Hammer of the Emperor - Full Rules Review for the Guard Tank Detachment in Codex Astra Militarum

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Auspex Tactics

Auspex Tactics

Күн бұрын

Пікірлер: 188
@auspextactics
@auspextactics Ай бұрын
UPDATE - those 5 man scion squads aren't looking so great for secondaries now, seems they lost deep strike but swapped their re-rolls to wounds (including full ones vs objectives). Seems Aquilons are the drop-scions now...
@kujatanet2390
@kujatanet2390 Ай бұрын
Will they still work for bridgehead, or are the commanders the way to give them deep strike?
@DarkAnd1000
@DarkAnd1000 Ай бұрын
@@kujatanet2390 commanders also lost deep strike, only aquilons have it now I believe.
@LegateGallus
@LegateGallus Ай бұрын
Everytime I get excited about playing guard GW pulls something stupid
@artemeremin
@artemeremin 29 күн бұрын
Aaand it's changed back now.
@guybarnes8247
@guybarnes8247 Ай бұрын
Auspex: "Works on super-heavies" GW: oh no you fecking dont!
@JohnSmith-rg1ie
@JohnSmith-rg1ie Ай бұрын
The army rule would have been a nice stratagem
@calronkeltaran493
@calronkeltaran493 Ай бұрын
should have swapped the rules. tanks gain assault and the strat gives autoadv 6
@JohnSmith-rg1ie
@JohnSmith-rg1ie Ай бұрын
@@calronkeltaran493that would have been nice in comparison
@bardajetorix
@bardajetorix Ай бұрын
@@calronkeltaran493 I play guard and I am a big fan of tank lists, but this would be too much I think
@braxtonrasmussen2110
@braxtonrasmussen2110 Ай бұрын
@@calronkeltaran493 I run nearly all tanks in my guard list, just a lord solar command blob, and Canis rex then all tanks and giving them assault would have been absolutely broken. As is I think its pretty good but the other way around would have been too much
@calronkeltaran493
@calronkeltaran493 Ай бұрын
@@braxtonrasmussen2110 as it is, it's a stratagem because wanting to move and not shoot your tank is not a deal I want to take
@Ezrol1994
@Ezrol1994 Ай бұрын
I do love the "just drive through that building" stratagems. Theyre fun to picture while you move your tanks and knights through walls
@Mythralblade04
@Mythralblade04 Ай бұрын
Note on the Hammer detachment: Tauroxes are Squadron, so you can advance 18" and disembark with them. Plus, an interesting thing I thought of with the army rule is shoving a Punisher with Flamers into the enemy army and becoming an overwatch threat to Anything if they move.
@leozacharydickenson769
@leozacharydickenson769 Ай бұрын
This is an interesting idea!
@tankhunterminatures
@tankhunterminatures Ай бұрын
oh yeah thats exactally what i was thinking, i wouldnt want to run anything else that far into the enemy alone and unsuported
@ThomasCundy
@ThomasCundy Ай бұрын
unless the taurox let you disembark after advancing you cant disembark from a transport that advanced
@bluntpencil2001
@bluntpencil2001 Ай бұрын
​@@ThomasCundy That is the Taurox's special ability, yes.
@EruCoolGuy
@EruCoolGuy Ай бұрын
Dreaming right now, but Emperor knows how unstoppable His Bus (a stormlord packed with lascannons from HWT) would be if it got squadron, alongside the other baneblade châssis variations.
@BurnByMoonlight
@BurnByMoonlight Ай бұрын
They did at least get buffed to M12 though.
