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This tutorial goes over just navigating Substance Painter all the way to making decals and using those tips and tricks to make a snake skin material to create snake skin tattoos!
This is part one of who knows how many parts lol. I plan to make another tutorial soon that goes over creating wrinkles with normal maps and shading, etc. It also will go into detail on how to export normal maps with height data which I did forget to go over this tutorial, apologies
Timestamps:
Opening a New Project : 1:29
UV Mapping/Why its important : 3:58
Difference between 3D/2D View texturing: 4:48
Going over the UI and what it all means/does : 5:20
What are Layers? Which Layers to Use? : 11:34
More UI/Baking Maps : 15:13
Hotkeys and How to Use/Change them : 18:52
Change Scene Lighting Direction : 20:47
Black and White Masks + Polygon Fill Tool : 22:46
Adding Decals : 27:50
Symmetry : 30:34
Paths and Anchor Points : 35:10
Blur Filter : 44:29
Creating Snake Skin Material : 45:48
Using Snake Skin Material to Create Tattoos : 54:03
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