Let me know if you’re happy with the direction of Zelda games! Also, please hit the like button before you leave! :)
@MacUser2-il2cx2 ай бұрын
I think it's good for 2D Zelda games to release between the 3D Zelda games.
@odiegaudin61032 ай бұрын
I'm excited about this new opportunity that Zelda is going ❤❤❤
@BakkerfeelingAdventures2 ай бұрын
More entrees are always met with great enthusiasm, especially for the die hard fans like myself who have been playing the franchise since the 80's or 90's. I like the variation between linear and the newer open world concept. But I do hope it all stays within the same console unlike what we were used to with 2 games per 3D console and handheld. It makes the players have a collection of consoles. I rather invest the money in new games. Especially since we are currently traveling around the world, having just the Switch with so many Zelda games on it to play is just amazing as it wouldn't be possible carrying all the original consoles along. Love doing a periodic marathon of all the franchises games. Enjoy finishing EOW, I personally really enjoyed the game, going for round 2!
@Cosmosis-862 ай бұрын
I’m glad Aonuma-san is taking different approaches to the Zelda series and giving us a variation of experiences.
@spendingfoil39642 ай бұрын
Family all FINAL Zelda Eliminate 🗑️😭🏆
@86RSJag2 ай бұрын
Nintendo needs 3 Zelda teams Dev team A - 3d new Zelda Dev team B - 2d new Zelda Dev team C - remake / remaster
@birdbig68522 ай бұрын
Well team C graduated on team B, we will see if they will continue to do the work C or if big N would recruit a new team.
@GregKoster-o2j2 ай бұрын
Isn't that already the case though?? Isn't that what they have??
@Giorgiosemprenelsolitocoro2 ай бұрын
Nintendo needs a team above these A team able to create a massive, deep game plan where multiple parallel universes overlap, intersect giving rise to wonderful interactions and tricky puzzles... A team able to expertly explore the deep recesses of technology for creating a true superior experience beyond the limits of its ephemeral work that is Breath of the Wild.
@ekurisona6632 ай бұрын
Team Ai - 3D open world Team Aii - 3D linear Team Aiii - top down
@jada80472 ай бұрын
Nintendo fans I want remake this that this that this that.. 😂 That don't want any new games
@sempercompellis2 ай бұрын
Open World + Linear Dungeons= Perfect Modern Zelda Game
@mistrfinga2 ай бұрын
Why is that hard to understand? Remake original its the same. You can do the dungeons in any order, but metroidvania style you need special items to get to other area. Seems simple.
@riderz_13_782 ай бұрын
Y cant they just do open world plus massive dungeons like in twilight princess i want traditional dungeons like ocarina of time with huge boss battles y is that gone now days are the majority of ppl really into no dungeons in Zelda cus thats what made zelda zelda y am i the only one who actually enjoyed the dungeons
@vendusturlogan57112 ай бұрын
@riderz_13_78 you're not the only person. I really didnt enjoy totk/botw due to lack of dungeons/tools(not dumb tools on a tablet)/unique massive bosses. I found the shrines annoying as heck and just not fun. Totk just feels like minecraft now anyways. People arent playing to play through the story. Theyre playing to see what they can build and what trickshots they can pull off so they can post on boobtube/craptok. None of which i will watch and all of which i have to click "do not recommend". Rant over
@_eggers2 ай бұрын
Yeah the two styles aren’t incompatible. They already restrict you from climbing anything in the shrines. Instead of 100+ of those make 10 really big ones with a unique theme in each. It was forgivable in BotW but a direct sequel should have addressed that instead of repeating it.
@chuckchan41272 ай бұрын
So... the first Zelda game on the NES?
@supbro65052 ай бұрын
Gimme Windwaker HD and Twilight Princess HD already pls
@Leopez022 ай бұрын
Yes that's all We NEED!
@LordMuzhy2 ай бұрын
We desperately need Twillight Princess HD
@Leopez022 ай бұрын
@@LordMuzhy Yes Twilight Princess is the BEST Zelda game of all time well personality my FAVOURITE
@LordMuzhy2 ай бұрын
@@Leopez02 a complete remake of Twillight on Switch 2 would be amazing
@jamesho82582 ай бұрын
It's on the Wii u
@VincentCat34352 ай бұрын
Personally, I prefer the 3D Zelda games. Being able to swing a sword in various different ways, dodging enemy attacks and looking around every single room for clues and hints is probably the best part of the games.
@Steve-comment15 күн бұрын
Same me too
@thegameshow44602 ай бұрын
It’s so simple we WANT open world Zelda with SOME linear aspects in progression while ALSO having open side quests, puzzles, ect that can be done in any order that are completely optional! Cmon Zelda team every other open world understands this concept.
@ZombifiedBuizel2 ай бұрын
I don't want open world zelda at least not like BotW/TotK. I don't want a zelda like either of those cause they sucked
@echoesvayne97902 ай бұрын
@@ZombifiedBuizel I don't think they sucked... but I miss the old dungeons
@swampswaygee2 ай бұрын
@@ZombifiedBuizelthank you. i HATED botw and totk. bring back linear games
@rareosts57522 ай бұрын
That's literally what you got... in fact those games are very complicated in the way that they ebb and flow between linear and open
@thegameshow44602 ай бұрын
@@ZombifiedBuizel I didn’t like botw or Totk either. But not because it was open world but because it was an open world that sucked. It was just a korok seed and shrine farming game with bad stories and terrible “dungeons”. Oh and the voice acting was terrible as well, pretty everything was terrible tbh lol
@Commenter512 ай бұрын
I 100% agree. I loved Botw/Totk but they just felt completely different from the regular Zelda games. I miss games like Wind Waker, Ocarina of time, and Twilight Princess and would love to see future games like them. Still every now they can release a game like Botw.
@rator1st2 ай бұрын
To be fair, the original Legend of Zelda was open ended. A link to the past was Semi open ended. But I do agree that I would like some form on linearity from future titles.
@arashitendou5941Ай бұрын
@@rator1sttrue but the OG had equipment versatility, dungeon item restrictions, and general map/dungeon progression You needed specific items for certain dungeon progression but in some cases needed enough rupees to purchase them which required a lot of gathering BotW has no such thing as it GIVES you the main weapon right in the tutorial which is the multipurpose bombs The fact you don’t even, technically, need the Master Sword to beat Ganon also throws that out the window Also OG had NUMEROUS dungeons while BotW had just technically 4, and real small ones that only felt big because of the movement feature Hyrule Castle doesn’t count since you can bypass almost the whole thing via paraglider and climbing And I don’t count the shrines since there’s only fundamentally like 10 main designs with all the rest just repeats with a slight adjustment Like there’s over a dozen that are just a single fight and that’s it
@chasenuuhiwaАй бұрын
@@rator1stagree, that’s why BOTW is so much more because it brought me back to the original. Open ended, more exploration and you create your own adventure.
