You can fill in those 2 block spaces if the doors are down. That was an issue in A19 for me but always worked with doors down, recent base building reveals same solution.
@WaywardEko2 жыл бұрын
Well damn. I thought I had tried that, but on retesting you are spot on. Good catch.
@kevincassidy2008Ай бұрын
Dude…..if I could give out awards for awesome tuts….this is winning first place!!!
@ArmitageShanksMC2 жыл бұрын
I didn't actually realise that automation in 7D2D was so easy. Those motion sensors are really powerful.
@WaywardEko2 жыл бұрын
You can flip the targets and use them to power traps against zeds too!
@WaywardEko2 жыл бұрын
@Walking Jedd Gaming - would love more electrical options!
@JosephDiveley2 жыл бұрын
That is a clear and easy to understand video! Thank you so much for making it!
@WaywardEko2 жыл бұрын
Thanks kindly Joseph!!
@GunsNerdsandSteel2 жыл бұрын
Fist time seeing that sweet intro, love it!
@WaywardEko2 жыл бұрын
Thanks much! Having fun trying to design some more intro animations!
@Greymist732 жыл бұрын
I wish this video existed two years ago when I did my first setup like this. :) Alpha 18 electronics was squirrely my first time through, but I finally did it.
@WaywardEko2 жыл бұрын
Yeah - trying to get out some practical application vids to help folks out!
@robertseymour25022 жыл бұрын
I was just dealing with this issue in my SP. I always forget to start at the power and go towards the object. I just assume it's all two way wires 😂 thank you Eko 👍
@WaywardEko2 жыл бұрын
Quite welcome! Glad it helped!
@ltGargoyle25 күн бұрын
just found this video. sweet and to the point. very helpful thank you.
@gloriouschannel368311 ай бұрын
i didnt know since alpha 14 that u could use 2 cameras. the key is just like in the vid that the cameras need to be connected without any other connections in the middle. then you can use them!! i just learned and made me happy and eased
@WaywardEko11 ай бұрын
Depends on what you want, but basically the way it works is: OR Gate: power source -> Control Agent -> Control Agent -> Powered Object AND Gate: power source -> Control Agent -> Relay/Light -> Control Agent -> Powered Object Control agent could be switch, camera, pressure plate, tripwire.
@kevnar2 жыл бұрын
Okay. Now you have to do a tutorial on lighting. I've never figured that shit out. I could be game stage 500 and I'm still lighting my base with torches.
@WaywardEko2 жыл бұрын
Happy to do that! -- what about lighting is giving you pain?
@deadclocks58282 жыл бұрын
Thanks WaywardEko, very cool little tutorial 😀🇦🇺
@WaywardEko2 жыл бұрын
Absolutely! Thanks for the feedback!
@CRemy-pk1fh2 жыл бұрын
I always to all my home bases in A16/17 and i learn it from Vedui although your video is educational as well. One thing i like to add is turrets activation for safety just in case there's zombie following me into the drawbridge.
@WaywardEko2 жыл бұрын
That's a good call as well! Yeah - when I can I really like to have the bridge take you in and let you get right to your crafting area.
@jasibbach2 жыл бұрын
I love this eko. Thanks!!
@WaywardEko2 жыл бұрын
Thanks Sibbach!
@MoldyBread902 жыл бұрын
Appreciate the clear and concise tutorial!
@WaywardEko2 жыл бұрын
Quite welcome!
@Hooligoon-Hāfu2 жыл бұрын
Good stuff man. Very helpful.
@WaywardEko2 жыл бұрын
Thanks Uno!
@ApostateltsopA Жыл бұрын
Thanks, that was quick and what I needed.
@WaywardEko Жыл бұрын
Awesome and welcome!
@match6164 Жыл бұрын
Outstanding easy to understand video, thank you so much!! 👍
@WaywardEko Жыл бұрын
Thanks kindly!
