If you're bummed about Bear Totem getting nerfed, play an Aasimar. That shores up the Radiant and Necrotic resistances so that you need only worry about Force and Psychic.
@EpicRandomness5553 ай бұрын
That sounds fun. Extra flight too.
@JJV72433 ай бұрын
thats a nice combo!
@Mossielif3 ай бұрын
Imagine as dm rewarding them with a ring of psychic resistance then next session hitting them with 9th level magic missiles or fudging beholder roles (struggling to come up with monsters that do force damage lol)
@TheOneAverageJoe3 ай бұрын
@@Mossielif just throw them an eldritch blasting warlock or I think monks can make their attacks do force damage now
@RokuroCarisu3 ай бұрын
People used to play the old version with a Kalashtar only to get psychic resistance.
@RokuroCarisu3 ай бұрын
Here's an idea for people who want to play World Tree Barbarian for its mechanics but aren't fans of the tree theme: Consider an "Eldritch Barbarian", with the roots representing tentacles of some otherworldly horror that they are connected to.
@wompusslompus54243 ай бұрын
Nice! Love the concept!
@noahseus36653 ай бұрын
this is an ELITE reskin
@AndrewThoesen3 ай бұрын
You are basically Venom.
@curtislong24083 ай бұрын
Had this same idea. I think with The Dudes being clearly into horror elements, it'd be perfect for Kelly to play in Drakenheim
@freddylisy103 ай бұрын
@@RokuroCarisu yes please, the madness of seeing of looking in that abyss and knowing it’s staring back that’s the flavor for your rage
@gloryrod863 ай бұрын
A major upside of the zealot is that their damage boost doesn't need reckless attack to work. I know that you basically always want to attack with advantage, but advantage is cheap now, so often its a big defensive boost to do your full damage without reckless attack.
@Charles-ij1owАй бұрын
That and 4d12 to heal on a bonus action is nuts
@Battleguild3 ай бұрын
2014 Zealot: Too Angry to Die 2024 Zealot: Magical Girl Transformation
@freddylisy103 ай бұрын
2024 zealot is still angry to die like the time magical girl from madoka magica
@Battleguild3 ай бұрын
@@freddylisy10 More like Charlotte Chuhlhorne from Bleach.
@darkbeetlebot10 күн бұрын
Magical Girl Orc Waaghdoka was a 2024 zealot barbarian all along...
@urbanassassin263 ай бұрын
Hey Dudes! There's something about world tree that you missed. It is the best barbarian for cleaving, and you absolutely should not leave home without a great ax or halberd. 1) You can pull enemies next to you and position them anywhere within 5 ft of you as a reaction. 2) You can push creatures on top of ever other mastery property you are using on your weapon with every attack, which stacks with the push from brutal strike. 3) You can attack at 15 to 20 ft away from you depending on the weapon, allowing you to very easily maneuver enemies around by pushing them or pulling them close to each other for that long distance cleave. World tree Barbarian is custom designed to push and pull creatures where they want them, and so There is an extreme likelihood that two creatures will be standing next to each other at any given time. The pushes in pulling of this subclass simply allow it to be the best cleavers. I know in your Barbarian class guide you did not talk about cleave mastery weapons as a recommendation, but it absolutely should be on world tree.
@JugglingAddict3 ай бұрын
I think graze would be pretty solid here too. World tree barbarian/hunter ranger gestalt campaign would have so many attacks as they (world tree and just the horde breaker feature, on top of dual wielding with nick attack, of course the disadvantage on attacks defensive feature isn't bad if we apply sap) synergise really well together. Now we would just have to figure out how to add battle master with their sweeping strike to really mess up a mob of foes.
@bigdream_dreambig3 ай бұрын
I've been designing a World Tree Barbarian as a candidate for my next campaign and came to essentially the same conclusion, although I figured I should also bring along a graze weapon to use for less dense combats, or the ends of combats, or combats versus just one big-deal enemy. The only thing I'm not sure of is whether it makes more sense to use the great axe/greatsword pair or the halberd/glaive one.
@20storiesunder3 ай бұрын
Graze doesn't get rage damage @@JugglingAddict
@isaacbenrubi96133 ай бұрын
I'm gonna make a World Tree barbarian that is basically gonna be Happy Gilmour and I'm gonna pulverize my foes with my +1 Seven Iron of "Being too good for your home."
@TheOneAverageJoe3 ай бұрын
he always wanted to send the puck flying. little did he realize flying heads are easier
@rcschmidt6683 ай бұрын
😂😂😂😂
@rcschmidt6683 ай бұрын
“Just tap it in.” 😂
@AwesomeWookiee3 ай бұрын
"The price is WRONG, Grick"
@lukemartineau4903 ай бұрын
I see the Zealot's Fanatical Focus as less of a "reroll the saving throw you're bad at" and more of a "reroll the saving throw you SHOULD be passing anyway"
@logancuster80353 ай бұрын
Yeah, which makes it slightly better than the old Indomitable
@lukemartineau4903 ай бұрын
@@logancuster8035 Yeah, exactly
@SortKaffe3 ай бұрын
Yeah, the *Mage Slayer* feat is for _"succeed on the saving throw you're bad at"_
@lukemartineau4903 ай бұрын
@@SortKaffe 💯
@obi-wan-jacobi8403 ай бұрын
@@SortKaffethat’s exactly why I’m planning on taking Mage Slayer for my 2024 Zealot in Curse of Strahd.
