Awesome vid thanks! I had 0 clue about refraction in Arnold, now its a breeze.
@sergemo46075 жыл бұрын
Great Tut. You can be very hard to hear at times. Maybe keep the voice a little loud. Thank you for the video.
@FlatEarthStudio4 жыл бұрын
Thank you, very helpful and easy to understand.
@lemming77gode3 жыл бұрын
Thank you, very clear instructions! However, I have a problem where I don't get shadows from my glass. I've followed your instructions to a T, but once I set the transmission to 1 I get no shadows whatsover, no matter the scene brightness, exposure, etc. Any idea why that might be?
@5hrikebgАй бұрын
How to make waviness on a glass surface? Like the windows of of a bulding's glass facade. They are not exactly like mirrors but instead reflections are slightly distorted. I tried with putting a noise map in the Normal (Bump) slot but it doesnt seem to work out.
@kenzormanАй бұрын
Each window is at a slightly different angle. You can simulate this by - twisting each bit of glass in the mesh - randomising the UVs on the glass so the each window has its own UVs there are some other tricks but these are the easiest
@emilioj.munozpascual75884 жыл бұрын
Thank you very much!! Great video
@mounyaboulaarassi26837 ай бұрын
Thank you 🙏
@JulioArboledaChannel4 жыл бұрын
Very helpful. Thanks.
@ibchemvids5 жыл бұрын
thanks - very helpful. Now mental ray does not work I am trying to learn Arnold!
@kenzorman5 жыл бұрын
Once you get used to it Arnold is easier to use and more realistic than mental ray so the learning is time well spent imo :).
@lamonetta31423 жыл бұрын
thanks very helpful ;D
@cecealiaschultz58324 жыл бұрын
How does this video relate to mirror textures? I'm wanting to create a reflective grey material and the preset Mirror option keeps rendering as black and I can't make it grey.
@jp3d9114 жыл бұрын
Hi , thanks for the tutorial ! I have an issue though ... for some reason the shadow plane with the matte shadow material apply to it shows up through the glass (not outside of the glass where only the shadows are showing up ... any idea ?
@MictheVegan3 жыл бұрын
My glass looks like I forgot the G and the L.
@lemming77gode3 жыл бұрын
lol
@repositorytutorial3d504 жыл бұрын
is it possible to show realistic shadow of a full transparent material?
@thebloocat4 жыл бұрын
Hey I'm not getting the material settings you're getting, like Transmission, even though I changed my renderer and shader. Is there another step to activate it?
@juniorbueno65034 жыл бұрын
Excelent...
@gizmo2828 Жыл бұрын
Hi, please how do you manage to have the render changing while you modify the parameters ? thanks
@kenzorman Жыл бұрын
docs.arnoldrenderer.com/display/A5AF3DSUG/Arnold+RenderView+Window this is a great tool in max
@Flavio-hm5qw5 жыл бұрын
thank u uuuuuuuuuuuuuuuuuuuuuu very much
@moominjuice25 жыл бұрын
great tutorial. struggling to get transparency in my alpha channels using standard glass. Only just switched to Arnold in 2018 so wondering if it's been updated or whether you'd recommend going straight to surface shader as in the tutorial?
@kenzorman5 жыл бұрын
It's worth downloading and updating the Arnold plugin for max 2018. There are a lot of bug fixes and extra features in Arnold v3. I think max 2018 is installed with Arnold v1 I like the surface shader. I think its nicer to use than the max physical material , but it ONLY works with Arnold where as the physical material works with all the included max renderers ( and vray i think )
@moominjuice25 жыл бұрын
@@kenzorman Thank you that's a massive help. I nearly opted for Red Shift after encountering a few odd behaviours (possibly scale related rather than bugs) but upgrading might well help with that too. Will try your suggestions. Thanks once again.
@jzbrothersurgut4 жыл бұрын
How to create acustic effect in the 3dsmax with arnold?
@chcady30184 жыл бұрын
Arnold does not currently generate caustics from my understanding.