@TheMorrogoth2 жыл бұрын
Not sure if its been said or if you have figured it out since posting this video - But you can place blocks in the 2 outside areas if you lower the Bridge. Its like having a Drone or Body in your way and you try and place a Frame down (Even if where you are trying to place said blocks are in a legal place) - Seems part of the edge of the Bridge is in the way if its up. If you lower the Bridge and fill in those 2 blocks the Bridge will still work just fine.
@WaywardEko2 жыл бұрын
Yup - someone else mentioned that and I thought I had tried that ... but alas I had not. Thanks for bringing it up!
@Icariusinfinium2 жыл бұрын
Excellent Video, and explanation. I will put these ideas to good use in my next build~!
@WaywardEko2 жыл бұрын
Let me know how it turns out!
@stupidusernameize2 жыл бұрын
Really cool and helpful. Thanks!
@WaywardEko2 жыл бұрын
Thanks and glad it helped!
@severussnape3311 Жыл бұрын
If you want it to work among further distance between the sensors you have to use said sensors to relay between them , otherwise you'll have no energy as soon as the timer of the outer sensor runs out. Just put them somewhere out of sight to relay the current without noticing the sensor status.
@WaywardEko Жыл бұрын
Great idea!!
@therealbahamut2 жыл бұрын
I tend to put my cameras facing sideways across the bridge so they don't trigger unless I'm driving or walking right up to my entrance. I usually find 8-10 seconds is plenty of time to get a vehicle across the bridge before closing it, depending on how smooth your terrain is and how much room you've left yourself to maneuver.
@WaywardEko2 жыл бұрын
Yeah - I use the sideways trick for the inside of the base -- it's the entering that I like it to face out. I just end up getting launched when I do short durations :)
@therealbahamut2 жыл бұрын
@@WaywardEko That's part of the FUN though!
@WaywardEko2 жыл бұрын
@@therealbahamut it makes for hilarious streaming every time it happens!
@conniee.2 жыл бұрын
This was helpful. The only thing I had a problem with was ur choice of timing for the d-bridge to close back, 30 seconds is way too long, you should only need about 5 seconds at the most for closure of the bridge.🤨 I'm thinking if there are nearby zeds around ur entry to ur base they can surely enter with a 30-sec delay of that bridge closing if they follow you hearing ur vehicle go in that way.🤔 Good vid.😊👍🏾
@WaywardEko2 жыл бұрын
Absolutely a personal preference. 5 seconds is dangerous. The trick is that sometimes you run in and out of a base and 5 seconds has ended up in players getting launched outside :) In our last community server we used 15 seconds for a while and ended up bumping it to 30 seconds for this reason.
@eircK2 жыл бұрын
The switch can help in this case. No matter how long the timer is you can always use it as an emergency shutdown. I made a habit to double tap it when I get in so the doors close and then the switch is on again so I can exit normally next time (note that even if the timer has not run out and you open the switch again the doors will NOT open so it's safe to double tap).
@conniee.2 жыл бұрын
@@WaywardEko - Oh well, to each their own.😊
@KingRubyRed2 жыл бұрын
Thank you! Very well explained. I'm excited to try it. =D
@WaywardEko2 жыл бұрын
Quite welcome and enjoy!
@KingHVofficial2 жыл бұрын
bro, your content is very good and if you like challenges I will recommend you to try to make an elevator for both cars or for the character in the 7DTD 😅👍🏽👊🏽💙
@WaywardEko2 жыл бұрын
I've been chewing on that for day and now wondering if you could somehow use 2 drawbridges with a car right in the middle to see if you could launch it straight up :)
@KingHVofficial2 жыл бұрын
@@WaywardEko Right I go to search for this hahaha 😅👍🏽👊🏽
@mmmccc16072 жыл бұрын
Great job and very informative!
@WaywardEko2 жыл бұрын
Thanks kindly!!
@stevenclark8225 Жыл бұрын
Couldn't work out why my drawbridge wasn't right. I connected sensor bridge sensor. So helpful. Ta
@WaywardEko Жыл бұрын
glad it helped!
