no purpose. All of these different design ideas could have featured in the starfarer to give it the same look, but more realistic. Slapping catastrophic damage everywhere including sparks throwing into one of the bunks, is just cheap. There are ways to make a ship look like a rust bucket without doing that.
@Frank-costanza
@Frank-costanza 10 ай бұрын
For real, this ship looks like there should be flashing red lights and a well illuminated exit sign.
@harbl99
@harbl99 4 жыл бұрын
Morphologis savages, erm, _reviews_ the MISC Monkfish. 8:10 -- " The exposed wires are educational. Children need to learn that electricity is dangerous." -- Drake rep. 13:15 -- Looks up 'Programmatic adjacencies'. Definition: "Alignments in purpose of different elements of a building's program, which an architect can exploit to convince the client that they're very clever."
@arndtdj
@arndtdj 4 жыл бұрын
The problem with this and other early large ships is that they were seemingly built as fps levels first, ship interiors second.
@kutteknugen
@kutteknugen 2 жыл бұрын
I like that though😂
@akshayrajan8793
@akshayrajan8793 4 жыл бұрын
03:12 even the character can't bear to look at it
@emanueldelacruz1101
@emanueldelacruz1101 4 жыл бұрын
🤣
@DeltafangEX
@DeltafangEX 4 жыл бұрын
I can practically hear him going "Ahhhh! The horror! The humanity!"
@enricohocho
@enricohocho 4 жыл бұрын
he´s going like ".... oh god....i gotta enter it?........ i´d rather freeze to death tbh"
@jimminent2
@jimminent2 3 жыл бұрын
That was my first thought! I had never been outside on microtech, so I thought he just added a "shock and horror" emote
@ihil4620
@ihil4620 3 жыл бұрын
Found a wreck of these, and to be honest it was amazing. I was able to lose myself in a maze of decrepit corridors and holes to retrive the box. It was seriously fun, and exploring wrecks is one of my favorite activities in star citizen
@tylerberman7527
@tylerberman7527 2 жыл бұрын
looks like itd be sick to explore
@americankid7782
@americankid7782 Жыл бұрын
As someone with disconnection issues, I will give you many wrecks to explore.
@3dVisualist
@3dVisualist 4 жыл бұрын
I rented this ship during Fleet Week and also found it a design mess. However, a huge smile came across my face when I saw the captain's bed covers - superb!
@Gallagher068
@Gallagher068 4 жыл бұрын
@@2727daqwid they're back now, people hated tbeir removal, can confirm my Starfarer had them last night
@nocturnal6863
@nocturnal6863 4 жыл бұрын
3dVisualist I love those bed sheets, too bad you can’t log out in that bed. I have to sleep in crew quarters.
@dasraffnix9471
@dasraffnix9471 4 жыл бұрын
I only smiled when I saw how this thing performes in combat. Anything that's not a hammerhead or carrack will have a tough time.
@d0oz3yduck48
@d0oz3yduck48 3 жыл бұрын
I feel like it'd be fun to play murder mystery in this ship given the layout
@judequalls8197
@judequalls8197 2 жыл бұрын
⛔️amogus
@sirshotty7689
@sirshotty7689 2 жыл бұрын
@@judequalls8197 that game has a better ship layout lol
@Shot5hells
@Shot5hells 2 жыл бұрын
@@judequalls8197 it reminded me of among us running around it earlier today. Kinda just makes me want one more
@REYNwashere
@REYNwashere 4 жыл бұрын
"Rather than having excessive hallways which are just every which way with no organization" I immediately flashbacked to the days when I was a young seaman walking aboard an aircraft carrier for the first time ever and thinking, "WHY SRE THERE SO MANY GOT DANG HALLWAYS IN THIS SHIP?" (Opens random door and almost falls overboard)
@the-Sauce
@the-Sauce 4 жыл бұрын
Hehehe... you said seaman
@SGentFinn
@SGentFinn 4 жыл бұрын
Or finding out there were fully stocked machine rooms sealed behind random bulkheads.
@MikeOzmun
@MikeOzmun 4 жыл бұрын
Congratulations! Most of us can't remember a thing from when we were seamen.
@marcosalmendras4998
@marcosalmendras4998 4 жыл бұрын
there were 4 majors, plus the hanger bay. 03 lvl port and stbd (too many kahakis lived here with nothing to do, avoid at all cost), main deck port and stbd. if you saw a door hinged in the middle you entered my lands, and you better have had a TLD :)
@Tom--Ace
@Tom--Ace 4 жыл бұрын
See but that's why I like the starfarer - it's more authentic!
@realburglazofficial2613
@realburglazofficial2613 3 жыл бұрын
I’m not gonna lie, my main issue isn’t with the layout (which is horrendous) it’s the various sparking conduits and unknown gasses venting into the corridor. I’m a lot less scared of getting lost than I am about the section I’m stood in suddenly becoming open to the void! “Welcome aboard! We are going to space!” _sees all the sparks and venting gas_ “Nah fam, not with me you’re not!”
@hatman4818
@hatman4818 Жыл бұрын
Yep, it's like being dumb enough to buy a pair of jeans with holes already cut out in the knees because its chiq There are ways to make a ship look like an old rust bucket without copy/pasting catastrophic firehazard damage everywhere... On a TANKER no less...
