Long, slow clap. Outstanding. The best thing since Heroquest!
@algorithm_acolyte3 жыл бұрын
Genuinely thought the bard was just holding that pose for a minute
@Yous01473 жыл бұрын
Lol, me too, exact same pose he's holding in his other videos too.
@lokuzt3 жыл бұрын
I think the Bard is selling himself a little short: his statue and figure reviews are secretly one of the most deep and insightful regarding epic fantasy and sword & sorcery / sword & sandal themes, aesthetics and symbolism posted on the internet.
@QuestingBeast3 жыл бұрын
Absolutely. Every video he makes is an event.
@andrewdriver33183 жыл бұрын
I think he mentioned in a few offhand comments that he has legitimately written academic papers on the topic
@Elric543 жыл бұрын
On the surface, he's a geek fan like the rest of us, but the Bard has genius-level intelligence. The insights in his reviews go way beyond critique. he's thinking about these things on a whole other level.
@citycrusher93083 жыл бұрын
@@QuestingBeast @26:00 or so - The bard is giving terrible advice. What if you have a dungeon in the swamp and another on mountain, and your players decide to go to the desert? Does any DM really want to try to make everything on the fly? Ah, no. The old adventure modules were full of limitations because the makers knew if they didn't the story wouldn't unfold
@stuffandnonsense85283 жыл бұрын
@@andrewdriver3318 yes, he has a thesis on the role of the body in heroic art.
@TARMHeLL3 жыл бұрын
Hearing the bards voice again is like Frodo finding out Gandalf is still alive.
@Miscast3 жыл бұрын
Hooooooow!? Hoooooow!? SOO COOL you managed to get these two legends AND in the same call!
@granttrain35533 жыл бұрын
Bonus legend in the comments!
@chromarush17493 жыл бұрын
@@granttrain3553 agreed there.
@hondawilky3 жыл бұрын
*three 😎❤️
@tkc11293 жыл бұрын
He probably asked. ;-)
@Ζήνων-ζ1ι3 жыл бұрын
You actually got The Bard?! What a madman
@VivaMidnight3 жыл бұрын
The Bard appears to have locally frozen spacetime.. It is not a surprise to me that this falls within his powers.
@alicegisler67893 жыл бұрын
Underrated comment
@roryevans50323 жыл бұрын
I spent a good minute waiting for him to move...
@Ixnatifual3 жыл бұрын
For a brief time I thought he might be pretending, as a joke. Like a Frank Drebin ending.
@bryansmith8442 жыл бұрын
Truly master within his lands
@PossumMedic Жыл бұрын
I thought he was REALLY committing to a bit at first 😂😭
@pendantblade63613 жыл бұрын
IT'S THE BARD! HE LIVES!
@vordreller64283 жыл бұрын
And he streams on Twitch sometimes. www.twitch.tv/bardicbroadcasts
@guilhermeferrari91253 жыл бұрын
Every BardicBroadcasts follower knows that the greatest thing about D&D is THE GARGOYLE!
@benvoliothefirst3 жыл бұрын
This post is an ABOMINATION! ;)
@poodking17993 жыл бұрын
It should come in metal boxes...The Cowards! The Fools!
@danilonascimento98663 жыл бұрын
The Brod Sod
@guilhermeferrari91253 жыл бұрын
@@danilonascimento9866 BROD SOD
@allluckyseven3 жыл бұрын
Fire of Wroth!
@nicklarocco41783 жыл бұрын
Came for The Bard, stayed for THE BARD.
@erezamir72183 жыл бұрын
for some reason there is real magic in a roundtable of these three people. In a meaningful way, deeper than the common youtube collaboration, the way Dael smiles and is super attentive when Bard talks, their ability to generate a good conversation and Ben's ability as a host to sit back and let the magic happen (which is very difficult when youre constantly aware of runtime and such) This was marvelous, definitely begs for a part 2. Edit: I didn't compliment Dael enough in the original post, I think she's excellent.
@QuestingBeast3 жыл бұрын
Thank you! I had planned for it to go for an hour, but it was too good to stop.
@the_harvan3 жыл бұрын
At first I was like "What a strange crossover" and then I realised: Time-zones
@custardstuff51783 жыл бұрын
THE BEST PART ABOUT HEROQUEST IS THIS VIDEO! BROADSWORD!
@strangeyoungman3 жыл бұрын
Brodesode.
