D&D A Game of Exploration

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Bandit's Keep

Bandit's Keep

Күн бұрын

Пікірлер: 79
@torinmccabe
@torinmccabe Ай бұрын
The most important thing that drives exploration is having PCs that want things (goals). Those goals will drive the PCs to explore the world as they seek to accomplish their goals
@BanditsKeep
@BanditsKeep Ай бұрын
Indeed
@mattj1871
@mattj1871 Ай бұрын
"I can't figure this lock out." thief "Hold my beer." barbarian
@BanditsKeep
@BanditsKeep Ай бұрын
Tried and true method
@vincepale
@vincepale Ай бұрын
RE: "I don't have your players" My dad and I own an online store for pit bike parts, like mini motocross bikes, but adults ride them. My dad has, SO Often had to say, "I don't have your bike here sitting in front of me, I can't fix your bike over the phone, [But I can answer questions etc etc]"
@BanditsKeep
@BanditsKeep Ай бұрын
Indeed!
@ggddgg
@ggddgg Ай бұрын
Hi Daniel. I took your advice on treasures maps a few weeks back and my players loved it. Really helped for exploration. Thanks 🙏
@BanditsKeep
@BanditsKeep Ай бұрын
Awesome!
@JasonTheFavorite
@JasonTheFavorite Ай бұрын
Savage Worlds has a system for travel and exploration that has all the standard ideas, but also has a campfire vignette mechanic. Players get Bennies for having a revealing in character discussion
@elgatochurro
@elgatochurro Ай бұрын
SWADE is the best, i also gear Fabula talked about recently. this travel in core? or the fantasy companion?
@RedwoodRhiadra
@RedwoodRhiadra Ай бұрын
@@elgatochurro It's in SWADE core - Chapter Four, the sections on Interludes and Travel.
@BanditsKeep
@BanditsKeep Ай бұрын
Cool
@MarkCMG
@MarkCMG Ай бұрын
Thanks for the video! We played a 1E AD&D game last Saturday here in Lake Geneva with Ernie and although he sprinkled some hooks for us to check out if we so desired, we essentially purchased info and access to an entrance at a previous location (The Dungeon Hobby Shop Dungeon) and slipped inside, eschewing the obvious trail into even lower levels to explore a previously unknown (to us) level. Just running around, kicking down doors or picking locks (after some listening and trap removal). Round these parts, we love a good sandbox and will spend six to eight hours even in our dotage just exploring. Exploration is king.
@BanditsKeep
@BanditsKeep Ай бұрын
Sounds fun!
@twentysides
@twentysides Ай бұрын
"Make characters who are interested in that" was mentioned casually about exploration, and it reminded me of something I've been thinking about. That topic is big enough to have its own video. I sometimes hear GMs lament that they want to have a certain type of campaign, like a mega-dungeon for example, but don't know how to entice the characters to take part. It seems like that's easily fixed by asking the players to make characters who have a reason to do that thing. A PC who is motivated to do a different kind of adventure than the campaign concept is no more useful to the game than PC who just wants to make potions or grow pumpkins or rob everyone. It's not what *this* game is about, and it shouldn't be solely up to the GM to hook the PCs, it should be up to the players to make PCs who can take part in the game.
@freddaniel5099
@freddaniel5099 Ай бұрын
The Village of Homlet immediately comes to my mind. It contains so many loose ends and little tid-bits of lore, potential links to adventure and possible intrigues that all supports "exploration" and building up a detailed world to discover through play that Homlet has been the starting point for me throughout many campaigns all different in the end. The absence of the Temple just encourages people to invent original material to fill in the gap and that improves the overall experience imo. I wonder if this was perhaps the original intrnt?
@BanditsKeep
@BanditsKeep Ай бұрын
Indeed.
@knaz7468
@knaz7468 Ай бұрын
I used to have ALL of those D&D gazetteer hex maps plastered on my walls when I was young (Mystara the Known World). It always made me feel like D&D was about nothing but exploration.
@BanditsKeep
@BanditsKeep Ай бұрын
That’s awesome! I feel like I need to get those now, I love maps
@Tancred73
@Tancred73 22 сағат бұрын
Yeah, I loved those maps too, and felt pretty much the same thing. But Lord of The Rings is also very much about exploring a world of wonder.
@alexcothren5103
@alexcothren5103 Ай бұрын
Wait. Is that you on your shirt? Can we talk about this? Did I miss something? That rocks!
