Understanding how the arnold material parameters relate to the real world. HDRI maps from hdrihaven.com/hdris/
Пікірлер: 31
@philprice49634 жыл бұрын
Amazing, Thank You so much. This video is short precise, easy to understand, not only does kenzorman explain where it is, but what it is and how to do it . If you want to know the basics of how Arnold / materials work, watch now.
@nasaphillz84034 жыл бұрын
thanks alot almost gave up on trana find 3ds max easy totorials...... now i gat a role model ..seen ur page
@cgonzt56362 жыл бұрын
Thanks a lot! I made a building with glass (i like it reflecting) , but it can only reflect the objects afont, but it doesn’t reflect the HDRI in the background that I was using. I appreciate the help. Thanks!
@tigerugby19965 жыл бұрын
Thanks for the video appreciate the simple references it makes it all the more easier :)
@rodrigorevilla26043 жыл бұрын
hey thank you so much, what a really good explanation, that's brilliant.
@blazelaurence4594 жыл бұрын
Very cool! Thank you for your education
@HeSo_713 жыл бұрын
This is very helpful thank you
@RyutakuZaki5 жыл бұрын
Thank you very much sir! Good material here :P!
@umapuma2 жыл бұрын
amazing tutorial.
@DyosifR4 жыл бұрын
That's great. Thank you very much
@LitoralTrading4 жыл бұрын
To the point. Nice!
@brunorocha80923 жыл бұрын
Thank you very much!
@lukaandrejevic51004 жыл бұрын
Thank you!
@reginagomez3733 Жыл бұрын
excellent, thank you very much. I couldn't figure out how to solve my scene. I try to follow these parameters for transparencies, but I can't control the noise. Is there a specific configuration? Cheers
@micahbellonline94624 жыл бұрын
How would you do some kind of matte leather?
@carlosexpositocamacho94984 жыл бұрын
Ty very much for this. U r sabing my poor a** HAHAHAH
@pranitmatkar70034 жыл бұрын
thanks sir
@hssen14 жыл бұрын
thank u
@SpearChuck7774 жыл бұрын
Material Editor question: After copying a material that's assigned to an object and assigning the new copy too another object it doesn't seem to be 'unique' in that when changing the ambient/base color it changes the material it was cloned (as copy) from. WTH?
@OMEGA_BLEACH4 жыл бұрын
thanks for the video sir it really helps me a lot :) can I ask you another render setting materials
@kenzorman4 жыл бұрын
what kind of thing would you like ?
@damienskop86044 жыл бұрын
Does Arnold have a stock material library? Material Library similar to Keyshot...
@topgunpilot25474 жыл бұрын
No. There is. a default material library on Solid Angle Website, but very basic materials.
@SzymonWarunek2 жыл бұрын
thank you for webpage,where i can download - HDRI maps.
@tameemhussain123 жыл бұрын
I have an obj from zbrush thats has polypaint, how do I use arnold to show those vertex colours like in mama's arnold
@tameemhussain123 жыл бұрын
Mama is maya 😂
@andrewogrady75053 жыл бұрын
I noticed you didn't try dealing with opacity in Arnold, LOL
@italorodrigocalori17084 жыл бұрын
Why my background do not show the grass, but a single color?
@kenzorman4 жыл бұрын
The grass is from the HDRI image i use in the scene, But you must use a perspective camera to Render it. If you render the scene in an orthographic view you only see a single pixel blown up to fill the screen (a single colour).