Thank you so much for this tuto J. The workflow from Xgen to marmoset, and how to configure the hair in marmoset it's just gold. ♥
@TriGon_Art2 жыл бұрын
Man she looks so nice!
@chrisjustin41152 жыл бұрын
Notification gang🔥💪
@artofjhill2 жыл бұрын
Thank you! 💪
@JUYAN162 жыл бұрын
I have literallly been looking for this exact tutorial for years! THANK GOD, THANK YOU JESUS!!!
@ChaosWolfNinja2 жыл бұрын
WOW! This is awesome! Love the final output! Thanks!
@artofjhill2 жыл бұрын
🙏 hope it helps
@ChaosWolfNinja2 жыл бұрын
@@artofjhill Most definitely! I have a few projects to test this out.
@Solo_3d2 жыл бұрын
I know i said it so many times bro, but the way u give info is sooooooo light! Easy, fun, on point! Iam not gonna stop saying that this dude is underrated! Baddest in the game! And look what he does? Such a gold info for free. This sht is crazy. BTW Ur base meshes are true joy to work with man! Anyway ,thank a lot for what u do my man! For real my dawg! Certified serial killa ! I follow u for some good time on instagram and u always inspire ppl to do sht! All best J! And really ,thank you!
@artofjhill2 жыл бұрын
Thank you for the comment man! Glad you’re liking it :) Keep making stuff!
@PeteGavrov2 жыл бұрын
Xgen to Unreal
@artofjhill2 жыл бұрын
gonna happen
@ronnelpanciles38052 жыл бұрын
Thanks for this sir J!!! I put on hold my work on hair for a character and focused on the clothing since I was trying to figure out how to approach the hair. Thank you for this really helpful sir!
@artofjhill2 жыл бұрын
Glad it’s useful!
@Swich_OFF2 жыл бұрын
Thx for your time and effort explaining your process, J!
@artofjhill2 жыл бұрын
Np I hope it helps
@najeebenton8622 жыл бұрын
This is so inspiring to watch. I'm still in school for this, and I just got into making characters with hair and clothes! Now I know a way of doing it without the hair cards. Thank you, J!!!
@minivipers2 жыл бұрын
many thanks J... learn much things from you...
@artofjhill2 жыл бұрын
Glad to hear it. Keep making stuff
@isabel5066 Жыл бұрын
this is very good! im gonna try this ^^
@GonzaEstayArt2 жыл бұрын
Man thanks for uploading these tutorials this inspired me a lot
@artofjhill2 жыл бұрын
Glad to hear that
@josh-ed7je2 жыл бұрын
Game changer for modelers who want to present their work. So many high quality renders can be produced in marmoset without waiting 8 hours to render in Maya for one single camera shot
@artofjhill2 жыл бұрын
💯
@jono83262 жыл бұрын
Thanks for sharing again and Happy Holidays!
@artofjhill2 жыл бұрын
Happy Holidays!
@roxtube1232 жыл бұрын
J is the man ! awesome tutorial :D
@DocZenith2 жыл бұрын
Really helpful J! Interesting as I consider my rendering options for 2022 :)
@artofjhill2 жыл бұрын
for sure
@rhajandre7072 жыл бұрын
Thank you very much for this content J hill! your videos have helped me a lot
@artofjhill2 жыл бұрын
Glad to hear it!
@iamzizo2 жыл бұрын
thank you for this tutorial, very helpful
@artofjhill2 жыл бұрын
Glad it was helpful
@Santanazation2 жыл бұрын
Thank you J Hill! Helped me a lot!
@artofjhill2 жыл бұрын
glad it was helpful!
@ZephrusPrime2 жыл бұрын
Dude you always come through!
@artofjhill2 жыл бұрын
🦾
@LikeAwesome2 жыл бұрын
thank you for another great tutorial! much love!
@nisianglian62632 жыл бұрын
Thank you sooooooo muchhhh.. Really really love this tutorial.
@artofjhill2 жыл бұрын
I’m glad you like it :)
@Q36BN2 жыл бұрын
6:29 that CD bit just cracked me up. LOL... oh wait, am i that old...
@artofjhill2 жыл бұрын
We are getting old 😶
@kishore80842 жыл бұрын
Hello sir. Your tutorials are great on KZbin
@aleksandrarozhko10632 жыл бұрын
your tutorials are very cool, thanks!!!