@realburglazofficial2613
@realburglazofficial2613 Жыл бұрын
​@Hat Man exactly! Devs: "what feature should a ship carrying flammable starship fuel have? More fire _inside_ the ship!"
@kaldax23
@kaldax23 4 жыл бұрын
TIL that the Starfarer is basically a portable FPS map
@joelellis7035
@joelellis7035 4 жыл бұрын
@@SingleTrack66 they used to have a couple of destroyed hulls in the Yela asteroid ring as part of the ICS missions. Went away in 3.0, I believe.
@konanLerehcob
@konanLerehcob 4 жыл бұрын
@@SingleTrack66 I doubt they'll redo it. Maybe many years down the road.
@samson.galaxy1447
@samson.galaxy1447 3 жыл бұрын
Actually that’s true. If it was upscale a bit I would love this as a setting for a fight
@Victini0510
@Victini0510 3 жыл бұрын
@@SingleTrack66 hello from the future, this is exactly what happened
@mattdaly9553
@mattdaly9553 3 жыл бұрын
@@SingleTrack66 Sorry to pull you back here but yeah that's exactly what it was for XenoThreat. CQC in a wrecked Starfarer
@thebigXgaming
@thebigXgaming 4 жыл бұрын
This would be the kind of ship you see a xenomorph on, beautiful! I hope they actually implement some sort of Alien creatures similar to the xenomorphs in aliens and i hope there are tons of derelict ships infested with dangerous alien creatures
@vincenttartiere3833
@vincenttartiere3833 4 жыл бұрын
Crew member is currently in a daze, the last straw was: ate without a table
@ericstorm8277
@ericstorm8277 4 жыл бұрын
@Vanargand We are escaping the boundaries of Reddit and Steam Workshop. Soon, people will appreciate our hats.
@kerttamm
@kerttamm 4 жыл бұрын
Dwarf Fortress - next even is the crew member goes berserk and murders everyone in their sleep using his left sock as a murder weapon.
@harbl99
@harbl99 4 жыл бұрын
Is that what send Morph' off on this insulting spree?
@SickoFromHell
@SickoFromHell 4 жыл бұрын
Crew member will destroy Core Reactor, awful environment
@Areanyusernamesleft
@Areanyusernamesleft 4 жыл бұрын
@Vanargand I was thinking Dwarf Fortress, but Rim World works as well. :)
@TheRubbberDucky
@TheRubbberDucky 4 жыл бұрын
I remember getting lost in this ship during a free fly event. Just locating the flipping command deck was such a nightmare.
@Flaky1990
@Flaky1990 4 жыл бұрын
This ship looks like it was made by three different designers and then slapped together into some sort of chimera monstrosity. Even if I was stranded in deep space without any fuel, if I saw this ship come out of Quantum Travel I'd immediately destroy it.
@nocturnal6863
@nocturnal6863 4 жыл бұрын
It’s more that they designed the concept exterior of the ships, made up numbers on how much cargo she could carry, and then had to fill up all that interior space without changing how much cargo it could carry. Generally function defines form. In this case they came up with a form and a function and then had to try to make the two match
@TheTlssst
@TheTlssst 4 жыл бұрын
"We had to destroy the ship to save it"
@WellBattle6
@WellBattle6 4 жыл бұрын
It looks like a Warhammer Fantasy Dwarven space bomber from the outside
@DisableMe123
@DisableMe123 4 жыл бұрын
Imagine the big bang with all the fuel....worth it already
@moviemaker2011z
@moviemaker2011z Жыл бұрын
During the recent free fly event i have had a chance to fly this ship and also had the pleasure of helping someone learn how to use it. Both of us had no clue as to how to dock with it and refuel and had to figure it out ourselves. After about 15 minutes we got it working and even had an entire server cheering us on because apparently no one in the server had ever used it before (obviously there is no current need to) and so they were wanting us to explain what we did to make it all work out. It was super fun and i even took like 20 minutes flying around it in my eva suit just admiring it above microtech. Honestly i think this ship is beautiful and i really had to appreciate its size and poise.
@flippz4189
@flippz4189 4 жыл бұрын
"This distinguishes itself from the Drake design language, which prefers to leave wires exposed, so that little children can electrocute themselves" No one is safe from Morphologis's ruthless rants...
@renshan3657
@renshan3657 4 жыл бұрын
Yes, thing is that with Drake ships you can find and repair wires without having to dismantle the entire wall. The engineering section of a Caterpillar is not the place to organise the daycare.
@The1337guy1
@The1337guy1 4 жыл бұрын
@@renshan3657 I mean let's face it, if you bring kids on the Caterpillar, they deserve what they get. XD
@aaronc.1605
@aaronc.1605 4 жыл бұрын
[Redacted by KZbin] 😂😂😂😂
@harbl99
@harbl99 4 жыл бұрын
* spark, BANG! * "They're in the walls! Fiddling with everything with their sticky little hands."
@explorer47422
@explorer47422 4 жыл бұрын
Children don't exist in SC
@garrettlarue12
@garrettlarue12 4 жыл бұрын
I flew my gemini today for the first time and took a solid 15 minutes to find the command deck.