@UsuarioGenerico-li5pf3 жыл бұрын
Look at the MUSCULARITY
@br30303 жыл бұрын
browd swode!!!
@aaronhamric76793 жыл бұрын
Running a module is like jazz. You have an underlying structure that comprises the bulk of a piece, but then you and the other band members improvise on top of that and in relation to the other musicians. Having side content or being able to improvise for when players wander off the main path is important, but you try and bring them back to the main story by looping that side material back into the module content. If your players strike out in a strange direction, they find clues or antagonists related to the main plot along the way. If they ignore this, just roll with it.
@Dyundu3 жыл бұрын
I dig this.
@troyschnierer29402 жыл бұрын
Many module players agree to play the module because they want the story. There is an agreement there with the DM as well.
@Skanah_10 ай бұрын
@troyschnierer2940 i think thats a really important piece that gets left out of the conversation on campaign books more often than not. It's something a lot more akin to playing a video game rpg than a more open world type game. The players know there is a story, and part of the fun is watching it unfold. There are walls, sometimes you know that row of buildings is hollow on the inside, that no matter how far into the woods you walk you wont reach the other side. But thats fine, you are here to play with the pieces that have been set up in front of you. Ive played both open world games and linear games. They both have their merits.
@desdichado-0073 жыл бұрын
WFRP-I've heard it described, somewhat accurately, as the game where you start off thinking that you're playing D&D and find out later that you're actually playing fantasy Call of Cthulhu.
@BloodyAltar3 жыл бұрын
This has bothered me for a while, Ben, what kind of room are you in? How do you get out? How did you get in? Is there a secret door? Do you need to roll 1 on 6 to enter or leave? Please explain this sorcery.
@jamescole43173 жыл бұрын
Right!? It's like he comes to us from some secret tomb in a wall somewhere, like he eats, and sleeps, and spends all his time in that tiny room... Maybe a secret door behind the bookcase?
@creeperproductionsbr5733 жыл бұрын
I don't need sleep, I need answers
@QuestingBeast3 жыл бұрын
I'm definitely not being held captive by a lich in a KZbin pocket plane!
@TheDMGinfo3 жыл бұрын
He's so on the John :)
@BloodyAltar3 жыл бұрын
@@QuestingBeast ´Press X for doubt...
@Dyrnwyn3 жыл бұрын
Bard charmed me into backing the Hero Quest kickstarter and now he's charmed me into falling back in love with AD&D 2nd edition. Well done.
@joshjames5823 жыл бұрын
FYI, there's an active AD&D subreddit and Discord channel.
@Chronos3713 жыл бұрын
Yes, AD&D is great, but have you tried *ASTONISHING SWORDSMEN AND SORCERY OF HYPERBOREA(ASSH)?* AD&D basically modernized written by a guy who worked with Gygax that is very Sword and Sorcery..
@Dyrnwyn3 жыл бұрын
@@Chronos371 Nice. I will check it out. But the word "modernized" makes me wary. There's very little I enjoy about the way the world has changed over the past 30 years in general :P
@Chronos3713 жыл бұрын
@@Dyrnwyn Let me explain; he doesn't go into any politics, just presents a *HUGE GAME* with descending AC. lol
@Dyrnwyn3 жыл бұрын
@@Chronos371 Oh ok. Perfect.
@crowgoblin3 жыл бұрын
Now just need a Prof. Dungeon Master and Hank from RuneHammer on the same chat, come on Ben make it happen please.
@jamesmiles64843 жыл бұрын
The Bard is secretly a Tom Bombadil level being.
@joncarroll20402 жыл бұрын
I'm never going to be able to read LotR again without hearing Tom talking in an Australian accent.
@martintaylor5702 жыл бұрын
Of course the Bard, being such a connoisseur, plays AD&D 2nd edition! You sir strengthen your own legend with this revelation!
@Loestal3 жыл бұрын
Bard should absolutely do RPG content on his channel. He had a lot of very valuable insight.
@richardfortier3 жыл бұрын
Omg this is not the trio that I expected to see together, but what a treat!
@stevenisonline3 жыл бұрын
This was just absolutely AWESOME! Great voices and minds coming together! I love how Dael's 5e-homebrew perspective mingling with OSR-focused perspective, at least for me, really brought out a sort of bridging of the gaps in the two styles of play. As someone who enjoys both but is moving towards OSR play, I think this video will help me use the best of both worlds for my campaigns. Thank you Ben!