@artofjhill2 жыл бұрын
for sure, I hope it helps
@alexry60252 жыл бұрын
Another banger!👌
@artofjhill2 жыл бұрын
🙏
@colinreecerob49127 ай бұрын
The Gollum comment had me dying
@ProMetal112 жыл бұрын
Awesome ! Thank you for this tutorial J ! Would you do an Arnold rendering tutorial of the hair as well ?
@artofjhill2 жыл бұрын
yes I will
@alexbobyr80762 жыл бұрын
Thank You for the great tutorial.
@artofjhill2 жыл бұрын
Thanks for watching and I hope it helps
@athelstanm72982 жыл бұрын
Thank You for this Great Tutorial!! Just a quick question. Which Marmoset Version are you using in this tutorial? Mine doesn't have "Transmission" and "Clearcoat Reflection". Thank You!!
@artofjhill2 жыл бұрын
4 I hope it helps
@JUYAN163 ай бұрын
J I wanted to ask, can this same technique be used to convert the hair to cards instead of polygons? Then you just make your own hair texture in PS and add it to the cards?
@cyrielkilller2 жыл бұрын
Thanks you so much!!
@artcomplex.studio Жыл бұрын
wow love it
@elartistadelosfamosos2 жыл бұрын
Awesome stuff, I'm curious to know, Which graphics card are you using for rendering in Marmoset? How long did it take you to render the turtable?. Thanks
@artofjhill2 жыл бұрын
a lot of this is on my 2017 iMac Pro with a Radeon GPU and took a couple minutes per image. I ended up rendering the turntable on my PC with a 3090 and the whole thing took a few minutes total
@artisticdimension2 жыл бұрын
thank you!!
@leviathan11visage Жыл бұрын
This is a great tutorial I am going to be using this for future projects. You mentioned that your render time took roughly 2 mins per fram to do. I was curious what videocard you have pr had at the time of this video. I am looking ti buy a new video card and I am wondering if a rtx 3070, 3080 or 3090 would be the best option for me. I do marmoset rendering in a professional capacity so I want to ensure that I am able to have peak performance but that I won't be getting something that will be overkill.
@thanoszag65632 жыл бұрын
Hi, thank you for your tutorials. May I ask you, do you have any tutorial, about haircards and how to set up a proper shader in Unreal?
@artofjhill2 жыл бұрын
I don’t. Don’t want to make hair cards tbh
@thanoszag65632 жыл бұрын
@@artofjhill but in the game industry, do they use groom system for the characters, or is it performance expensive?
@jaumserafim2 жыл бұрын
thank you! you are awesome
@artofjhill2 жыл бұрын
Glad I could help!
@dagu202 жыл бұрын
Nice video as always! But what about hair cards? is it still used in current games?
@artofjhill2 жыл бұрын
Yes it is still the predominant method for games. But tedious and time consuming to do and doesn’t look great most of the time.
@hrj3d5 ай бұрын
Hey i have question though suppose i have tiger skin texture nd i want to follow the exact tiger skin pattern texture to the hair in marmoset how can i do that?
@gn80732 жыл бұрын
Will you be doing a highest quality realtime hair(hair cards) rendering in Marmoset?That would be super helpful.
@artofjhill2 жыл бұрын
Not any time soon. Hair cards are a pain to do and not the highest quality I would say
@HellaRocksa Жыл бұрын
Thank you❤
@danielanderson58282 жыл бұрын
Hey! Currently working on some grooming for a project now and looking into how I will present it, just wondering how come you didnt do the eye lashes or brows this way? Cheers for the awesome video!
@artofjhill2 жыл бұрын
Glad you liked it, I hope it helps. I did do those that way :)
@danielanderson58282 жыл бұрын
@@artofjhill Oh neat! Thanks man! 😀
@madmodder10 ай бұрын
Quick question. If I want to get a job in games, should I be using hair cards in my portfolio pieces or can I use xgen style hair? Same question goes for clothing. Should I retopo and then pose? Or pose and use the raw marvelous designer cloth?
@artofjhill10 ай бұрын
Need at least one strong example of hair cards. It’s still the most common workflow by far and that won’t change for a long time. Hair curves is probably less than 1% of hair for games.
@madmodder10 ай бұрын
@@artofjhill Hey, thanks for the response! Im working on a portfolio piece now so that answer came just in time.
@Alexander_S_K2 жыл бұрын
Although the final result is beautiful, can this be considered "real time hair"? It seems too heavy to be able to run in games. Im asking since you have industry insight and maybe this is something new that im not aware of but does the method you showed replace the hair card workflow? Or is it just a quick way to render your xgen hair in a realtime renderer like marmoset?