@Shot5hells
@Shot5hells 2 жыл бұрын
I got lost in one I rented for fleet week and then spent 20 minutes flying away from orison before finally reaching quantum drive altitude, then the game crashed
@citizen_brimstone3113
@citizen_brimstone3113 4 жыл бұрын
I actually like the exterior design. But like the Connie, the inside is a disaster.
@ericstorm8277
@ericstorm8277 4 жыл бұрын
I think it's a problem from the prevoious desigin system. Before they made exterior (very cool, need to attract buyers), than they made the interiors (slapping modules here and there), and then they tried to match each other.
@Areanyusernamesleft
@Areanyusernamesleft 4 жыл бұрын
I agree, the exterior is great. The interior does need a thorough rework though!
@kevinpittman2517
@kevinpittman2517 4 жыл бұрын
@@Areanyusernamesleft I too like the exterior design. i mean sure there are some things that could be reworked but i like utilitarian design like this.
@RoadRunner217
@RoadRunner217 3 жыл бұрын
They should just start generally overthinking their design progress. We need realistic interiors. As of right now, the small ships are very well done in terms of interior, at least those that have interior. You got yourself a cozy little living room/kitchen with a toilet and a cockpit - that's all you need for that ship size. From the medium ships upward, it's just a disaster. Hallways upon hallways, leading to stairs leading to hallways, in between the 4-way hallway design you have a microsized room, and so on. They simply need to start with simpler designs and then form an exterior around that shape. It's so clear that they start with some "super crazy cool" exteriors, and then don't know what to put inside, so they make it 90% hallways, which is 100% wasted space. If you look at the Tempest from mass effect andromeda, you have !1! hallways in the middle and left and right you have the rooms, among them engineering rooms, biolabs, medstations, living quarters, kitchens, bathrooms and so on. Now I'm not gonna argue against the fact that the Tempest's interior was way bigger than the exterior would have allowed, but it's about principle. It can't be that we have these massive ships labelled "explorer", that have to hold potentially a dozen or more people over possibly months or even a year without landing on a civilized or discovered planet, and then we have a tiny-ass living quarter, a tiny medbay and a tech"station" and a drone"room" attached to a hallway, because again, 90% of the ships interior is hallways. People are supposed to feel at home on those ships, not homeless and sleep in the hallway like a hobo on the sidewalk because every room is filled by basically 1 person. And that's just the Carrack, one of the better explorers. The 600i which is labelled an explorer is basically a crime, that I have ranted already enough about in the past. It's ridiculous and a slap in the face of science fiction lovers that have spent hours of their lives studying ships like the enterprise and such. It's just so unsatisfying.
@haraldjensen1839
@haraldjensen1839 3 жыл бұрын
Completely agree
@programmedgamer7101
@programmedgamer7101 4 жыл бұрын
It's amazing that the reclaimer is significantly larger and is far easier to navigate. While it's fair not to judge them on future standards, this is not a excuse to make a mess. If you need a map for anything below a capital ship, there is a significant issue that you don't design experience to really see. I hope CIG revists this ship and gives it a proper layout instead of... this.
@cowboy10uk
@cowboy10uk 4 жыл бұрын
Ahhhh my beloved Starfarer. I still have faith. Don’t worry bout the table in the mess hall. There is one, it’s just been bugged out for the last countless patches. 😭😭😭😭
@stegy247
@stegy247 4 жыл бұрын
Conveniently my table came back, not sure if it is because of 3.9.1 or the fact I painted it grey, but the table is back. Captains office chair is still missing though =(
@KuraIthys
@KuraIthys 4 жыл бұрын
Ah, a bit like the constellation then? I remember that table working a few versions back, but now it just doesn't seem to function anymore.
@DeltafangEX
@DeltafangEX 4 жыл бұрын
@@KuraIthys Yup same as our dear ol' Connie's table.
@cowboy10uk
@cowboy10uk 4 жыл бұрын
Stephen P I had heard it came back in the standard SF, just missing still in the Gemini. Not sure how true this is mind you.
@hcwm2
@hcwm2 4 жыл бұрын
I have never seen that room without a table. Which means I have not visited my Gemini in years...
@TheShorterboy
@TheShorterboy 4 жыл бұрын
I have one of these as a loner and it took me a good 5 minutes find the bridge, the thing is a mess an awesome mess but still a mess. Yes the ship was designed to be a PVP level which is why it's insane
@roberthill5549
@roberthill5549 4 жыл бұрын
Somewhere there are designers that were eagerly and anxiously awaiting this Architect Reviews video, that are now slowly sliding underneath their desks and wrapping their arms around their heads.
@techypriest7523
@techypriest7523 3 жыл бұрын
"I do however question the location of a window in these quarters though seeing as how, some crewmate be tempted to break it to relieve themselves from this nightmare." You said it yourself on your hammerhead episode- how the windows are actually carbon nanotubes which have a similar if not equal strength to that of steel. So, I suspect the airlock is used to serve that function.
@citizen_brimstone3113
@citizen_brimstone3113 4 жыл бұрын
I'd love to see you throw quick 2d layouts up to show how you'd recommend changing the floorplan.
@harryswingler
@harryswingler 4 жыл бұрын
That’s a great idea!
