Some guys found a way to get shadows without path tracing using the core shaders system. Since you can't render the world a second time for the shadow map it just renders the shadow map every second frame and then projects the shadows on the first frame, which basically halves your framerate.
@Legitimoose3 жыл бұрын
omg Do you have a link to that? 👀 That sounds awesome.
@reesespuffs89983 жыл бұрын
@@Legitimoose unfortunately I don't. I heard of this on the Shaderlabs discord server, try searching there.
@KoharoMegumin2 жыл бұрын
i want a link too👀
@SuchFlare2 жыл бұрын
hmm 800/2 400 and my monitor is 144hz sooooooooooo can i have the link
@RBYW12342 жыл бұрын
@@Legitimoose Feel like we in the 90s and someone is saying, hey I can build a computer for you. Guy says "What?"
@scraub89132 жыл бұрын
4:00 Oh my god you can actually see the Squid's animation in that, that's funny and also incredibly cool
@labyrinthzone93972 жыл бұрын
flat squid
@Monkeymario.4 ай бұрын
hi
@bluesillybeard2 жыл бұрын
Not only did they add vanilla shaders, they actually completely rewrote the rendering engine to update from OpenGL 2.1 to OpenGL 3.3, updated to Java 16 (they had been using the outdated 1.8 for years), and they also made it to where the world height limit can be changed using a datapack. 1.17 is a very under-the-hood heavy update, to say the least.
@bluesillybeard2 жыл бұрын
@@killerbryne 3.3 is still a 12 year old version of OpenGL, and driver updates can bring newer versions of it to older cards
@ArtisticScratch2 жыл бұрын
I had no Idea any of this was possible until today, mind is officially blown
@PaperTree2 жыл бұрын
isnt the 1.17 update the update that took some time to get an optifine release?
@kodicraft2 жыл бұрын
@@PaperTree No, that was 1.15 which also had a pretty significant engine change that the optifine dev promptly reverted them in optifine
@SarkanyGergogaming2 жыл бұрын
No reason why they couldn't go with a newer OpenGL like 4.0+, but the only major addition is tesselation support, and in a voxel engine there isn't a lot of use for that.
@retroruin49172 жыл бұрын
i love how one of the instruction points for installing that shader pack is "Do as best as you can to ignore the warnings"
@TM450FI Жыл бұрын
Nowadays cellphone and PC os has so many warnings to stop boomers from downloading trojans lmao
@TinyDeskEngineer5 ай бұрын
@@TM450FI And unfortunately it seems to not be enough
@Monkeymario.4 ай бұрын
hi
@csonweedagain5054Ай бұрын
@@TM450FI and it's crazy because anything else and they'd be asking for help talkin bout "I don't know how to work this thing" and then proceed to install ALL the viruses with a vengeance
@amakerofminecraftthings11033 жыл бұрын
Yay he remembers his password for yt
@Uziel1753 жыл бұрын
Pog
@luccakapakapa2 жыл бұрын
Creative
@Oddo222 жыл бұрын
the thing is..... shaders have been in bedrock without mod for a long time
@singularcroc2 жыл бұрын
oh god is this one of those youtubers with 40k subs that uploads every other blue moon
@ZETTABYTE._.12 жыл бұрын
I forgot mine so I had to create a new account :(
@draco63493 жыл бұрын
The block bugs in the pathtracing resource pack remind me of how a rendering technique called raymarching can seem to change the actual geometry of models. Really cool, actually!
@vladyslavkryvoruchko2 жыл бұрын
res = smin(object1, object2, 1.0); Yeee smooth minimum is one love in raymarching!
@TopchetoEU2 жыл бұрын
@@vladyslavkryvoruchko smin separates the boys from the men
@theosib2 жыл бұрын
A CPU gets its speed through instruction level parallelism. Since that parallelism isn't explicit, a TON of hardware is dedicated to tracking and executing instructions to run in parallel and out of order and then putting them back into order again. The result is one or two threads (per core) that run pretty fast. On the other hand, a GPU gets its speed from massive thread-level parallelism. Instead of a few massive beefy CPU cores, there are *thousands* of really simple ones. One pixel isn't computed super fast, but the GPU can compute thousands of pixels in parallel.