@jonp80153 ай бұрын
What I find great about this is that the subclasses aren't just balanced, but they don't step on each other's toes, to the point that having a Wild Heart Barbarian and a World Tree Barbarian on the same team covers two very distinct combat roles.
@Codarius3 ай бұрын
What love about the Wildheart is that it doesn’t directly get a damage increase, the damage increase it does get is from your allies by giving them pack tactics.
@grantstratton22392 ай бұрын
Yes! I was hearing the criticism and went, "someone has forgotten how (many) Clerics deal damage... by buffing their allies."
@Red13aron3 ай бұрын
Having played a Berserker during the One D&D playtests and currently in our CoS campaign I can 100% say that a criting Reckless Frenzied GWM Greataxe attack on Werewolf with a Silver Greataxe was everything I hoped for the fantasy of dealing a disgusting amount of damage and cutting him in half. Because the Frenzy die CAN CRIT. So I racked up: 2d12 + 4d6 + 4 Str + 3 GWM + 2 Rage dealing an avg of 38 damage. Adding to that, we used Max Crit rules for our game, which jumped that number to an avg of 49.5. It felt like the kind of blow a Berserk should be landing!
@freddylisy103 ай бұрын
I love that for you, and then you cleave through and hit another guy with blood and guts still on the axe.
@Red13aron3 ай бұрын
@@freddylisy10 Exactly! Add to that the constant Recklessing and it feels like a race against the enemy of who drops first. Classic Berserking.
@michaelmoore20523 ай бұрын
I love that they made this change to the berserker subclass. The exhaustion for frenzy exchange of the original 5e berserker made the subclass not playable. You would become absolutely useless with 2 points of exhaustion.
@freddylisy103 ай бұрын
With the wording on the wild heart barbarian wolf and lion, it still works which ranged ally’s “attack rolls against any enemy of yours within 5 feet of you.” That wording to me makes it seem like the ability only cares if the enemy is within five feet. So a rouge and wizard at the back with range will still have advantage, and if the barbarian is combat with a bunch of range fighters they will have disadvantage against the party members further away. I might be off base but that’s how I’m interpreting the rules.
@JugglingAddict3 ай бұрын
I would certainly recommand taking goliath as your race, since increasing in size will make you even better for your allies.
@wolffstarr3 ай бұрын
Came here to say this - the only person who has to be in Melee range is the barbarian, which makes these abilities truly amazing.
@zachholland87083 ай бұрын
3-4 level Berserker + 16-17 levels in Soulknife Rogue (Str. based); you can use certain abilities with Strength while raging, plus expertise, plus psionic dice. You don't miss out on any sneak attack scaling because of Berserker's 3rd level damage boost. Go 5-6 levels in Barb if you want extra attack; it'll just replace one sneak attack die, Slippery Mind, and Rend Mind. Plus, an unarmed, unarmored man can probably get just about anywhere without being suspicious
@dolphinsniper2 ай бұрын
Ooooh, love this, the Berserker Barbarian really is a good dip now, isn't it? Reckless Attack, Rage, and basically a free Sneak Attack on hit really is solid. Wildheart has more defence and utility, but Berserker is what you grab to shore up your damage! Though I can see one making an argument to keep taking more levels in it haha 'Well if I go for 5 levels, I get Extra attack, and if I'm level 5 I should get level 6 for the immunities. And Feral Instinct for advantage to initiative is level 7, and then why should I skip the ASIN, Brutal Strikes is pretty good at level 9, then my next feature is at level 10, Relentless Rage is at 11th' and then before you know it, your a 20th level Barbarian. :P
@DonovarkhallumАй бұрын
Psionic barb is so off theme lmao
@nathans97643 ай бұрын
So to maximize the zealot save reroll, be a gnome. Advantage on all saves except con, which you are proficient in. Reroll with advantage and a bonus.
@jelte37543 ай бұрын
Advantage on mental spell saves right?
@nathans97643 ай бұрын
@@jelte3754 In the new PHB they get advantage on all Wisdom, Charisma, and Intelligence saves. Barbarians have advantage on all Dexterity saves, and advantage on Strength saves while raging. So Gnome barbarians are rolling every save but Constitution with advantage.
@EpicRandomness5553 ай бұрын
I kinda want to play a Wildheart Barbarian in an Ice Age, Planegea type campaign with like animal tattoos matching the animal abilities that can glow and stuff. Sounds fun.