@rockboy3970
@rockboy3970 4 жыл бұрын
Id love to see some 2d floorplans just to know how this mess is layed out
@SpicySpleen
@SpicySpleen 4 жыл бұрын
this
@smherczeg
@smherczeg 4 жыл бұрын
I would love to watch these Architect Reviews of locations in real life. Your perspective is really insightful and helps me take notice of things I would have otherwise ignored.
@sosalty8343
@sosalty8343 4 жыл бұрын
And if your a xenomorph this is where you can hide and pick off the crew 1 by 1... lmao
@hazelamberwood7376
@hazelamberwood7376 3 жыл бұрын
Comming back to this video after Xenothreat event, to infiltrate the starfarer wreck and navigate to the hangar while eliminating the pirates showed how this ship was thought as a FPS map. It was one of the first big ship thought for the FPS module, meant to be boarded by player to fight inside. And this approach was really obvious during Xenothreat. The starfarer is a badly designed ship, but a really nice FPS map. Like if while creating IT CIG did'nt thought it could be used by players as a ship to flight and use in normal conditions. It's like someone made a counter strik map and then glued a cockpit and some thruster on it.
@cgwill_2075
@cgwill_2075 4 жыл бұрын
Iv been in the ship, got lost seen sparkes and smoke fly every where and eaten off the floor but something about this ship is just... cool like space truckers life cool. Hopefully in the rework they can take this essence and make a really great ship out of it.
@dereklittle8100
@dereklittle8100 4 жыл бұрын
I love your architect reviews videos! They are the standard on which I base a ships design. You're always very clear, concise and informative and I would recommend your videos to any citizen!
@BoxeeTheCat
@BoxeeTheCat 4 жыл бұрын
Dear lord I cannot wait to see more of these, Love the reviews helped me buy into the game Thank you! o7
@ASTRONESTO
@ASTRONESTO 4 жыл бұрын
I love your usual format and shooting style. But I really enjoyed the humorous take on this review. It was a nice departure and deconstruction of the ship :)
@RevanParker
@RevanParker 4 жыл бұрын
Saw the title... Immediately went: 'ooof, this is gonna be uhm... interesting' :D
@GunslingerDragon
@GunslingerDragon 4 жыл бұрын
Watching this had me wanting an Architect Reviews of the ships from Guns of Icarus: Online/Alliance, of all things. Those tend to be fairly minimalist, often lacking anything resembling proper crew quarters, but still somehow managing to frequently have awful traversal paths despite the setting assumption that all ships will be running on a skeleton crew.
@zomfgroflmao1337
@zomfgroflmao1337 4 жыл бұрын
My first time entering a Starfarer was to look for deceased crew members and I can tell you that after a few hours I had a hint of an idea where I was in the ship, and I was also 100% sure that I would never take this mission again.
@mazariamonti
@mazariamonti 4 жыл бұрын
zomfgroflmao1337 did it once and only ever found 7 of 8.
@project.jericho
@project.jericho 4 жыл бұрын
I love that ship. Specifically, the exterior and the bridge. I make no argument for the floorplan.
@Retro_RackhamSC
@Retro_RackhamSC 4 жыл бұрын
It was never designed as a ship first, its an fps level with engines. more akin to echo 11 than a Caterpillar etc. lol
@wolfxwk538
@wolfxwk538 4 жыл бұрын
Retaliator was designed the the same way
@Elvalley
@Elvalley 4 жыл бұрын
@@alandab yet they clearly seem to either have realized it was a huge mistake, or have learned to make things that can serve both as FPS levels and functional ships. Either way, it now sticks like a sore thumb.
@Tom--Ace
@Tom--Ace 4 жыл бұрын
I love the starfarer interior tbh
@Retro_RackhamSC
@Retro_RackhamSC 4 жыл бұрын
@@Tom--Ace its not the rooms but rather the way they are connected thats the issue.
@MastaSquidge
@MastaSquidge 2 жыл бұрын
@@alandab hi. I own one and plan to keep it. The interior layout is shit. You shouldn't speak for everyone.
@Plisko1
@Plisko1 4 жыл бұрын
My first thought was that I was looking at a ship that could land and then drive around as a giant tank. It was impressive for that one fleeting moment.
@MrRolnicek
@MrRolnicek 4 жыл бұрын
Hmm, I'm wondering how you want to review a ship in 18 minutes 29 seconds when it took me AT LEAST 20 minutes to find the exit from this ship after I had already toured its interior.
@jasonfabrick9308
@jasonfabrick9308 4 жыл бұрын
Same here. I looked in the one on the expo floor and almost couldn't find my way back out. At least I didn't get stuck in the seat like I did with the F8 Lightning, I didn't sit anywhere in the starfarer.
@MrRolnicek
@MrRolnicek 4 жыл бұрын
@@jasonfabrick9308 Yea, learned the same lesson sitting in a copilot chair of a hammerhead.
@RayneAngelus
@RayneAngelus 4 жыл бұрын
I feel you. I eventually just jumped off the rear catwalk on mine. Then got back in, found the bridge, took it for a spin, and crashed trying to land because the vertical acceleration is pathetic.
@rikkyt66
@rikkyt66 4 жыл бұрын
Had the same issue and quickly developed a rather distinct hate for this ship. Then had a PTSD moment during a blackbox mission on one of these. Still got lost, and large portions of the ship were blown off..