@joechristo22 жыл бұрын
yeah say all that without explaining any of it leaving us completely confused
@Jason96372 жыл бұрын
@@joechristo2 CPU cores are fast, GPU cores are slow, but GPUs have thousands of cores, while CPUs only have 4-8 cores.
@hi_its_jerry2 жыл бұрын
@@joechristo2 cpu core = few but fast monke gpu cores = horde of gorillas
@harrylayton93592 жыл бұрын
@@hi_its_jerry that..... that damn works......
@AntonioNoack2 жыл бұрын
@@joechristo2 CPU = 5 college students, GPU = 1000 elementary school children
@vitorgabrielgomesrodrigues2 жыл бұрын
As a programmer, you get my respect for explaining what shaders are
@Sight6492 жыл бұрын
eae
@tomsterbg81302 жыл бұрын
It is definitely a difficult thing to explain at a stage like this and I wouldn't have been able to explain it properly if I was given the same resources. Man's got not only programming knowledge, but can teach well enough too
@ZweiForgot2 жыл бұрын
@@tomsterbg8130 WHAT THE FUCK HOW DID I JUST FIND YOU
@tomsterbg81302 жыл бұрын
@@ZweiForgot I'm an active commenter, no surprise we both watch the nerdy parts about Minecraft
@finchproplayz2 жыл бұрын
okk
@smarty2652 жыл бұрын
7:29 manliest scream
@itzangel07352 жыл бұрын
During the 1.17 snapshot cycle I really got hyped because og the OpenGL, I thought it was the first step to shaders and new amazing light features to come in vanilla. But I found few resourse pack or people talking about what this can mean for the future.
@ninenezumi3 жыл бұрын
Such amazing content man, keep up the great work!
@Legitimoose3 жыл бұрын
Thanks a ton! I'll do what I can! ;^)
@Motivational_Aura_Improvement2 жыл бұрын
@legitmoose you said the 2d MC shader where is this?
@sci67692 ай бұрын
A minute into the video until I realized that this video is 3 years old. Thanks algorithm, you really got me this time
@TheOG282 ай бұрын
I didnt realize until about 6 and a half minutes
@marcinsarniak3 жыл бұрын
Mojang should allocate way more resources into customization and modding of the game, especially documentation, and developer tools. It is in my opinion the single thing that keeps the Minecraft community alive all these years later. Honestly, all these useless mobs and blocks they have been adding lately, aren't interesting enough on their own to keep players coming. Amateur modders have put Mojang to shame for years. Even with all the resources Mojang has, modders still make more interesting content, and faster as well. The extension of Y axis was absolutely the main selling point in 1.17. Now that we have to wait, they could make the shaders more accessible, perhaps by actually writing documentation for it... Same goes for datapacks, and commands, which are a topic for themselves. The commands in Minecraft are probably the most chaotic implementation I have seen that wasn't added by a third party developer. Creating official tools, such as skin and resource pack editors, data pack creators, adding back the world customization that they got rid off, would take the game way further than adding a fucking goat. Now I understand all of these things are possible to do, and if someone wants to understand how to do it, they can. However I'm looking at this from a "Company that wants their game to do well" perspective. You always want to have as big of a reach as possible without compromising your products use and value. Making these tools isn't a problem for Mojang at all, they have all the money and tools they need. If people can do it for free because of the passion for the game, Mojang can do it for the long term investment, that will without a doubt yield in years to come. Why they don't is truly fascinating to me.
@ToxicMothBoi2 жыл бұрын
Its literaly coded in java, how much easier do you want modding to be? Its literaly so easy you could learn it in a day.
@syserq2 жыл бұрын
@@ToxicMothBoi he wants it mcreator level
@twiddlerat99202 жыл бұрын
I really hope they add more resources for datapacks, I see them as a much simpler future of modding without clients
@CasperNotGhost2 жыл бұрын
@@twiddlerat9920 but they are also way more limited
@ALittleKitten2 жыл бұрын
@@ToxicMothBoi Wheres the modding api lol
@noxmore2 жыл бұрын
I knew this was a thing but i always thought it was extremely limited because i didn't see too much use out of it, awesome video!