@Destiny_sm23 күн бұрын
Fr. I honestly wish he could have his signature green tunic and hat back. like yes you can obtain them in Botw and Totk but it’s not the same. I want his canon design to return to the way it was before Botw and stuff. Zelda as well. I loved the TP look of Zelda. Wish they could come back to it at some point.
@Mitch-K2 ай бұрын
Right now, all I want from the series is Wind Waker + Twilight Princess for Switch, and a Switch remake of Phantom Hourglass + Spirit Tracks.
@jeremydcruz1757Ай бұрын
This! A modern remake of Phantom Hourglass and Spirit Tracks would go hard adding in modern controls :). That way playing the game on my steamdeck does not feel like a nightmare lol.
@shiniquajones2812Ай бұрын
Plus a link to the past with the links awakening treatment
@TrixyTrixter20 күн бұрын
@@shiniquajones2812 No plz. Alttp would be so unfitting in that pastel style.
@domkat476015 күн бұрын
I just wanna game like tears the kingdom
@SomeGuyWhoLikesFNFLmao2 күн бұрын
I agree with this whole-heartedly While I grew up with Spirit Tracks and Phantom Hourglass, Wind Waker is easily my favorite Zelda game, unfortunately I got engaged into the franchise way too late to get my hands on a Wii U and a copy of the HD remake, so having a remake of it on Switch with remasters of the DS Zelda games too would be amazing
@metroidjones1222 ай бұрын
We need probably four Zelda teams, honestly: -open world -3D linear-ish -2D -spinoff And in a six year stretch get one game from each team and maybe two remakes/remasters.
@EarnestGamer2 ай бұрын
TZP... The Zelda company (?). 🤣
@ravenebony22672 ай бұрын
Remasters and most remakes would likely be ousourced. That's what they've done in the past.
@MatthewAvalos12 ай бұрын
I’d be interested in a 3D Zelda that’s kind of a hybrid of linear and open aspects. Would be complicated to implement I’m sure.
@ravenebony22672 ай бұрын
@MatthewAvalos1 that's what i would consider Echoes of Wisdom and A Link Between Worlds to be. What exactly do you mean then?
@MatthewAvalos12 ай бұрын
my take is that ALBW and EoW are essentially 2D Zelda games, with openness being on a sliding scale and EoW being more open than every other 2D Zelda. I think an alternative would be a truly 3D Zelda where you have an open world and some quests being linear and some being nonlinear, with gameplay progress being possible by doing some quests in any order but others being dependent on completion of a previous quest. That would be some place between BOTW, where you could do missions in any order or omit some of them, and something like OOT where you are absolutely required to beat dungeons and bosses before some other ones.
@shrimpbisque2 ай бұрын
The top of my Zelda wishlist would be an Oracle of Ages/Seasons remake combo pack where both games are on the same cartridge, and the secret system has been reworked so that you can just claim the items from the other game as soon as you unlock them instead of having to punch in passwords.
@lou84632 ай бұрын
A Shiek spinoff of how Zelda survived during OOT is all I'm asking for.
@isgamer-87322 ай бұрын
I mean she was probably just outside the border. We need more games outside Hyrule though I love world building. Holodrum, Labrynna, Hytopia, New Hyrule, etc. They should keep expanding the borders of the world.
@jgons2 ай бұрын
That’s a fantastic idea
@davidmane41792 ай бұрын
Problem with that is once you get a game exactly like that you'll be saying "all I'm asking for is this or that" all over again in a cycle😂
@carbaddict76702 ай бұрын
I mean, the closest you can get to that with what we have is in the official OOT manga where she asks Impa to use Sheikah magic to turn her into a sheikah boy until the time is right so she could hide right under Ganondorf's nose as his spy
@sackthebastard2 ай бұрын
That’s a big ask
@darkcornholio2 ай бұрын
Although very unlikely. Id love to see phantom hourglass and spirit tracks fully converted to 3d games in the style of wind waker obviously.
@riccardomarmondi82072 ай бұрын
I'd love it too, because their stories and settings have a lot of potential but they are almost unplayiable because of all the blowing, close the ds, exc... features
@Emerald25082 ай бұрын
I would love that too for full remakes I would also be happy for them to just bring them over with a kinda remaster look and redo some of the game mechanics because it’s not on a ds anymore but Yh would be great to see
@HolyNickTheHobbitАй бұрын
Yeah I'm wishing I still had my copies of those games... been a long time since I got to play them. If they remade them to be played like a normal 3d zelda game, it would need some reworking but it would be nice to experience the stories again while gaining a new game experience
@Ultimabuster922 ай бұрын
My main complaint about BotW and TotK is replay value... i'll never play those games again, because the magic of those games was exploration, finding new things. The game itself doesn't feel good, the fun was the exploring. With other Zelda titles you had fun bosses, fun dungeons, fun minigames (don't get me started on the tedious mini-games of BotW and TotK...) meaningful sidequests... you had things to do ASIDE from just running around, what made these games worth playing again...
@cheergiverАй бұрын
Agree. The story from the old style games, in particular OOT and TP for me, those stories are enjoyable. Watching Midna grow from a selfish princess to a friend willing to sacrifice herself to help you is lovely. I honestly didn’t get the same kind of feels in BoTW and Tears. (I personally would have started BoTW BEFORE Link *dies* and began it with a bit of linear play. You play through a tutorial, that battle, Zelda’s power awakens and-- you wake up in the resurrection chamber. There would have been a lot more at stake there.)
@ParvahtiАй бұрын
@@cheergiverthat’s actually brilliant.
@intergalactickoala665Ай бұрын
@@cheergiverI understand why you'd want that for the beginning, but it would go entirely against what the game was aiming for. Link, like the player, knows absolutely nothing about the state of the world or even his own past. It was a very purposeful decision meant to create synergy between our feelings and those of Link. We're discovering everything together, from the world, how it works, the story and the new gameplay. The beginning you describe would work for a sequel, but would completely rob the sense of immense wonder instilled from the simple yet effective start of BotW.
@intergalactickoala665Ай бұрын
I understand that it's obviously subjective, but to say "The game itself doesn't feel good" is such a wild take that it nigh nullifies your whole point.
@debenmenАй бұрын
i would say botw has more replay ability than any other zelda before considering you can progress through the game in endless different ways as well as when it comes to solving the puzzles there isn’t just one definitive solution. to this day i still go back and play and still manage to find something new that i didn’t know about before every single time, it’s truly a masterpiece
@listministries2 ай бұрын
Ocarina of Time in BotW graphics would be a dream!