@nocturnal6863
@nocturnal6863 4 жыл бұрын
MrRolnicek getting out is easy. From the cockpit, stand up, go through two doors take the right door, then the left. Hurdle the railing, out the cargo bay doors (wait for them to open, if you touch them while opening they stop moving) and if you run like hell you can be miles away before the 30 seconds self destruct finishes... at least that’s the way I exit starfarers.
@christianmaheu
@christianmaheu 2 жыл бұрын
Ah ha... very well done Morphologis! I love all your episodes of "An Architect Review" series, but this one as to top them all! Loved this so much and thanks for the good laughs! BTW, I totally agree with you, I went several time in the Starfarer and got lost very... single... time! 😀
@sebasptsch
@sebasptsch 4 жыл бұрын
Awesome intro and humorous tone throughout the video. Congrats on partner!
@ShadowOfMachines
@ShadowOfMachines 4 жыл бұрын
I remember everyone saying the ship was more of an FPS level when it first came out. It very much needs something done to it, a rework maybe. I doubt it is going to get one soon but I hope it does eventually.
@whee38
@whee38 4 жыл бұрын
I do think that you may be onto something when you mentioned having an intentionally confusing design. That's some real world military ships and facilities use to confuse boarders/invaders and provide a nasty advantage to defenders
@RayneAngelus
@RayneAngelus 4 жыл бұрын
Need the ability to place your own persistent custom decals so you can create waymarkers no one else can understand without a cheat sheet.
@cellulanus
@cellulanus Жыл бұрын
While the Starfarer hasn't been overhauled, they did re-do most of the texture work. The stainless steel is gone. Mostly painted in greys and whites. The main cargo bay now has a large orange path painted on the floor leading to the entrance.
@SgtTeddybear66
@SgtTeddybear66 4 жыл бұрын
Both the Starfarer and the Connie both need a rework of their interiors.
@TheDanc1nghawk
@TheDanc1nghawk 4 жыл бұрын
At least the starfarers bulk makes it's flight characteristics logical. The Connie to too small to fly worse than ships 8 times it's mass.
@CrzyAce
@CrzyAce 4 жыл бұрын
Connie isnt really all that bad. Starfarer needs a fair bit of rework though. Things feel scattered around unlike ships built now.
@Yuritau
@Yuritau 4 жыл бұрын
Connie interior is.. fine. It just needs basically every number tweaked, heh.
@BattleFalcon
@BattleFalcon 4 жыл бұрын
@@CrzyAce As long as you're close enough to port so you can dock every time one of your crew/passengers needs the toilet, the Connie isn't all that bad...
@eigokudemangaka
@eigokudemangaka 4 жыл бұрын
@@BattleFalcon Dosen't it have the toilet attached to the mess room with the mini boarding lift, right next to the bridge door?
@KriLL325783
@KriLL325783 11 ай бұрын
I've compard the interior of the SFs to IKEA, going anywhere is a long mostly linear route with some confusing alternative shortcuts hidden.
@Grzesuav94
@Grzesuav94 4 жыл бұрын
Me: It's so UGLY! Design team: Me: I love it
@harleymills8862
@harleymills8862 4 жыл бұрын
Thanks for finally doing the starfarer, this is second ship I'm looking forward to play in most next to the caterpillar, your archietect reviews are my favourite star citizen series on youtube and are highly entertaining and informative. Hopefully when the ship gets updated CIG will take notes from this excellent analysis and can't wait for you to cover the caterpillar.
@BigMeechEJ25
@BigMeechEJ25 4 жыл бұрын
Ah as an owner of a Gemini this all sits too true with me. The ship needs a rework badly!
@captc0ck5lap60
@captc0ck5lap60 3 жыл бұрын
The wide corridors are the worst sin committed by not just this ship, but a good few others. Sudden acceleration or deceleration in any direction should be constant in the minds of space ship designers. If you have wide, unpadded corridors then the crew can't properly brace while in transit around the ship. That means unexpected evasive manoeuvres when the crew is mustering to action-stations can injure them at best, and possibly kill them at worst. That's before we even get to space saving and design efficiency.
@holottawang
@holottawang 4 жыл бұрын
I’m sure everything you say this video is absolutely true but I don’t care. It’s still my favorite ship.
@darkspiral7691
@darkspiral7691 4 жыл бұрын
It's currently mine too. Although I have to say I hope in time that'll transfer to the Endeavour if I live long enough to ever take delivery that is 😉
@backseatdriver9576
@backseatdriver9576 4 жыл бұрын
I like seeing things from your POV. When playing games, the things you mention do affect a player, but they might not know why they feel that way if they don't have the knowledge of space and utility. Ultimately, you make the game better because CIG has to fix these issues to avoid people hating the ships. This entire process has been amazing because things like your channel come up and can be discussed. There's no way you'd ever has the discourse in a regular game. It also means that CIG will release a better game because these things will get fixed before release. A win/win.
@Shaderox
@Shaderox 4 жыл бұрын
I've never even seen the signs on the floor. And why is the roof so dark everywhere, did someone forget to install lights there? Atleast the catwalk in the back is cool... except those open external elevators that's attached to it. Would make a lot more sense if they we're closed or at least had an incorporated airlock like the Connie elevator.