@anirudh66423 жыл бұрын
finally, a video that talks about shaders in minecraft instead of 100 video tutorials on downloading shaders for optifine. much gratitude
@FrostbytesYT4 ай бұрын
The thumbnail alone makes me bring up the fact that window reflections with a reflection of the player are needed. I’ve wanted this for a very long time.
@JonathanDavidsonn2 жыл бұрын
As someone who was trying to get into a career for graphic engineering while I was still studying in Uni, even I wasn't aware you could do this in 1.17 lmao nice! I'm gonna make some absolute wild stencil buffer stuff c:
@LiamNajor3 ай бұрын
So how did it go? I think I can guess...
@JonathanDavidsonn3 ай бұрын
@@LiamNajor At the time I written that comment I wasn't diagnosed with ADHD B) You can guess how that went aha. Didn't even open up an example project.
@rcoder012 жыл бұрын
I'm glad I finally found a video with as much enthusiasm for this change as I had when I first saw it!
@masterclash99593 жыл бұрын
Suggestion: Making custom advancements and recipes for datapacks! I discovered how to make them, so I would love to see them explained in one of your videos!
@inkkles2 жыл бұрын
YOU CAN DO CUSTOM ADVANCEMENTS?!??!?!?!??! BROOOOOOOOOOOOO WHGAT
@franspacenaspace81412 жыл бұрын
@@inkkles Yeah, you can do custom biomes with custom structures, loots of other things! Datapacks are the nearest thing to mods
@nikkiofthevalley2 жыл бұрын
@@inkkles Yeah, but the main thing it's used for is custom crafting from a crafting table.
@nerdamethyst3 жыл бұрын
Finally! I've been waiting for someone to talk about vanilla shaders. I've been wondering how to use it but I can't find anyone who talks about it.
@polarsbear6682 жыл бұрын
This looks absolutely amazing. I'm trying to learn how to code shaders currently (having some trouble wrapping my head around the whole rendering procedure), and hopefully I can make something fun for a minecraft resourcepack. Thank you for sharing this, and not being one of *those people* who feel their audiences are too dumb to understand technical terms.
@Blacksoul4442 жыл бұрын
you probably won't come around the projection matrices. Better try to understand the whole pipeline, but its worth it.
@Updoggo12 жыл бұрын
Ain't no way you're using the drawn to life soundtrack in this video that's awesome
@mr.winstone3 жыл бұрын
I was thinking that it's Phoenix SC video. :o You're alive!
@rinsw88723 жыл бұрын
2:28 ah yes...the software where we delete the cube and paste it back just because why not
@elnico56233 жыл бұрын
To be perfectly honest, i don't know where the default cube has been, the new ones also smells so good
@iIO_OIi2 жыл бұрын
It has occurred to me that the texture swapping probably allows for animated mob textures, which could of course also be synchronized with other shaders stuffs- ie, hypothetically you miiiiiiiight find a way to make the eyes of the drowned glow, but have a blinking texture that geys applied every now and then, and have the glow effect turned off for this time. That being said, even though I'm pretty sure it's possible (now), I have no idea how to actually code it.
@alafermojouet1632 жыл бұрын
Great video !! The drawn to life music in the background is a great too
@yeounine59102 жыл бұрын
Imagine if we could use this to make effects like heat wave distortion for deserts and the nether!!
@pixstatic2002 жыл бұрын
heat distortion would actually be pretty straightforward on its own (scrolling noise textures, spooky stuff I know), but it would really depend on if biome information is passed to shaders or not. If it's possible to access that data in a shader it would be super easy to add some cool heat distortion/mirage effects.
@mvdestiny4882 Жыл бұрын
My shaders actually do this and its really cool!
