Planning Your D&D Campaign

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Bandit's Keep

Bandit's Keep

13 күн бұрын

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Thumbnail Image - Donato Giancola
Games Referenced:
Unchained Alpha Playtest:
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Basic Set PDF (BX)
www.drivethrurpg.com/product/...
Expert Set PDF (BX)
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AD&D
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Swords & Wizardry
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Hyperborea 3e Referee’s Manual: www.drivethrurpg.com/product/...
Dungeon Crawl Classics (PDF)
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DCC Rulebook Hardcover:
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My Podcast (s)
Bandit's Keep: www.anchor.fm/daniel-norton
Monsters and Treasure: www.anchor.fm/monsters-and-tre...
My Blog: banditskeep.wordpress.com
My game in development: Alpha of Unchained: ⁠⁠⁠⁠⁠⁠⁠⁠⁠⁠ / unchained-alpha-901537...
Stuff I use and often refer to:
Sandbox Generator: www.drivethrurpg.com/product/...
Random Sword and Sorcery Adventure: www.hyperborea.tv/uploads/4/4...
The Hateful Place
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In Print - sovrn.co/ei4fvwc
Dungeons & Dragons 5e Player's Handbook
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OSE Tome PDF
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Chainmail PDF
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#inspiration #Adventuredesign

Пікірлер: 66
@Calebgoblin
@Calebgoblin 11 күн бұрын
I have the organizational skills of a chipmunk! Thanks so much for covering this topic!
@BanditsKeep
@BanditsKeep 11 күн бұрын
Thanks for watching!
@jayteepodcast
@jayteepodcast 11 күн бұрын
This is why backup characters are important. You shouldn't have to die to play them. The mindset of some players are that the world is only about them
@BanditsKeep
@BanditsKeep 11 күн бұрын
Are you suggesting a player have multiple characters they can switch to between adventures? Or running multiple at once. - I like to think most people feel “their world” revolves around them - or at the very least their actions 😊
@MrRourk
@MrRourk 11 күн бұрын
20 yrs later the descendants of the original party have come for revenge
@BanditsKeep
@BanditsKeep 11 күн бұрын
Yes!
@chrisragner3882
@chrisragner3882 11 күн бұрын
Addendum: I run my world in a way that the characters have a menagerie of choices. Even if I create a storyline that the party deviates away from, I always leave it open because it has relevance to NPCs. I keep lots of notes. I also allow my ideas to change significantly. Fortunately this works with regulating the length of sessions and time between sessions. I also build on character backgrounds with the players. No matter how scant or robust the player provides for me, I wish to give them a sense of their character has relevance to their world.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Nice
@chrisragner3882
@chrisragner3882 11 күн бұрын
Concept of a campaign as an idea and campaigns evolve I totally agree with that. If a player has introduced a new character because of the loss of another, then that could lead into a new campaign if that character has a separate motivation?! If one defines a campaign as always evolving. This is where I have always struggled with a short term campaign that has a beginning and an end. We fall in love with characters and seeing an end to playing them saddens me. But if my players want to explore something else, I can understand. But I never close the door to former characters forever.
@BanditsKeep
@BanditsKeep 11 күн бұрын
We’ve often said we would bring back characters, but rarely do. Have you had much of this happen?
@chrisragner3882
@chrisragner3882 11 күн бұрын
My core players have been with since the 1980’s. So we have had a portfolio of characters that we have often returned to from time to time, so yes. We have also brought characters begun in someone else’s world as a crossover. We have provided plausible explanations like magical items or portals. So I guess we enjoy playing the characters more than the scenarios.
@BanditsKeep
@BanditsKeep 11 күн бұрын
@@chrisragner3882 that’s awesome.
@williamobraidislee3433
@williamobraidislee3433 11 күн бұрын
This is great as always, but I'm holding fast to my request that the Oracle of Wisdom that is Daniel please do a video on how a DM should determine whether or not a player character has broken alignment restrictions for classes like cleric, paladin, etc. It's been very tricky for me.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Hmm that is an interesting one - I feel like it’s so “case by case” it would be tricky, but let me see what I can come up with - I’ve had this happen only a couple of times.
@kontrarien5721
@kontrarien5721 11 күн бұрын
I am a mere thought daemon and no great Oracle. That said, I would recommend setting up tenets for any given faith or practice rather than relying on a general "be good". That way you have a specific list of do's and don'ts and don't have to weigh every choice and action or worse get into moral wrangling with the players every time. Especially, the rules will be laid out and you as the DM won't be to blame for the consequences. Make it fun by having the player work with you to establish tenets instead of just slapping them down from on high.