@lt.danhooper1635
@lt.danhooper1635 Ай бұрын
Dorn Commander is going to be a war crime lol. Still want a Hellhound Commander though
@clarkwalter7170
@clarkwalter7170 28 күн бұрын
No offense but doesnt make sense to have a * commander* or something a little important in a tank lore wise is for sucidal or maniac people duty
@lt.danhooper1635
@lt.danhooper1635 28 күн бұрын
@clarkwalter7170 Lol I realize it doesn't make a ton of sense. But Hellhounds are special to me
@clarkwalter7170
@clarkwalter7170 28 күн бұрын
@@lt.danhooper1635 i understand ,, love the old rules , where it explode so easely
@lt.danhooper1635
@lt.danhooper1635 28 күн бұрын
@@clarkwalter7170 What I wouldn't give for an auto-explode strat or ability :P
@clarkwalter7170
@clarkwalter7170 28 күн бұрын
@@lt.danhooper1635 genestealer cult truk in 9th ed!
@brandonkinchsular6437
@brandonkinchsular6437 Ай бұрын
Maybe it's just me but every time I see something from this codex my reaction is "oh that's it" this is feeling like an early 10yh codex
@skatelord8626
@skatelord8626 Ай бұрын
I've got 10 Russes and a Dorn for a tank army. Gonna shred when this takes effect! For The Guard!!!!
@vatiti9573
@vatiti9573 26 күн бұрын
Really puts the "There is no grander demonstration of Imperial might than a tank advance pulverising an opposing army" in perspective. (Source: The Imperial Infantryman's Uplifting Primer, it's a pretty old book now [released in 2003] but it's a short and still pretty cool read)
@joshuasutherland6692
@joshuasutherland6692 Ай бұрын
I was really really hoping the detachment rule would be a diet version of the Dorn TC's rule. Double orders for all TCs makes up for a lot though.
@diniiantares
@diniiantares Ай бұрын
You're spitting fire, video after video! So much content!
@LysimedVenteel
@LysimedVenteel Ай бұрын
Really disappointed we didn’t have some kind of enhancement for a mounted commissar. It would be very easy to squeeze in, and they’ve even got a conversion for one now. What’s wrong with flavourful rules? Why can’t 10th have fun things?
@masterofthelag8414
@masterofthelag8414 Ай бұрын
Blehhh... As someone who's run tank guard for years, I *really* don't like it. The strats are fine, but guard tanks don't NEED speed. They already move 10" for the most part and you just DON'T want to advance tanks! Loosing the shooting is so terrible, this is at best a good way to get back into the fight if you end up out of LOS. Combined Arms increases tank vs tank power and the artillery detachment grants the ability to give them stealth (at start of ROUND too so it's even better, no more failing to get the chance to stick an enginseer's invlun on something before it's destroyed plus you can stack the two) to defend them (you'll note that one doesn't even have the squadron requirement so it works on baneblades too). I just don't feel like it's better than the alternatives we've already seen. Not to mention that you don't WANT tanks close to the enemy for the most part because melee still exists!
@Dracus40k
@Dracus40k Ай бұрын
Would have been nice just to just all weapons on vehicles "assault", so we can advance away from the enemy.
@Amos-61
@Amos-61 Ай бұрын
I think that if they wanted to go for a tank detachment without damage buffs but rather movement buffs, fall back and shoot would have been way better. It actually fixes one of the weaknesses of tanks (being tied up in melee) and incentivizes you to be more aggressive with them. Maybe too strong ? Let me know.
@Theshieldhilichurl
@Theshieldhilichurl Ай бұрын
Yes, pretty hard to compete with lethal hit on all of your units
@masterofthelag8414
@masterofthelag8414 Ай бұрын
@Amos-61 It's not massive but Fall back and shoot would be a much appreciated boost - if anything I think you could add an additional small buff to OC or something alongside it. It does do a lot to get them out of bad spots.
@EmperorSigismund
@EmperorSigismund Ай бұрын
They should have made it so that you could do something special with one gun per vehicle each turn like fall back and shoot or ignore modifiers.
@georgepatton93
@georgepatton93 Ай бұрын
Called it, the tank detachment is underwhelming
@WeOnlyEatSoup
@WeOnlyEatSoup Ай бұрын
The detachment I've been waiting for!
