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In this tutorial we will learn to set up b-bones which will help with skinning a Metahuman Character without weight painting. Also we will add those bones to Rigify as strechy deformation bones.
Prerequisite tutorial: • Rig metahuman face wit...
Lewis's tutorial: • The QUICKEST way to RI...
Sorry, I was wrong when I said that Rigify does not support bendy bones. In the next lesson I've corrected this mistake: • Flexible helper bones ...