Awesome! It's hard to find decent c4dtoa tutorials. I hope you're planning to make more!
@Greyscalegorilla8 жыл бұрын
We definitely have more coming! Thanks for watching!
@altberg__8 жыл бұрын
great!!
@fazilaboura45625 жыл бұрын
On the latest version of arnold ( 2.4.5.1 actually ), there is no linearize, with what can i replace it?
@gabrielurtado63173 жыл бұрын
This might be a little late to answer but anyway, the "color_correct" node should help
@fazilaboura45623 жыл бұрын
@@gabrielurtado6317 Oh dude that's 2 years ago. I became an Arnold rockstar since then haha. Thank you for the answer tho! :D
@theking110296 жыл бұрын
More Arnold tutorials please❗️🤩
@Greyscalegorilla6 жыл бұрын
Coming soon!
@jeffrey81544 жыл бұрын
Feedback: It would help alot if you put the end result before you start the tutorial. It gives us a chance to grasp what the settings will create in the end. So what I often just do is go to the end look at the end result and then look at the tutorial. Easier for the mind to grasp what you are trying to achieve during the tutorial.
@stonaldkuphunda18997 жыл бұрын
I like it. More detailed. Could you please do a tutorial on licensing Arnold Render for Cinema 4D using RLM.
@MohamedBleblu8 жыл бұрын
hi Chad we hope you will do more tutorials on c4dtoa and make sure it's will be advanced one. thanks guys your the best
@chadashley63048 жыл бұрын
Thank you! We will be releasing more soon!
@IonutE8 жыл бұрын
Dope :) Thanks for sharing . Im definetly gonna try it
@AwaraAbdullah18 жыл бұрын
thanx for the tutorial im new to arnold i hope you make one from scratch about curvature map
@MESHQuality8 жыл бұрын
i was watching your Octane dirt map tutorial,you told there about this tutorial,i just realized that i missed this.Once again thank you for awesome tutorials Chad!!
@chadashley63048 жыл бұрын
You're very welcome!
@mohamedelfatih23378 жыл бұрын
That was very nice I hope you take a simple room scene and light it and texture it so we can understand Arnold workflow much better Thanks
@chadashley63048 жыл бұрын
Thanks Mohmed! I plan on doing a "Quick-Start" for Arnold very soon
@racingpigeonbd72285 жыл бұрын
i made a metalic gold object but idk where should i put my curvature map cause if i do it to base color then it's color changes so how can i make it a bit dirt but keeping the metalic gold color?
@YesCaptain8 жыл бұрын
thanks for the great info Chad. love seeing more Arnold content from GSG. looking forward to release of your HDRI's for Arnold too. I didn't realise that there were colour space differences between some nodes! perhaps a tutorial explaining more on colour space and gamma for Arnold, could be another tutorial with practical, visual examples to help us understand. - cheers
@chadashley63048 жыл бұрын
You're welcome Captain! Thanks for comment!
@JulianZett3D8 жыл бұрын
more arnold please!
@chadashley63048 жыл бұрын
Keep checking back, more soon! Thanks for the comment.
@Keyfram3d7 жыл бұрын
In the most recent Arnold build, it doesn't seem like there is a linearlize node anymore?
@aaronmagee79056 жыл бұрын
Same question here.
@aaronmagee79056 жыл бұрын
Use a color_correct node. Is that right Chad? :)
@aaronmagee79056 жыл бұрын
Just connect curvature map to ramp input. According to the docs the ramp node converts it automatically. Double check, but I think that's whats happening, so no conversion is necessary anymore.
@ariendb5 жыл бұрын
Would love to know too please
@robotkiwi17 жыл бұрын
great video! I'm new to Arnold and still working my way through it, so these videos are a great help. I have a question though. Is there any way to get transparency information in the alpha channel of a render? As far as I can tell, you can only render out a solid white matte. Where in something like vray, I can get a graduation of transparency if I were rendering out, say, a frosted glass and wanted it on a transparent background. any ideas?
@sukato87 жыл бұрын
Is there any way to create something similar to a curvature map in C4D using the physical renderer? Would it be possible to add such a feature to future versions of Topcoat?
@PXLGraphics8 жыл бұрын
Awesome tutorial! :) Maybe you could include a download to the shaders so we can dig a bit deeper into Arnolds Material system, I'm not sure if that's possible for you but I'd love to get my hands on the shader :)
@chadashley63048 жыл бұрын
I would love to share, but the grunge maps I use in the tutorial may someday become a commercial product. Thanks for the comment!
@TitusKrakenDesigns4 жыл бұрын
can it do the same with displacement? nice tuts keep goin! :D
@procise19828 жыл бұрын
Thanks for the tut Chad! Question is there anyway to use the standard noise shaders that comes with c4d in Arnold ?
@RichieMotion7 жыл бұрын
u have to bake the textures
@MrMadvillan4 жыл бұрын
anyone know if there is a way to bake out a curvature map from Arnold c4d
@ScottGelber8 жыл бұрын
what are these shortcuts you're using to preview the different nodes?
@chadashley63048 жыл бұрын
Alt+W+V to publish selected node to beauty
@yusulfliu98505 жыл бұрын
hello.why cant find linearize in arnold?
@robertmcbob73203 жыл бұрын
Has anybody found a way to animate this? I have to materials (one clean, one with grunge) and would like to have a sort of transition. So far, I can accomplish this SLIGHTLY with curvature and noise but it only affects the corners and creases. Getting mixed results on flat surfaces. So right now I can animate the curvature node, and have the dirt creep in, but can't really affect the other areas of the model. Essentially, I'd like to go from clean to the 100% dirty. I'm currently setting up a few different materials with different levels of grunge and trying to blend them but it's taking quite a while.