@triplea657aaa
@triplea657aaa Ай бұрын
IDK, putting stealth on a couple baneblades from the artillery detachment seems really hard to deal with 😆
@bluntpencil2001
@bluntpencil2001 Ай бұрын
Krieg Engineers in Tauroxes gain from the detachment rule. Zoom across the board, chuck grenades at a tank turn one.
@beerhammer40k23
@beerhammer40k23 Ай бұрын
The Regimental banner enhancement would have been so much better if it allowed the tank to sticky objectives, and gave the tank some extra oc
@nedchirgwin2803
@nedchirgwin2803 Ай бұрын
Why does Ablative Plating cost 2cp and only works against shooting, when the Necrons have Nanoassembly Protocals that does the same thing in shooting and melee for 1cp?
@sheevpalpatine9532
@sheevpalpatine9532 Ай бұрын
Because GW are idiots who operate in silos. They have these magical things called univeral rules in other editions and game systems which stop crap like this. Instead we get different flavours of the same rule with bad balancing
@CptDionysos951
@CptDionysos951 Ай бұрын
My best guess would be that Necron vehicles have lower toughness, a lot of their vehicles have less wounds, and less firepower. But genuinely no idea
@AverageRezeSimp
@AverageRezeSimp Ай бұрын
cuz yer in the guard son
@justinlee3427
@justinlee3427 Ай бұрын
Cause the Tau one works the same way
@Sirilere
@Sirilere Ай бұрын
A 'Tank Riders' ability is needed.
@stormrunner4081
@stormrunner4081 Ай бұрын
Man I really hope baneblades get squadron in this detachment feels weird the tank detachment doesn’t help the biggest tank
@snugglebadger3727
@snugglebadger3727 Ай бұрын
Looks like the new point list has Demolishers still at 200 points, so a pretty significant nerf to its attacks for no reduction in cost.
@christerprestberg3973
@christerprestberg3973 Ай бұрын
Damn, 6+ FNP on a Dorn Commander is nasty for 15 points.
@fendelphi
@fendelphi Ай бұрын
I think the new version of the Leman Russ Eradicator can do well in Combined Regiment. Lethal hits can make up for some of the lower strength of the main gun and the amount of shots helps as well. For 150 pts(if it stays that way), it is a fairly durable firing platform and can deal a decent amount of damage to infantry. Backed up by an enginseer, it will be very durable.
@lonka_private
@lonka_private Ай бұрын
I can imagine using this with an artillery vehicle and regular tanks, saving up my points until it's time for the artillery to charge in and absolutely wreck everything around
@CommissarChannel
@CommissarChannel 28 күн бұрын
Artillery took a huge nerf with losing heavy and indirect fire on some models. If artillery is what you have, might as well charge them in.
@tdlainc.4737
@tdlainc.4737 Ай бұрын
Man Rogal Dorn commander looking under costed as normal. And instead of increasing the cost of the regular rogal they nerf the demolisher... man they want to sell models.
@davidthomas2870
@davidthomas2870 Ай бұрын
I feel like this detachment is structured to make Creed and the Lord Solar very necessary. Getting as many uses of advance and shoot as possible...
@tinguspingus1523
@tinguspingus1523 13 күн бұрын
Creed can’t give Strats to squadron units
@anthonymidgley1478
@anthonymidgley1478 Ай бұрын
You seem to love this 1
@davidarcherd9868
@davidarcherd9868 Ай бұрын
Christmas saw me bulk up with a second Rogal Dorn, two Baneblades, for a total of 4× Russ', 2× Dorns, 2× Baneblades, and 6× Sentinels. I am ready.
@pietroaccaria2093
@pietroaccaria2093 Ай бұрын
Destroyed my dreams 😢
@alexthefirefox
@alexthefirefox Ай бұрын
I'll be honest if they had given the actual detachment rule the ability to advance and shot just the tanks main gun I'd use it, but since that's a strategem I'll be using combined arms
@Silverdragon83X
@Silverdragon83X 27 күн бұрын
I think the Leman Russ Eradicator will perform great, as it is low points cost and its weapon is not that bad at all, as it has at least a good number of shots and the tank can have three additional weapons, so it still has a lot of damage potential for its points.