@conflicto75752 ай бұрын
💯 the Best Game of the history definitely need a remake
@LavenderCucco2 ай бұрын
Ew
@HyLo-rule2 ай бұрын
i think oot 3d was good enough
@jinyboi2 ай бұрын
Botw has shit graphics tho
@cait_oliver222 ай бұрын
Oooh yes that would be awesome! Botw graphics and the classic dungeons similar to OoT
@elizabethsullivan71762 ай бұрын
Before BotW and TotK my favorite Zelda game was Twilight Princess, but the one thing that always bugged me about that game was how restrictive it was, especially in terms of climbing and exploring areas outside of the storyline. That is why I completely fell in love with BotW. I LOVE exploring and spent the time between BotW and the LOOOOOONG wait for TotK exploring every inch of BotW's map several times over. Yes, I did find all 900 Koroks in BotW, and yes, I'm going to look for all of them in TotK too. Seeing how far video games have evolved since my early days as a gamer way back in the days of Atari 🤯🤯🤯
@Giorgiosemprenelsolitocoro2 ай бұрын
Have a good collectathon!
@ztyphoon89822 ай бұрын
My idea: If the devs want to give us all the traversal tools at the beginning of an open world Zelda, that’s fine. But give us cool combat-oriented items, magic, weapons, that are themed to the boss and just make us feel that awesome upgrade feeling.
@nathanlaird2 ай бұрын
There is a lot of upgrade feeling in EoW, upgrading accessories, more powerful tier enemy echoes, various enemy mechanic upgrades (weather, noise, movement, elements), improved mobility echoes, link ability upgrades, Tri upgrades, tiered Smoothies, link combat ability unlocks, etc.
@Iffondrel2 ай бұрын
@nathanlaird Yup, this was exactly my thought. It feels like an enhanced version of LBW's system, which also gives you access to all your tools from the beginning. Honestly, I think this way of handling progression is fine so long as they continue to do it well and it serves a purpose.
@TrixyTrixter20 күн бұрын
@nathanlaird Heavily disagree. Having finished EoW I could not care any less anbout the accessories. The game only has a handful of ones that are in any way useful to the actual gameplay with a large bunch of pointless stuff. The only ones I actually cared about was The defence one, jump heigh one, and the no slip one for the ice dungeon. Beyond that it was all pretty useless. The echos also just are not great. There is like 100+ echoes and only 10 or so that are actually good to use.
@Squydward2 ай бұрын
WW and TP HD on switch. That's all all we've been asking for, for almost 8 years now. Please Nintendo. We'll pay full price for both games.
@Mr.Chimpazee2 ай бұрын
You can play that games on steam deck oled using emulator 😂😂
@Squydward2 ай бұрын
@@Mr.Chimpazee I don't own a steam deck, though I understand that I definitely could do that if I had one. I'm just saying, for years people have been begging for the HD ports to hit the switch
@TheOmegazerox2 ай бұрын
Ww hd is on wwi u. It has some graphic changes and some slite upgrades that make it better then the gamecube version to me. It has the same story.
@Sir_Adam2 ай бұрын
Why would you settle for a simple port of the games? We need them remade not upscaled.
@markobighead31732 ай бұрын
@@Sir_Adam They don't need to be remade. So far remakes have been needed due to the limitations on previous games - this isn't necessary for these games, which is why they got simple remasters.
@rickmoneypenny15622 ай бұрын
This video feels like a person who needs the last 2 pages in a 5 page paper. I feel like it could have been done in 5 mins tops.
@VardrunCRidleyKnight2 ай бұрын
Seriously I minimized it thinking we were pretty much done and there were still four minutes left
@PhillipJackson-rl5ty2 ай бұрын
I want Nintendo to create A Link to the Past Remake...😉
@WarrenGdog282 ай бұрын
Theres a fan that did an remake looks good
@detto19982 ай бұрын
The problem is that I don't like the visual style of the 2d games..
@avery-u1w2 ай бұрын
Never gonna happen
@igosduikana35372 ай бұрын
It's called a link between worlds
@alpharabbit23532 ай бұрын
@@igosduikana3537 Its a sequel. The Japanese name is Triforce of the Gods 2
@bryanprice69132 ай бұрын
I don't need a fully linear AAA Zelda title, but would love to see more elements of it with more dungeons in an open world, caves, etc.
@HeroOfLight132 ай бұрын
I wouldn’t mind having a release cycle of one new top-down game, one new linear 3D game, some remasters/re-releases of classic 2D/3D games, possibly even remakes of classic releases, and a new open-air 3D release. Best way to fill out that ever growing dev time for open-air games.
@jancygonzalez67042 ай бұрын
I personally do hope we get more Botw and Totk type games but aslo the classic Ocarina and Majoras Mask 3D style games. Echoes of Wisdom was really fun and a great game to play when taking a break from more complex Zelda games but I do hope it continues in some way even if not fully open world like the other two. As long as there is some variety in-between them I would be stoked for any new releases honestly.
@Trilhando_Games2 ай бұрын
The video starts at 2:52
@Flarztheburningsoul2 ай бұрын
Thank you.
@thegoodnewdays11912 ай бұрын
thank god..too much yappin.
@tomoakes952 ай бұрын
Holy FUCK so much yapping I actually sat through it and zoned out then snapped out and was like wtf he’s said the same thing 4 times now
@jessetarr2771Ай бұрын
Yeah holy Adderall lol
@thegoodnewdays1191Ай бұрын
@@jessetarr2771😂😂😂
@nothing-yt7nu2 ай бұрын
I will lose interest in the Zelda series if they completely stop making new traditional 3d zeldas
@Finnishmanni2 ай бұрын
They could always make open world map that has some restrictions, like a dungeon that can't be entered until you get a key item from the story. BOTW was great for what it did but when TOTK just followed with same thing the open world "go where ever when ever you want" kind of gameplay got old fast. The world can be open, but the way you get through the story should be more restricted.
@tamerkoh2 ай бұрын
Echoes of Wisdom does exactly this. Once you get past the first dungeon, the map opens up and you can go almost anywhere. But aside from the dungeons the story marks on your map, you can't enter any other major dungeons until the story says you can. You can scavenge the overworld for echoes, items and heart pieces and such though; but progression wise, you're only allowed to enter the dungeons the main quest currently has assigned.
@TrixyTrixter20 күн бұрын
@@tamerkoh True. Its disapointing that Echoes was not a great game in the end. Still Nintendo refuses to give us players and items from the dungeon instead making wchoes the only thing the game ever has. Which would be fine if there was not 100+ echos while onky like 10 are actually useful for anything.
@toast_bandit12 ай бұрын
Personally I think it would be interesting to mix the 3d Zelda game experience. Bring back key items , keep the large open worlds but limit some of the key sections behind necessary items, keep the side quests like shrines and koroks, classic style dungeons, bring back linear story lines, you could even keep the weapons system to be what it is currently or maybe a slightly dumbed down version. Either that or just have them separated and have massive open world 3d Zelda and classic linear story driven 3d Zelda imo
@CJ_IceCissalc2 ай бұрын
My first experience with The Legend of Zelda was with Ocarina of Time back on my N64; and that was a magical experience one that only a Zelda game can reach upon. I spent countless hours playing it over and over for two major reasons: didn’t had much games since purchasing other games was expensive but also because the world was extremely well developed and all. Then I went on and played all the other entries in the franchise which made Zelda my favorite franchise to date. I must admit that I was expecting more depth regarding the story of Breath of the Wild and Tears of the Kingdom. I enjoy their massive Hyrule and it’s a particular experience to dive deep in each corner of that incarnation of Hyrule but I miss the impactful plot twist we had with the previous titles such as the revelation in OoT, or the dramatic events of Skyward Sword. That said I hope that we will still get those kind of projects for 3D Zelda games not only some remakes/remasters but brand new games in that format. That said, it’s great to see that the top-down Zelda games are still on the plans and still standing their ground, echoes of Wisdom is amazing and already one of my favorite already. And I must admit that the 2D Zelda games are in the majority my favorite style of Zelda games.
