Be WWise with Unity - L03 - Switches - C#

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Omnisepher Game & Sound

Omnisepher Game & Sound

Күн бұрын

Пікірлер: 9
@krnkn4664
@krnkn4664 3 жыл бұрын
very useful! thanks a lot
@OmnisepherGameSound
@OmnisepherGameSound 3 жыл бұрын
You are welcome. More will come when I adjust my schedule
@rahilbadshahmi
@rahilbadshahmi Жыл бұрын
Can we add Wwise in Unity Web GL Platform?
@OmnisepherGameSound
@OmnisepherGameSound Жыл бұрын
Afaik, there is no support for WebGL by Wwise, but better the check official docs about it.
@rahilbadshahmi
@rahilbadshahmi Жыл бұрын
How to loop music segments in Music Switch Container?
@OmnisepherGameSound
@OmnisepherGameSound Жыл бұрын
You should use sequence container as parent, then loop in sequence containers content
@rahilbadshahmi
@rahilbadshahmi Жыл бұрын
@@OmnisepherGameSound Thank you for your replay But I guess it will play in sequence only. I want to change it manually as per game state changes just like we can change in switch and it should also be in loop as it's background music, so for which tool I should use? Can I change audio in sequence container ? from c#?
@OmnisepherGameSound
@OmnisepherGameSound Жыл бұрын
There is another function and functionality called States. That works for you probably, you can call SetState like switches and you can adapt your music containers based on states as you want
@rahilbadshahmi
@rahilbadshahmi Жыл бұрын
@@OmnisepherGameSound Okay
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