@milobatista1249
@milobatista1249 4 жыл бұрын
You’ve convinced me morph! I will find some way to get my hands on this ship!
@VinnyGrant
@VinnyGrant 4 жыл бұрын
I, as someone who owns and really like my starfarer, still gets lost in the refinery deck. It's... Not great. I love that ship and think it looks great from the outside, especially in my new black paint. And the guns. Oh man the guns. Firing those size fives on the top is satisfying. But holy hell the internal design is a complete mess.
@itsvoogle
@itsvoogle 4 жыл бұрын
I might be in the minority here but I think its awsome that there are some ships that arent designed with Comfort or logic in mind and that will add an extra level of challenge for players to learn their ship and get used to it regardless of how inconvenient it might be at first, it really mirrors reality and how some vehicles that have been made over the years have some baffling design choices. It also adds to the grittiness of the whole universe, shit design will continue to exist in the future just like it exists now.
@Casey093
@Casey093 4 жыл бұрын
A "premiere fuel extractor" that can no longer extract the premiere fuel (QD fuel). So in other words, a ship that can't do what it was primarily designed and sold for.
@Prich319
@Prich319 4 жыл бұрын
According to CIG, it still can refine quantum fuel. Given how desperately it needs a rework, I'm guessing it'll either get some kind of mining drill and ore storage for collecting and storing Quantanium ore, or it will get some kind of bag transfer so it can work in tandem with a Prospector or MOLE.
@disky01
@disky01 4 жыл бұрын
@@Prich319 Right, every Starfarer owner understands that, but even so, it still requires a multi-step process to get there, and relies on other ships to get there. The expectation was always that it contained the full process for collecting and refining fuel, and when they dropped this design, it was completely unexpected and frustrated the entire Starfarer community.
@max_archer
@max_archer 4 жыл бұрын
@@Prich319 I think it could also be possible that quantanium exists in forms other than solid ore, maybe as dust in asteroid fields or suspended in the atmospheres of gas giants.
@Areanyusernamesleft
@Areanyusernamesleft 4 жыл бұрын
@@Prich319 The ship already has a place for swappable pods, it's where the missile pod is on the Gemini and the extra fuel scoop pod is on the base Starfarer. They just need to make a pod with a mining boom (like the Prospector and MOLE) and/or a drone pod that comes with a couple of mining drones. There's already two crew stations on the bridge behind the captain's chair, so one or both could be utilized for mining.
@Eneov
@Eneov 4 жыл бұрын
You just gave every starfarer owner a serious case of buyer's regret, this was a very funny video and a nice change of pace.
@crackedjabber
@crackedjabber 4 жыл бұрын
Starfarer owner... I regret nothing. I love the big ugly fat fellow.
@darkvortex2753
@darkvortex2753 4 жыл бұрын
Imagine a hailing system in SC. Everyone with a mic can communicate with each other if there are in a certain proximity to each other. Lets says you are guarding a patch of space purchased by your org in a Polaris. 3 Cutlass Black's quantum to your location and are approaching fast. You hail their comms and say something like : "This is [insert org name here] space. State your intentions and prepare for a scan". If they continue approaching without answering, blast them into debris. (Provided that in org owned space, you make the laws ---- probably not going to happen). Also, on fully manned capital ships. There should be proximity chat. You can't hear people who are, lets say on the other side of the ship. Imagine 80 people talking at once on a Javelin, it would be impossible to co-ordinate effectively. To inform all the crew of an attack or something... There should be a speaker system of some sort that the captain on the bridge speaks from to give updates and announcements all around the ship.
@darkvortex2753
@darkvortex2753 4 жыл бұрын
@@Avarus-Lux If it is a lawful org, it would be questions first, bang bang later, unless they were attacked first. But you are right about discord and all of that. Though why wouldn't they use in-game chat if they are in a huge multi-crew ship so that they could improve co-ordination and not make it sound like a zoo where no-one can hear anything??? Also big immersion :)
@TsvetanVR
@TsvetanVR 4 жыл бұрын
@@darkvortex2753 there is in-game chat, in the ship's channel.
@darkvortex2753
@darkvortex2753 4 жыл бұрын
@@TsvetanVR I know... but big groups might just go to discord in a big ship... which would be chaotic as hell
@Shaderox
@Shaderox 4 жыл бұрын
I don't know if it actually works, but if you target a ship you can hail it the same way you hail landing zones. Voice chat is proximity by default, even if someone is in a ship and your standing outside you can still hear if you're close enough, not sure if the ship comes are for the whole ship or if it's also proximity and just doesn't broadcast to everyone else nearby. I never use the voice options since my friends doesn't play but it seams like the things you're asking for are already there, or at least partially there. (Probably still some work left since they've shown off how the comms display in the ships will be a realtime video transmission from what going on in each others cockpits. not sure if we can hail more than 1 target at a time, maybe with the upcoming target-pinning changes to combat it can be used for transmissions too?).