@MarzipanCat.2 ай бұрын
The problem is that without a good story, the whole experience of saving Hyrule or Zelda is meaningless and the player doesnt care and hence gets bored after the exploration phase. For me my magical zelda game is wind waker because the story and characters come to life and I care about their world. I wsnt to go back to my favorite characters and spend time with them. In botw or totk, there is not a single character i really want to spend more time with. With the exception of the terribly underexplored Sidon, they are all really bland
@CJ_IceCissalc2 ай бұрын
@@MarzipanCat. I understand completely. I also agree that Sidon is so underexplored! He is one of my favorites there as well! The story is at the top for me as well regarding the Zelda games unfortunately they already said that for development they said that the story is not the most important. Not sure if it could help you look at botw and totk with a better look but what worked for me was consider Hyrule as a character. Like you mentioned regarding WW, you care for the characters there and feel good spending more time with them. One of the Zelda games that has strongly that approach to me is Majora’s Mask as well as Skyward Sword. But with botw and totk what worked for me to enjoy the games more and in such way was to consider Hyrule itself as a character and look deeper on what it had to offer and do spending more time within the realm was more enjoyable
@MarzipanCat.2 ай бұрын
@@CJ_IceCissalc but what did it have to offer? Everything is empty, some traces of houses... wells are same-y, the depth are same-y... the upteenth same-y hill is not going to be exciting :(
@ZzKevZz2 ай бұрын
@@CJ_IceCissalc "story is not important." No, hunting down a million korok seeds for a literal pile of poo is "fun," but story is worthless.
@Ryanc332 ай бұрын
I've realized after having spent some time playing botw and totk that I much prefer the classic Zelda formula (linear 3D & top-down). My best and most memorable experiences have been playing oot, tp, ww and sw. I really want more of that style! eow is also great and I'm really enjoying it!
@jada80472 ай бұрын
More of that style... Nah I rather more of Botw style.. Nintendo Games don't have enough Graphics that can mess with Playstation 5 an Xbox1 Graphics...
@lilSchmoob2 ай бұрын
I agree! I had a BLAST playing TOTK and put over 100 hours in. But... I don't think I'll ever want to go back to it? Half the fun is the discovery of the world and the map. When you have complete freedom, you can do anything - and EVERYTHING, to the point that it's just not fun the second time through for me. But the linear Zelda's? I've replaced them multiple times! Having a more curated experience allows me to lay back and enjoy the pre-determined puzzles, story-beats, plot twists, character and environment introductions, etc... Plus, open world Zelda's are full of a lot of filler. Fun filler, yes, but filler nonetheless. 🤷
@Ryanc332 ай бұрын
@@lilSchmoob 100% agree and on the same page as you👍
@moose92112 ай бұрын
I grew up with ocarina of time and majoras mask, I personally want more of that 😢
@Ryanc332 ай бұрын
@HelloRando exactly! Honestly it’s too much filler. They make it look so epic and exciting in the trailers (which it is to an extent), but again the older classic titles were more epic imo.
@hooby70452 ай бұрын
A 3d Zelda game is a console defining game, hopefully the switch 2 will deliver. Thanks for the quality content sunbro !!
@toristeunebrink57052 ай бұрын
BOTW was my first LoZ game and I know it’s quite different from traditional Zelda games but I love it so much. I hope they won’t abandon that format entirely
@rilstrup832 ай бұрын
As a classic player, I too loved it and love the variety of all the games and fresh ideas. That's part of what I ❤ of the series.
@prime-of-two37532 ай бұрын
My opinion on the “traditional” Zelda label: BotW is very traditional Zelda. It’s basically the first time a 3D Zelda nailed the open-world adventure that most of the old 2D Zelda games made popular. It’s arguably the most “traditional” since the first game (and this was the devs stated intent). Nearly all “open world” franchises today list Zelda as an influence; even GTA. The people who say it isn’t traditional and that it’s a huge departure apparently only played the 3D titles; which are very, very linear. I mean, Ocarina, MM, WW, Twilight, and SS are all fine games; but they are the untraditional ones, not the Switch titles. Zelda games (at least most of the 2D ones) have been “open-world” since ‘86. That’s the real tradition.
@mozydiaz82962 ай бұрын
@@prime-of-two3753 Yeah it's true that you can finish Minish Cap, Link's Awakening, Phantom Hourglass and Sprit Tracks in any order you want 😏 I played almost all games (except zelda II and those of the CDI) but I can say that the first Zelda game is not representative of the traditional side of this saga, it was just a blank page on which the next games came to add new ideas to give it the identity it has today, with time new ideas were implemented in each new opus, ideas that have become dear to the hearts of the players. There is no problem with the fact that the game is linear, at least like that you feel that you are evolving in the story and that the difficulty getting more and more harder with time whereas with the strategy of BotW, as all the areas are accessible from the beginning, everything has been made easier for the players and the more you advance the more everything becomes very easy, the last bosses you can beat them with so much ease. All Zelda games (after the first and before A Link Between Worlds), whether 2D or 3D, are not open worlds, they are rather semi-open, in Hyrule you can almost go wherever you want but to advance in the scenario you must follow a certain order and have certain items to solve puzzles and that is what a real Zelda game is: Exploration + tough dungeons + puzzles + fights, not just exploration + combat like the first game was and BotW.
@saltysyd992 ай бұрын
@prime-of-two3753 I've only played BotW, TotK, and the og Legend of Zelda so far and that's totally what I was thinking! Playing the original after some botw really just made BotW feel like a direct adaptation of everything it wanted to accomplish in the first place. A great video about this here on yt is called "the question no one asks miyamoto" or something like that
@TrixyTrixter20 күн бұрын
@@prime-of-two3753 except you know. Nonr of those old zelda games were truly open world where you can go do anything. You needed the item from dugein 1 to make progress in dungeon 2 and so on. Onky towards the very end were you really able to pick and choose which dungeon to do next and it was still limited. You really should try and play these "open world" games you speak of, go beat ganon right after getting the sword and nothing else and tell me how that works out. Having a linear story is the zelda formula. This does not make BOTW/TOTK bad but they are the outliers.
@dillonwright132 ай бұрын
I honestly don’t want Nintendo to go back to having separate handheld and home console releases, the Switch is the perfect combination of both, why would anyone want to go back to those small scale handheld games that don’t have as much content as the home console games.