@QuestingBeast3 жыл бұрын
Glad you enjoyed it!
@recursivecoin3593 жыл бұрын
Running modules is the same as running homebrew. The big difference is you're reading about the game pieces instead of creating them. You're still being a DM deciding how the pieces respond to the player's choices. When writing you consider the most likely choices players will make. Then present those to the DM. Either directly by placing design notes in your module... or writing motivations for NPCs. That way the DM can decide how NPCs react to the players choices.
@williamlee74823 жыл бұрын
Homebrew is diffrent then that . Homebrew includes rules that are not present in the game that the DM wants to include such as new races , classes and additions to rules and removing some rules if the DM doesn't what to use those rules . Because I play AD&D I use rules I created or took from other rpg's that I like such as ad&d's dark sun campaign where the players create 4 characters called a character tree that they can switch characters from in between adventures . I removed level limits but kept class restrictions such as no dwarven wizards due to them not being a magical race to begin with but allowing them to become paladins . That's what homebrew/house rules are
@christianstraubhaar3393 жыл бұрын
I loved the back and forth in the sandbox section on narrative versus non-narrative play, seeing the generational divides between older classic players and newer players, and seeing both sides acknowledge and respect each other! Well done! No grognarding required :)
@Sammo2123 жыл бұрын
finally this channel gets some MUSCULARITY! I almost thought she was going to say that the LOTR rpg travel rules spoiled us...and I was going to agree :D I would love to see what you guys think of Symbaroum and the idea that GM's don't actually role anything, its all on the players.
@NRMRKL3 жыл бұрын
I thought it was originally done in Numenera/Cypher.
@Sammo2123 жыл бұрын
@@NRMRKL I could be wrong but I don't remember the travel rules being from there.
@NRMRKL3 жыл бұрын
@@Sammo212 I meant the players making all the rolls.
@Sammo2123 жыл бұрын
@@NRMRKL oh, I gotcha.
@misomiso82283 жыл бұрын
Generally I am on the Bard's side and other self creative DMs, HOWEVER I think they're is something to be said about the idea of playing the same adventures that everybody else in the hobby is doing. For example when you meet other DnDers it's very cool if you can talk about your shared experience raiding the Tomb of Annihilation, or whether you conquered Strahd or not, and finding out what you did the same and what you did different. For a lot of us early players the infamous 'Bargle' was the villain we all had in common!
@jamescole43173 жыл бұрын
From a newer players perspective, I totally agree. Online, it really helps if you dont just play D&D, but if you did Waterdeep Dragon Heist, for instance, there's so much that the DM can change about that adventure, it could be a 2 hour conversation alone, about if you faced Jarlaxle or Xanathar, the order of the chases, etc. etc. While I think a homebrew story can be some of the most engaging content the hobby has to offer, it's always nice to sit down with a fellow TTRPGer, and trade tales of how your groups defeated the same dragon, or conned the same noble.
@UntoldRelic3 жыл бұрын
Dude. You've been killing it with the guests, lately. Most excellent.
@DougWIngate3 жыл бұрын
the best thing about this video is the Bard's ability to sustain that singular pose for many an hour. Look at that statuesque confidence, my word
@shibuishibui37063 жыл бұрын
I wish I could sunmon more Bard vids
@shibuishibui3706 Жыл бұрын
Real
@imperialadvisoraremheshvau37883 жыл бұрын
I think Dael is pound for pound one of the most adorable DMs out there and anyone would be lucky to have her as a Gamemaater you having BardicBroadcasts is a Triumph worthy of Caesar !!!!!!!
@Pandaemoni3 жыл бұрын
The adventure I am most nostalgic for is one often mentioned by Matt Colville, Against the Cult of the Reptile God. It was my introduction to D&D and is a great starter adventure for 1st level characters. All you have to do is give them a reason to investigate strange events in the town of Orlane, whether because they grew up there, know someone there, are being paid to find someone who is missing from there, etc. It has a good starter town with lots of npcs and ultimately leads them to a dungeon at the end.