@torgranael
@torgranael 29 күн бұрын
The entire reason I have a guard army is as an excuse to field a Shadowsword. It would be nice if it actually felt like part of the army for once, rather than something that happens to be nearby to a 1500 point army. Sure, it's possible to let them move through terrain, but they're a 10" long model with a 9" movement. I'm not asking for them to be competitive, but it would be nice if they weren't borderline unusable in casual games without houserules and/or biased terrain placement.
@82sarge
@82sarge Ай бұрын
Did you notice in the image on the article there was a commissar tank reckon that there will be rules for it?
@steelxspider5274
@steelxspider5274 Ай бұрын
It is now possible to bring 6 Rogal Dorns in a list now :)
@snugglebadger3727
@snugglebadger3727 Ай бұрын
Dorn Commander looks amazing, but it's going to be hard not to take LRTC for Death Befitting an Officer. It's just so much value.
@agentcoriolis9208
@agentcoriolis9208 21 күн бұрын
Would have been nice if the army rule had been move through terrain, and the auto 6 advance had been the strat.
@357Dejavu
@357Dejavu Ай бұрын
As a person that runs 18 sentinels this feels really bad, I now have 6 extra sentinels
@Francis5795
@Francis5795 Ай бұрын
With tempestus scions losing deep strike, i see problems with beachead detachment
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
They got it back
@CHESTNUT246
@CHESTNUT246 27 күн бұрын
I hope we get tank commanders for superheavies at some point
@alexandergdi9765
@alexandergdi9765 Ай бұрын
When i think guard vehicles, I dont think of blistering firepower or being tough as nails ... na speed thats what i think of. What a joke of a ruleset, some of the strategems are good and cool but swapping an army rule and 1cp to make one my russes move 2" more than a fireprism just isnt fun, practical or thematic.
@ericmats4662
@ericmats4662 Ай бұрын
Does two -1 damage effects stack? Was thinking about the ablative plating and the eradictor
@mastergmoore
@mastergmoore 18 күн бұрын
The Leman Rus Eradicator - urban warfare - and the core rule work really well together.
@cyanideinmycereal1077
@cyanideinmycereal1077 Ай бұрын
…Wow. I’m a guard player, I’ve been a guard player for 6 years, through 3 editions. Our rules have always been terrible, I’m a hard man to disappoint, but God damn is GW really trying to disappoint me.
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
9th book was great but yeah this whole dex is underwhelming
@cyanideinmycereal1077
@cyanideinmycereal1077 29 күн бұрын
@ 9th book was mid at best and was only usable for like 3 weeks
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
@cyanideinmycereal1077 the time part your 100% correct on but the power part no. We got 3 sets of orders, we dominated the tournament scene for the 3 months we had the book, it was an amazing book just the editon ended
@PitFriend1
@PitFriend1 Ай бұрын
I wonder if the Sentinels being in squadrons of two maximum is just for this detachment or if that’ll be an army wide change.
@frostedbutts4340
@frostedbutts4340 Ай бұрын
Army wide for sure, I don't think a detachment has ever changed squad sized.
@triplea657aaa
@triplea657aaa Ай бұрын
IDK about rogal tank commanders... losing the ability to blank damage profiles on a vehicle without invulns is a massive loss of durability, particularly when the weapons that tend to be good against T12 are single or double-shot weapons with big damage profiles. The order is nice and the rerolls make it actually hit, but railguns go from almost useless against a dorn with the damage blank to taking out half of its health...
@alexisauld7781
@alexisauld7781 Ай бұрын
Yeah, but a railgun shouldn't be useless against a tank, so.... Oh noes.
