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Armored Core Openings Reaction / Review

  Рет қаралды 2,300

Hyperfixated

Hyperfixated

Күн бұрын

Let us hang out and watch every Armored Core opening to date, in this bonus very silly react/review video.
For videos with more effort put in them, be sure to check out my other videos!
*this was filmed yesterday, so in the end I reacted to the first AC6 trailer instead of the story trailer released today haha

Пікірлер: 22
@absurd.gaming
@absurd.gaming Жыл бұрын
Very cool idea. You're a natural at react content imo
@hyperfixatedd
@hyperfixatedd Жыл бұрын
Oh wow that's actually really unexpected Thank you so much! The Armored Core community has been so welcoming, I feel at home
@Sorain1
@Sorain1 Жыл бұрын
It's a fun little trip through time, and each time shows more of what they wanted from their gameplay. (even if it would take a few games before they actually tried parts getting blown off.)
@hyperfixatedd
@hyperfixatedd Жыл бұрын
True that!
@hiddenmaster6062
@hiddenmaster6062 5 ай бұрын
22:00. No. You saw one in Project Phantasma and later in Silent Line, then Ninebreaker, then Formula Front.
@pokeng
@pokeng Жыл бұрын
I just realize something, Armored Core Nexus is the first time the moonlight blade is probably featured in any fromsoft cg outside gameplay
@hyperfixatedd
@hyperfixatedd Жыл бұрын
Oh! I've gotta rewatch it with more attention now
@pokeng
@pokeng Жыл бұрын
@@hyperfixatedd I say that because Evangle's AC has the moonlight for its blade.
@hyperfixatedd
@hyperfixatedd Жыл бұрын
oh yeah you're right! @@pokeng
@BlueAsterismSolstice
@BlueAsterismSolstice Жыл бұрын
A bit of an unpopular opinion, but I actually enjoyed 4 more than For Answer with the more populated areas, Fermi's, mission variety, and also how different Hard Mode behaves. I also liked the Sol Dios mission.
@hyperfixatedd
@hyperfixatedd Жыл бұрын
Man, I tried 4 and it really didn't click with me, what a shame
@BlueAsterismSolstice
@BlueAsterismSolstice Жыл бұрын
@@hyperfixatedd In 4 we get story predating For Answer, and White Glint is supposed to be the player from 4. One mission Firefly was a fun challenge where the player struggles to lock on with how dark it is. You're given environment to light up to help see and face the Fermi, and on Hard Mode you face a whole bunch of these flying beasts in the dark. One mission goes from a simple wiping out all forces to facing 2-3 Fermi's also in Hard Mode. Another is a team NEXT encounter and you get to see properly Rank 1: Supplice in action as you approach. A lot of places in For Answer actually were in 4, but there was a more wide pallet of environments and mission circumstances before they conceived the Arms Forts concept. Swarm of Red Eyes seemed unusually easy going until hard mode where keeping up and having enough ammo was actually a challenge for the clouds of floating in charges.
@hyperfixatedd
@hyperfixatedd Жыл бұрын
@@BlueAsterismSolstice Oh I know about most of that! I did try 4 before FA. And don't get me wrong, FA almost didn't click with me. I highly prefer the older gens. I will, however, try 4 in the future again, sometime. Cause there is a lot I want to see in its story and environments etc, just like you said
@hollowtongue
@hollowtongue Жыл бұрын
You know I just noticed in the AC2 opening it looks like the blue mech destroys a version of the mech from the first games opening, which might have been a cool like showing the new age had arrived kind of thing.
@hyperfixatedd
@hyperfixatedd Жыл бұрын
Holy damn that's right Peak cinematography
@hiddenmaster6062
@hiddenmaster6062 5 ай бұрын
Only Armored Core Last Raven, Armored Core V, and Armored Core Verdict Day have part destruction. Silent Line had weapon destruction, where it was your weapons that get destroyed. Even though it was advertised, it rarely happened unless you had certain weapons that were prone to being destroyed like the side shield shoulder parts. In Last Raven, it was mostly based on the angle you took the hit from. If above, the head will take damage. If below, the legs get damaged for most, the legs were the first to go cuz your jumping all of the time. Left or right side means your arm were getting closer to being destroyed. Anywhere else or on the side of a destroyed part means the core takes damage. Destruction was based on your overall AP, NOT the parts' AP. It takes roughly 4000AP to lose a part. Players' AP was around 6000 to 9999. So only heavyweight ACs could see having more than one part destroyed. In Armored Core 5 and Verdict Day, there is only one way to lose a part: the Grind Blade. The first ever overed weapon shown when the first teaser of Armored Core 5 was shown. That weapon rips off your AC's left arm to use it. After it's done, you can only use your right arm weapons and right shoulder weapons for the rest of the mission. Additionally pieces of your AC can be blown off, like the extra shielding all over your AC, but those are merely cosmetic. Even though they are a sign you've been taking a lot of damage.
@gundam7463
@gundam7463 Жыл бұрын
Those opening are great, and all of them shows some mechanics available in the game.
@hyperfixatedd
@hyperfixatedd Жыл бұрын
True that
@Dracobyte
@Dracobyte Жыл бұрын
Nice compilation!
@hyperfixatedd
@hyperfixatedd Жыл бұрын
These openings rock!
@leandraoliveira6407
@leandraoliveira6407 Жыл бұрын
Bagger 288!! 🎉
@hyperfixatedd
@hyperfixatedd Жыл бұрын
I missed an opportunity of putting bagger 288 in the video as joke 😭😭
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