@littleakibagames2 ай бұрын
Or the notion that some games aren't "worthy" of a full console release.
@hooky172 ай бұрын
I personally would love them to go back to that. Bigger fully fledged games are fantastic and definitely have their places. Playing them on my switch docked is great. Handheld also when I’m at home (like on the coach or in bed). But actually, when commuting or travelling with a switch, it’s not the kind of game I want to play. I miss the smaller handheld titles in those scenarios. It’s why I always end up going back to older Pokemon games or even Links Awakening when on the move. There’s a place for both. Even if they don’t fit with your playstyle. A lot of people, myself included, don’t want every game to be 100 hours
@VexylObby2 ай бұрын
I'm with you. Keep it Switch style.
@VexylObby2 ай бұрын
@Garrus-w2h But it is not considered mobile. The quality is much better and mobile games could not hold up on a TV. The games designed for Switch are full fledged in design.
@VexylObby2 ай бұрын
@Garrus-w2h Also, what mobile console are you getting for $100?????
@GamersGoingBigGGB2 ай бұрын
Id love a remake of both oracle games and for a fresh experience since there was supposed to be a 3rd oracle game they should finish it up
@Hmm-vi6ow2 ай бұрын
I really like EOW. As someone who cant do all of the live action fighting in the previous games, it lets me enjoy the things i like in the franchise and is a great entry point. I'd love to see them put out a 3D version
@icards79862 ай бұрын
I think Echos hit a pretty good balance of story progression and player freedom. After the first dungeon you can go just about anywhere on the map you want to go, but the story is locked until you complete the dungeons that are marked. Me personally I didn't go to far off of the path set for me. I did explore every section of every area that I saw when I was in the area, but when it looked like I would cross into a later game area I would hold off and save the area for later exploration when it was time to head in that direction. This was very unlike Tears where you could almost play the game in reverse order. I really wish they would atlest adopt that type of story philosophy for later TotK style game storytelling. Even BotW had a semi-linear progression if you didn't just run straight to Gannon. Also, the Echos showed you could have actual dungeons with free thought puzzle solving solutions because I have seen videos where people solve puzzles in totally different ways than I did. I hope that encourages more creative puzzles than "opening five locks to fight a boss."
@TheToni92342 ай бұрын
I think what they should do is create a linear experience with classic Zelda dungeons but make the world feel open in the sense that there is a lot to do (sidequests) and explore within sections of the game (I am talking about classic areas like Eldin Volcano or gerudo desert). You could then progress by completing the mainline quest in each of these areas, get a certain item and then move on. The issue with Breath and Totk was it got repetitive. With a world a third or a fourth of the size of these games you would still have a lot of exploration but you could create content that felt "special" thoroughly.
@Minos-db5puАй бұрын
I’m not paying 60 dollars for a 20 hour game that hold my hand
@poliwhirlking2 ай бұрын
I hope Nintendo does make another traditional 3D Zelda game, because imagine the hype!
@solacewindАй бұрын
In my opinion I don't think that long time fans hated the open world gameplay mechanics that the newer games had to offer, it really just boils down to the lack of care that went into the story and dungeon building in these games in favor of the shrine and memory format. People say that the older games never really had crazy stories but that's a lie man the stuff in those old linear games goes hard and leaves a mark that you just want to revisit or learn more about. For the next big game, I want to see a very good balance between everything, not just a gameplay heavy experience.
@TrixyTrixter20 күн бұрын
Exactly! Have all the open world you want but please give me an interesting and engaging story and not thw same cutsceene telling me the same thing 4-5 times. Give me interesting dungeon items that expand gameplay and allow for more interesting puzzles.
@TheDreadedZero2 ай бұрын
I seriously hate Aonuma now. When asked about linear Zelda he said “why would players want to go back?” As someone who hated BotW and TotK, I feel he couldn’t be any more tone deaf. Yes the newer games sold very well, but to ignore the millions of people that miss the old linear game design is just a slap in the face to people who have supported Zelda for decades
@WindMageMaster2 ай бұрын
You realize the series was almost shelved because it WASN’T open world? That’s confirmed from Nintendo insiders. From the years of Twilight Princess to Skyward Sword, all you’d almost ever see online was that the series was too linear and needed to be open world. And people would trash Aonuma for supporting the linear method. So he does exactly as the masses asked for, and now they’re saying they want the opposite. Hate yourselves, if anything.
@lightv7002 ай бұрын
@@WindMageMasterI think you don't understand the difference between the majority and a vocal minority. People asking for linear games ARE NOT the same people.
@WindMageMaster2 ай бұрын
@@lightv700 Obviously. That doesn’t change a thing about my comment. Although actually, some of them are the same. I’ve known people who have flip flopped over the years on the subject. But that’s probably a small minority.
@lilylollielegs34Ай бұрын
@@WindMageMasterI’ve always been curious about how much of this came down to the consoles these games were on. I mean I know twilight started on GameCube but the Wii consoles weren’t the greatest for playing more traditional style games. I never had access to a GameCube and decided not to get it on the Wii coz I didn’t like the controls. Then they had the same issue with skyward sword on the Wii u and all the motion controls they implemented. 🤷♀️
@cowboyredux9081Ай бұрын
Oracle remasters. It’s honestly about time. They are fantastic games and a new generation of gamers deserves to experience them.
@JYGamingGuys2 ай бұрын
I hope we get a remake of Mario Galaxy 1 & 2 to rework the motion control mechanics making them streamlined to traditional controls
@southerncomfort35432 ай бұрын
Or you can be an old head like me that loves all of their releases, so much effort is put into all of these titles.
@martincarnahan3812 ай бұрын
I'm an open world games addict. I don't care who makes them. There is something freeing and fresh about open world games. The only thing I would say to Nintendo is when making an open world game don't leave so much wasted space where there is just nothing but a lot of walking and nothing to do.
@matthewfrechin14842 ай бұрын
I think that’s part of what makes it beautiful. Being able to just enjoy the landscape, trekking to your next destination. I don’t need something flashing at me every ten seconds, I think having those open spaces just adds to the beauty of an open world game but that’s just my opinion. You actually feel like your traveling somewhere and you don’t know what to expect around each hill, mountain or river.
@TimothyCHenderson2 ай бұрын
@@matthewfrechin1484 I kind of agree. There's a balance between things to do and nothing to do but I prefer the expansive feeling of botw and tears. Compare that to something like Immortals Fenyx Rising which felt artificially jammed with stuff. It made the game world feel like a game world where botw the tears retained their "miniature garden" vibe.
@ZzKevZz2 ай бұрын
@@matthewfrechin1484 It's unrewarding, though. I am playing a game. If I want to stroll around and explore, I can go to the local forest or park.
@tinytina1987Ай бұрын
I would love an open world OoT and TP where they have the linear story with more side quest in the smaller open worlds.