@yeounine5910 Жыл бұрын
@~ MVDESTINY ~ is there an link that would be so cool
@noktu Жыл бұрын
@@mvdestiny4882 you play gacha life so thats cap
@mvdestiny4882 Жыл бұрын
@@noktu man I haven't played that one in years. good times tho. I mean I didn't know it was impossible to play both gacha club and minecraft on the same device, but if you think so then you do you boo-boo
@ibiteni02 жыл бұрын
i know i’m a year late, but that sounds So Exciting! i also know that “another year later” is a very optimistic estimate of when i’ll get to playing with all of that, but when i do, things are gonna get Wonky!!
@allesprobieren2 жыл бұрын
4:17 This reminds me exactly of the 4D dimensions videos I watched
@MYakhovlev Жыл бұрын
Video about "4D Miner"?
@tripureshmishra89783 жыл бұрын
See you in a month when this has like 5 million views
@nineseven42253 жыл бұрын
Gotta mark the walls for the next people to complain about too
@seanthomas51823 жыл бұрын
Crazy this isn't viral yet!!
@XXLSteve3 жыл бұрын
@@seanthomas5182 still at 21k views
@taelim65992 жыл бұрын
This didn't age well lmao
@Igotnolphone2 жыл бұрын
I got this video recommended randomly so it might get viral soon
@ynntari27752 жыл бұрын
4:11 - looks like 4D Minecraft
@ChromaticRed2 жыл бұрын
This is actually fantastic to know, thank you for giving attention to this, gotta push this to other people's recommended
@arlwiss5110 Жыл бұрын
I really wish these caught on. They're so cool but there's basically nothing new made using this feature since then. Good thing the ones from this video still work though - I use the rainbow block select all the time and honestly it should replace the vanilla one which is almost invisible
@Legitimoose Жыл бұрын
there _is_ actually a ton of cool stuff made with this feature since this video, but it's still _rather_ obscure lol someone made _working realtime_ optifine style shaders: github.com/bradleyq/mc_vanilla_shaders/tree/dev and this person just repeatedly goes sicko mode: twitter.com/spheya_ maybe i'll gather enough stuff for a part 2 someday
@arlwiss5110 Жыл бұрын
thanks for the recommendations!
@Aseramon2 жыл бұрын
All the minecraft aside, the drawn to life music in the background was a vibe.
@Legitimoose2 жыл бұрын
one of my favorite game OSTs, and no one ever uses it in videos! it's always cursed when you're watching a video and suddenly "wait, this is the mark rober music-"
@Aseramon2 жыл бұрын
@@Legitimoose Yeah. The music in the game was a bop to listen to. I mostly loved the opera scene where she looses her voice and the end credits. I really wish they'd putbthe8r music out to buy on iTunes to vibe to it.
@caverace90053 жыл бұрын
most underrated youtuber ever
@MilsonDev_3 жыл бұрын
I agree
@gergelygrosz31813 жыл бұрын
I agree
@empcat12542 жыл бұрын
drawn to life music! oh the nostalgia, love that game so much.
@Summboddi Жыл бұрын
0:27 dont let this distract you from the fact that 1.15 only added bees (and the beehives/honey, whatever)
@user-tzzglsstle585e38 Жыл бұрын
Still had better pupose than 1.6 though since it's supposed to be a bug squashing and clean up update, people asked for it now they whine about it.
@Will_-it3mh8 ай бұрын
6:28 in the words of Fundy: "change a number, change some more numbers, compile that boi"
@ihazskinpv4 ай бұрын
wdym 2 years ago i had no idea
@BierBart12 Жыл бұрын
Without mathheads, modern technology, let alone gaming, wouldn't exist. I appreciate them so much for it This kinda thing must be a paradise who have fun playing with numbers
@Nugcon3 жыл бұрын
Friendship ended with optifine 😎 Jk optifine pls give me my frames back
@RohitSharma-wx2ky3 жыл бұрын
Plus IRIS💕
@iamb03 жыл бұрын
@@webots125 is sodium better then optifine?
@iamb03 жыл бұрын
@@webots125 ok
@ae-_ae3 жыл бұрын
@@iamb0 they're better in different ways its mostly what you prefer
@Nugcon3 жыл бұрын
@@webots125 I would but my optifine cape is holding me hostage
@rerere284 Жыл бұрын
yay! I managed to make a shader that makes moody lighting actually impossible to see in when you're in a dark area :D
@zolmik-13893 жыл бұрын
Hi! I am a Russian person, I watch your videos, they often help me! The video about writing data packs helped a lot! You are so cool! You deserve more followers!