@BanditsKeep
@BanditsKeep Ай бұрын
It’s a photo of the puppet version of me
@savagedirk9267
@savagedirk9267 Ай бұрын
Way back in the day we spent an entire campaign where we started with a blank hex and would map as we went using random terrain generation. The map was great at the end and so many unplanned events happened that as DM I had to be on my toes to make these encounters exciting. AD&D 1e vet.
@BanditsKeep
@BanditsKeep Ай бұрын
Sounds awesome
@matthewnyce2978
@matthewnyce2978 Ай бұрын
I am starting a new campaign, and just made a hex map for it, partially RNG but I customized it to fit some locations. The PC's will all start with a shared Bastion (5e 2024) out of the new DMG, and try and run a settlement in the Northern Wastes. We'll see how it goes, but should be a long of randomness and fun! I like how exploration comes to define the world and allows the campaign to grow into itself naturally.
@ZarHakkar
@ZarHakkar Ай бұрын
I find that there is significant overlap between my love of exploration/discovery in TTRPGs and the Metroidvania genre of video games.
@BanditsKeep
@BanditsKeep Ай бұрын
I was just introduced to Metroid and want to give it try
@jacobgerhard9525
@jacobgerhard9525 Ай бұрын
What do mean no iron rations? Iron ration and dungeon mushroom stew is fantastic (high constitution recommended). Exploring is very important in my campaigns. Players can learn about a dungeon as they travel to it and a game master can use it to evolve the dungeon ecosystem. Happy Thanksgiving!🦃
@BanditsKeep
@BanditsKeep Ай бұрын
Nice! Happy Thanksgiving
@AZOTkirill1
@AZOTkirill1 Ай бұрын
For some time I tried to understand what does exploration in a board game really means, and your explanation was a big help! So exploration is not about moving to a location or obtaining new information, it’s about making decisions without clear idea what the result could be.
@BanditsKeep
@BanditsKeep Ай бұрын
Yes - at least not 100% - a bit of research can help though
@doomhippie6673
@doomhippie6673 Ай бұрын
I don't really play open world but I find your stream immensely inspiring. Something is growing.... maybe I'll give it a try.
@BanditsKeep
@BanditsKeep Ай бұрын
Cool! How do you generally run? Story paths?
@simpledisorder
@simpledisorder 5 күн бұрын
The call back, solid advice.
@BanditsKeep
@BanditsKeep 5 күн бұрын
Thanks!
@PaulFricker
@PaulFricker Ай бұрын
Hi Daniel, good to see you in Providence, hope you had a good time. Great video, got me thinking! Glad you're still making content. Best wishes from across the pond!
@gray007nl
@gray007nl Ай бұрын
0:23 extremely relatable
@BanditsKeep
@BanditsKeep Ай бұрын
😊
@Mandroo
@Mandroo Ай бұрын
I'm currently putting together a kind of west marches style game for people at a local gaming store and I really ressonated with the definition of exploitation you gave. I wasn't thinking too much about using the 5 room dungeon concept but I like that you felt, choice, is what makes a good dungeon. I plan to keep that in mind as I try to make dungeons for the game. As you said in the video I try to remind myself to start small with just a few options for players and to expand more as they play. I don't have to have everything all planned out immediately. Thanks for the video, have a good holiday if you celebrate.
@BanditsKeep
@BanditsKeep Ай бұрын
Thanks
@heroeshomebrew
@heroeshomebrew Ай бұрын
I've found using a few rumors per location to be explored is a good way to get players to want to explore those sites. Then of course if the rumor is false but leads them somewhere else it triggers whole new reasons to explore.
@BanditsKeep
@BanditsKeep Ай бұрын
For sure
@ericjome7284
@ericjome7284 Ай бұрын
Include obvious, intriguing unknowns. Reward them with an experience when they confront the unknown. Have things change when they return to a place.
@BanditsKeep
@BanditsKeep Ай бұрын
Indeed
@mg2023faith
@mg2023faith 29 күн бұрын
So glad I found your channel! Great content. Thank you! New subscriber here developing my own solo play style. Great video.
@BanditsKeep
@BanditsKeep 28 күн бұрын
Welcome aboard!
@antovirlou
@antovirlou Ай бұрын
Thanks for the video, I needed that break!
@BanditsKeep
@BanditsKeep Ай бұрын
Thanks for watching
@jimmybrook7119
@jimmybrook7119 Ай бұрын
Nice tshirt
@BanditsKeep
@BanditsKeep Ай бұрын
Thanks!