@secundus19272 ай бұрын
As of right now I have next to zero faith in Aunoma to deliver an “actual” top down Zelda. Just more “reimaginings” he’s been going on about for like the past 15 years. I genuinely believe he doesn’t get or like the earlier games that I love. I truly miss the days getting games like Link to the past, Link’s Awakening, Ocarina of Time, Majora’s Mask, Oracle of seasons and Ages. No gimmicky controls, decent story’s, decent puzzles that could actually leave you stumped occasionally because wasn’t this do it your way bs that makes atleast one solution always oblivious, and graphical styles that I actually cared for. Guess the last games up my alley where Twilight Princess and Link between Worlds.
@Sir_Adam2 ай бұрын
I feel the same way. I had no excitement for Echoes of Wisdom, its just more sandbox gameplay that I dont want.
@MoonStone_Empress2 ай бұрын
I recently received Echoes for my birthday and I am loving it. It reminds me so much of the games I played when I was younger but with a fresh take. I haven't finished it yet since I'm really taking my time and exploring the world in much the same way I did with the OG games. It's been a lot of fun.
@Eggstree12 ай бұрын
This probably dates me a bit, but My first experience with Legend of Zelda was playing Link to the Past on my cousin's SNES way back in the day. Needless to say, I was hooked.
@getBlackbird2 ай бұрын
Solid intro to the series. My intro was the original Legend of Zelda back in the late 80s 👴🏻
@VitroBlueАй бұрын
i want to see what Zelda went through as Sheik while Link slept 7 yeaaaaaaaaaaaars!!!
@kharlanhero44282 ай бұрын
Totk released 7 years later because Botw was (and is) selling really well and they didnt want to cannibalize their sells
@ZenStarwalkerАй бұрын
We just need OOT and MM remakes. And maybe the imprisoning war
@TheDarkLink72 ай бұрын
I hope they do a mix between BOTW TOTK (with actual dungeons) and Links Awaken.
@1987Ente2 ай бұрын
Breath and Tears are the right direction for me. Love the open world and free choice what to do next
@eveh7962 ай бұрын
What song title? 3:04
@freerun990Ай бұрын
Pretty sure this is from either tears or from botw the castle hyrule theme
@blackattack1840Ай бұрын
I'm still wishing for 4 Zelda Teams. And somehow getting a new Zelda out every year between them all. 1 - AAA Open World Console Flagships 2 - Top Down Smaller Scale Adventures 3 - Ports, Remakes, and Reimaginings 4 - 3D Toon Style Linear Dungeon Crawlers
@geminiwolf912 ай бұрын
My problem with BotW and TotK is that they don't feel like Zelda games at all to me. It's like it's trying to become it's own form of Dark Souls/Elden Ring. The first problem I have is that Link is almost unrecognizable to me with the lack of a traditional green tunic. It doesn't have to be exactly the same as the others but I don't how others feel but I personally feel Link just isn't Link without his iconic green tunic. It's like changing Mario's iconic red and blue overalls outfit to a polo shirt and khakis and taking away his iconic hat so instead of having his M emblem on his hat it would be on his shirt. Then there is the lack of traditional Zelda style dungeons. I know in BotW there was literally no real dungeons they just felt like a series a puzzles with a couple enemies in the way. I also don't like these games' durability system. I don't have a problem with weapon durability as long as it's done right but these games make your weapons feel like they're made of glass. So you spend so much of your time hoarding weapons and worrying about running out of them. Lastly I really don't like how the Master Sword has become this useless weak weapon that breaks just as easily as the other weapons you find on the ground or from other enemies. It's like a slap is the face to the Zelda series. So personally I don't very much like this new direction of Zelda games and I hope someday we can have at least one more traditional style Zelda game for us old school Zelda fans. I mean at the very least port Twilight Princess and Wind Waker to Switch!
@Sir_Adam2 ай бұрын
If you have the know-how I would recommend some of the OoT ROM hacks out there. The more well made ones do a good job satisfying that yearning for Real Zelda.
@markobighead31732 ай бұрын
They're nothing like any of the games you just mentioned. Breath of the Wild isn't the first game where you start in different clothing and have to earn your green tunic. You are free to unlock it and wear it as you please. The dungeons in Breath of the Wild where not much different to those in other games. Whether anyone wants to admit it or not, the four Divine Beasts were dungeons. Weapon durability is indeed a huge miss and just a not fun game mechanic. Having the Master Sword even being part of it is a huge mistake. There's nothing to suggest this is how Zelda games will be moving forward, though. Most new Zelda games introduce a new mechanics that disappears after one or two games, and Nintendo tends to listen to fan feedback.
@JediMike12122 ай бұрын
I think the Zelda franchise has always been about being innovative and implementing new things into every game, like how Ocarina introduced not only time travel but unique songs to be played for fast travel, Wind Waker had it's (at the time) MASSIVE open sea to explore, just always been about innovation. I love the classic dungeon style we had but I also love the new direction of an open world, it makes me feel even more like Link just going about Hyrule as I please. So, I love the huge open world and I think they can continue this but at the same time I feel like a release of a more classic dungeon style game alongside (maybe not at the exact same time) that open world would be fun.
@josesingh38572 ай бұрын
I hope they go back to how they use to be cause breath and tears temple were to short and I hated breakable weapons and that the master was optional
@TheSorrelАй бұрын
I still wish they'd do something like a link between worlds for Ocarina of Time.
@noelsilva88872 ай бұрын
It funny how people complain about a game on how it doesn’t feel like a classic game and when they do they also complain about it. To me I base a game on good story and fun gameplay. So as long it good I’m in.
@Mr.Chimpazee2 ай бұрын
Because they are nostalgic weirdo 😂😂😂
@JapaneseTop12 ай бұрын
Let me tell you that the story from Tears of the Kingdom its not good at all.
@Mr.Chimpazee2 ай бұрын
@@JapaneseTop1 Only you 🤣🤣🤣
@mkjjoe2 ай бұрын
It's almost like the fandom contains different people
@Sir_Adam2 ай бұрын
And thats why TotK was disappointing. It had a bad story.
@serge2632 ай бұрын
I'd like it if we could play as both Link and Zelda in a Zelda game.
@ekurisona6632 ай бұрын
I was in love with echoes in the first hour
@blazers4life9942 ай бұрын
It got boring so fast. New Zelda games always take top priority for me. But EOW was a let down. After I beat Gerudo last week, I havnt played it since.
@Little_Vampiregirl2 ай бұрын
@@blazers4life994 I completely agree with you
@nathandorf79642 ай бұрын
@@blazers4life994why did you find it boring?
@blazers4life9942 ай бұрын
@nathandorf7964 I'm just not a fan of the battle mechanics. This Zelda game just didn't give me the excitement and enjoyment other Zelda games did. But I won't say it's a bad game. It's just not for me.
@cherubin7th2 ай бұрын
I would like that mini bosses in the overworld give something permanent. Dropping just consumables like in BOTW/TOTK makes them feel like normal but too involved enemies.