@tylerchadwell1267
@tylerchadwell1267 Ай бұрын
For yet another vehicle detachment, Hammer of the Emperor is surprisingly versatile, IMO. The detachment rule seems to be angled towards lighter vehicles like sentinels and chimeras, the strats let heavier armor match that speed while still shooting, Furious Cannonade seems geared to help standard russes and exterminators, but it'll also make hellhounds really nasty. The rest help with maneuvering around, which (in my experience) is the main weakness of vehicle-heavy lists. Opinions? Edit: that's basically everything good I have to say about the detachment. I don't think it feels like how an armored detachment should, and I know many would agree that it's a big flavor miss. The guard doesn't win it's tank duels through outflanking and outmaneuvering it's opposition; it wins by taking everything the enemy can throw at them, pinning them in place, and bashing their heads in. This detachment's almost pure focus on maneuverability isn't what the tread heads want, and it isn't what anyone really asked for. IMO, it's on the cusp of being there, but the detachment rule and probably 2 different statagems are what it'd need to be perfect
@masterofthelag8414
@masterofthelag8414 Ай бұрын
Personally really don't like it though I can sort of see your point. Problem is, as well as being squadron locked (no advance-shooting baneblade hulls at all, grumble) you're not advancing tanks with any real firepower without that assault strat and that's once a turn only (if you even have the CP). This actively decreases your firepower if you use the army rule for a pure tank list. If anything it might be better for a mechanised list... which we already *have* coming out for them at the same time. And you don't want to get close with anything with decent firepower or melee if you can avoid it. Hellhounds don't have assault btw (unless the update adds it), they're still going to need that strat and with their 18" flamers and already good speed it feels somewhat unnecessary to me, much as I do like the little rolling fireball. The best thing for a tank list would have been defence or firepower - Combined arms adds more firepower to most of your vehicles and the new artillery detatchement's smoke adds better defence to any 3 units you want, squadron be dammned.
@tinguspingus1523
@tinguspingus1523 Ай бұрын
Most of the Strats are pretty good although I don’t really like final hour and ablative plating. I like the enhancements other than the 3oc which is over costed. Not a fan of the detachment rule at all as it has very nesh uses and relies on a Strat to be useful on any big vehicles. It also just doesn’t feel like how a guard tank regiment should feel to me. Guards tanks are primarily large lumbering bastions of armor and firepower but instead of playing into that we get to zip around like the eldar for some reason. 5/10
@dominicl5862
@dominicl5862 Ай бұрын
As a Tallarn fan who wants to do blitzkrieg tactics and my Army core is 8 Lemons, mobility is what we need. The tanks take a bunch of DMG and they deal a bunch back. The fact there's an ap increaser is awesome.
@DarkCatfish
@DarkCatfish Ай бұрын
@@dominicl5862 for real, I was thinking... Buddy hasn't heard of Tallarn? lol
@tylerchadwell1267
@tylerchadwell1267 Ай бұрын
@@DarkCatfish I would say that tallarn* are more the exception than the rule, but I'll also admit that my head was full of krieg. This is a pretty solid Tallarn detachment, though, I'd thought the Tallarn were more about stealth and setting up ambushes before vanishing into the desert, as opposed to blitzing people?
@tankhunterminatures
@tankhunterminatures Ай бұрын
As much as i'm disapointed by the detachment I can understand it not being super strong. So far i'm getting a pretty high win rate with my all russ army so it's not really an army that needed to be buffed that hard. Losing the lethal hits really hurts though so i'm not sure how often i'll be running this detahcment over the combined arms detachment. I'll have to test it out and see if the strats are what really makes it pay off.
@JosuePastrana2818
@JosuePastrana2818 Ай бұрын
Quick question for anyone in the comments. I’m overall new to 40K and the guard. Can a leman Russ tank commander still give orders to a rogal dorn or is it tied to the Russ variant of tank? Do we forsee it being vice versa? Appreciate the help!