@J24-k8f2 жыл бұрын
Bard really hits the nail on the head with the beautiful, romantic moments that we can create with death in our stories. I have 7 characters that have died, and with the exception of the first as I had no idea what I was doing, they all created exactly what the story needed. For example, I had a character named Pullu. He was an elf and a barbarian with a rolled intelligence score of 6. He was a former captive of orcs and had been beaten until he was permanently disabled mentally. He spoke quietly, simply, and always in third person, and was one of the kindest characters I have played. He got frustrated frequently with things outside his ken, but generally he was a good character. Ok, so the party was running out of a mine with a horde of baddies behind them. It was a rescue mission and we had bungled it hard, but we had the VIP, and very heavily wounded. So there was a gap to jump and bracing to either side. Pullu took an arrow from behind as everyone else jumped the gap, as he was leading up the rear. So, instead of going through the shenanigans of the death throws, I checked with my DM, and here is what went down. The party turns to Pullu who is on the other side of the gap, staggering from an arrow that had pierced a rip in his chain mail. Pullu, looks at them, takes another arrow in his leg, and says, clearly, boldy, and well enunciated for the first time in the accent of an elf of royal breeding, "I thank you, my friends, and I hope to see you again soon." With that Pullu reached out like Samson from the Good Book, took hold of both bracing, and with his eyes fixed firmly on his friends, an his crooked smile on his lips, pulled the bracing from the walls, collapsing the tunnel behind and on himself. By his death, he saved the party and the mission, and Pullu's death is always mentioned as one of the best and bittersweet deaths at our club.
@johnkaratka19753 жыл бұрын
“What’s your favorite game outside of DND? *The Bard starts sweating as Lucky Chloe Bowling pops in his head*
@pixledriven3 жыл бұрын
I'd like to nominate Matthew Colville as "someone who uses modules".
@Grimlore823 жыл бұрын
last night I heard him speak for an hour on how he uses modules to link them to one another and use that as the overarching campaign for a party
@jimboroni65203 жыл бұрын
I second that motion.
@Satchmojones3 жыл бұрын
Nothing wrong with modules, you get out what you put in, a DM needs to do his homework, I ran a homebrew for 6 months it burned me to the ground...modules save me the heavy lifting, but again you get out what you put in.
@Satchmojones3 жыл бұрын
God i hate critical role, and the expectations players bring to the table because of it.
@digitaljanus3 жыл бұрын
I started playing back at the end of 1st edition and have always been a filthy homebrewer and generally looked down on them for years. And then I watched all of Colville's RTG videos last year and realized "this insistence on doing everything yourself is why it takes you 3 years to prepare a campaign!" I finally got that I can take a module and make it what I need it to be, and I'm grateful to Matt for helping me get over myself.
@georgewashington70833 жыл бұрын
9:43 probably talking about Hollow's Last Hope that took place in and around the town of Falcon's Hollow.
@terrancamaclang3 жыл бұрын
on the topic of death: I have a system where at 0hp, you are "mortally wounded" and you are prone. You may use your turn to move up to half you speed ( because prone ). no action or bonus action however you may (instead of moving) drink a potion or activate magic items. ANY damage while mortally wounded, kills you. Any health, gets you back up. So if you die, its dramatic, but if you survive, it was through grit, crawling away like tony stark missing his arc reactor.
@3orcs3 жыл бұрын
AD&D B2 module. I run this as a sandbox. One of the best modules ever made. 10 ten modules of all times.
@professorpipe32703 жыл бұрын
I agree with the Bard - we play a lot of 2nd Edition AD&D, and we have for years.
@NoFunAllowed3 жыл бұрын
Thank you for answering my question! Ya'll are fantastic!
@QuestingBeast3 жыл бұрын
Our pleasure!
@NoFunAllowed3 жыл бұрын
@@QuestingBeast im gonna work real hard to be a guest someday, just you wait haha!
@Smittumi3 жыл бұрын
Marvel: Infinity War is the most ambitious cross-over ev... Ben Milton: Hold my dice
@TaberIV3 жыл бұрын
I love the rant about darkvision lol. I wouldn't have a problem with dwarves being able to see in low light as well as owls or burrowing animals or something, but _nothing_ can see in absolute darkness! Sure you could call it magical, but then no mundane beasts should have darkvision.
@NRMRKL3 жыл бұрын
True. Problem is a lot of people don't even apply it correctly, they let characters with darkvision see normally in absolute darkness when RAW it should be treated as dimly lit (so, disadvantage instead of auto-failure on visual perception checks)
@danielmiller18262 жыл бұрын
In AD&D they had infravision. SO they could see the warmth of living things. Worked great till they walked into a zombie.