@davidn27493 жыл бұрын
This is the first videos of yours I watched. If your others videos are even a little similar I can easily say I love your content. Subscribed
@Legitimoose3 жыл бұрын
Thanks! Definitely more videos in a similar style to come, I'm real proud of this one :D
@Gerg0Vagyok Жыл бұрын
3:42, OMG THTS A HUNGARY NAME??????????
@crvshasx4 ай бұрын
igen én is azt néztem, Bálint. Crazy mit csinál amugy
@ricsibaksa3740Ай бұрын
@@Gerg0Vagyok persze hogy magyar csinálja
@ynntari27752 жыл бұрын
5:53 - Oh my God, even Switzerland is there
@ynntari27752 жыл бұрын
Schwiizerdütsch is truely not an easy language
@3losh_lol724 ай бұрын
3 years later mojang won’t add more than 3 blocks per update
@EviesYoutube4 ай бұрын
It's kinda sad Minecraft updates when the game was smaller with a smaller team were bigger, more frequent and less buggy...
@spacegoat0133 Жыл бұрын
5:04 oof…gave me calculus 3 ptsd flashbacks with that one
@sillicon8227 Жыл бұрын
Matrices are easy
@OnionTheSquid2 жыл бұрын
2:49 AMAZING
@rinislaboratories1315 Жыл бұрын
I taught myself GLSL to rewrite a games shaders because it bugged me that they hadnt fixed then yet. It is surprisingly straightforward and easy to learn with help from ChatGPT
@dontknow61753 жыл бұрын
Please cover the new replacement for /replaceitem and the new loot table that you can do with it.
@howdyimflowey43413 ай бұрын
I must say, I'm very impressed you used Drawn to Life songs for this video, probably the first time I see it on yt
@rendommguayy2213 жыл бұрын
This man needs much more attention!
@Skrinklewink3 ай бұрын
Lowkey I think the newer Lapis looks good. It tiles better with other blocks.
@werd_60782 жыл бұрын
Thatcheifguy? Is that you?
@Firazoid2 жыл бұрын
I just want to say that I caught the Kirby Air Ride music in the background. Celestial Valley. Fun game with an amazing soundtrack. I haven't played it in ages, and yet I remember the music instantly.
@subhinallah2 жыл бұрын
Sure, 1.6 was a small update. But 1.6 was one of 3 major updates released in 2013. Every version between 1.4.7 and 1.7.4, that is 15 major or minor updates, was released in that same year. Then, there was the April Fools 2.0 update, which included a lot more stuff than you might see in a modern april fools release, 57 snapshots, and 12 prerelease versions. Even at this time, with a team several times smaller than now, the update schedule was much, much faster.
@shaungreer3350 Жыл бұрын
Even though 1.6 was small it’s still one of my favourites (besides 1.5 because i love redstone) just because horses were so cool.