@pzalterias51543 ай бұрын
We need a treant race asap, because I can't think about the World tree barbarian without envisionning an angry Treebeard
@taylorsmith91973 ай бұрын
I have already been in talks with my DM for what kind of tree folk are in his world and how we are gonna make it a PC for One DND purely because of this subclass lol
@SortKaffe3 ай бұрын
*Eladrin* can easily be reflavored as a *Dryad.* Search for _"Deadbark Dryad"_ for a visual of what this otherwise beautiful *tree nymph* turns into whenever you *Rage,* and your skin becomes bark-like
@ChrisMillerNoFiller3 ай бұрын
Groot coded
@taylorsmith91973 ай бұрын
@@ChrisMillerNoFiller I read this subclass and outside the capstone, it does feel a lot like Groot already lol
@silentjay12843 ай бұрын
The Eladrin race is kinda treant-ish and lots of flavor. Mine Eladrin flavor would be that it grew from an “acorn” of the World Tree.
@taylorsmith91973 ай бұрын
Feel like a Halberd could be REALLY good on this build, particularly for the Cleave Mastery. With this Subclass' ability for maneuverability and forced movement, putting two creatures (that are larger or smaller) next to each other would be VERY doable. And since you can always use Push and Topple at will with your Battering Roots feature, using your first attack (and even a second if you needed to) to push one enemy towards another and then either with your second attack or your BA attack hit both of them with Cleave. So, at level 10, you could theoretically have 2 medium enemies 20 ft apart on your turn. Stand on the opposite side of one enemy and hit them twice, pushing them 20 feet (no save) all while you don't have to move more than 5 more feet between the two attacks as you have 20 ft reach. Push them together, then as long as both enemies are 5 feet from each other, and both are within 20 feet of you, you can then attack BOTH of them with the Cleave mastery with your BA polearm master attack, damaging them, but possibly pushing them both 10 more feet, or attempt to topple both. All the while you are still 20-30 feet from them and hopefully standing between them and your allies. This is how you tank in 5e
@taylorsmith91973 ай бұрын
I didn't realize this when I wrote this original comment, but Insight Check's build is VERY similar to my comment. Check out his vid, it's pretty good
@paulmcgraw57793 ай бұрын
Thanks!
@DungeonDudes3 ай бұрын
Thank you so much!
@tylermallad65613 ай бұрын
Zealot in my eyes only needs a little love. for example, your fanatical focus only really needs to double the rage bonus for the save to be less maybe more at higher levels but I feel like it’s unnecessary. In addition, I’ll allow using the player’s rages to use it again as well.
@HorizonOfHope3 ай бұрын
The Dungeon Dudes make S-Tier food metaphors.
@valerius883 ай бұрын
I think the "wow" factor that pushes a class into A or S, that makes a player excited to build and play them, is "being able to do one or more things VERY well". If you are great damage dealer, an unkillable tank, a crazy skill monkey, etc., then you can do something REALLY well and enjoy excelling at it. For classes like the Zealot or Champion, there's nothing wrong with them, but they don't have as much of the "wow" factor because they don't specialize as strongly in a given area. I think that's why you'd probably want to keep Berserker in "A" tier. It's a very specialized heavy damage dealer. It's a role in a party that a Barbarian often takes, and a Berzerker helps a person do it VERY well.
@hkfifty8713 ай бұрын
I personally think the Zealot rates a low A as well. It’s not as exceptional as the other subclasses, but it stays really pretty close, and it gives you a fair bit of extra juice on ALL the things you want out of a barbarian. More damage, more resilience, better saves. I think the only things that I would’ve like to see be a bit better was the Fanatical Focus (like the Dudes mentioned) and get the necrotic resistance earlier (maybe at lvl 6) because that’s SUCH a great resistance to have and would help make it extra appealing for any campaign with a lot of undead.
@Alassandros7 күн бұрын
Hey, Dudes. Just a heads up, *Wildheart Wolf Rage doesn't require your allies to be close.* Only the Wildheart Wolf Barbarian needs to be with 5 feet. Check the wording. Therefore, the big damage increase comes from giving your party advantage even at range. So ideally, the Barbarian will grapple a target and keep it in place while the entire party just wales on them at advantage (also giving the enemy disadvantage with the Lion rage later).
@TrevorThyden03 ай бұрын
My GF is a cleric and after hearing about the World Tree subclass, she had the fun idea to multiclass so she can yoink allies next to her and cure wounds before sending them on their way since you don't have to be raging to use the level 6 feature. If she's out of spell slots, raging still gives her the ability to top allies off and gets her in the fight, pretty cool.
@evancarlson58053 ай бұрын
Yes you do have to be raging to use the level 6 feature.
@TrevorThyden03 ай бұрын
@evancarlson5805 ah, my mistake then I was using the graphic on the video and didn't see
@PerfectKirby3 ай бұрын
6 levels is a pretty big dip, idk if that’s worth it
@odg11902 ай бұрын
Have her branches sprout flowers that blossom healing pollen when she casts cure wounds
@jakewarman72773 ай бұрын
This video was probably made before Chris's recent video including the incredible damage from a berserker, with not a lot of optimization they are one of the best reliable and sustained damage
@binolombardi3 ай бұрын
Zealots reroll+rage damage bonus on a failed safe seems to be useful on the base barbarians Relentless Rage ability. Failed the save at 0 hitpoints? reroll, add your bonus, get healed, keep fighting.