@darkvortex2753
@darkvortex2753 4 жыл бұрын
@@Shaderox Yeah...like a distress call or something
@cyberpunkcomplex629
@cyberpunkcomplex629 4 жыл бұрын
the best quality vid I've seen on KZbin in a long while & I enjoyed the tongue & cheek, it was a Brutally hilarious but your attention to detail & insight's are always a pleasure to consume Regardless. also hope CIG find it as funny as they do necessary to rectify.
@EricRuskoski
@EricRuskoski 4 жыл бұрын
There's potential for a heartfelt Firefly-esk story that could take place aboard a ship like this. =)
@AngleSideSideThm
@AngleSideSideThm 4 жыл бұрын
I remember when this ship was revealed. They did literally design it for FPS combat; that was a good third of what they were talking about while doing the demo. There was probably a few months' learning curve to convert their FPS level designers into ship architects.
@WabbitCrouton
@WabbitCrouton 4 жыл бұрын
This ship's interior seem to be designed for FPS foremost. I still got lost in this video.
@Rygir
@Rygir 4 жыл бұрын
Complete agreement with the final conclusions after 15:25 . I do want to emphasize that the peculiarities like having beds next to eachother, a star-trek like captain's quarters, lots of metal surfaces inside and outside, industrial kitchen interior, jefferies tubes, engine & gravity rooms and a very personality conveying bedlinen are things that make me LOVE this ship. It just gives it character and makes it unique. The three stepped room just before the cockpit with the escape pods should really be shrunk and simplified, getting rid of those steps. Making sure that heading to the most obvious path (whether that is straight ahead or off to the side) from the entrance should lead to the cockpit or some central traversal location. And a ladder so that crew can enter without having to open the entire cargobay ramp - which moves at decapitating speeds currently. Those would be my additions to your conclusion. Overal juggling the rooms a bit, shrinking some corridors, reducing the number of elevators (especially those elevators outside.... a walkway is already weird enough).
@tg-we2yf
@tg-we2yf 4 жыл бұрын
"MY BABY AINT UGLY!" BTW, there used to be a table in the messhall and the chair in the captain's quarters is a running joke. I agree with the SS surfaces in the living quarters. I think it is too cold. Even a painted SS material (wear would reveal the sub material) would be better. Navigation is easy enough and fast to get to bridge. Getting to the living quarters is a little problematic. I think the Carrack has some big flaws that are more of a problem that the SF. Nice video.. still not happy you are being harsh with my baby :)
@MultiMonitor
@MultiMonitor 4 жыл бұрын
When the SF was first flyable we did not have tech for elevators with multiple stops. And as you can note by the carrack jefferies tube blocked door, we still do not have tech to exit a ladder at multiple points.
@bengunderson712
@bengunderson712 3 жыл бұрын
The strangest thing about the "Starfarer Gemeni" is the name. It pretty closely follows the Crusader naming system, with a named stellar constellation and "Star" + purpose.
@ColinPaddock
@ColinPaddock 7 ай бұрын
To be fair, I’m an adult and the covers on the captains bunk rock!
@budimon6985
@budimon6985 4 жыл бұрын
09:38 Xenomorph: *Takes notes*
@avidian888
@avidian888 4 жыл бұрын
I think this was the kindest and most pleasant looking rant video I’ve ever watched on KZbin. Good job! ✌️☺️
@makimera
@makimera 4 жыл бұрын
tbh it feels like they have given up on the starfarer and just stopped updating it, i bet we wil see a remade version, like an mk2 that is released after sq42 timeline.
@lattitude01
@lattitude01 3 жыл бұрын
be nice to hear " to everyone who purchased the gen 1 starfarer, you will be receiving a free updated gen 2, in addition to being able to still fly this horrible abomination that we have no intentions of revisiting." lol that way it would add just a little more diversity to the game
@jacobbaker9389
@jacobbaker9389 4 жыл бұрын
Looks like it belongs in the first Alien movie. Very cool.
@SpensaZangetsu
@SpensaZangetsu 4 жыл бұрын
Hearing you dig into a ship is hilarious, also first lmao
@TheTim09
@TheTim09 4 жыл бұрын
This was my favorite Architect Reviews BY FAR. Bravo!
@mikeonlinux5491
@mikeonlinux5491 4 жыл бұрын
I do love my Starfarer anyway, and this design makes it harder to steal for non-initiates :D
@dragonking2719
@dragonking2719 2 жыл бұрын
So if someone steal you ship do u have to steal it back or can you just spawn it
@mikeonlinux5491
@mikeonlinux5491 2 жыл бұрын
@@dragonking2719 As long as it's insured, you can spawn it back for free (insurance claim will give you a new one). For now, this can be abused at will. Long term plan is to have the insurance company track your records to determine how much you will pay for insurance and eventually refuse to give you a new ship if you happen to "accidentally give it" to another player too many times.
@dragonking2719
@dragonking2719 2 жыл бұрын
@@mikeonlinux5491 well I hope they keep that or make something better so you don’t have to track it down
@mikeonlinux5491
@mikeonlinux5491 2 жыл бұрын
@@dragonking2719 Insurance WILL stay, that's for sure. You won't need to track your ship down, unless you try very hard to fraud said insurance.