@user-tzzglsstle585e38 Жыл бұрын
lol bs straight of the ass Those 15 updates are not "major" updates at all bruh (adding 2 blocks ain't major my dude), the only reason they're faster is because they're like 5x smaller in actual content. Also; 2020 April fools added a billion dimensions demonstrating a command implemented in 1.16, 2023's April Fools put MC 2 to shame
@EviesYoutube4 ай бұрын
I just finished my computer science degree and I did my dissertation in graphics and I wrote s game engine with realtime screensaver subsurface scattering that Pixar introduced a few years back... I wanna apply those techniques to a resource pack and uh... Um... Make a shader pack in resource packs
@CamalinoFolly2 жыл бұрын
1.17+ really screwed my Minecraft experiece, all because of this change, which made the game use Java 16 and OpenGL 3.3, and my Intel Graphics only supports up to 3.2 (on windows) Thankfully, I found a work-around, which was installing Linux, and since Linux is open source, there are open source Mesa drivers which support OpenGL 3.3 and up. (still a headache tho)
@meem2Greene-ju3cs4 ай бұрын
2:29 My blender brainrot brain actually just got my body to start dieting uncontrollably like I have permanent muscle damage but it was worth it
@DemonboiX93 жыл бұрын
Hey legitimoose! Can you do a tutorial on /function please, i am trying to learn every command but i cant find a command channel like yours :
@heavenlymessiah86923 жыл бұрын
/function is for datapacks, it triggers the .mcfunction files that you choose
@lapiswolf2780 Жыл бұрын
I was impressed and then when he explained the part with moving vertices to make waving water and blocks, I got less surprised as I thought, "Hey, I've seen this before. I use these all the time in another free game to have waving water and leaves." And we just got native dynamic shadows too. 3:15 Also this looks like the game I just mentioned, Minetest Game(to differentiate from Minetest Engine) with maybe medium dynamic shadows enabled. I play this already. 😂
@zylus51303 жыл бұрын
Well, here we go boys. The man's 'bout to go viral, get 100k subs and deserve the exposure he deserves. I AM HERE TO ENGRAVE MY PRESENCE ON THIS VIDEO BEFORE IT BLOWS UP. SO hi.
@padgodlol60633 жыл бұрын
yep thats gonna happen
@xenird3 ай бұрын
almost there 😂
@xcruell4 ай бұрын
The glitches when a squid was on screen are actually a block squid. look closely and you see all the tentacles and body as blocks
@Nafiur132 жыл бұрын
Bedrock edition shaders: All I can do is darker shadows
@bakajanai.2 жыл бұрын
Actually before the implementation of the new rendering engine for bedrock edition (Render dragon) it was possible to do most of the thing he showed on the video. It still works on the windows 10 edition if you're running a x86 copy of the game
@Nafiur135 ай бұрын
@@bakajanai. Yet no dynamic shadows though, yes it was possible but no one made a dynamic shadow shader like this one. Yes there is rtx but only for windows 10 edition
@raandomplayer85893 жыл бұрын
Literally the only video on KZbin covering this
@JustDragosrandom4 ай бұрын
why was this on my recommanded in 2024?
@TheEasyRedRider3 ай бұрын
the youtube algorithm does as it pleases
@sweetsonicgamer2 жыл бұрын
Bro the draw to life music in the background brought back so many memories 😭
@XXLSteve3 жыл бұрын
7:29
@oliverkodys77233 жыл бұрын
The best part
@XXLSteve3 жыл бұрын
@@oliverkodys7723 yes
@heroyearsley-prior49513 жыл бұрын
everyone from 3 months ago said this was gonna go viral in a month but i think youtube is just gonna put this in everyone's recomendations 20 years froom now
@Legitimoose3 жыл бұрын
i haven't found the right title/thumbnail combo for this baby yet. at this rate, 20 years sounds about right ;^)
@HoradelJuegoV2 Жыл бұрын
yes, with optifine
@6502CuzWhyNot2 ай бұрын
@@HoradelJuegoV2 I’m just gonna say this Minecraft uses OpenGL and they implemented glsl into resource packs so .vert and .frag is for pixels and .vert is looks
@miodekonero3 жыл бұрын
I love the new blender monkey block
@kido_3 жыл бұрын
1.17 is one of the best update no one understands
@RandyLent Жыл бұрын
I remember years ago, back then when my computer was barely able to run shaders, I tried looking up shaders texture packs, and back in the day, they were kinda garbage lmao. So it's cool to see this.
@bonakid3plus2 жыл бұрын
Ahem.. Pocket Edition
@Damglador5 ай бұрын
Bugrock edition you mean? :) Also they broke shaders and still didn't fix them as I know
@matthewsharp11782 жыл бұрын
BRO WHATT?!?! How has this not been INSANELY capitalized on!?!? How have I only just now seen this wtf!?!?
@Legitimoose2 жыл бұрын
IKR?? the community is SLEEPIN on this!