@Krim_The_Crow3 ай бұрын
I'm in the same boat as Kelly, I've never particularly had a character concept in mind for a Barbarian, but now I am very interested in playing one. That World Tree subclass sounds so much fun it has to be the class I'm most interested in with the 2024 rules. Now to find a 2024 game to join, preferably with schedules that actually line up...
@valerius883 ай бұрын
I just realized that if you are a Level 10 World Tree Barbarian using a Glaive, if you hit on an attack you can apply Topple or Push, but if you miss you get to apply Graze. Edit: Oh man, the Level 9 Fighter can replace a mastery with Push, Sap, or Slow. But the Level 10 World Tree gets Topple or Push IN ADDITION to the weapon's normal mastery.
@ArBleizhMor3 ай бұрын
Imagine having two tree barbs topping each other up every turn as the front line.
@NartrachGaming3 ай бұрын
😮😮😮😮
@keonilewis64823 ай бұрын
That could be really cool actually! They could be siblings hahaha
@Cyotis3 ай бұрын
Oh yea or from the same tribe or something. Pretty kewl.
@chrisforristall71233 ай бұрын
Imagine them actually positioned and playing tug of war with the bbeg between them.
@pzalterias51543 ай бұрын
Or just playing badminton with an ennemy
@futurecaredesign3 ай бұрын
Dungeon Dudes? Barbarian? Heck yeah!
@SkullMutant3 ай бұрын
Warforged, with no armor, world tree Barbarian. The tree branches are not the world tree, they're just you. You Are Groot
@tomcbye10 күн бұрын
Play you charcter as an awaked tree.
@lordgino20063 ай бұрын
Nerfing the rage beyond death (right feature?) of the zealot is the biggest disgrace to barbarian. Staying alive as long as you have 1hp at the end of your turn while raging? That was an awesome one
@bigdream_dreambig3 ай бұрын
Yeah, I really like the flavor of that and am sad that it's gone. I do, however, know that it wasn't always that great a feature in actual gameplay because, to get to that level, they'd had to make their barbarian sturdy enough that they were almost never actually going to 0 any more.
@Charles-ij1owАй бұрын
I plan on using ORC race, when dead goes to 1hp instead, then pissed you didn't get to go to Valhalla roll 4d12hp and come back for more
@James-kv3ll3 ай бұрын
43:50 Keeping your allies from dying while dishing out almost as much damage as a Berserker doesn’t “Wow” you? What game are you playing?
@ElocNodnarb3 ай бұрын
I would love to see this same kind of analysis on the “Old” but still playable subclasses on top of the 5.5 base class. Do they stack well? Is there still good synergy? Or do they fall apart with the new base class? IMO that would also be a great series!
@JJV72433 ай бұрын
"I've never been a fan of zealots" - you need to play more PROTOSS - for AUIR!
@lordgino20063 ай бұрын
EN TARO TASSADAR!
@KnicKnac3 ай бұрын
BUILD ADDITIONAL PYLONS!!
@Zobmoon023 ай бұрын
I feel like if the Zealot could spend rages to re-roll saving throws and got an additional rage it would be on perfect, because the world tree literally has misty step unlimited times and dimension door once per rage, but then they decide that mutipke rerolled saving throws is just too powerful which is weird because a re-rolled throw isn’t a guarantee even with rage bonus added, but misty step(world tree step) is literally a free mobility spell every turn for a combat encounter with one of the most devastating martial classes and then take your buddies with you once per rage for free. If you start and stop raging you get multiple dimension doors like jeez lol
@BLynn3 ай бұрын
I'd like to build a halfling Ancestral Guardian Barbarian who focuses on DEX, but paired with the World Tree Barbarian so the Ancestral Guardian makes it harder to hit the World Tree Barbarian while the World Tree puts temp hit points on the Ancestral Guardian to add a layer of protection.
@sebed3 ай бұрын
I've been waiting for this! 😁
@dmclieberman3 ай бұрын
All thoughtful analysis of the the subclasses and as always a pleasure to listen to your perspectives. Motivated by your discussion, I think I have come with a potentially good and flavourful alternate version of the Path of the Zealot's "Fanatical Focus" level 6 feature that would bring that subclass solidly up into your A tier an on more equal footing wit the others. My offering for an alternate version would be "While your Rage is active, you gain a bonus to your saving throws equal to your Rage Damage bonus." While this is definitely a significant boost over the official version, I don't think it would be beyond the point of balance when compared to the other subclasses. It also would nicely parallel the Paladin's "Aura of Protection" also gained at 6 level, which given the Zealots "divine" narrative, as well as their existing mechanical and flavour overlap with the Paladin, seems fitting.
@loganmcgee183 ай бұрын
A note about World Anvil: If at anytime they change the features associated to a certain tier of their subscription plans (Free, Master, Grandmaster, Sage) to a higher tier, you will be locked out of viewing/editing them until you pay for the subscription they've been moved to. You will only be able to view what has been "published" for public viewing (not the view you had as the creator liek before), so I recommend publishing everything even if it is not ready if you're going that route. Also, say you just want to stop subscribing to WorldAnvil but have made more artiles and things that exceed the 45 limit, you can't even view your drafts and things until resubscribing, so make sure to also backup everything before you stop subscribing
@JugglingAddict3 ай бұрын
With aasimar getting radiant and necrotic resistance it really wouldn't surprise me if we will be seeing a lot of wildheart bear aasimar barbarians. Although I believe nature paladins aura also covers a few of the exeptions. Of course the different extra choices are pretty neat to too.