@yagabajing535
@yagabajing535 Ай бұрын
Dunno all of the new codex rules yet, but as it currently stands Russ tank commanders can give orders to Dorns.
@JosuePastrana2818
@JosuePastrana2818 Ай бұрын
@ thank you!
@battleland7263
@battleland7263 Ай бұрын
They give orders to "Squadron" keyword units.
@WeijieHe-x8s
@WeijieHe-x8s Ай бұрын
where do you guys find these rules and changes? Are they posted somewhere?
@lon9080
@lon9080 Ай бұрын
same question cant find a source :(
@frostedbutts4340
@frostedbutts4340 Ай бұрын
They're on the IG reddit.
@OkthenBi
@OkthenBi Ай бұрын
They're all leaked, best place to find them is the astra militarum subreddit
@Phox-VF
@Phox-VF 12 күн бұрын
Okay... dumb question if I have a baneblade... how do I use it correctly...?
@pawe6199
@pawe6199 Ай бұрын
Well kinda meh. I still think I would get more from my tanks in Combined Arms Detachment. Hammer of the Emperor - a lot of QoL for tanks, but not that much damage.
@Darkja
@Darkja Ай бұрын
It sucks because titanics are not Squadron, whats the point of a detachment that only really work Squadron that doesnt affect the BEST tanks? I absolutely knew it, that it was going to be a Russ+Dorn detachment and completely ignore Super Heavies.
@mrward6510
@mrward6510 Ай бұрын
It would have been good to give weapons assault instead of this with minus one to hit or something
@brdjones3732
@brdjones3732 Ай бұрын
Awwwww man, the Eradicator datacard rule change is actually disappointing. I've been dreaming of a belligerent aggro tank for some time and the stratagems in this detachment would have made that work so much better. Busting through walls and melting marines :(
@Grinchpryde
@Grinchpryde Ай бұрын
Hopefully the detachment will be better than the Aeldari equivalent. 😂
@calronkeltaran493
@calronkeltaran493 Ай бұрын
at least the rule is not. because Eldar didn't forgot to give their vehicles assault in the detatchment rule. but I think both detatchments are on the weak side. just keep using combined arms or even the krieg siege one is prop better for using tanks
@martin-mz2dv
@martin-mz2dv Ай бұрын
its like H.I. Sutton on X2 speed
@threepwood0007
@threepwood0007 Ай бұрын
great video, honestly bored of what GW is trying to do.Thanks for everything, Auspex
@waterdotzable
@waterdotzable Ай бұрын
Its like gw totally forgot how strong the combined arms detachment is when they made the other ones, especially the vehicle centric ones. Kinda disappointing
@nickrivas6429
@nickrivas6429 Ай бұрын
So no baneblades orders.... wtf
@MrDUCKMAN5555
@MrDUCKMAN5555 Ай бұрын
Its understandable why the detachment a bit meh. Because if you can run lots of T11 S+2 and 13 wounds models and make them even better then that's going be w bit op.
@kdhlkjhdlk
@kdhlkjhdlk Ай бұрын
I'm just going to keep using lethal hits on my full tank army. This detachment is a huge miss.
@Prophetofthe8thLegion
@Prophetofthe8thLegion Ай бұрын
“Tallarn themed regiment.” Ironic…
@happosaai
@happosaai Ай бұрын
If you make all the guns on a tank hazardous and then shoot with all of them, do you have to make multiple hazardous rolls or just one?
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
One for each overcharged gun fired
@happosaai
@happosaai 29 күн бұрын
@@Lorddacenshadowind ouch
@Acorbet86
@Acorbet86 Ай бұрын
Yey!