@oooshiny2724 ай бұрын
Just so you don't waste your time, to answer the title question. No
@mauroc18964 ай бұрын
This was going to be my last video before going to sleep, thanks dude. I shall sleep now
@MeatObelisk4 ай бұрын
the answer was yes btw
@mrcater11724 ай бұрын
WRONG, They are, you just didn't understand the video. These are shaders. Yes they May not have realistic shadows or rtx-like features, but they are still shaders. You can change the way the game renders and how the lighting works. To simplify it, it is like a low end optifine shader. Edit: found out that there is a rtx-like shader using this option, wich proves my point, these are shaders.
@super_pro1000alt Жыл бұрын
0:57 that completely... It reminds me of him... Rest in peace Techno
@timetravellingblockhead2122 Жыл бұрын
Absolutely love your style, comedy and tone (:
@Torbikini2 жыл бұрын
This is actually so cool! I took a computer graphics course and learned about shaders, I might have to give this a try!
@Blaineworld2 жыл бұрын
This is one of the few channels I've subscribed to after watching only one video.
@volnas16652 жыл бұрын
I was hesitant about doing path tracing in OpenGL batchelor thesis in the next grade and then going for computer graphics masters degree, but if it means I will be able to make shaders for Minecraft, I'M IN. I'm learning OpenGL now so thanks for this video, I'll include messing with Minecraft shaders in my free time 😅
@sugarbooty2 жыл бұрын
Have fun buddy, what's your github? Id like to take a look at what you do :D
@mrkrabsx86694 ай бұрын
Title answer : there is a beautiful piece of software called DXR : it allows your computer to take advantage of your GPU's RT cores to ray trace in real time. Minecraft bedrock on windows uses it natively, that's why it beats the shit out of MC java in rendering quality and performance
@KvaGram Жыл бұрын
ooh.. that brings me back to my collage days. Matrix math was fun. Complicated but fun. Haven't had any use of it since. Well, except for moment like this, where I can proudly say: I know what that kind of math is.
@doufmech4323 Жыл бұрын
I have used matrix math a lot lately, it is really fun.
@michcedzik96954 ай бұрын
4:55 you got this wrong. Graphics card isn't faster than CPU but quite the opposite. Graphics cards are very slow but can perform millions of operations at a time whereas CPU usually can run a couple of threads at a time however at a very fast speed. I hope I helped resolve the confusion.
@unnaturallynatural8885 Жыл бұрын
the drawn to life ost used in this video was so nostalgic
@yosteggas4 ай бұрын
ohhh i love that you used drawn to life ost for background music
@fjsodjwkdbdosnskdns21522 жыл бұрын
Me: Wait why does the music sound familiar? Me 2 seconds later: HOLY CRAP DRAWN TO LIFE MUSIC
@lunastifaliamusic4 ай бұрын
Y'know, for the longest time, I thought shaders WERE resource packs. I saw these realistic resource packs and thought the shader was part of them... didn't know you needed Optifine to install the shaders.
@wargrape58064 ай бұрын
Hahahaha that ending was really original, got me to subscribe
@RevolutionaryOven2 жыл бұрын
Wait... is that Drawn to Life and Kirby Air Ride music in a single video in 2021? You sir take my like.
@Legitimoose2 жыл бұрын
drawn to life ost slaps forever
@TaylorMAston Жыл бұрын
Respect for the drawn to life music in the background
@Mr.Pumpkky Жыл бұрын
When I played pocket edition, the only way to get shaders was with resource packs. That was YEARS ago. So this has actually been around for a while.
@tazszrt.98572 жыл бұрын
Bálint hmmm what a hungarian hero
@funny6938Ай бұрын
Love the use of Drawn To Life music
@mathmachine42662 жыл бұрын
1:19 OH MY GOD I IMMEDIATELY RECOGNIZED THIS MUSIC! Drawn to life the next chapter!!
@GoldGomme20022 жыл бұрын
omg this was the best minecraft related video ive seen in a while!
@Wallee5802 жыл бұрын
First video I've seen from you and I'm already subscribing xD
@DrJrGenius2 жыл бұрын
Yo good video man! Great work
@harrylingard87832 жыл бұрын
"Split into 2 parts." The wild update is basically caves and cliffs part 3, and yet they still didn't add half the stuff they said.