Watching from Australia. Great content and I most enjoy the detailed explanation. The best Fusion 360 tutorials on youtube.
@learnitalready11 ай бұрын
Thank you so much for your encouraging comment. Much appreciated. Glad you’re enjoying our tutorials.
@MidnightMaker8 ай бұрын
Great video. Followed all the steps. My flywheel won't rotate around the large pin, the whole assembly just moves in space as one solid piece. I've animated all of the joints. The flywheel still revolves around the small pin on the second to last revolute. When I animate the last revolute, the large pin spins and my flywheel is stationary. I can't figure out how to flip that around. The cylinder and the large pin are both grounded. What am I missing? I've got a few hours into this and no piston payoff... Please advise. TIA!
@learnitalready8 ай бұрын
So glad that you have enjoyed the video so far and have followed all the steps. Excellent job! For your troubleshooting, 1st question for you is, are you sure you have grounded the cylinder and large pin? The reason I ask is just to double-check. If something is grounded, then it cannot move at all.
@tinymitoАй бұрын
FYI for 2024, they changed "Ground" to "Pin" ... I was so confused the entire time for thinking it was Ground to Parent. Why the whole thing wasn't working for me.
@learnitalreadyАй бұрын
Awesome! Thanks for adding that info for others in our community.
@ldcb640823 сағат бұрын
That explains the error message I was getting. After the 'Ground to Parent' operation, a dialog pops up with the title 'Existing Assembly Relationships,' and the large pin was reset to its original position
@cornishman195411 ай бұрын
As a 69-year-old learning cad (fusion 360) I find your teaching method great and easy to follow thank you for doing this
@learnitalready11 ай бұрын
Thanks so much for letting us know!
@stefankrimbacher79176 ай бұрын
Great video. Many greetings from Austria.
@learnitalready6 ай бұрын
Thanks so much! Nice to hear from you all the way in Austria.
@JimsShed11 ай бұрын
Fantastic lesson. Thank you.
@learnitalready11 ай бұрын
Thank you very much!
@michaelbontoft502611 ай бұрын
Thank you. Great tutorial!
@learnitalready11 ай бұрын
Thanks so much!
@vikingsofvintageaudio7470Ай бұрын
Really good job man!
@learnitalreadyАй бұрын
Thanks so much!
@marccoogan619011 ай бұрын
Another great tutorial!
@learnitalready11 ай бұрын
Thank so much!
@scottw60049 ай бұрын
Thanks!
@learnitalready9 ай бұрын
Thank you very much for your support!
@SachinRathod-lj6hw6 ай бұрын
Thanks
@learnitalready6 ай бұрын
You’re welcome!
@larsord913911 ай бұрын
I just started watching your tutorials and find them to be really helpful. No idea why so few subscribers or views. One sorta problem with this particular tutorial is having each part in it’s own file within a master project. If you have a personal license you’re limited to 10 editable files. In my case I’m working on about 8 projects at a time, so I would have to make some of them Read Only. And then make them Editable after finishing your project. This is fairly easy to do if you started with a good file management system when you first started using F360. I didn’t, so I would have a hard time finding some files I made Read Only so I could make them Editable again. So I’m basically stuck with keeping all the parts in the one file. And this is OK, except I have found no way to search for components in F360. Say I want to use the small pin, that’s a component in this project, in another project, I can’t search for “Small Pin” in the F360 search box. Nothing will be found. I sure wish there was a way to search for Components or even Bodies not just Files. Well enough rambling. Excellent tutorials.
@learnitalready11 ай бұрын
Hello! Thank you very much for your message. In your case, I think you would love this other tutorial we made. It discusses how to create all your components within one project, rather than importing several files into one project. That way, personal license users don’t have to use their entire library of editable files just to make one assembly. Hope it helps and thanks for your support! Fusion 360 for Beginners - Model a Box & Lid with Lip & Screws - In-Context Design - Lesson 9 (2023) kzbin.info/www/bejne/apCxY2BjlKuIis0
@larsord913911 ай бұрын
@@learnitalready Thanks, I already watched that good tutorial. And that's the way I do most of my projects. My projects are alway functional, never artistic and usually fairly simple. Maybe 5 or 6 components per project.
@sebastianmichalski531811 ай бұрын
Another amazing video. Best F360 lessons ever!
@learnitalready11 ай бұрын
Thanks so much for thinking so. Hope to have many more!