@matthew_thefallen
@matthew_thefallen Ай бұрын
With my playgroup we are playing Forbidden Lands and it has a travel and exploration mechanic with a hex map. It's really cool I think, there is also the weather table (but I think that is a fan made thing). Your tips are great!
@BanditsKeep
@BanditsKeep Ай бұрын
Nice
@chrisragner3882
@chrisragner3882 Ай бұрын
In the 5e presentation of Saltmarsh the thing that enticed me more was the dangerous forest boarding the community. And that is what drove me to build the world I have made today. I wish they had not done that…
@BanditsKeep
@BanditsKeep Ай бұрын
Nice
@davidmc8478
@davidmc8478 Ай бұрын
Fantastic video, lots of gods advice that’s really well balanced.
@BanditsKeep
@BanditsKeep Ай бұрын
Thank You!
@jasonconnerley
@jasonconnerley Ай бұрын
Great advice!
@BanditsKeep
@BanditsKeep Ай бұрын
Thanks!
@Calebgoblin
@Calebgoblin Ай бұрын
Yussss cant wait for this one My little chickens can finalyl run around with their heads still attached
@BanditsKeep
@BanditsKeep Ай бұрын
😊
@ercyDamiani
@ercyDamiani Ай бұрын
Great video! This might be a bit off topic, but on exploration rounds inside the dungeon, how much would you suggest each round took in 5E? I think it was 5 minutes for the original edition (believe you mentioned it on the procedural dungeon exploration video but I might be wrong)
@BanditsKeep
@BanditsKeep Ай бұрын
10 minutes in OD&D - In 5e maybe 1 minute. My reasoning is that 10 combat rounds make up one exploration turn in OD&D. So that tracks mechanically. Though I would say 10 Minutes also works for deep exploration in a dungeon
@israelmorales4249
@israelmorales4249 Ай бұрын
Hi Daniel. First of all, great video, thanks. As of today I'm on the 3rd part of your campaign 'The Mapmaker's Song'. This inspired me to start my own solo campaign. (I use Pathfinder 1st Ed.) And I'm really enjoying discovering all the possible adventures that exist in each Hex. and thus populating my world to present it to my players in the future.
@BanditsKeep
@BanditsKeep Ай бұрын
Nice! I’ve been thinking of doing another version in AD&D for a bit more crunch, Pathfinder seems like it would be great for solo gaming
@ginzomelo
@ginzomelo Ай бұрын
He's a muppet turned into flesh!
@finger3181
@finger3181 Ай бұрын
The 'flesh to reticulated polyfoam' spell will do that
@BanditsKeep
@BanditsKeep Ай бұрын
This is correct
@garaleos
@garaleos Ай бұрын
what system and supplements do you use on your 2 year solo game?
@BanditsKeep
@BanditsKeep Ай бұрын
I have been using my own mashup of OD&D and Chainmail, as well as Outdoor survival.
@garaleos
@garaleos Ай бұрын
@BanditsKeep do you use tables for quest/adventure/dungeon generation? how about oracles?
@BanditsKeep
@BanditsKeep Ай бұрын
@ for the most part I don’t use anything. I have started to use the oracles from tales of Argosa and the mythic deck, but that’s pretty recent - before that I just rolled a couple of dice to act as an Oracle.
@garaleos
@garaleos Ай бұрын
@@BanditsKeep thats cool. the only tool I found useful for quests is the adventure generator from D30 Sandbox Companion. for the rest I use my own stuff mostly, and Perilous Tables.
@Marcus-ki1en
@Marcus-ki1en Ай бұрын
Haha, "putting intriguing things" in the players way for them to solve - is that not D&D in a nutshell?
@elgatochurro
@elgatochurro Ай бұрын
an attmpt
@BanditsKeep
@BanditsKeep Ай бұрын
I would say yes.
@garryame4008
@garryame4008 Ай бұрын
I made the mistake of throwing an unprepared group of players at a hex map. Oops
@profezzordarke4362
@profezzordarke4362 Ай бұрын
Did the map eat them?
@BanditsKeep
@BanditsKeep Ай бұрын
How have they adapted?
@garryame4008
@garryame4008 Ай бұрын
@@BanditsKeep Unfortunately the group fell apart :/ I now know to give a group who expects a railroad a railroad. My bad. Tbh I'd still like to run a player driven hex crawl, but I'd need to find players who feel the same.
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