Рет қаралды 7,990
From the ambient bells, whistles and crowd noise to the rousing symphonic score, Victoria 3 has become popular for its immersive 19th century soundscape. Go behind the scenes of Paradox Interactive's newest historical grand strategy game, as the audio and music teams for the game walk you through their design and process.
With:
Tobey Evans, Audio Designer
Franco Freda, Head of Audio
Yannick Süss, Composer
Robin Birner, Composer
Håkan Glänte, Composer
The Sofia Session Orchestra
The Budapest Film Orchestra
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