@lukesandadordoceu48353 ай бұрын
I absolutely love the versatility of the Wild Heart subclass now, allowing you to choose what extra benefit you want from your rage at each time you use it. Makes me very excited to try it out
@Stevensenegal2223 ай бұрын
Yes, finally. Barbarians are awesome, and the Dungeon dudes are awesome :D
@tibboocelot92723 ай бұрын
The features of the Zealot Barbarian are a little lackluster compared to the others BUT it could make an interesting alternative to the Oathbreaker for a Paladin who has forsaken their original oath. Or to play as a character who wishes to be recognized as a Paladin but either lacks the mental fortitude to become one or is spurned by their alligned god for whatever reason.
@JugglingAddict3 ай бұрын
I think a god of dance and stuff(fill in something that you like that seems to fit the theme) zealot could be fun in a party with dance bard, bladesinger wizard and some other similarly dance themed character choices.
@pheralanpathfinder48973 ай бұрын
Zealot Barbarian is a great paladin in a low or no magic setting like post Cataclysm Dragonlance or a Darksun type world.
@erikwilliams15623 ай бұрын
@@tibboocelot9272 exactly how I played my Minotaur
@SeanClaudeVanQuam3 ай бұрын
Re: Zealot and Berserker The damage offered by Divine Fury scales just about as well as the Berserker's Frenzy damage. (For example, let's look at them at level 20. Average on 4d6 is 14. Average on 1d6+10 is 13.5.) They are absolutely just as good at doing damage as the Berserker on their turn, but the Berserker sees bigger jumps while the Zealot has a slow and steady progression that always catches up. The only thing they truly lack when comparing damage capabilities in comparison is Retaliation, and depending on the encounter, well, that won't always come up if we're being honest. Meanwhile the Zealot is more durable and passing out advantage to their friends in clutch moments. By your definition, Berserker ramps up their base abilities slightly more... but the Zealot adds almost just as much, but it adds more utility/support. I think it is on par with the Berserker. If the Zealot is a B, so is the Berserker; if the Berserker is an A, so is the Zealot.
@RoninXDarknight3 ай бұрын
World Tree Barbarian is the subclass I find most exciting in the 2024 book. As soon as I can figure out a fun concept and find a campaign for it I will be playing one. I think what kinda brings both the Berserker and Zealot down a bit compared to World Tree & Wild Heart is that they are so combat focused which is something the base class already is. Thus if you were in a campaign that isn't combat heavy they don't really add much to the Barbarian whereas the World Tree & Wild Heart provide buffs that can be used and are useful both in and out of combat. I would rank them World Tree (S), Wild Heart (A), Zealot (B+), Berserker (B-).
@nojusticenetwork93092 ай бұрын
Placing Berserker and Zealot in B tier because they are combat focused doesn't make sense. In the VAST majority of tables combat is a staple of the game, having solid damage dealers more of a boon than anything else because killing enemies quicker is often better than most other strategies. These subclasses amp up what the Barbarian is already decent at (even though comparatively they are NOT the biggest damage dealing martial). World Tree and Wild Heart do offer other options both in and out of combat (potentially) but the usefulness of some features is narrower than "good at making things dead". D&D is primarily combat focused, being even better in combat is a boon, not a detriment.
@RoninXDarknightАй бұрын
@@nojusticenetwork9309 I don't think you're understanding the ranking system we're using here. Sub-classes in the B tier are good sub-classes however there exist campaigns, party compositions or builds where they won't offer as much. In order to be an A tier sub-class you need to excel regardless of campaign, party composition, or build. And S tier sub-classes fundamentally alter the game so that the DM has to actively keep them in mind when designing the campaign. Since both the Berserker and Zealot are sub-classes that are almost entirely combat focused for a class that is already combat focused B tier is exactly where they belong: they amp up what the base class already does well, but they don't expand upon it in ways that would make them more useful outside of combat. Wild Heart is an A because it has abilities that benefit it both in and out of combat and it can adapt on the fly depending on the situation. World Tree is an S because movement is one of the most powerful tools in a player's arsenal and this Barbarian has several different teleportation powers. And that's ontop of the potent combat abilities that help to shore up some of the Barbarian's weaknesses in combat.
@DrakeAurum3 ай бұрын
Interesting option for the World Tree teleportation effect: If you're Enlarged or otherwise a Large creature, you can teleport an opponent to a position ten feet in the air even if you're on the ground. If they take damage from the fall, they're automatically prone.
@MrBoadini3 ай бұрын
Sure glad I didn't have epilepsy during the sponsor ad!
@v4l44443 ай бұрын
Absolutely LOVE your shirt, Kelly!