@oliverbannink4681
@oliverbannink4681 29 күн бұрын
I dont know why they dint just have a tank commander lister at like 30 poonts and then you can addonn whatever tanks for that tanks points like leman russ 180points ir hellhound 150
@STARTgaming100
@STARTgaming100 Ай бұрын
All this time waiting for a super cool tank detachment rule and its just auto 6" advance. I hate this game, im switching to Catan
@Onkel_Ranger
@Onkel_Ranger Ай бұрын
"Just". Movement wins games
@newvegasify1
@newvegasify1 Ай бұрын
I love my C’tan 😂
@Cakesadamant
@Cakesadamant Ай бұрын
​@@Onkel_Rangernot with tanks it doesn't. Advancing and losing the ability to shoot is NOT what you do with tanks, guy.
@JordanThreinen
@JordanThreinen Ай бұрын
Auto advancing a bunch of chimeras though, very good
@tinguspingus1523
@tinguspingus1523 13 күн бұрын
Ah yes the best way to play the tank detachment is to actually just play mechanized infantry instead. 10/10 game design GW
@ashull5539
@ashull5539 15 күн бұрын
wait hold on, are officers not allowed to give out different legally targeted units the same order like "Take aim"???? If not then why would anyone go for Calm under fire, and if it is the case where in an FAQ or in the rules states this. I've read over the rules and searched the web and theres no evidence to show. Please someone aid me in my confusion
@Francis5795
@Francis5795 Ай бұрын
Your army list also has a problem, thw scions can't drop in, since they lost deep strike
@hurrsia
@hurrsia Ай бұрын
I wish that it was a detachment about damage. Cuz just giving Advance is kind of meh. Stratagems are nice, but just means we’ll need a shit ton of CP. I wanted the Hammer of the Emperor to buff the damage of my tanks.
@romanusvir
@romanusvir Ай бұрын
Hol up, you said auto advance 6 and can end within engagement range....but cannot end in engagement range. So which is it?
@frostypineapple
@frostypineapple Ай бұрын
You can move through enemy engagement range, but not end that move in engagement range
@romanusvir
@romanusvir Ай бұрын
​@frostypineapple oh okay that makes sense. Essentially plowing through enemy lines
@frostypineapple
@frostypineapple Ай бұрын
@ yes, but from the way I’ve interpreted it, the bases of enemy models still block movement, just not the 1 inch bubble of engagement range around them. Not sure though.
@No_nameOG
@No_nameOG Ай бұрын
Still doesn’t beat lethal hits. On overwatch it’s just brutal.
@Steelstriker
@Steelstriker Ай бұрын
I am really really really really getting sick of the competitive seen absolutely destroying all the good stuff that our armies have
@VeryRandom4U
@VeryRandom4U Ай бұрын
Already?
@tssteelx
@tssteelx Ай бұрын
Tanks get nerfed day one right after pre orders are filled. That's what tanks do.
@guitarninjarick8179
@guitarninjarick8179 Ай бұрын
Can anyone view the new guard index?
@frostedbutts4340
@frostedbutts4340 Ай бұрын
It's a full codex, not an index. Lot more options but you have to pay.
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
I hate the core rule for thos detachment, making everything that makes the detachment worth taking a strat sucks.
@closy1238
@closy1238 Ай бұрын
nothing for baneblades so far, a bit dissappointing
@NPLMAgentOrange
@NPLMAgentOrange 5 күн бұрын
If im hearing you right at 2:03, this is garbage. you can pass by a unit in engagement range, but you cannot stop in engagement range, you also cannot drive over units. so what's the point? a prolonged game of 'I'm not touching you' + zoomies is hardly worth it when tanks could just be given the assault keyword for all weapons as a core rule? legitimately disppointing and I fail to see the merit.
@GuillimansStrongestSoldier
@GuillimansStrongestSoldier Ай бұрын
0/10 video not about Ultramarines
@captaincorundum9788
@captaincorundum9788 Ай бұрын
The Sons of Fenris are cooler. Go thump the codex, nerd.
