Animating and Rigging Robots in Blender 3D

  Рет қаралды 57,199

SouthernShotty

SouthernShotty

Күн бұрын

Пікірлер
@Pantrick_
@Pantrick_ 11 ай бұрын
This video could not have come out at a better time! I just started making my rigs for Atlas and P-body from Portal 2 and I had no clue where to start with the cables.
@markusstuder
@markusstuder 11 ай бұрын
Bonus Tip: If you want to shade smooth with a Skin Modifier, just use the option "Smooth Shading" in the skin modifier tab.
@dstmnaki
@dstmnaki 11 ай бұрын
It's very nice to just watch these when i already know how to do this stuff, there is one thing that i need to learn tho...how to rig metal gear rex's legs, the lower leg can "expand" it slides
@Workbenchtv
@Workbenchtv 2 ай бұрын
Useful stuff! One speed tip: you can add the IK before you symmetrize so you don't have to do each side.
@munchkin_mania
@munchkin_mania 11 ай бұрын
you never linked the model in the description like you said in the video
@MultiverseCameraman
@MultiverseCameraman 23 күн бұрын
Really cool video! Helped me to rig for the first time
@kiocaworks
@kiocaworks 11 ай бұрын
Thanks for the tutorial! Skin modifier have a smooth toggle box.
@ilovebirds4080
@ilovebirds4080 6 ай бұрын
oh man I was really hyped to see you make that thing walk so I can animate my crummy little robo walker ;(
@jialinwang2643
@jialinwang2643 10 ай бұрын
I've found this model but it is a single mesh model which makes it hard to bind each vertex group individually, but I think I can get the general ideas of this video.
@JonesCrimson
@JonesCrimson 8 ай бұрын
I was rigging a model with lots of separate bodies and the parenting to bone step in your video does not function with that workflow at all. I also found out that deleting vertex groups for 107 separate bodies cannot currently be done without writing a script or doing it by selecting one body at a time which is just great, really fantastic use of my time.
@MAJmufin
@MAJmufin 5 ай бұрын
if you're still working on this, you can select the mesh you want to parent , then select the rig, go to pose , select the bone and ctrl + P > Bone. that should bind that mesh to only that bone.
@GrumbulonCeleryYT
@GrumbulonCeleryYT 4 ай бұрын
@@MAJmufin You're advice could not have come at a better time for me lol, thanks for the lifesaver!
@Clases3d
@Clases3d 11 ай бұрын
so much useful info, thanks man
@danielishwar
@danielishwar 11 ай бұрын
Awesome!!
@duncan_tang_hon_cheong
@duncan_tang_hon_cheong 11 ай бұрын
Thanks for the tutorial
@RogerWaggener
@RogerWaggener 11 ай бұрын
I disagree with switching animation curves to linear. Watch some footage of real robots moving. They have to ease in an out to achieve precise movements without overshooting or unwanted vibrations.
@scuffed1082
@scuffed1082 8 ай бұрын
where did the vertex groups come from? I am using my own model whilst following your tutorial but i dont have any vertex groups. How do i make them for the specific parts of my mechs body parts?
@therealrebelsquadron
@therealrebelsquadron 6 ай бұрын
That's where I'm stuck.
@TheEightfoldPath_
@TheEightfoldPath_ 4 ай бұрын
You can select the entire mech (with multiple objects) then select the armature and parent with empty groups. That's where the groups come from, and will be generated for all objects.
@Stlunar1
@Stlunar1 27 күн бұрын
@@TheEightfoldPath_ Thank you :)
@RDD87z
@RDD87z 5 ай бұрын
9:09 i come to the video happy u could be covering this part ... and u skip it XD . Im learning rigging i blender and this is happening a lot. Is it a bug in the program? whats the real cause behind the Weight assignation even when giving "EMPTY WEIGHTS", why is that happening¿?
@pleasantlygrim6712
@pleasantlygrim6712 7 ай бұрын
If anyone has the issue where the chain leg bone isn't appearing in vertex groups then reapply deform to that bone
@ChrisAllenMusic
@ChrisAllenMusic 11 ай бұрын
Excellent tut, as always. Thanks!
@ThomasVazquez-g5z
@ThomasVazquez-g5z 11 ай бұрын
will you do a video about creating robots ? Im trying to get an idea of how would I start creating one from scratch.
@lilithquinzel
@lilithquinzel 2 ай бұрын
7:57 guys if there's a problem here just try to ungroup your free mesh in outliner segment, that's how i fit it becuase i forgot to ungroup
@gamethingstuff
@gamethingstuff Ай бұрын
don't know where I went wrong, but when I try to move bones in the pose mode it just lifts the whole skeleton.
@showman139
@showman139 11 ай бұрын
How would you model and rig a rankin and bass special?
@aakashjadhav4432
@aakashjadhav4432 8 ай бұрын
8:23 bones assigned are not showing in vertex tab in vertex group. What should I do?? Please tell me
@scuffed1082
@scuffed1082 8 ай бұрын
im stuck with the same problem. Have you found a solution?
@Toyboxproductionsca
@Toyboxproductionsca 8 ай бұрын
same
@aidantio8132
@aidantio8132 7 ай бұрын
ur model has to be one whole object if that makes sense
@3danimator4592
@3danimator4592 2 күн бұрын
Cg boost
@ACE7F22
@ACE7F22 6 ай бұрын
All these videos are the same.... I actually got excited seeing the cannons, thinking I finally found information on rigging recoil, where the barrel slides back. Nope, just more joint mechanics for walking around. Why even have the mech to show off legs and hair animation like almost every other tutorial?
@twinkobliterator
@twinkobliterator 5 ай бұрын
5:40 if you're not getting the "keep offset" option for parenting 0 try clearing the parents first with "alt + p" then reparenting as instructed
@Anonymous-ue7dl
@Anonymous-ue7dl 2 ай бұрын
❤❤🎉
@therealrebelsquadron
@therealrebelsquadron 6 ай бұрын
Dear Lord. There are some really boneheaded comments in here.
@Tygenja
@Tygenja 3 ай бұрын
Well punned. well punned.
@HalkerVeil
@HalkerVeil 8 ай бұрын
Why does he call it Mech-Arm when it's not the arm at all?
@Ammicula
@Ammicula 4 ай бұрын
Arm is short for Armature. A Blender term for the skeleton
@OnAWireStudios
@OnAWireStudios 11 ай бұрын
Ha! First one here
@Screen_sketch
@Screen_sketch 11 ай бұрын
*second
@merseyviking
@merseyviking 11 ай бұрын
Great tut, but by the 50th "go ahead", I had to tap out.
@PedroScherz
@PedroScherz 3 ай бұрын
Why you sound so much like Adam Scott
@JonesCrimson
@JonesCrimson 8 ай бұрын
I'd rather you didn't refer to actions as their hotkey. It needlessly obfuscates what you're doing.
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