@Andres-vy2sf2 ай бұрын
EoW was enough “open world” for Zelda. Not everything needs to be huge games with open world and a trillion hours of game play…that ship has sailed with games already. Give us original ideas in solid games and you’ll end up with more games like EoW that are fun, gravitating and unique.
@jackginney67952 ай бұрын
We can easily get open world Zelda games that still have 8-10 dungeons, dungeon items, and a linear story, just have to find a happy medium of both
@burningholyfire2 ай бұрын
I've been loving Echoes of wisdom.. haven't played too much, but just beat the Gerudo area and moved on to Zora, but wow.. been so fun!!
@reformed-kingace24122 ай бұрын
Same except i just beat the zora area heading to gerudo
@Koumajutsu2 ай бұрын
I think a happy compromise that they've paved the way for is a game design that doesn't prohibit full exploration, but items from dungeons make traversal into some areas much easier. I think Echoes did this pretty well, with a mix of some areas requiring story events to explore and some echoes making exploration of some regions a lot easier
@GregKoster-o2j2 ай бұрын
IDK, maybe i'm wrong. But when you talk about the Zelda series you seem to forget that the series started out with an open world (as Open as 80s game could be anyway) exploration game on the NES called The legend of Zelda. Definitely NOT linear, thank god, LOL. I also notice that when talking about the ""OLD"" zelda games. You never go back any further than Ocarina of Time. the 5th game in the series. I mean i get it. That was your introduction to Zelda. As it was for so many fans today. I get that, but. The NES OG & SNS A Link To The Past were great games in their time too 2d/Top Down Exploration based non linear "Classic Zelda for my era
@lutetiunn2 ай бұрын
Like other people mentioned and I agree with your point with the lack of representation in the video; a Open World concept like what the first LoZ (NES) was (aka the core mechanics) but reimagined in a 3D space which was what BotW should've been, with memorable characters and a well-written story would be perfect. I do like the new direction in the sense of the open world, but the lack of dungeons and impactful items was what really separated BotW from the other zelda games. It's a reason why I still go back to many of the old zeldas yet I can't even think about going back to BotW and playing that a second time. For sure probably won't play it a third time.
@GregKoster-o2j2 ай бұрын
@@lutetiunn everyone ripped on Botw for it's lack of dungeons. But, with all due respect. For me the shrines & divine beasts more than made up for that. As for the Dungeon Item/Item you found in the dungeon. That helped explore new areas of the map, or fight enemies. They could have been in the Divine Beasts & a few of the shrines, sure. II give ya that. BotW isn't perfect. Just by far, the best Zelda game since Ocarina of Time. Anyway, Unpopular Opinion, But. I also liked that BoTw had no Companion Characters. No Midna, Fi, Ezlo, Tatl or Navi. That idea worked with Ocarina of Time. Being the First 3d game in Zelda. But Nintendo just had to repeat it. In most of the games for years
@saltysyd992 ай бұрын
@@GregKoster-o2j and really, the Divine Beasts give you abilities that help a ton with the mechanics of the game itself. Revali's Gale and Mipha's Grace are huge huge lifesavers for me lol.
@GregKoster-o2j2 ай бұрын
@@saltysyd99 Good Point, I wasn't even thinking about the Champion's Abilities but yeah they are helpful too. My fav is Urbossa's Fury. Even Lynels are super easy to kill, with it
@OMARANT1002 ай бұрын
Dungeon Items are critical for keeping things fresh as you're playing. New mechanics change the flavor of the dish, and it's good to keep seasoning it as you go. I'd be interested to see a more amorphous game structure applied to 4 *massive* dungeons that each has a dungeon item in it. You can go to them in any order and get a certain distance in. You collect an item that helps you get a that far... but that item can also help you get further in the other dungeons/make shortcuts. You'd go back and forth getting stronger and more capable each time you enter a dungeon.
@masonripton25742 ай бұрын
Hey Nintendo how about you give us those TP and Wind Waker ports
@Mr.Chimpazee2 ай бұрын
You can play that games on steam deck oled using emulator 😂😂
@lilSchmoob2 ай бұрын
"You can spend $400 USD to play an emulator 😂😂😂" Doesn't sound too enticing to me, tbh. Rather just play a port for $40-$60 directly from Nintendo.
@Sir_Adam2 ай бұрын
I dont want a simple PORT of those games, I want them to be remade!!! Why settle for less? BRUH
@masonripton25742 ай бұрын
@@Sir_Adam cause I’ve never played them and wind waker at least doesn’t need one there are other games that will get remakes way before those rather not wait 10+ years just want to play those games in its HD form and I’ll be happy and then they will have every 3d Zelda available for the switch
@markobighead31732 ай бұрын
@@Mr.Chimpazee Why would I waste hundreds of dollars on an emulator to play games I can't own? I'd rather just pay $50 for an officially released game I can actually possess and play as intended.
@brutusmagnuson3152 ай бұрын
Honestly, I think the accordion design of the original LoZ and Echoes of Wisdom are ideal mix of linear and open
@bigmike-2 ай бұрын
Hot take: I really, really want to see a DLC release for Echoes of Wisdom that let's players see what Link is up to in the Still World.
@nathandorf79642 ай бұрын
Yeah that would be so dope 😮
@punker-gamer-trucker-guy2 ай бұрын
I personally would love an OG Legend of Zelda/Adventure of Link remake, with a dungeon maker perhaps? Also, LOZ started as an open world/non-linear game, from the start you were given the option to take a sword or not. Lately, I skip the sword until I absolutely have to grab the master sword.
@ItApproaches2 ай бұрын
Aonuma literally insulted the Zelda fans who want traditional Zelda. Linear will always be superior to open world. Once in a while an open world game is fine, but restriction is GOOD.
@emerylsg2 ай бұрын
he never insulted anyone. he just said he doesn't understand why anyone would want to go back to that
@Mr.Chimpazee2 ай бұрын
@@emerylsg because of nostalgic fever 😂😂
@elijones14532 ай бұрын
There is nothing stopping them from doing an open world zelda game on a new hyrule world map that has linear style dungeons with key items.. even if the dungeons can be done in any order like where is the hookshots, iron boots, etc...
@joshuaspangenberg74652 ай бұрын
I want another open world like BOTW and TOTK. I will gladly wait for that.
@Kain9407Ай бұрын
Every game doesn't need to be open world. Not sure why everything is being pushed that way.
@Leopez022 ай бұрын
The next BIG Zelda News are about the Legend of Zelda live action movie not games already because Echoes of Wisdom is still going on and rule i'm so IN of it and about of Zelda movie I would LOVE to see and hope Link dosen't talk as in the games, Tom Holland or some other young actor be Link, Anya Taylor-Joy Zelda and Dwayne the Rock Johnson Ganondorf that would be so AWESOME we really lives EXCITING times in Zelda's history with games Totk, Echoes of Wisdom, Windwaker and Twilight Princess defienitily Twilight Princess HD Remakes and upcoming Zelda games for the Switch 2 and Zelda movie i'm so EXCITED! 😮
@stevenedwards83532 ай бұрын
Link DOES talk in the games, though. He is clearly relating details about his journey to other characters in the game, details that can't be understood by a simple head nod. We don't hear/see/read what he is saying because we're intended to BE his character while we're playing. The movie doesn't need to present Link as mute in that way.