@artofjhill2 жыл бұрын
It’s a quick way to render XGen hair in a real time renderer
@owl55232 жыл бұрын
AMAZING
@Vashie2 жыл бұрын
Would you consider marmoset a better way to render out your scenes then using unreal?
@artofjhill2 жыл бұрын
Different not necessarily better. It’s simpler to use and can get good results fast. Good for presentations and quick stuff. UE can do a lot more but takes more time and effort to do
@nimapoorarshadi2 жыл бұрын
Thanks for this awsome tutorial! For realtime portraits which one do you prefer ue5 or marmoset ?
@artofjhill2 жыл бұрын
Depends. For just presentations marmoset is simple and good quality. UE can do a lot more but takes a lot more time and effort to do
@kurushmasalawala28522 жыл бұрын
Hey first of all the worklow was damm good , and secondly can you Please make a tutorial for fibermesh hair and coverting them into xgen primitives and rendering into marmoset. it will be very helpful thanks
@artofjhill2 жыл бұрын
🙏
@tafraoutaboubakr54532 жыл бұрын
Thank you so much for this spot :) like and subscribe
@johnbenjamingalzote28462 жыл бұрын
j hill when i export the hair from xgen to unreal should i turn off the facing camera aswell? thanks for the wonderful video and inspiration, im insterested in shader of hair in unreal like from xgen to unreal process that you made, it is rare to find videos about that here in youtube
@artofjhill2 жыл бұрын
I’ll make a video like this for UE soon. Different method. You’d export it as an .abc cache. Not geo
@johnbenjamingalzote28462 жыл бұрын
@@artofjhill owww niceee we will waitt for it thanks jay 😌🙏
@aroonsikandar69492 жыл бұрын
Can you make a tutorial on how to export hair particle system from blender to marmoset. Or can you please explain the workflow it would be wonderful n great help thanks. Love your vids man
@artofjhill2 жыл бұрын
Hey thanks. I don't ever use Blender for hair so couldn't do that
@scotthammond65892 жыл бұрын
but... she balled... in her part!!!
@artofjhill2 жыл бұрын
True
@Giga3D8112 жыл бұрын
bro i love you for this shader setup, especiallythe face camera setting. im gonna try this and tag ya on insta haha😍
@artofjhill2 жыл бұрын
Would love to see it
@sadrashariaty94262 жыл бұрын
Thank you a lot.
@artofjhill2 жыл бұрын
you're welcome
@S9universe2 жыл бұрын
hello i'm hesitating between, substance painter, quixel mixer and marmoset toolbag 4 for texture painting, i hope you could help me decide with your experience :)
@artofjhill2 жыл бұрын
Substance Painter is by far the most widely used for texturing characters for real time rendering. I would always choose that for that purpose
@S9universe2 жыл бұрын
@@artofjhill thank you man
@lolosoaauron857 Жыл бұрын
Hi J , i just wanted to say that i like ur videos and wanna ask question is there any way to import hair that we made in blender ?
@lolosoaauron857 Жыл бұрын
nah fk it ill start to learn maya .
@artofjhill Жыл бұрын
Hey! Glad you like the videos. I’m not sure if the process but if you can export it as geometry then sure. Though blender renders hair well so I’d probably just stay there and not try and move everything to Marmoset
@lolosoaauron857 Жыл бұрын
@@artofjhill yup i figure it out but the process is too complex and geometry nodes are also too complex everything is so good in bledner but hair. so ill learn maya like y'all who make nice hair . for 3 months of blender is enough to understand 3d for me .
@MrAnishraaj2 жыл бұрын
Is there a way to make the hair dye gradient in marmoset like you did in arnold?
@artofjhill2 жыл бұрын
I didn’t figure it out but I didn’t try very color. That might do it. Adding vert color to a mesh that dense could be slow though. But you can mix vert color with color in Toolbag I think
@nicholuassommer20842 жыл бұрын
J, quick q, animated xgen hair to poly, anything extra needed in order for the poly to be animated? Trying to save myself from another 8 hour experimentation session.
@nicholuassommer20842 жыл бұрын
Simulated*
@nicholuassommer20842 жыл бұрын
answered my own question via help menu. Thanks for the tut!
@artofjhill2 жыл бұрын
Glad you got it sorted
@TimV7772 жыл бұрын
Could you do a tut with fibermesh hair too?
@newnengates37642 жыл бұрын
J hill. On your patreon do you 3D model viewers fan art (like drawings in general)?!
