Behind the Sound Design of Victoria 3

  Рет қаралды 7,990

Paradox Grand Strategy

Paradox Grand Strategy

Жыл бұрын

From the ambient bells, whistles and crowd noise to the rousing symphonic score, Victoria 3 has become popular for its immersive 19th century soundscape. Go behind the scenes of Paradox Interactive's newest historical grand strategy game, as the audio and music teams for the game walk you through their design and process.
With:
Tobey Evans, Audio Designer
Franco Freda, Head of Audio
Yannick Süss, Composer
Robin Birner, Composer
Håkan Glänte, Composer
The Sofia Session Orchestra
The Budapest Film Orchestra
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Пікірлер: 38
@levigorman2543
@levigorman2543 Жыл бұрын
Victoria soundscape is so incredibly immersive. I cannot wait for further expansions!
@siffonzebra4981
@siffonzebra4981 Жыл бұрын
Still getting goosebumps from that head titel theme. Soooo gooooood.
@tobiasstergaard6662
@tobiasstergaard6662 Жыл бұрын
Well time to play some VIC 3
@andreashecht272
@andreashecht272 Жыл бұрын
Hello music team, my name is Andreas Hecht and I‘ve worked as a recording engineer for over 10 years in various famous studios through out the world, making mostly rock and pop music, peaking with a Latin Grammy nomination in 2018. So I know the matter very well. So allow me me to tell you this: This is one of the best sounding games (sfx and ost) I have ever listened to. Thank you! It‘s pure pleasure to listen to it!
@Ren3gaid
@Ren3gaid Жыл бұрын
The behind the scenes are so amazing, thanks!
@xremming
@xremming Жыл бұрын
Best PDX soundtrack by a wide margin!
@mehaitler4228
@mehaitler4228 Жыл бұрын
Håkan Glänte is the best soundtrack composer in the pdx. Change my mind
@kajetan9906
@kajetan9906 Жыл бұрын
I agree. Ever since I heard his version of Bella Ciao for hoi4 I think he is a great composer
@jonnejaaskelainen
@jonnejaaskelainen Жыл бұрын
Victoria 3 confirmed?!
@VanadiumBromide
@VanadiumBromide Жыл бұрын
Holy shieeet.
@efeburakkayali3779
@efeburakkayali3779 Жыл бұрын
Paradox will never release Victoria 3
@averagephonkenjoyer7021
@averagephonkenjoyer7021 Жыл бұрын
yes i normally dont like this type of music, but when i played the game and listened this music i got hooked onto it
@amocv
@amocv Жыл бұрын
Thats amazing! I didn´t realise how much work is behind this game
@GooseSpringsteen
@GooseSpringsteen Жыл бұрын
The music and sound design is nothing short of spectacular in this game. Thank you for sharing this insight into how it was created Paradox :).
@Vah09
@Vah09 Жыл бұрын
i like to start my workday with vicky3 LoFi VicHop
@rico1346
@rico1346 Жыл бұрын
This is the first game where I really started to notice the genius of sound design in video games, the way we view this particular past along with the sounds of steam in some cases gives the sense of progression; 'we work to a better future' so to speak. The pause, unpause, and tech research sounds are some of my top favourites :)
@Sivvester
@Sivvester Жыл бұрын
The music is so spectacular in this game. Honestly.
@arthursandomine5464
@arthursandomine5464 Ай бұрын
It's actually amazing to see these behind the scenes clips. Paradox you are doing Great work and your passion is really shining through. Regardless what anyone says out there: Keep It Going!
@UtopiaMusic
@UtopiaMusic Жыл бұрын
Inspiring video - thank you for the wonderful music and ambience!
@kevvanco
@kevvanco Жыл бұрын
The sound design and music of this game is just amazing, it's a masterpiece in itself, even outside of the game. The music remaster of 2 is also really, really good. I can't stop listening to the music of Victoria 2 and 3 when I'm working, playing chess or even just when I'm relaxing. Thank you for showing us behind the scenes, a filmed live session would be the best gift you can give us
@bobsaggat
@bobsaggat Жыл бұрын
Would love to see "Behind the warfare design"
@deeplearner2634
@deeplearner2634 Жыл бұрын
vic3 music was epic infinite thumbs up for you guys
@nnvist
@nnvist Жыл бұрын
I'm a simple Pole, I see Hungarians made music to my favourite game, I like it!
@kajetan9906
@kajetan9906 Жыл бұрын
3:35 Does this piece of music have lyrics? Are they singing something there or just making a noise?
@Orchestorm
@Orchestorm Жыл бұрын
I lowered all sfx so the soundtrack is louder than everything else. Well done, composers!
@MrJabbothehut
@MrJabbothehut Жыл бұрын
The sounstrack to this game is really good. On par with anno 1800!
@bigsarge2085
@bigsarge2085 Жыл бұрын
❤‍🔥
@Zeed_Kaiser
@Zeed_Kaiser Жыл бұрын
This is the trailer for Victoria 4 future expansion? Confirmed?!
@devel-rh6hy
@devel-rh6hy Жыл бұрын
how do you get the vic 2 music ? if you did not preorder the big version ?
@Sputnik5790
@Sputnik5790 Жыл бұрын
Who of the team had to lose a arm for the factory accident event sound?
@dantedomini3563
@dantedomini3563 Жыл бұрын
cool
@utewbd
@utewbd Жыл бұрын
Now if only a higher level of care went into the warfare design.
@dovahkiin1111
@dovahkiin1111 Жыл бұрын
No guy smacking a lettuce?
@steveh111
@steveh111 Жыл бұрын
Andreas Waldetoft?
@reconuhd4193
@reconuhd4193 Жыл бұрын
Port the vic2 soundtracks over as a flc for easy brownie points
@Karawawa
@Karawawa Жыл бұрын
its true the vicky 3 music was good it took like 3 campaigns for me to get sick of it all instead of the usual 2 campaigns from other paradox games
@tendajisustaining
@tendajisustaining Жыл бұрын
While well composed, the soundtrack excludes many other cultures and languages that existed around the globe at that time. I typically play my own music and mute my laptop to play the game because it's hard to play a game with a monolithic cacophony. A cultured expansion of music also shouldn't cost additional money because players of color shouldn't have to pay more to be represented. I typically play with countries from other continents, not centered in the game. I understand the game's historical accuracy, but it would also be nice not to have to carry out the systemic violence of colonization in every style of play in the game. I get that most players of Paradox games (Stellaris, EU 4, V3, CK, Cities) don't mind playing out history, no matter how atrocious. But, broader than the music, I think Paradox games should also allow space for reimaging what nation/faction expansion could look like and what fictional reinactactment of history could look like when your nation values humility, cooperation, equity, accountability, diversity, and inclusion. I love playing EU4 on the random generation mode and creating custom nations around the globe to even out the playing field and reimagine more diverse nations in-game to play with. Paradox is one of my favorite game developers because of its versatility and open endiness; if that could be woven into the centering of all stories, histories, traditions, etc., the games we love would be much more compelling.
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