In this tutorial, we are gonna show you how to rotate and scale each Object after the placement in the real world individually. Tutorail#1: • AR Foundation Plane De... Assets and Scripts: drive.google.c...
Пікірлер: 15
@developwithsudhakar Жыл бұрын
Sir can you but video for scaling the multiple targets
@CurtisW163 жыл бұрын
This tutorial has just saved me for a Uni project. Thanks man :)
@roslim08482 жыл бұрын
did you also make video for deleting selected spawned object?
@highdefinision90644 жыл бұрын
the scale and rotate are working, its just still stuck on how to hide the ground plane Mesh into 0 transparant, .disable mesh render and materials on 0 didnt make any different.
@iamsarb_00173 жыл бұрын
Hey ,Scaling is working but rotation is not why it is so ?@Augmented Reality Gaming
@VamsiVaikuntapu4 жыл бұрын
that was a great tutorial bro...keep going...
@burhanuddinlimdiwala67544 жыл бұрын
sir can you tell me how to spawn only one time when click, i don't want multiple spawn .
@AugmentedRealityGaming4 жыл бұрын
kzbin.info/www/bejne/fqq0c6mVZtObrrM
@daysb50844 жыл бұрын
I added a bool and if statement to only instantiate when the bool is false (turns true when the object is instantiated)
@mahash.28263 жыл бұрын
@@daysb5084 can u explain more plz, i'm a non coder beginner
@cristopherwibowo55044 жыл бұрын
Problem coming, the plane detector is on, how to hide the plane detector. I am using the same version.