I can't believe we're finally in TTYD's 20th anniversary year.
@happypasta611 ай бұрын
Which is perfect timing for the remake to come out! 👌
@GrotesqueIy11 ай бұрын
I actually feel second hand embarrassment for Cortez after seeing his segment 💀
@Koopatrol11 ай бұрын
I gave him a huge advantage, equipping Double Pain and jumping on his bone pile, and he still managed to embarrass himself
@lefishe584511 ай бұрын
I like how he goes through each phase change and doesn't get to even throw a punch.
@Wobbuffet6411 ай бұрын
Hey Koop there's this new Mario game coming out this year called Paper Mario: The Thousand-Year Door, not sure if you've heard of it. Seems like you're kinda game - might want to check it out!
@PhantomAarantula11 ай бұрын
I had to process how guards were reducing damage from 1 to 0 during the same attack. Guess Doopliss using Multibonk has the damage degrade over time unlike Goombella in Chapter 4.
@TheFinishSign11 ай бұрын
All the boss themes in this game are such a jam.
@MrMarcutio11 ай бұрын
the ground pound at 17:14 sounds dope with the music
@nathanestrada-eptx471511 ай бұрын
Koop is definitely the modern-day shadowkirby2007.
@met519911 ай бұрын
I find this always impressive how far you can actually push yourself in this game with so little resources available and only relying on pre-emptive knowledge of enemie-behaviour. Especially without Superguarding, but then again, a lot of strength is gained outside the leveling and badge-system itself. (Not undermining the challenge ofc.) Makes me wonder what the actual minimal resources are for a particular boss to be taken down with, if we included Upgradables and Ranks for the partners (altho for the former it would require sequence-breaking or cheating so eh). I'm aware some similar examples can be found on this channel, tho. Same for enemie-patterns; how much would the Player-Boss Interactions actually change if enemies were allowed to have fully randomized (as opposed to pattern-based/plannable) fights? And how would optimal strategies differ? I assume they become more glorified to specific cheese-strats, but what do I know. (And for context, moves based on HP would be available from the start in cases like Rawk Hawk) Could be interesting to explore if possible, but eh.
@Magicdfox11 ай бұрын
another koop banger to start off the new year right
@aurastrike11 ай бұрын
I'm pretty sure that every single fight was perfect damage
@JadeiteMcSwag11 ай бұрын
very cool
@kyaban519211 ай бұрын
Happy New Year Koop. This playthrough must've been hella fun
@Gibstack11 ай бұрын
Good stuff!
@akiraliftsyt11 ай бұрын
I’ve had TTYD since around 2010 and my brother just beat it in 3 days and he let me beat the shadow queen but wanted to beat her himself so he didn’t let me save after. I used hella items 😂
@septimustache635911 ай бұрын
Great video! Though i wish the text stayed on screen a bit longer. Can't read that fast
@Tephlosion11 ай бұрын
Yoshi obliterated Grubba😂
@fwoweyuwu133511 ай бұрын
Goombella really pulls her weight... best girl.
@BleedingDaze0110 ай бұрын
@24:42 my memory is slightly fuzzy but, the bite attack can be guarded if i recall. Actually i could swear i saw someone super guard it.
@Koopatrol10 ай бұрын
Not possible
@BleedingDaze0110 ай бұрын
@@Koopatrol ah.
@akiraliftsyt11 ай бұрын
How do you know when the Shke Sprites load up during the final boss?
@Koopatrol11 ай бұрын
You need to complete three successful action commands
@Tailsfan533811 ай бұрын
15:15 dang. 18 damage. That’s a good amount.
@linhero79710 ай бұрын
Now that's a lotta damage!
@FreezerKing11 ай бұрын
Runny that the remake runs at 30fps instead of 60, at least it appears to from the footage
@SonicMaster5196 ай бұрын
@@dimitrinowell7188He wasn’t complaining over it (although it is a lame change). He was just pointing it out.
@coleminer88476 ай бұрын
Wait, this ISN’T how you’re supposed to kill bosses? I just dont really use items in general not gonna lie
@jamesmcdavid167310 ай бұрын
TTYD Bosses: "Ha! You didn't level up! How do you plan to beat us?" Mario: "Danger strats. Also, my attack depends on my equipment, not my level." Bosses: "Oh fu-"
@warspyking11 ай бұрын
I find it unlikely that gloomtail cannot be done at level 0. Is there some hyper specific edge case rng scenario I'm not considering?
@seanbroderick22247 ай бұрын
Goombella can get multibonk before hooktail!?
@Koopatrol7 ай бұрын
You get 4 Shine Sprites in Chapter 1
@seanbroderick22247 ай бұрын
@@Koopatrol oh wow, didn’t even occur to me
@Obstagoon8629 ай бұрын
Did you know that Bowser and Kammy are actually susceptible to Showstopper?
@Koopatrol8 ай бұрын
I know everything
@Seanana_10 ай бұрын
This is a late reply, but i keep seeing you say "badge name" and level 1 or in shadow queen case, level 4. Does that mean you equipped 4 copies of the same badge?
@Koopatrol8 ай бұрын
No... level refers to Mario's stats. Level 1 is 10 HP, 5 FP, 3 BP. Badges cost BP to use, and when you level up you can upgrade BP (or HP, FP), allowing you to equip more badges. For example Level 2 is 10 HP, 5 FP, 6 BP and Level 4 is 10 HP, 5 FP, 12 BP.
@Seanana_8 ай бұрын
@@KoopatrolI wasnt certain cause i was getting so confused. Thanks for the reply.