@williamobraidislee3433
@williamobraidislee3433 11 күн бұрын
@@BanditsKeep ❤️❤️❤️
@Scutifer_Mike
@Scutifer_Mike 11 күн бұрын
I like keeping the campaign world going and rolling up new characters. Since we play an open world game, this works best for our table
@BanditsKeep
@BanditsKeep 11 күн бұрын
Cool
@justinblocker730
@justinblocker730 11 күн бұрын
Got mechanics for "heroic sacrifice", where 1 character can hold off the enemy for the others to escape. Instead of a sandbox, or railroad, have one character give you a detailed background, and make them the "main character".
@BanditsKeep
@BanditsKeep 11 күн бұрын
In my game you can for sure defend a door etc and allow others to escape - in my Hyperborea campaign. One player stopped in the field - the party was being chased - and held off the enemy with his bow. Though they eventually got to him and killed the PC - the rest escaped.
@trarthanrunaway
@trarthanrunaway 9 күн бұрын
@@BanditsKeep I was working on these yesterday! I call them Interventions in my Death section, but specifically they're for "Kill Conditions" which are situations where escape isn't within the players' means. I give a few examples, like a sinking ship would be a Kill Condition if the party has no teleport/water breathing or walking/flying capabilities, unless an Intervention happens. One might be a pirate ship "saves" the party at the cost of servitude, or another might be the party washing ashore on an abandoned island minus most of their gear. There are of course player Interventions which should take precedent, like the heroic sacrifice or MacGyvering something unexpected together.
@dantherpghero2885
@dantherpghero2885 11 күн бұрын
I Love ALL Bandit's Keep videos! Especially when he talks RPG philosophy.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Thank You!
@underfire987
@underfire987 11 күн бұрын
Man your on fire this week!, This is a really good subject, I think a good way to encourage or have an agreed upon goal proceed well in a campaign is have it as the reward system where characters can advance / gain Exp for their classes. I do also agree the best campaigns i have had are naturally growing from characters decisions and actions.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Makes sense
@Andre99328
@Andre99328 10 күн бұрын
Much of it sounds very familiar and I use is the same way or similar; comming from BECMI myself. 😊 The campaign I currently play, I see it as epic campaign with one epic enemy, in my case Dagon, pulling the strings in the background. I have divided my epic campaign in several campaigns, which have also a major advesary and play in a specific region with a story overarching several adventures; and finally there is the adventure with a straight forward story which we play in one two six sessions. It is the first time I tried it and it works for my players and me.
@Marcus-ki1en
@Marcus-ki1en 11 күн бұрын
Nothing wrong with stacked campaigns - although I would not stack more than three at one time. You also have side quests, and unplanned encounters/adventures. This all assumes you are running a free range sand box. The campaigns may have timers or triggers that have consequences for not completing them in a set time or sequence. This is the closest to a linear path and still remain the sand box.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Indeed
@freddykingofturtles
@freddykingofturtles 10 күн бұрын
Remember that you don't need to know anything, you only need to know how to find out. I've also been doing prep as play like @Runehammer mentioned once, and at this point it feels like my campaigns plan themselves, I just make cool stuff while I run the game. And my players have fewer complaints than ever, so I'm probably doing something better too even if I have no idea what that is! :D
@bobhastings6464
@bobhastings6464 11 күн бұрын
Very interesting topic Daniel. I played in your game at Clericon last year and look forward to playing this year. ( I was the sacrificial Dwarf btw! lol). Anyway keep up the interesting videos and see you in the fall Cheers Bob
@BanditsKeep
@BanditsKeep 11 күн бұрын
Thanks! See you at Clericon!!
@bomberooski
@bomberooski 11 күн бұрын
What an absolute treat of a video! Thank you!!
@BanditsKeep
@BanditsKeep 11 күн бұрын
Thank You!
@freddaniel5099
@freddaniel5099 11 күн бұрын
One of your best topics. There is a lot to ponder concerning this one two-syllable word. Campaign!
@BanditsKeep
@BanditsKeep 11 күн бұрын
Thank You!
@JohnStrain-eu6eu
@JohnStrain-eu6eu 11 күн бұрын
The very first task of any RPG characters, survival in a hostile world/universe. Backstories (birth to andventuring time) can play into the game (or not), but when Fate calls, to live, characters step up to the game.
@BanditsKeep
@BanditsKeep 11 күн бұрын
For sure
@kyleward3914
@kyleward3914 11 күн бұрын
My last campaign, I planned some major plot points that would happen at certain points but mostly gave my players free reign.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Cool
@amyeasler2086
@amyeasler2086 11 күн бұрын
I see the puppet as your page icon, have you used it in a video? Would love to see him take a crack at your job a a child of the 80s puppets hold a special place in my heart
@BanditsKeep
@BanditsKeep 11 күн бұрын
Not here, but on my photo channel he has made an appearance or two