@vigilantgamesllc3 жыл бұрын
I'm actually someone who wants to try different games all the time, yet everyone just wants to play d&d. My experience is, once people know the game, they don't care to learn another system.
@Wooteq443 жыл бұрын
This a thousand times. I have a number of systems I've bought and learned but they just sit around gathering dust because dnd is easier than learning something new. :(
@Yous01473 жыл бұрын
I think there are a few things to think about. 1 aspect is mood, the other is your openness to change at the cost of possibly having a bad time. In general how risk-averse you are, because the risk is that that game won't be fun, and that sometimes changes with your current mood, but overall some people are also just more willing to risk some fun for new experiences. For mood, when you work all week and you just need a bit of escape it's harder to swallow something new f.ex. Also in a group dynamic, you'll likely find that the conservative will hold more claim since the established game has already been established, and to sway that you tend to need to do more than "just" suggesting or nudging people. I don't really know the best way to go about and do it myself, though in general the more prepared you are in such a way as to make it easier for your players the easier it is for them to commit, so you need to balance being prepared while trying to gain some sort of commitment that doesn't waste your time reading and learning this new game. But what I do find is also that generally, people get more open to new things the more time passes as you suggest, so don't feel too discouraged.
@vigilantgamesllc3 жыл бұрын
@@Yous0147 A well though-out reply. I, however, believe there is another angle to look at as well. As the person who runs their games and puts all that time and effort in, why is something I want to try not considered? If I'm bored playing d&d for the millionth time, and want to try something new, then that is fun for me. By disregarding what I want to play, my fun is being diminished. Why does my fun need to be consistently put on the back-burner when I'm always considerate of their fun? I get that the most logical answer is to just find new people to play with that want to play other games. I guess I'm just venting to the world because I wish my players, supposed friends, would take my fun into consideration.
@shallendor3 жыл бұрын
Gaming cons are the best place to try new systems! When i went gaming cons, i would always sign up for at least 1 new game system!
@Valoe72 жыл бұрын
Your best bet is to form a group online with the sole purpose of trying new games. It's what I'm going to do since none of my 5e players want to branch out.
@marenjohansen26713 жыл бұрын
Love Dael, I find her insight so interesting and enlightening. Communication and expectations!!! So important, wholly agree
@Nate-lq8jc3 жыл бұрын
Bard: you might use your henchmen to trigger traps. Dael: that's so grim! Me:... no one mention the dogs...
@W4ldgeist3 жыл бұрын
The bard is a legend. Pure and simple. A living legend.
@mikemartell3653 жыл бұрын
Came here for the Bard, stayed for the amazing conversation. Great episode! New subscriber.
@Chris-bd6ll3 жыл бұрын
Candid, impactful and a real joy to be fly on the wall for this talk. You guys are great. Bardic's Dwarvern jabs were expected and eloquently fulfilled. Your killing it with these. Rooting for a John Harper, Jim Murphy or Rune Hammer talk.
@rhinoxrifter3563 жыл бұрын
"Elegant rules trump clever rules."
@daviddamasceno60632 жыл бұрын
Those conversations are great for people like me who want to learn more about old schools RPGs and their appeal. Loved every second of it!
@wraithreaper223 жыл бұрын
I think the rules in modern d&d are there as a shorthand for the DM and players' benefit and protection from each other. The fact that we have the term "rules lawyer" is a testament to that, because it really can be like studying and knowing law.
@DjDreamcastle Жыл бұрын
I'm glad that Dael mentioned Hollow's Last Hope as her nostalgic module. I've run it multiple times, and it works great for first-time players.
@DrunkenIsley3 жыл бұрын
On the subject of clerics I really liked Dark Sun clerics, that didn't have gods so they drew power from the inner elemental planes, so you were a water, fire, earth, or air cleric.
@joshuajevans88242 жыл бұрын
I have ben playing since 1989 and running 2nd ed seance it came out. We are a year into a new campaign now. Its just my favorite.
@Sanguivore3 жыл бұрын
Just chiming in to say I also eagerly look forward to the Bard’s insights into 2E.
@Parker87523 жыл бұрын
On the topic of HP, I kind of like how White Hack handles it - if you hit 0, you're unconscious. If you hit negative numbers, you roll one save, and if you fail you die. If you succeed, then you're unconscious until you get healed to positive hp. If you take any damage during this time, you're just dead. It maintains the simplicity of don't hit 0 or you'll probably die, but allows a small chance of survival.