@AcHParanoiD8 жыл бұрын
Very good, More Arnold Tuts
@chadashley63048 жыл бұрын
More on the way! Thanks for the comment!
@AG4T8 жыл бұрын
One question offtop. What better youse when render in Arnold. Original C4d SubD or Arnold SubD.
@chadashley63048 жыл бұрын
Arnold Subd, thanks for the comment!
@miros32237 жыл бұрын
Спасибо! пожалуйста делайте больше видео по Арнольду! great! please more video to Arnold!
@glyndyer40528 жыл бұрын
Chad, does Arnold save the texture maps to a tex folder in the project directory same as C4D does?
@chadashley63048 жыл бұрын
Yep, it asks you when you choose a new image texture whether or not you want to save it to your "tex" folder.
@glyndyer40528 жыл бұрын
thanks
@chookiessss8 жыл бұрын
Can someone explain what the purpose of rendering is? And does Cinema 4d have a render in built? If so, why would one use Arnold or Octane over a C 4d render?
@Greyscalegorilla8 жыл бұрын
Cinema 4D Does have great renderers built in. But Arnold and Octane can do things that the built in ones can't. This video may help show you some of the differences. kzbin.info/www/bejne/fIfdi5urad6MsJI
@chookiessss8 жыл бұрын
Thanks!
@stephaneramauge45508 жыл бұрын
Great Job ! Thanks a lot, A carpaint tutorial (with flakes effect...), an another on skin shader or leaves shader will be great ! On c4d (and arnold for render) , a tutorial to sculpt hairs (like daz3d characters)
@chadashley63048 жыл бұрын
Stephane, thanks for the comment! Yes agreed that a carpaint tutorial would be cool! I'll add it to my list!
@jacreativedesign35618 жыл бұрын
I will have to switch over to Arnold....Cheers Chad.
@chadashley63048 жыл бұрын
Thanks! Glad you enjoyed it! Soon I'll be posting how to achieve a similar effect in Octane.
@brunocfer27 жыл бұрын
How does Chad bypass the C4D material editor and goes straight to the network shader?
@Greyscalegorilla7 жыл бұрын
Select your material and middle mouse click. Whalla! Thanks for the comment.
@brunocfer27 жыл бұрын
Oh thanks!!!
@NYCMP18 жыл бұрын
Hi Chad, I hate to ask if it was already, but getting the chrome material to shine through in the radius has me puzzled a bit. I believe you said its a map. I tried it with a map but I didn't get the same effect. So i tried piping a chrome arnold standard material into the curvature radius to see if that works, and nothing. Is this possible? What am I missing? This is so f%$k&#g awesome. I have to learn this so I can do it on some sports logos i'm into. Been trying to do this for some time now and seeing your way with it, my man, you killed it. Your Awesome!
@chadashley63048 жыл бұрын
Thanks NYCMP1! Are you able to get the curvature map working at all on your model?
@NYCMP18 жыл бұрын
Chad Ashley Yeah I got it to work. It's just that the radius is white. I'd like to have that chrome coming through. And the logo is not UV'd either. It was made with text and extrusions alone in C4D. Worked like a charm. If you'd like a screenie or the file itself I'd be glad to send it to you. I'm almost there and it's my very first time and I've never been so close to getting this look. Thanks a whole lot for this and the reply. I'm a new man because of you :)
@cs.smith917 жыл бұрын
hi chad, pls can you help me with a desktop computer specs for motion designs.
@Greyscalegorilla7 жыл бұрын
Where are you getting stuck?
@cs.smith917 жыл бұрын
its really about building a computer for motion designs, ie what motherboard, cpu, ram, etc is good for a start...
@Torey3D7 жыл бұрын
Thanks, man! That was very clear and concise, so much so I can translate it to my Maya scene!
@jacksun0077 жыл бұрын
Hey Torey. Did you translate the round corner into a Maya node? If you did, can you tell me how. I am having trouble achieving round corners with arnold in maya. Please.
@billroberts25528 жыл бұрын
The camera looks great! Unfortunately, as someone who's fairly new to Cinema, pretty much everything went directly over my head compared to previous videos.
@chadashley63048 жыл бұрын
Bill, thanks for the comment! We still have plenty of great tutorials for those that are new to C4D, have you signed up for our intro series?
@glyndyer40528 жыл бұрын
Would you say Arnold is your No. 1 renderer at the moment?
@chadashley63048 жыл бұрын
It fully depends on the project. It is definitely the most well rounded of the renderers I've tested.
@SchergeFX8 жыл бұрын
I live these damage effets on the camera :o!
@chadashley63048 жыл бұрын
I'm a sucker for a beat up looking shader too! Thanks for the comment!
7 жыл бұрын
Great video you have there! Please could you ellaborate a bit more the roundcorners effect?, I want to replicate that on MtoA but the effect is not comparable to Mental Ray's mia_rouncorners Thanks in advance.
@Imotepth8 жыл бұрын
Anyone else cant run C4DtoA 1.3.0 (for r17) on Cinema R17.053 latest patch?
@Imotepth8 жыл бұрын
It may be the Arnolds 1.3.0 Requirement "CPU with at least SSE 4.2 instructions", I got E3200 CPU with SSE 3. But the plugin wont return any error message (not even in console) just dont show under plugins...