@tigrecito482 жыл бұрын
i was thinking it would be good to have drawbridges also for horde night bases.. now that some zombies are attacking blocks more even with a path... it would be cool to have 2-4 pathways for zombies, that you can direct zombies to if one starts getting too damaged.. just raise that drawbridge & lower another one
@WaywardEko2 жыл бұрын
Funny you mention that - I have two bases that work in that fashion. Will be putting out a video on my community server base which uses that mechanism.
@eircK2 жыл бұрын
I personally prefer to use pressure plates instead of cameras on the inside part. This prevents the annoying opening and closing of the doors when the camera sees you running around your base.
@conniee.2 жыл бұрын
Yeah, but won't the pressure plates let in zeds when they step on them if not hooked up to a camera?🤔🤨
@WaywardEko2 жыл бұрын
I would absolutely prefer pressure plays on the inside ... but they have one huge drawback. They don't trigger with vehicles. So each time you leave your base ... you would have to walk over the plate and then get back in your vehicle.
@eircK2 жыл бұрын
@@WaywardEko Yea that's definitely very important to know. The way I do it is I put the plate close to where I enter the vehicle so I trigger it before I get on and leave.
@eircK2 жыл бұрын
@@conniee. I use the plates on the inside. Hopefully there are no zeds in my base :D Outside I use a camera like Eko in the video.
@conniee.2 жыл бұрын
@@eircK - Ok, fine.😊
@peterhunt76072 жыл бұрын
To put in the blocks in above the bridge, put the bridge down and then add them.
@WaywardEko2 жыл бұрын
Thanks Peter! I had thought I tested that. Good catch.
@majorlouis9568 ай бұрын
Thanks for these tutorials, would love a castle tutorial build I,d send some dollar 🎉🎉, all the best anyway 7days on console let's go, then your be busy
@WaywardEko8 ай бұрын
Castles are tricky just due to the time investment to do a tutorial ... I have 2 castles for download on my Patreon after a ton of people asked for them! I can't wait for console to bring everyone together!
@GregorifElfeNoir2 жыл бұрын
I do not know for the electric drawbridge, but with the classic you can place the 2 blocks on the side while it is in open position
@GregorifElfeNoir2 жыл бұрын
ALso, thank you for the great tuto ! I totally forgot you could use motion sensor as a block and not just as a component >
@WaywardEko2 жыл бұрын
I've tried everything from opening it ... to removing the bridge and placing those blocks. Then answer I did on the community server base was to add a façade over the top so you don't see the gap.
@FlareFritz2 жыл бұрын
Try one with a double wide moat that has twin drawbridge meet in the middle
@WaywardEko2 жыл бұрын
I did something similar on my base Winters Edge.
@LazaOne2 жыл бұрын
1 W means 1 Watt
@WaywardEko2 жыл бұрын
Correct
@jayzoperry5893 Жыл бұрын
I love you thank you
@kyle819810 ай бұрын
Any idea how to make this work powered in reverser? So I've setup a base underground and I have the drawbridge in place. I want it to go UP to "open" the hole in the ground and I want it to go DOWN to "close" back over the hole in the ground. It works but no matter what order i rig the sensors it acts "normal" vs acting like I want it to.
@WaywardEko10 ай бұрын
There isn't an easy way to do this ... I think Jawoodle figured out a SUPER janky way to do it a year or so back ... but it leveraged some really weird mechanics and was really hard to setup.
@tigrecito482 жыл бұрын
if the drawbridge raises with a zombie on it does it fire them off into the distance? it would be cool if you could make a zombie catapult.. a sensor that lowers it when zombies go past the sensor but then it raises a few seconds later so the zombie flies off into the stratosphere... i know it probably wouldnt work but i wish it did...