@CivRev10Ай бұрын
Echoes is a fantastic mixture of open world and linear gameplay. Honestly I kind of want more of it for future games. Keep items or storyline locked behind progression, but still allow full map exploration. I literally explored and unlocked nearly every echo as soon as I got access to the world. I then started the storyline. It was awesome to have already explored the map then revisit to find even more with quests and such when following the story.
@dlau772 ай бұрын
They should re master Zelda 2 as a side scroller beat them up game
@watchmanonthewall281629 күн бұрын
What's the name of the camera you use and what software do you use to edit your videos? Thanks for the response.
@SunbroNation29 күн бұрын
@@watchmanonthewall2816 Sony a6000 and Adobe Premiere Pro
@francoisdepotoir93962 ай бұрын
More and more speculations and useless blabla.
@Ricecakez3802 ай бұрын
Then don’t watch! Easy.
@sayhan3512 ай бұрын
At least its not about switch 2, chill dude
@philipkerleciii44182 ай бұрын
I think it would be awesome if they remake the first zelda game as a 3d game, not a sandbox game. It can be an open world. I am aware it may take a while, also think it will be well worth it for us old school zelda fans and new fans alike.
@John-v5f4l2 ай бұрын
you
@fodonogue32 ай бұрын
It would be so beautiful to see a game where you could play as both Link and Zelda, maybe like a NieR:Automata approach where you switch protagonists after restarting a finished save file and get a different experience that still parallels. Easier on developers but still can give more variety and replayability.
@BePrepared-dw1to2 ай бұрын
May the Grace and Mercy of JESUS CHRIST be with you
@bonnierabbit14132 ай бұрын
Amen
@ZER0VII2 ай бұрын
bro go say your prayers under mass videos
@cecilturlaonline2 ай бұрын
I love this comment 😂
@Nobody-w8n4s2 ай бұрын
The only Jesus I know goes by haysoos and has the best haze in Harlem.
@ArcaneFlame85622 ай бұрын
God is not real and if he is I'd rather burn in hell rather than serve that arrogant prick
@cassijoanna2 ай бұрын
This is good to hear as I just bought a Nintendo switch OLED and breath of the wild and playing it for the first time it's pretty amazing
@FanofDonkeyKong642 ай бұрын
Nintendo is Still letting the wind waker and twilight princess to die on the Wii U just because Nintendo said no to the wind waker on Switch so they are saying yes they are going to let it die on the Wii U.
@sebastianrodriguez60002Ай бұрын
I would love two things. First, a remake of Ocarina of Time where you play as Zelda. It would be amazing to explore how she escaped from Ganondorf, how he took over Hyrule, and what happened during the seven years Link was asleep. We could see how Zelda helped Link on his journey, along with any other details that expand the story. It would be even better if the same game included what happened to Link before reaching Termina, doing side missions until he ends up there. Second, in future Tears of the Kingdom games, I’d love boss fights similar to Shadow of the Colossus, with epic and varied combat strategies. Facing Ganondorf could offer multiple approaches: leading a strategic battle as a commander (like Shadow of Mordor 2), or going all-in as a juggernaut, defeating enemies in a massive showdown, God of War style.
@Craigy28182 ай бұрын
I much prefer 3D linear games. I did not enjoy Breath of the Wild, at all.
@kirk17982 ай бұрын
I think might sound weird but I want a Link between worlds to get the persona 3 reload treatment. I want it to transform for 2d to 3d. I think it would be a unique remake for that game.
@ZVvereVvolf2 ай бұрын
I would love a remake of Ocarina. Love all the games though.
@riderz_13_782 ай бұрын
Give me my classic massive dungeons in newer zelda games y did Nintendo abandoned the huge legacy dungeons in older games am i the only person here that actually played zelda specifically for the dungeons and puzzles that was the most enjoyable part of the experience especially in ocarina of time finding a new dungeon to explore and figure out the puzzles until u find the boss key to fight the boss was so fun to me i miss that experience its gone now tho who said we can’t have open world with huge dungeons i dont understand how that isnt possible the sad reality is that these new audiences of ppl prob dont like dungeons and the sales r higher with the new Zelda’s which had no dungeons so i believe Nintendo isnt gonna add the classic dungeons that I know and loved i haven’t owned a zelda game since Skyward sword couldn’t afford a switch and when i found out Botw didn’t have dungeons i never cared to by a switch im now on ps5 playing Elden Ring and games that actually have dungeons in them ill always miss Zelda but it is no longer the franchise i grew up with and loved rip Zelda future
@bcguerilla50962 ай бұрын
It doesn't even have to be linear. The very first Zelda game ever was open world. You could literally go wherever, but there were certain items and tasks to complete that if you didn't do that first, you're going to have a hellacious time running head-on into Dungeon 8. The same can be done now, but they've constricted their own creativity with this thinking that the only solution is to make breakable weapons and take away the dungeons altogether. I mean yeah they could absolutely go BOTW or TOTK style, but hide certain weapons, tools or armor inside the dungeons in a linear fashion that forces you to take on each dungeon by order. Or, make certain enemies impervious to certain weapons that you can't get until you've gone here and done this. There's plenty of ways to make a traditional dungeon-style Zelda with free open world; something is just missing and I don't know if it's the creativity or the passion, but if they don't do something big on the next one, they're going to Ubisoft themselves.
@droogsurgeon14402 ай бұрын
Without a doubt! I want more games that are linear, smaller, top down, and FRESH! I’m 100% inlove with echoes. Bravo! Keep up this mindset please.
@RedVanquishАй бұрын
A spirit tracks and phantom hourglass remaster would be awesome!
@kylierenАй бұрын
personally I preferred the linear games, everything was just so much more magical you know?
@theterribleclaw42852 ай бұрын
We don't want another Ocarina of Time Remaster, we want a from the ground up Remake.
@joelmavity14672 ай бұрын
I haven’t yet played Echoes but I want to! And I would love to see remasters of the other games. Seasons and Ages for sure, maybe 1 and 2, Link to the Past, Phantom Hourglass, Spirit Tracks, Four Swords Adventures. Really focus on the other games and give more time between the ones already remastered.
@strsocerplaya92 ай бұрын
I'm normally a purist and I dont usually like change, but I admit Breath of the Wild was a breath of fresh air to me. It was true to tradition just enough that while i would also be happy for more traditional Zelda games, I'm happy for BOTW/TOTK.
@jethrojacinto27982 ай бұрын
Still waiting on a remake of Seasons and Ages please and thanks!