B is for Ben: Creating the Character in Houdini | Rok Andic | Houdini HIVE Worldwide

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Houdini

Houdini

Күн бұрын

In this presentation Rok will show how he used Houdini to create the main character for the animated short film “B is for Ben”.
Rok Andic is a 3D Artist with a strong passion for animated films. Though he mostly worked as a generalist throughout his career, his passion for animated characters led him to focus on character rigging and animation. He is constantly experimenting and shares his findings with the community by creating character rigging tutorials. He is also working on a personal short film series called “The Mellifluous Peculiars”.

Пікірлер: 11
@kimbourdette637
@kimbourdette637 4 жыл бұрын
This is the best video about Houdini so far! Great job Rok!
@baldoski
@baldoski 4 жыл бұрын
This looks very complicated for fresh users of Houdini, but I guess, after learning it for years we will be able to achieve that what Rok just showed to us here. I hope there will be more tutorials from him about character rigging and animation in Houdini. Rok rocks! :)
@titipetra340
@titipetra340 4 жыл бұрын
I agree. its difficult finding Houdini character (especially facial) rigging and animation tutorials. Really hope they put something out.
@Ramanantitus
@Ramanantitus 4 жыл бұрын
Hey Rodiac can u please share the vex codes and stuffs used for deformation based rigging for face. I'm dying to learn facial rigging in Houdini please a little help is really appreciated 😭😭
@MaryCarrozzino
@MaryCarrozzino 4 жыл бұрын
There are some stuff on his Vimeo! Valuable stuff!
@shalabology
@shalabology 4 жыл бұрын
more of those Videos will give us more confidence to invest time in Houdini for Animation .....i have using both 3dsMax and Maya for rigging for many years ...still tentative about the leap to Houdini
@mallubot7074
@mallubot7074 4 жыл бұрын
can we export rig and controls to maya for animation ,
@joshandersen8332
@joshandersen8332 4 жыл бұрын
no - the houdini way of doing things isn't translatable to maya or anything else. you can export an fbx, but that is of limited utility as the controls aren't carried through.
@Gyanevlogs
@Gyanevlogs 4 жыл бұрын
looks over complicated
@mdsanima
@mdsanima 4 жыл бұрын
Very cool! Rok Andic keep going and good luck! I love houdini so much!
@enriquepatino7821
@enriquepatino7821 4 жыл бұрын
Awesome presentation!
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