@WaywardEko2 жыл бұрын
Would be fun --- or having them crush them. I think the general nature of 7dtd is that they would arbitrarily glitch to one side or another .... now for your character, you will get flung ... as will any vehicle you are on.
@tigrecito482 жыл бұрын
@@WaywardEko if the glitch flung you the exact same place every time you could put another drawbridge where you land & you could get them to play ping pong with your body lol
@R5turn5 ай бұрын
I want to build a bridge like you, the ramp goes up, how can I build it? I can make the door go up and down, but the slope is quite difficult for me to do. What is the name of the wedge block you used to build the slope?
@WaywardEko5 ай бұрын
Search for the 'Narrow' set of shapes.
@R5turn5 ай бұрын
@@WaywardEko thank you
@Lord_OGRE2 жыл бұрын
Nice guide thank you, I’m an electric noob
@WaywardEko2 жыл бұрын
Thanks!
@thereaper2762 Жыл бұрын
I reloaded an old game to see how I did it before and I have a hot wire running from camera 1 to camera 2 (across the water) then to bridge and it works from either side. I try replicating that exactly in this new game and no matter what try it will only open from 1 side or the other
@WaywardEko Жыл бұрын
Make sure the two cameras have the same settings.
@chrisdavidson58602 жыл бұрын
Hey do i have to use two motion sensors? Im using one motion sensor outside and have power all the way up to when i connect the drawbridge
@WaywardEko2 жыл бұрын
Chris - you only need one sensor technically, but then the drawbridge will only open from one side. The idea of doubling up the sensors is so that it can be opened from either side.
@tigrecito482 жыл бұрын
i had a lot of trouble placing drawbridges in alpha 19... it kept wanting to place them lower than i wanted or higher..
@WaywardEko2 жыл бұрын
One trick that I forgot to mention in the vid is around this -- if you place some frame shapes in the middle of where you are placing it ... you can place it much easier. Just remove them after.
@tigrecito482 жыл бұрын
@@WaywardEko you mean like under where you want the bridge like span the gap?
@WaywardEko2 жыл бұрын
correct. if you place just a nerd pole up top the level of the bridge you can target the bridge placement there and it makes it easier to place.
@vilenurgle2 жыл бұрын
Is there any way to do this without the motion sensors? I have that visual bug where the boxes flicker when I have cameras.
@WaywardEko2 жыл бұрын
If you are wanting it to work automated with vehicles, this is the only way. If you want to walk in you can use trigger plates but they are not activated by vehicles. If you wanted to have it manual you could have a switch in the outside so the circuit would be power source -> switch inside -> switch outside -> drawbridge
@kevnar2 жыл бұрын
The real trick is actually placing the damn drawbridge down. 100 forged iron, 100 wood, 20 springs and mechanical parts, and the damn thing collapsed on me.
@WaywardEko2 жыл бұрын
Did you get the stability indicator? -- it's a little easier now on A20 since it gives you forewarning that it'll bust. It should light up green if you can place safely. Cause yes ... I've blown up many in A19.
@BluemaxDR2 жыл бұрын
I want the drawbridge to stay open (underground base) and close when I trigger sensor, will I have to make a mod to do that?
@WaywardEko2 жыл бұрын
Sadly there is no option to invert signals. Mod would be your best bet.
@jarrond8182 жыл бұрын
Why is one side of the blocks see through next to the drawbridge the one shown at the end of video
@WaywardEko2 жыл бұрын
I just used glass blocks so you could easily see the wiring.
@Abbittibbi Жыл бұрын
Set the drawbridge sensor to 5 secs, let the zombies on, watch them flying, hilarious...
@WaywardEko Жыл бұрын
Truth!!!
@Protectereli2 жыл бұрын
Doesnt work for me? Im going power source > switch > relay > exterior camera > relay > interior camera > relay > bridge. It works from the outside, but not the inside. Any ideas?
@WaywardEko2 жыл бұрын
camera -> relay -> camera will create an AND gate. To create an OR gate, you must go camera to camera direct.