@artofjhill2 жыл бұрын
Nah I haven't done anything like that. It's mostly full length stuff. extra info. some exclusive tutorials. downloads. etc
@reetu977 Жыл бұрын
hello. how would you fix the faces pointing the wrong way in maya? and /or in blender?
@artofjhill Жыл бұрын
Flip or reverse. I think it’s called reverse in maya
@enricbagur81052 жыл бұрын
Sheeeesh!
@TechnicalJatin12 жыл бұрын
Can I Export Textures of Hair Material Made in Marmasot
@artofjhill2 жыл бұрын
Not sure what you mean. I haven’t tried authoring textures in marmoset
@berlinpadua411 Жыл бұрын
hi J , whats the setting of turntable?? so it will not revolve 360, thanks
@artofjhill Жыл бұрын
Hey. This was done in marmoset so you’d set it to whatever you want. I probably do a 180 so -90 to +90 degrees
@berlinpadua411 Жыл бұрын
@@artofjhill thanks sooo much idol :D
@IGarrettI2 жыл бұрын
Are there advantages of rendering in marmoset over Ue? or vice versa?
@artofjhill2 жыл бұрын
yea, Marmoset is simpler and easier to set a scene up to get good quality renders. UE is more powerful, can do more, but takes longer to set up and is more complicated to use
@abinashbarik18322 жыл бұрын
Is it possible to use uv map color to xgen and then render it in marmoset???
@artofjhill2 жыл бұрын
there is probably a way to have a texture map for the hairs, not sure though. Vert color may be the best way for use in Marmoset
@RenanMenendes2 жыл бұрын
Oh man I love u!!!! hhaahaha
@hamatoshamatos70482 жыл бұрын
i never know that marmoset can render this fast
@artofjhill2 жыл бұрын
Marmoset is all about dat speed
@NinusMaximusАй бұрын
I created my grooms with interactive groom editor and when i select the descriptions to convert i get this message: Warning: XGen: No XGen description selected or found Any help would be immensely appreciated guys!
@artofjhillАй бұрын
Convert to what? You don’t have to convert to interactive because it already is. Export the alembic cache
@NinusMaximusАй бұрын
@@artofjhill i wanted to convert to polygons. but somehow it worked now. I've spent days trying. thanks man, your videos are awesome! I'd love to have a video one day about your stories in the industry. Titanfall 2 is still one of my all time favs!
@pro100voron_CG2 жыл бұрын
Cool
@DeliriousBlake Жыл бұрын
I love u 💖
@DeliriousBlake Жыл бұрын
I just want to say it
@sssw39322 жыл бұрын
how to get a clean render of hair in MAYA?
@artofjhill2 жыл бұрын
Video coming up
@ishelika2 жыл бұрын
Do you sell your hairstyles?
@artofjhill2 жыл бұрын
Nope. Might add this one to Patreon
@im_crisl502 жыл бұрын
Thanks for that! Amazing
@endizero2 жыл бұрын
can u make it 2color from root and half
@artofjhill2 жыл бұрын
For that I'd probably try using vert color. Might be a real pain to do vert coloring on that dense of a mesh though
@endizero2 жыл бұрын
i hope to see u make that video . see alot in anime 2D .but 3D yap. it hurt the brain
@rengg14412 жыл бұрын
next: lighting for character
@artofjhill2 жыл бұрын
May be next, may be after next. but for sure
@dominikroth78232 жыл бұрын
Wow
@pepepalotes1782 жыл бұрын
could you try making hair in blender?
@artofjhill2 жыл бұрын
I could. Could you try making hair in Maya?
@tristanbreale93772 жыл бұрын
Hello ! Could you activate the subtitle please ? (i'm deaf)
@artofjhill2 жыл бұрын
Hello! Should be automatically made by tomorrow. If not, let me know. I can try a captioning service for this. I'd like all my videos captioned in the future. Thank you for your interest
@vanityvoodoo9692 жыл бұрын
"Here we are in Maya." Time to watch a diff. video. Dude should know not everyone can spend thousands of dollars on a program. He should consider doing this using Blender and Marmoset.
@artofjhill2 жыл бұрын
This is using marmoset. Maya indie is 250$ a year and blender can’t make hair as good. This is about making high quality hair not a blender tutorial.
@vanityvoodoo9692 жыл бұрын
Wasn't implying on it supposed to be a blender tutorial. Yes, Im sure we all know that Maya does a much better job of hair, but also, not everyone is willing, or can pay for Maya, so they are stuck only using Blender. Basically most indie developers don't have the funds to give their artists licenses until they get funding from some source. Hence again, why the vast majority of indies use Blender.