@johnmagowan6393
@johnmagowan6393 11 күн бұрын
A campaign is like pornography, I know it when I see it! I've never quantified it but I think it's like novels and stories. I'd say all the Elric stories and books would qualify as a campaign, but I wouldn't consider all the Eternal Champion works as one. Michael Moorcock might see it differently.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Good point
@JohnStrain-eu6eu
@JohnStrain-eu6eu 11 күн бұрын
Low levels, starting out, nothing cares about the playing group. Nobody is upset if they live, or not. Later adventures maybe affecting the wilder world around them, one can change important things (stop wars, start wars etc), the have more effect upon the background world that they live in. I as Traveller Refeer, see this much faster than normal. My groups change things all of the time as they move from place to place. True role playing.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Cool - I’m very curious about traveller - been looking at the classic books
@JohnStrain-eu6eu
@JohnStrain-eu6eu 10 күн бұрын
@@BanditsKeep can answer some questions re Traveller, i read orginal LBB when they came out, had copies for 15 years. Mega when it came out. TCS, Mercenaries, Scouts. Striker, those are problay best known of all products released to date.
@johnhansen4794
@johnhansen4794 10 күн бұрын
The DM runs the world while the players play out the story of their character's lives. If they don't foil the bbeg the world will reflect that. A good DM won't be disappointed if the players have fun, regardless of how "f'd up" their world gets.
@BanditsKeep
@BanditsKeep 10 күн бұрын
For sure
@oj3730
@oj3730 11 күн бұрын
I wanted to ask about your last video that showed up in my feed literally once. Was it put out of ytb? I went mad because I couldn't find it to watch later! I could swear it was there! Something about kind of adventures you like the most or smt
@BanditsKeep
@BanditsKeep 11 күн бұрын
Hmm - could it be this one? My Kind of D&D Campaign kzbin.info/www/bejne/l5e2cmptmMShkKM
@oj3730
@oj3730 10 күн бұрын
@@BanditsKeep Maybe it is, sounds like it at least. Thanks!
@solomani5959
@solomani5959 11 күн бұрын
I think you did it in your last video, be good to read out your section breaks as I (and assume others?) listen but don’t watch 😅
@BanditsKeep
@BanditsKeep 11 күн бұрын
I’m trying to- based on a previous comment, that requested it 😊
@emdotambient
@emdotambient 9 күн бұрын
Every campaign I run is organized a little differently, in that I may or may not have larger conflicts predetermined. But generally, I start with designing the geographic, political, theological, and cultural landscape enough to determine the existent power structures, deities, races in the local area, magic level, and likely conflicts. I almost always start the PCs at 1st level, so I come up with some more or less mundane tasks to accomplish and have a few longer-term complications for them to encounter. Developing the general world concept usually sparks ideas for late-game secrets, plots, and BBEG machinations. But I don't really dwell on documenting or detailing those because as play actually begins, things change, don't they? I love riffing off comments players make in-game. Or suddenly pulling a surprise out of my hat, something spur of the moment that I never planned. All this can take things off on tangents that I improvise tying them into bigger stories for later in the campaign. So start small and local and then broaden the scope as the players level. Or, start low-fantasy and work your way up to high-fantasy.
@xavierp7658
@xavierp7658 11 күн бұрын
Daniel will you be at GenCon this year?
@BanditsKeep
@BanditsKeep 11 күн бұрын
Not this year, sadly
@xavierp7658
@xavierp7658 11 күн бұрын
@@BanditsKeepthat’s too bad. My first year going and I had hoped I’d run into you
@Tom_Het
@Tom_Het 11 күн бұрын
How do you handle XP when they start getting involved in the surface world? Assuming you do gold for xp
@BanditsKeep
@BanditsKeep 11 күн бұрын
Currently I am using gold and combat as per AD&D so they either get treasure on the surface or delve to get it. They often use the treasure to pursue the politics of the world but I don’t have an XP system for that (yet)
@israelmorales4249
@israelmorales4249 3 күн бұрын
how do i plan a campaing?....well, jaja just kidding gret vidieo, thx!
@BanditsKeep
@BanditsKeep 2 күн бұрын
Thanks!
@artistpoet5253
@artistpoet5253 11 күн бұрын
Yeah. I never really considered any collection of games as part of a greater whole. Most times they're stand alone adventures typically resolved in about five hours spread over two or three sessions. I'd say the campaign is more like an anthology series. My group just hasn't been interested in leveling up let alone becoming 'heroes of the realm'.
@BanditsKeep
@BanditsKeep 11 күн бұрын
Cool, that can be super fun - do people play the same characters in multiple adventures?
@artistpoet5253
@artistpoet5253 10 күн бұрын
@@BanditsKeep pretty much. There have been some tweaks through the editions and whenever a 3rd party subclass pops up. The personas have stayed the same, though.
@heroeshomebrew
@heroeshomebrew 10 күн бұрын
A plan for your campaign is great...until you get players involved.
@BanditsKeep
@BanditsKeep 9 күн бұрын
Indeed!
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