@Protectereli2 жыл бұрын
@@WaywardEko Got it, I just did that and it worked. Thank you, its now functioning brilliantly!
@joesretrostuff Жыл бұрын
THANK GOD for this comment. It was driving me mad why this vid works whilst mine with a relay doesn’t. I still maintain that it should work either way but it m grateful it does!
@tigrecito482 жыл бұрын
btw how did you get water in your moat? i tried filling my swimming pool with metal buckets in alpha 19 & it didnt go well
@WaywardEko2 жыл бұрын
I did that in the POI editor, but you can do it painfully with buckets. Water in 7dtd is a hot mess though. There is a glitch where basically you can pick up and place the same bucket of water in the same place and it will start to magically multiply. Might do a short on it to explain.
@tigrecito482 жыл бұрын
@@WaywardEko ok let me know if you do a video on it.. i saw someone add water with mods but i havent tried modding yet.. nor have i tried using creative mode etc
@WaywardEko2 жыл бұрын
will do! if you're subbed and click the notification bell -- you should get it. Will add it to the queue for next week.
@DraconisLupus25 күн бұрын
Well this no longer works in 1.0. The cameras do not pass through power until they are activated. So the drawbridge will not open for one of the two because it will only have power while the other is active.
@WaywardEko25 күн бұрын
Still works - nothing in 1.0 changed electricity. One item I didn't cover (I did this vid a few years ago) is how AND/OR gates work. This video covers how all this works in detail: kzbin.info/www/bejne/emSukKKKpdZmeKs
@DraconisLupus22 күн бұрын
@WaywardEko Did not know that adding a relay changed the logic from an or to an and. I'm an Industrial Electrician so I get the logic statements. Just didn't have all the info. So I have to reposition my cameras closer. Thanks.
@WaywardEko18 күн бұрын
I don't think I knew that either when I made the original video!
@104responsevideos42 жыл бұрын
Do you have a video showing how to install the drawbridge itself?? I still cant place one without half my base collapsing! 😡😡😡😡
@WaywardEko2 жыл бұрын
My recommendation is to go into a test world and turn on dev mod and creative and practice placing it. Do you have a straight line to bedrock under where you are placing it for support? That's the key.
@ArmitageShanksMC2 жыл бұрын
Is there anyway to invert a power signal?
@WaywardEko2 жыл бұрын
Unfortunately no -- a lot of us have asked the devs about that one before.
@ArmitageShanksMC2 жыл бұрын
@@WaywardEko Yeah, it should be as simple as allowing us to invert the behaviour of any powered object, so when it receives a power signal it does the opposite (ie when powered a normally open door closes or a drawbridge is normally down and goes up). I'm trying to use a drawbridge as a giant hatch for my vehicle ramp down to my bunker base, unfortunately due to the limitation of the powered drawbridge I have to use a manual bridge, which is an inconvenience, and can also become a security issue if I ever forget to close it.
@diz3681 Жыл бұрын
How do u make that beautiful ramp to the drawbridge 😭😭
@WaywardEko Жыл бұрын
Search for the 'narrow' blocks. Narrow Tip, Low, Mid, High. There is a series with railings.
@sadisticxc58402 жыл бұрын
Hi, can someone help me, how can I do that king of ramp to the door?I can't understand which shape I need for it for example 0:15-0:17
@WaywardEko2 жыл бұрын
Wedge Narrow Tip, Wedge Narrow Low, Wedge Narrow Middle, Wedge Narrow High - all under the ramp menu
@sadisticxc58402 жыл бұрын
@@WaywardEko thanks a lot!
@DanzoX25 Жыл бұрын
How do you create the same smooth rise for vehicle?
@WaywardEko Жыл бұрын
Search for the term 'narrow' in the block menu and you will find a ramp set that raises 1 block over 4 spaces.
@DanzoX25 Жыл бұрын
@@WaywardEko Thank you very much.