@SortKaffe3 ай бұрын
An *Eladrin World Tree Barbarian* (reflavored as a Dryad) can *Fey Step* across a chasm and joink their allies to them. Choosing the *Spring* season, you can bamph allies as soon as level 3 _(imitating and complementing the subclass features at level 6 and 14)._
@JugglingAddict3 ай бұрын
Goliath can teleport too, depending on your giant of choice + growing is awesome for support and controle.
@bigdream_dreambig3 ай бұрын
@@JugglingAddict I was strongly considering a Goliath World Tree Barbarian, but I was having a hard time choosing between the teleporting giant ancestry and the toppling one. The teleporting would be great at lower levels, but it starts to become more and more obsolete as the subclass matures. The toppling, on the other hand, requires no save (though the target's size is constrained), so that makes it a useful backup option in the later levels.
@JugglingAddict3 ай бұрын
@@bigdream_dreambig Yep I totally agree. Although multiple teleportations in a row comes with it's own additional shenanigans escpecially if we get a flying speed. 😆😁
@tannermason43152 ай бұрын
12:00 I can only think of Rod Kimble calling on the spirit animals in Hotrod
@jamesfoster96132 ай бұрын
The thing bout World Tree at lvl 3 is its basically a Twilight Cleric with less range. It's just...so much temp HP. I actually think it is a preview of how a 2024 update to Twilight Domain might work out.
@Satyalien3 ай бұрын
Just got a fun idea for the Zealot Barbarian. As the D-Dudes described the subclass features, I could almost see a fun build for Jak (Jak & Daxter) being made here. Diety being the Precursors. Flavoring the necrotic and radiant damage as dark or light eco versions of Jak really was what inspired this idea. It might take some multiclassing or something to finagle a perfect version of Jak. But I have always wanted to play a d&d version of him, and this could be a fun flavor to go with.
@dallinadams94223 ай бұрын
The eagle is really good, one of my favorite tactics with barbarian is hit and run tactics. You can charge in, get reckless, then dash AND disengage to get out of reach. Very useful when pairing with haste and/or boots of speed.
@eldrix6543 ай бұрын
Quick correction on wildheart. The pack tactics granted by wolf gives allies advantage on all attack rolls made on enemies within 5ft of the barbarian regardless of attack type, not just melee attacks. So it would benefit both ranged attacks and spell attacks!
@sterlingdavison73373 ай бұрын
Worth noting that the healing from Zealot + the extra resistances makes them have some pretty gnarly staying power. Especially if you end up taking the epic boon of fortitude which will not only grant you more hp, but also allow your healing to be empowered. Don't get me wrong, I prefer the old version, but can recognize the approach :).
@jeffm97703 ай бұрын
I think it's great that they gave barbarians utility and battlefield control.
@dallinadams94223 ай бұрын
Definitely my favorite thing with barbarians and fighters, being able to get super tactical in the battlefield. Definitely more useful with battlemaps, and not so much for the 2D theater of the mind.
@joeciavarini95083 ай бұрын
Hey Dudes, here is how I got around the no extra damage for Wild Heart class. I multi classed into Warlock and took Pact of the Blade, boosting his Charisma. It left some Str based powers by the wayside but it now gave this gish Green Flame Blade and Hex, giving a an extra 1d6 and 1d8 plus blasting an enemy next to him. I went Arch Fey Pact Warlock which gives lots of misty stepping and with the protection spells this gish can go quite a while without raging, not doing so until they're bloodied. Plus Eldritch Smite at later levels gives a nice damage boost. Its a fun multi class gish to play. Lots of versatility and utility in outdoor situations.
@MaceDropbox3 ай бұрын
I'm currently playing a chronurgy wizard that mains teleportation magic, and bamf is my absolute favourite word to accompany vortex warping everyone all over the place. a barbarian with reaction-speed vortex warp to themselves is ridiculous in the best way.
@kanafleuret84203 ай бұрын
I'm most excited about the Worldtree Barbarian too. I Love the concept and you can make this Subclass to one mean machine who will never let an enemy get away from you except with Dimension Door. Yeeting a meele enemy to you or get right Up their face if needed. Makes this Subclass the Boss on the field. And just a Combination of Mage Slayer(STR), Sentinel (STR), Charger(STR), Speedy (CON) for the feets make you reach the Caps you need and make your Mobility get on the next lvl and you are the best Tank in the whole Game.
@bigdream_dreambig3 ай бұрын
Careful: Charger may not be all that useful because you're often bringing your enemies to you, and Sentinel has the complexities of your different reach impacting its behavior, plus the fact that you'll usually rather use your reaction to yoink enemies closer to you. I'm thinking Great Weapon Master, Mage Slayer, and maybe Slasher.
@kanafleuret84203 ай бұрын
@@bigdream_dreambig hm, thanks something to think about. GWM and Slasher Sounds nice. Would you take Greataxe for Cleave to expand the movement reduction?
@bigdream_dreambig2 ай бұрын
@@kanafleuret8420 I'm considering carrying both a Cleave and a Graze weapon: the Cleave one would be for the beginnings of fights with many enemies, while the Graze one would be for fights against a single Big Bad and for the ends of battles when the number of enemies has been reduced. Not sure whether it'd be better to have added reach (halberd/glaive) or not (greataxe/greatsword), though.