@nimlouth3 жыл бұрын
I'm beyond happy with this. I love these people too much! I'm probably asking too much but having Hank from Runehammer would also be great haha tysm
@richardfortier3 жыл бұрын
Hankerin/PDM/QB is a trio that I would put up against any other trio in the game.
@Mind_of_MATT3 жыл бұрын
IDK, he doesn't even like the term OSR.
@nimlouth3 жыл бұрын
@@Mind_of_MATT That's simply not true. He has interviews with greg "i made barrowmaze" gilliespie in which they discuss osr, megadungeons and the hobby in general. It's not that he doesn't like the OSR, he just takes what he likes from anything in the hobby.
@knivesmcdougal64962 жыл бұрын
I can listen to the Bard talk about WHFRP all day. Smashing!
@pez57673 жыл бұрын
@questingbeast I have really grown to enjoy your videos, but this one was AMAZING! Dale and The Bard actually played really well off of one another. Great video.
@chriscotgrove96743 жыл бұрын
The other reason the barbarian hero triumphs... THE BROADSWORD!!! Awesome vid!
@alexandergf81563 жыл бұрын
BardicBroadcast has such a fantastic voice!
@chaosmeisters67813 жыл бұрын
Cracking! Please do this again, two very smart and charismatic guests. I could listen to them for hours more, so many good thoughts.
@recursivecoin3593 жыл бұрын
Two Rules I use to improve 5e death saves and healing: Drawing a potion requires an interaction so it can only be done as a part of your movement action. Then change the rule so drinking a potion is also an interaction. This prevents you from drawing and drinking a potion in the same round (because you can only take one interaction per turn.) This requires forethought and makes players more aware of pending doom. However, it doesn't use up actions. Making players more willing to heal during combat, while not making it ridiculously easy. Also, healing spells and potions only work if the target is stabilized. If the target has 0 HP and isn't stabilized the healing magic only stabilizes the target (no hit points are gained.) This encourages healing prior to PCs going down and prevents the wack-a-mole pop ups.
@areallybigdwarf45603 жыл бұрын
bard is the biggest giulia fan, such a nice guy.
@Parker87523 жыл бұрын
When it comes to the sandbox, it's also really important for your players to have some kind of direction. It can be their own IC goals (and will eventually need to be), but having the campaign begin with a more linear adventure that opens up towards the end might be an easier way to get them going.
@wesc67552 жыл бұрын
The Bard ftw! He's so much fun.
@FluffyTheGryphon3 жыл бұрын
I'm running out of videos to watch on your channel. I have an addiction and need help! Thanks for all the great content. Your videos are goldmines of inspiration.
@Elric543 жыл бұрын
These panels are typically polite. I found the debate between Dael & Bard to be refreshing. Especially Bard's "roll with it / make it up" vs. Dael's "both paths lead to the same destination". Both had great points.
@davidlindsay59053 жыл бұрын
These interviews are so wonderful. I don't think anyone else discusses things at this level of professional detail.
@backburnersareon64812 жыл бұрын
listening to the BardicBroadcasts is just inspirational
@samchafin46233 жыл бұрын
In regards to death at 0 hp, I wanted to make getting to 0 hp exciting, so I created two charts! One is a critical injury chart, which we're all familiar with - you get the idea; dying is on it. The second chart is a sort of last moves chart. It includes things like you go into a blind rage, and ignore your wounds for a certain amount of time, or grim determination, in which you identify I single goal that you have bonuses to achieve for a few rounds before you die; even learning a new special ability, playing possum, and divine intervention. I think combined with 0 hp death, it could create some wildly cinematic death scenes.
@MrEladren3 жыл бұрын
The Bard! this is a good omen no doubt!
@chrisprocter61073 жыл бұрын
I could watch the three of you talk about games for hours, three people who've clearly thought deeply about rpgs, how they work and how to make them work better at the table is fascinating, any video when you want to watch it again just to make sure you've picked up all the interesting nuggets. Also Dael's mimed visual reactions set against Bards grumpy rant still is a hilarious juxtaposition.
@windwalker95082 жыл бұрын
Late to the party, but this was such an interesting chat. Thanks you three!
@PrimarchBlade3 жыл бұрын
The greatest trio in all the land!
@NecroRevenant3 жыл бұрын
These three brought such enriching perspectives on the topics through their respective expertises... I found this chat wonderful, and I think the participants founded themselves a little short of time and with some more things to say. I would love to see you three in a second part of this discussion! Lots of ideas are bubbling in my mind already...