@otakuwolf2 жыл бұрын
Can you use a db to push a large amount of zombies away?
@WaywardEko2 жыл бұрын
Maybe ... but I wouldn't trust the game not to have the zombies just glitch through arbitrarily to one side or the other.
@Martincwr2 жыл бұрын
Can you show how to make that ramp?
@WaywardEko2 жыл бұрын
Search the shape menu for narrow ... you will see a set of 4 parts that use to make it.
@Martincwr2 жыл бұрын
@@WaywardEko Thanks so much! So much easier omg! I tried to go to your discord page but it giving me a error message after your live horde night. can you give the link again. Want to come play on your server.
@WaywardEko2 жыл бұрын
@@Martincwr This should be it --> discord.gg/YhQwdtWW5p
@noonsta Жыл бұрын
i tried generator > switch > cam >cam > bridge , then i tried generator > switch> bridge but am not able to connect to the drawbridge on a21 anyone experience this?
@WaywardEko Жыл бұрын
So in both of those cases ... does the bridge just not show as a viable option? are you perhaps out of range ... ie the cord from the prior connection will show red (or rather the wire will show red)
@C0d0ps2 жыл бұрын
Commenting for KZbin Algorithm
@WaywardEko2 жыл бұрын
Much appreciated!
@DNRDROID2 жыл бұрын
My CCTV camera won't give me the option to interact with it, can anyone help as to why?
@WaywardEko2 жыл бұрын
do you have power going to it! ie does it show the yellow power indication when you use your wire tools.
@DNRDROID2 жыл бұрын
@@WaywardEko Hello, thank you. I'm on darkness falls mod. We had the CCTV camera and not the motion sensor... That was the problem.
@WaywardEko2 жыл бұрын
ahhh gotcha!
@DNRDROID2 жыл бұрын
@@WaywardEko I'm new to this. Thank you for the helpful tutorials. I watched a couple of your others for beginners and it made more sense.
@SteevHovey Жыл бұрын
Annoying yuou can't have 2 Inputs, or a Splitter, as sometimes I need to run camera's on relays and these won't carry power if on a trigger or timer
@WaywardEko Жыл бұрын
I completely agree! I wish we had a clear AND/OR setting on relays or a controller somewhere that you could put in all your logic statements.
@kinghemirstir93902 жыл бұрын
doesnt work at all i have to trigger both cams to activate the bridge because its an "and" order
@WaywardEko2 жыл бұрын
Did you directly link the motions sensors? If you put a relay between them it becomes an AND circuit.
@kinghemirstir93902 жыл бұрын
@@WaywardEko oh okay didnt know
@con1_uk2 жыл бұрын
How do I build it on ps5?
@WaywardEko2 жыл бұрын
I'm PC only, so apologies - not sure.
@CosmicDuskWolf2 жыл бұрын
Its like the automatic garage door. 30 seconds seem a little to long.
@WaywardEko2 жыл бұрын
adjust as needed - we found on community bases you end up getting flung when you drop it to 15.
@CosmicDuskWolf2 жыл бұрын
@@WaywardEko Ah ok
@conniee.2 жыл бұрын
Btw, ur reply comments aren't showing up in this comment section for some reason.😞🤷🏾♀
@WaywardEko2 жыл бұрын
Do you have them sorted somehow? I'm seeing on my replies here.
@conniee.2 жыл бұрын
@@WaywardEko - Ok, today they are working 1/11/22.😊 I don't know what was going on yesterday, cuz every time I clicked on ur responses nothing happened.🤔🤔
@cardminatorful2 жыл бұрын
the placement is annoying.funny it keeps going through walls when trying to place it in front of it arhhh
@WaywardEko2 жыл бұрын
I meant to add a trick to this. So to place it easier, place a stack of frame shapes right in the middle of where the drawbridge would be when it's down. Make sure it's the same level of where you will place the drawbridge. Then target the top of that stack. Makes placement way easier -- then remove those blocks.