@EpicRandomness5553 ай бұрын
35:44 I mean if you think you’ll be making a lot of saving throws, have rages to spare and are desperate, you could drop your rage and restart it as soon as possible. That’s another use. Kinda dumb, but desperate times call for desperate measures.
@DrgnDrake3 ай бұрын
There's actually no text in the 2024 barbarian's rage about willingly dropping your rage. Kinda dumb, but I guess they only thought about people wanting to rage MORE, not less.
@EpicRandomness5553 ай бұрын
@@DrgnDrake Rrrrright… I guess you would have to very specifically, not do damage on or make anyone make a saving throw on your turn. And then you’d have to hope you don’t have to make a saving throw again until your next turn while you don’t have your usual resistances.
@ajdynon2 ай бұрын
Got an idea for a World Tree Barbarian: Fairy or small Aasimar, Farmer backgroud because her job is to tend to a certain part of the World Tree... and of course, a good serving of Blood and Bone every so often helps keep it healthy!
@rabpanz61453 ай бұрын
I'm so excited about the barbarian changes. They're one of my favorite classes, and these new subclasses are just so much more fun and flavorful. I want to play all of them. But both of my groups don't wanna change to the new ruleset either at all or until we're done with the respective campaigns, which will take ages T_T
@xicor1723 ай бұрын
An good feat to grab for the World Tree is the charger feat. Move 10 feet closer from 25 feet away, 1d8 extra damage and knock them 5 feet away and then knock them prone. Do jt again with another 1d8 extra damage. Then you can leave and not have an opportunity attack
@seanchan44783 ай бұрын
Been waiting on this, but im already sold on the tree barbarian, finally I can pull and tank like the beast I am
@eliricheysax3 ай бұрын
I think it’s important to note that the zealot lets you do some radiant/necrotic damage, which can be nice against a monster that resists bludg/pierc/slash. No other barbarian has an ability to do non-b/p/s damage.
@Rinocapz3 ай бұрын
I've made a World Tree Barb with an arm gifted by Yggdrasil, it grants extra healing but has weakness to fire damage
@Cridder3 ай бұрын
My favourite barbarian with the new and old rules is Path of the Old Gods. Thanks Dudes for making it.
@Hari-HarmoniesАй бұрын
I have an image in my head of a red dragonborn with a spear, pike, glaive or spear and shield as a world tree barbarian fighting to take back/defend his homeland alla king arthur. Very much inspired by the welsh Dragon legend I grew up with.
@JugglingAddict3 ай бұрын
If we do want world tree to have better damage dealing boost, we could add the wording to their 3rd lvl feature that they and the allies that have received temp hp, can choose to spend some of their temp hp as damage on a hit. That should add quite a bit of punch to this barbarian and especially it's allies.
@ratherfungames3 ай бұрын
41:00 While I agree 2024 is more balanced, after 10 years of yeeting and yoinking, you're going to have a bigger disparity in the tier rankings.
@DemonaeTV3 ай бұрын
Flash bang / epilepsy / migraine alert at 2:18 holy shit!
@lukesandadordoceu48353 ай бұрын
a new "all barbarian party" would look absurdly better now, might actually make such a cool party
@jeffm97703 ай бұрын
I just started playing a campaign with 2024 rules. I'm playing an aasimar barbarian and can't wait for 3rd level to get the World Tree features
@JDGansGaming3 ай бұрын
With the Bear, are you still limited to picking only one additional resistance at a time like it was in the playtest, or did that change that in final product
@20storiesunder3 ай бұрын
My next world tree barbarian will be flavoured as a geomancer. Not wooden tendrils but instead the rock itself will reach and grab folks. The temp hp represented by a rocky shield.
@razorsedge75013 ай бұрын
Having played a World Tree Barbarian in a lvl 20 one shot, it's wild the control and impact they have. Combined with AOE spells like wall of fire, cloud of daggers, spirit guardians, etc, cut their speed to 0 and they're taking damage twice. Our Wizard felt like I had more impact on control then they did. Work with your allies prior to playing, and the possibilities are endless
@mortenbrandtjensen64703 ай бұрын
With the World Tree around, how would you build encounters for the party in 5e '24? I look at the positioning and movement shenanigans and think some encoumters simply have to be altered. Or the rules have to be altered.
@MrSpectralfire3 ай бұрын
I like world tree but the level 3 feature is not the reason I’m picking the class but it’s the one I’ll have for the most time. I don’t usually play late game very often so most of my play time will just be spent with the temp hp. The other 3 options get something at level 3 that represents what the subclass does in a fundamental way.
@skullkrusher-dx4kg3 ай бұрын
The zealot just looks like dark urge.
@JasperSkallow6 күн бұрын
"I cast" is now the most common phrase in D&D
@DiakosDelvin3 ай бұрын
Playing a wood elf World Tree Barb tomorrow, gonna be neat.