@edgar86733 жыл бұрын
Great to see Dael on here
@benoitpoulin27333 жыл бұрын
About Sandbox : Stuff by Kevin Crawford. Stars Without Numbers & Godbound, to name two.
@DiomedesRangue3 жыл бұрын
This was so great. I'd love to see these three together again.
@tuckerdidit423 жыл бұрын
Raise your hand if you want to see the Bard do a series on the greatest things about D&D stuff
@loutron17273 жыл бұрын
If I'm having a bad day. I go to The Bards heroquest video and I get in a good mood. Thank you Mr. BARD
@wraithreaper223 жыл бұрын
I see Dael Kingsmill, I click. Simple as that. Another beautiful day with the lovely Dael 🥰!
@allluckyseven3 жыл бұрын
I've been begging The Bard for D&D videos for ages, now! EDIT: Oh, AD&D! Yes, even better! I didn't play much of it back then, mostly Dragonlance (I'm more of a Rules Cyclopedia guy myself), but yes, please!
@inquisitorlev84563 жыл бұрын
Good discussion. What sticks out to me is the point that I think the Bard made regarding videogames effecting roleplaying games negatively. I think he is 100% correct on that--a genre that minimizes imagination and limits creativity becoming a driving force on one that does the opposite has not been kind to roleplaying.
@inuinuinuinuinu3 жыл бұрын
this was the most delightful thing to listen to while assembling my gundam model kit. thank you to all three of you wonderful, funny, and insightful people!
@ferment4life3 жыл бұрын
so glad I finally took the time to listen to this, what a brilliant think tank - such different perspectives! This was a truly inspiring conversation, cheers!
@stevenkennedy4130 Жыл бұрын
In 1st Edition AD&D. My highest level character was an 11th level, Gray Elf Wizard. Fun stuff! Thanks for the share!!
@Kid_illithid10 ай бұрын
I played through a homebrew hack on skulls and shackles for pathfinder. Holy cow that was fun. I ended up being the captain of our pirate ship. We fought a turtle dragon near a giant whirlpool, and it kicked our butts
@jphillips69833 жыл бұрын
How did The Bard manage to stay that still for so long?!
@JorenMaster2 жыл бұрын
Another easy solution to the Death Jojo-effect is giving enemies an Opportunity of Attack when you stand up from being prone.
@ronniejdio94113 жыл бұрын
AD&D is fantastic. Just homebrew a hundred rules changes
@Dyrnwyn3 жыл бұрын
(Exceptional Strength chuckles nervously...)
@ZYR473 жыл бұрын
Bard puts a lot of my thoughts in far better terms than I ever could. Thank you so much.
@christianstraubhaar3393 жыл бұрын
OMG Dael Kingsmill!!!! And the Bardic dude, too?
@kurtoogle45763 жыл бұрын
I run sandbox-style campaigns. The advice to ask where the players will go next game, so I can prep it, has made for a much more satisfying playstyle, and commitment to the story. :)
@FriedrichVSS2 жыл бұрын
I agree with Dael. The 'freestyle' or 'serialized' DM knows this: The Adventure is where YOU are. They don't know where they are whether you created the world ahead of time or not.
@Yous01473 жыл бұрын
This was a super awesome video! Both great guests and all of you had so many interesting aspects you brought and discussed. Thank you guys for a lovely time. Also, to bring out a nugget and add to it a bit at 1:33:30 Bardic talks about possibly adding aspects from fighting games into TTRPG's, and this exactly what I've been feeling as well. Super interesting stuff.
@terrywood4622 жыл бұрын
I have been playing since 1986 and the first time I dungeon mastered I ran Expedition to barrier peaks. My favorite, however, is Where chaos reigns. After that I ran all my own stuff, borrowing what I needed from modules and campaign setting. Mostly, though, I used movies and books as inspiration.
@Jimalcoatl3 жыл бұрын
This was an amazing podcast. Do more with this group please.
@TheGiantRobot3 жыл бұрын
This was a treat! The reason people feared level drain more than death is that most DMs would give you a new, equal character if you died. If you got level drained, all those weeks it took you to get there - gone.
@dashlaru23 жыл бұрын
Delayed death can be such a great story situation. Even if the character reaches 0 hit points they can complete actions and die at the end, so much good drama there.