@GuillimansStrongestSoldier
@GuillimansStrongestSoldier Ай бұрын
@@captaincorundum9788 Even us ultramarines are more alpha wolf then you stinky Vikings. 😤
@Irascibanality
@Irascibanality Ай бұрын
Oh shut up, Cato 😉
@boredmagala5701
@boredmagala5701 Ай бұрын
0/10 video no blood and skulls
@zeroisnine
@zeroisnine Ай бұрын
​@@GuillimansStrongestSoldier you're basically a normie
@NornQueenKya
@NornQueenKya Ай бұрын
Evil sunz tanks are funny but ehh. I'm hoping other battle cannons really are not ap-1 ;.;
@TheLongVigil
@TheLongVigil Ай бұрын
Right now pretty much every battle cannon is AP 1. Even the Imperial knight battle cannon is AP 1, so its not outside of the realm of possibility.
@NornQueenKya
@NornQueenKya Ай бұрын
​@TheLongVigil it really should be ap-2, especially with how casual cover is in this edition
@jakemusselman8172
@jakemusselman8172 Ай бұрын
​@NornQueenKya that's a good point I never considered. Might as well be ap 0 without cover
@bowler9785
@bowler9785 Ай бұрын
Aren't you that grifter who keeps conning people out of money?
@dasheavy101
@dasheavy101 Ай бұрын
@@jakemusselman8172 I brought four leman russes (standard battle cannon) to a match and can not begin to describe how often in the match (with 10th being so terrain heavy) I ended up doing 0 AP due to cover or smoke. So annoying. AP 2 would be better to negate the cover or smoke at least
@madpod5
@madpod5 Ай бұрын
"scions to drop in" nope, regular scions have lost Deep Strike in the new codex
@kiraangle2823
@kiraangle2823 Ай бұрын
having a god damn air vent right on your trends seems like one of the stupidest things ive seen since the guns on the desolation squad. what were they thinking?
@frostedbutts4340
@frostedbutts4340 Ай бұрын
Do you mean the Rogal Dorn? To me it looks inspired by the real Matilda tank, they're to keep the tracks clear and do maintenance.
@keithsimpson2150
@keithsimpson2150 28 күн бұрын
God I hate hte one special rule style. Losing ablative plating makes no sense.
@BrotherVoidBomber
@BrotherVoidBomber Ай бұрын
This edition sucks so hard with the disconnect between Stratagems and detachment rules.
@Damnedlegion40k
@Damnedlegion40k Ай бұрын
Add a comment...😢
@petemalysewich6845
@petemalysewich6845 Ай бұрын
75 tanks on the table for a tactical scale game seems silly
@chronosmalkeri4157
@chronosmalkeri4157 Ай бұрын
That was utter trash for a detachment rule. Hope baneblades hit on 3s now they dont get any orders
@jimmydesouza4375
@jimmydesouza4375 Ай бұрын
Man, imagine a new codex and not a single detachment rule worth using. Oh wait, never mind. Guard suffers!
@parko246
@parko246 Ай бұрын
God ablative plating is shit lol.
@AriousArchaic
@AriousArchaic Ай бұрын
Oof not another ironstorm detachment for another army. I see how deathguard win rates dropped. Not enough anti tank to actually deal with these new army detachments
@tinguspingus1523
@tinguspingus1523 Ай бұрын
I wish it was like iron storm, this detachment kind of sucks.
@sheevpalpatine9532
@sheevpalpatine9532 Ай бұрын
These codex reveals just keep getting worse...
@pads-zr9ln
@pads-zr9ln Ай бұрын
Looks terrible 😞
@MrHoneuma
@MrHoneuma Ай бұрын
As oppressive as guard already is, this sounds miserable to play against. They're already currently the best army in the game, they deserve nerfs, not buffs.
@Cakesadamant
@Cakesadamant Ай бұрын
You're funny.
@foxnut13
@foxnut13 Ай бұрын
Lmao, that already happened 😂 did you miss the last update?
@Lorddacenshadowind
@Lorddacenshadowind 29 күн бұрын
Wtf they got so many nerfs in this book, I'm almost ready to quit guard in 10th entirely. (I do not count full scions as guard they are scions, like quins to craftworld)
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