@le_gwenАй бұрын
Oh I’m running with it buddy boy
@charlesvanzee48793 ай бұрын
I've never been a fan of barbarians in 5e, but I am legitimately interested in playing World Tree or Wild Heart. Both seem like they add interesting flavor to the class that it was really lacking.
@TScudzAR3 ай бұрын
I’m going to be playing a zealot in an upcoming Dragonlance campaign. We are basically a group of divine warriors of the same god. (Paladin Cleric and Zealot ). I like the new Zealot. Everything is useful in most cases. I will miss rage beyond death though.
@JackOfHearts423 ай бұрын
For all this pushing, prone and reach etc, it should be noted that Prone causes disadvantage on any attack beyond 5ft, regardless of if it is melee, range or with reach. Only within 5ft have advantage.
@tech_druid12723 ай бұрын
Should have kept the old capstone for zealot and focused on making it a tank. If Beserker is dmg, Wild heart is Utility, and World Tree is battlefield control, they should have focused on making the Zealot the tankiest. The meme of too angry to die was a perfect theme.
@extonjonas68203 ай бұрын
Doesn't the Barbarian just do that now?
@turk93 ай бұрын
@@extonjonas6820 yeah pretty much. I like that the new Zealot allows them to keep other people up (to a limited degree but it gives other nice benefits). Use your reaction to make them too angry to die too lol.
@Charles-ij1owАй бұрын
Just pick ORC race, instead of death go to 1hp, then roll your 4d12hp out of anger
@JordiCalcos3 ай бұрын
Adding the world tree barbarian makes for a cool team comp with a nature Cleric, Ancients Paladin, swarmkeeper ranger (nature spirits), and Land Druid….they will show you the power of the trees!!!!
@James-kv3ll3 ай бұрын
Berserker - Selfish Barb Zealot and Wild - Neutral Barb World Tree - Selfless Barb
@kfiraltberger5523 ай бұрын
Did you notice how each barbarian subclass specializes in one area besides tanking? Berserker- damage Wild heart- ooc utility/exploration World tree- battlefield control Zealot- support (in a Paladin-ish way)
@daneroberts19963 ай бұрын
I feel like I’d like Zealot more if it had some kind of cleric or paladin-flavoured thing. I know it gets bonus damage, kind of like a Smite, and a small amount of healing, but I’d want something more explicitly divine. Like how Wildhearts can cast Druid spells as rituals, that’s awesome, I’d love the zealot to have something like that with cleric magic
@austenmoydell43573 ай бұрын
Bit of a thought on Wildheart. Berserker, World Tree, and Zealot lvl 10 features are all things that are awesome/nice to have in combat, with Zealot prob being the weakest. With that in mind, the lvl 10 Wildheart feature feels really out of place to me as an out of combat ritual? One of these is not like the others. Sure it has some specific utility in nature, but playing my current striker barb that just got updated to Wildheart, I reallllly want features that I can use to make combat more interesting and dynamic. As it stands, I'm either going to multiclass out of wildheart or ask my DM if I can sub in the zerk reaction attack at lvl 10 or something. Up to there, the class is awesome for utility and versatility, but going to 10 and beyond doesn't feel like a great idea for the class.
@MyRegularNameWasTaken3 ай бұрын
I firmly believe the World Tree Barbarian is going to be a problem. It's as S-tier as the Twilight Cleric and I can't believe more people aren't talking about it
@erikwilliams15623 ай бұрын
@MyRegularNameWasTaken exactly. It makes most barbarian subclasses irrelevant and will almost single-handedly break a combat encounter
@Charles-ij1owАй бұрын
Especially with a race that can fly at level 5 like they said, just keep porting someone with every reaction 30feet into the air while raining down spears is nuts
@JJV72433 ай бұрын
I'd rank the totem the lowest. Some of its abilities are great - but kinda require other party members in melee to really shine - which doesn't happen that often as in my games its rare that you get 2-3 frontliners.
@braevblackthorn68533 ай бұрын
Wolf adv works with range now too.
@stanislausbohmearteaga47292 ай бұрын
An 3 Eagle Wild heart Barbarian (or 2 Rogue)/ 11 Open hand Monk = 150 ft of movement (180 ft with Speedy) + disengage with 1 bonus action seems so strong
@FdMBIOSat3 ай бұрын
world tree barbarian branches of the tree state: "....The space the target teleports to must be on a surface or liquid that can support it; otherwise, the target doesn’t teleport." at least on the site i found. that would make the fly drop thing not possible.
@nikolaslevesque66343 ай бұрын
an all barbarian party could be pretty great now 😁
@dallinadams94223 ай бұрын
I really just don't like one-time use abilities. Giving advantage on attacks is great, but if it is just one turn at the expense of a bonus action, it'll be good for a bit, but then nothing afterwards. That is the biggest problem with Zealot, its abilities have some very limited uses that you might use once or twice but get no more use of it afterwards.
@hi39883 ай бұрын
If the Zealot 6 lv feature can use a number of time equal to proficiency per long rest, how much better would you guys think it can be?
@lordultimus5593 ай бұрын
World Tree sounds great for flavor if you multiclass into Druid.