@jacobmosovich
@jacobmosovich 4 жыл бұрын
I love this ship. It heavily HEAVILY provides advantage to the crew that live in it. If you defend against enemy ships you have access to engineering right next to the guns. You can quickly fix broken modules and hop right back on to shooting. The hard to search ship gives the defenders a massive homefield advantage. especially a well learned crew able to take advantage of the maintenance tubes and ladders. You can easily bypass boarding parties and flank enemy forces. The decks being built with shootouts in mind make it a one of a kind ship perfect for its role of survivability in almost every aspect.
@Unit-ro6km
@Unit-ro6km 4 жыл бұрын
I absolutely LOVE the exterior of the ship, but yeah - the interior is a real tall glass of wtf.
@steviesch.8075
@steviesch.8075 2 жыл бұрын
Great little Ship, add one for my Hangar and my Carrack, which will be hopefully a little bit updated and will have also have the option to add a big med-pod.
@SerNibly
@SerNibly 4 жыл бұрын
Hey Morphologis, if Elite Dangerous: Odyssey were to offer ship interiors, would you be up to review their design, too?
@jdl2327
@jdl2327 4 жыл бұрын
If that happens, I would love to see that
@Gallagher068
@Gallagher068 4 жыл бұрын
My expectations are too low to see that haplening though, especially for shit like my Beluga, I think we'll get disappoint blacl screen transitions like the SRVs or we'll get the same modular hallways from each cockpit to the respective exit
@JustAnotheNeoSilver
@JustAnotheNeoSilver 4 жыл бұрын
I mean, we're getting on-foot exploration with the next E:D expansion, so I would think we're getting ship interiors as well.
@naomy1701
@naomy1701 4 жыл бұрын
@@JustAnotheNeoSilver better dont count on it, they clearly lay focus on exploring planets first not ships. if they even intend to ever give ships an interior at all, that is...
@xgamingpoorly92
@xgamingpoorly92 3 жыл бұрын
I enjoyed this format more than any of your other 'architect' reviews videos. More sarcasm lol
@boiledegg2821
@boiledegg2821 4 жыл бұрын
I don’t care what you say, she’s beautiful 😍
@ingeonsa
@ingeonsa 4 жыл бұрын
This ship is also great as is for FPS boarding missions because of all the nooks and crannies
@krozareq
@krozareq 4 жыл бұрын
Well Morph did rip pretty hard on the 300i and IMO it's one of the best looking ships in the game.
@TsvetanVR
@TsvetanVR 4 жыл бұрын
@@krozareq wouldn't say he ripped hard on the 300i, just objectively reviewed it. It's a cool ship that could have been even cooler if they sticked more to the concept art.
@crackedjabber
@crackedjabber 4 жыл бұрын
Starfarer lovers unite! There are dozens of us! Dozens!
@joelellis7035
@joelellis7035 4 жыл бұрын
@@crackedjabber all to be replaced by us Starlifter lovers! 🤣🤣🤣🤣
@eymaslacker
@eymaslacker 3 жыл бұрын
The sarcasm on the captain's quarters is hilarious!
@dyslexicsteak897
@dyslexicsteak897 4 жыл бұрын
WHY IS EVERYTHING SPARKING OR LEAKING.
@PLATONU
@PLATONU 4 жыл бұрын
maybe 'cause when you rent a ship, this cames with a random state
@animationspace8550
@animationspace8550 4 жыл бұрын
Because the ship was designed weirdly
@1truehero55
@1truehero55 4 жыл бұрын
I definitely lost it when you got to the Captain's Quarters, comedy gold
@cahdoge
@cahdoge 4 жыл бұрын
So ti wasn't my fault getting lost in the Starfarer all the time.
@dabid1337
@dabid1337 3 жыл бұрын
wow, shivering! such attention to detail in this game it's amazing
@tewchainz6464
@tewchainz6464 4 жыл бұрын
Spaghetti?? [Screams in satisfactory]
@PrograError
@PrograError 4 жыл бұрын
*[ RAGE IN FACTORIO ]*
@Silent.Program
@Silent.Program 4 жыл бұрын
At one point in the video, I could not stop laughing and kept doing that until the end. Great video!
@MultiMonitor
@MultiMonitor 3 жыл бұрын
I frequently remind new players that this ship was designed before we had elevators that can have multiple stops. Loading groceries from outside is a winding corkscrew path of mystery.
@terranempire2
@terranempire2 3 жыл бұрын
Bonus points for the 10 Year olds bed spread. The crew just get Misc but you captain only the best.
@Baleur
@Baleur 4 жыл бұрын
I would just like to add my two cents regarding your comments that the corridors and spaces in the Starfarer are "oversized"... As someone that does NOT play in ultra-wide with 120 FoV or whatever craziness you play at, i NEVER once experienced this ship as being "oversized", in fact i always experienced it as being cramped AF, on my 1920x1080 90FoV experience... What i'm seeing here in your youtube video, while paused in the corridors, is NOTHING like what i experience, and what 90% of players experience, in the actual "live game".. So you really have to take this into consideration, your own particular setup, is in some ways, abnormal.. Your own perspective of the ultra-wide extremely high almost fish-eye FoV, makes every scene feel wider than it ACTUALLY IS...
@larslaufer301
@larslaufer301 4 жыл бұрын
Perfect review. Every time the ship is on the free flight I get into one, loose myself, trying to find the bridge and then just leave to take another ship instead ^_^
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