the mags in Beyond The Wire do kinda look like chocolate bars...
@Calculated_Mistake2 жыл бұрын
@@seanshandle mmmm... magazine... _Takes a whole ass bite of metal, brass and gunpowder_
@TheSecondBeef2 жыл бұрын
That’s called mag check 😅
@CurtisE12 жыл бұрын
Look! it's a magazine :)
@Cobbsterner2 жыл бұрын
@@seanshandle makes me hungry as hell lol
@TheOz912 жыл бұрын
BF1 did the Lebel reload more realistically. You are supposed to cycle the bolt twice--first to get the round on the lifter, the second to actually chamber the round
@imperialweimarball2 жыл бұрын
Technically not because the soldier did the non regulation reload which is putting a round in the chamber instead of cycling the bolt twice.
@TheOz912 жыл бұрын
@@imperialweimarball It would have been better to have engaged the magazine cutoff and load it that way as demonstrated by C&Rsenal
@imperialweimarball2 жыл бұрын
@@TheOz91 yeah that would be interesting.
@REALjohnmosesbrowning2 жыл бұрын
This is only half true. This is technically what the manual called for when reloading from empty, but French soldiers oftentimes did put a round on the lifter and another in the chamber first before closing the bolt to hold ten rounds. It wasn't technically allowed but it was pretty much the norm.
@sillywimwam5822 жыл бұрын
i dont know what the fuck any of this means
@lemoncandy27072 жыл бұрын
Battlefield 1, the most ambitious Battlefield game in the entire series. A legend in the eyes of many. Especially now since the series is currently taking a dirt nap.
@lumbagoboi16492 жыл бұрын
Yeah, also have any new battlefield games been announced or did 2042 just kill the franchise for good?
@lemoncandy27072 жыл бұрын
@@lumbagoboi1649 A new Battlefield is already in development, the campaign director is one of the original co-creators of Halo. This guy is supposed to take the lead on everything. The new BF will have nothing to do BF2042. Jack Frags made a video about the announcement, he can explain everything better than I can.
@lumbagoboi16492 жыл бұрын
@@lemoncandy2707 ok thanks, I check his vid out
@adachiandmarie60242 жыл бұрын
Naw that would be battlefield 3
@jmgonzales77012 жыл бұрын
It can never recover again
@alexandresiemsen7982 жыл бұрын
I think it's kinda cute how you can almost feel the dude's excitment when he's reloading his pistol and he's like "here's another mag"
@lilpiper58472 жыл бұрын
If you're talking bf1 it makes sense given ammo is practically infinite especially if you have a support near by. "You need ammo?" *Dumps a fuckin crate of it next to you.* "do whacha want with it all!" And then proceeds to spam an mountable gun at absolutely anything across the horizon that even dares represent an opposing team. Lol and that just means more malicious reloads!
@TK-71932 жыл бұрын
@@lilpiper5847 yeah neither are better. btw is like: ah shit, my last mag. better aim carefully... bf1 is like: AH SHIT IM OUT!! SUPPORT GET A AMMO BOX DOWN NOW!! THERES 4 MORE DUDES COMING!!
@Hadgerz2 жыл бұрын
It's like the first time your character in BF1 pulls out the Kolibri, but with every pistol magazine
@YouTubeViolates1A2 жыл бұрын
For those that don't know, the Beyond the Wire P08 is more accurate in terms of its depiction. The toggle lock action goes too fast for it to really be noticeable as it is in BF1.
@bottle31242 жыл бұрын
I still think bf 1 is better
@yourarseismine10162 жыл бұрын
@@bottle3124 rip
@Mr_Fancypants2 жыл бұрын
@@bottle3124 its ok
@DerTrenchAuthor19152 жыл бұрын
who cares! BF1 still better and hell of lot more than this realism sim garbage
@YouTubeViolates1A2 жыл бұрын
@@DerTrenchAuthor1915 You guys act like I'm deciding if it's a good game based off its animations alone. If you'd simply use your brains, you could've asked if I liked the game where in which I would've told you it has a special place in my heart. It's my all-time favorite Battlefield for its setting, maps, and animations. Pull the stick out your ass. And by the way, as of right now, 138 people give a shit counting you, Bottle, and the 136 people who liked my comment.
@Corzappy2 жыл бұрын
Beyond the Wire LMGs: Every 5th round is a tracer, so you can see where you're shooting! Battlefield 1 LMGs: Every round is a tracer, so the enemy can see where you're shooting!
@rokairu0-2162 жыл бұрын
Sma Correction Battlefield 1 guns: Every round is a tracer, so everyone can see where you're shooting
@davidsplooge142 жыл бұрын
and thank god for that, ballroom blitz would be a even worse hell without it.
@j.c._gaming46712 жыл бұрын
I am glad its like that. We don't need Bush campers with lmgs
@alejandroelluxray52982 жыл бұрын
Ever heard of game mechanics?
@F22raptor2722 жыл бұрын
One detail is I can tell with complete certainty is that they recorded a real Lee Enfield for the reload sounds in BF1. The magazine is double stacked and makes a really distinct sound when cycling a loaded mag
@huntermurphy21482 жыл бұрын
Yeah it sounds like they cycled an empty rifle on Beyond The Wire. Its a very accurate sound, just not for whats actually happening on screen.
@blookester6583 Жыл бұрын
BFV's Lee Enfield is the most realistic depiction, as it sounds almost exactly as it does in real life. in BF1 when cycling the Lee Enfield it feels like there's something else going on with the bolt which makes it sounds different as it does irl
@Hopy2 жыл бұрын
Have played both, they are pretty good. BF1 is a more casual experience, compared to Beyond the Wire, which is more intense and realistic. I strongly recommend both of them if you like World War 1 games.
@asmartguycodename47212 жыл бұрын
guns in bf1 seems to have faster fire rate than bynd d wire.
@bingolos90632 жыл бұрын
Because BF1 isn't a milsim game the whole Battlefield Series isn't a Hardcore shooter just because it has a hardcore game mode
@Hopy2 жыл бұрын
@@bingolos9063 Well it clearly isn't a milsim game, that's why I said it is a casual experience.
@melcorchancla94312 жыл бұрын
@@asmartguycodename4721 beyond the wire has around 20 players on steam bruv, that’s not enough to fill a single lobby. Don’t buy it, it’s literally dead, there isn’t a single lobby.
@Hopy2 жыл бұрын
@@melcorchancla9431 Yeah, unfortunately. It quite deserves a few hundreds of players
@Trollo_Swaggins2 жыл бұрын
I assume that the BAR in Beyond the Wire spitting belt links is a glitch lmao
@tegon_2 жыл бұрын
Wait, you DON'T have to place an empty link between each round in a BAR mag? Damn, I guess I've been doing it wrong.
@hoppinggnomethe41542 жыл бұрын
they borrowed the codes of some weapons in Squad
@Mr_Fancypants2 жыл бұрын
There were BAR's who were belt fed though. Unfortenatly not in ww1.
@the_mexican_pyro2 жыл бұрын
So im not going crazy
@stephenlawrence5542 жыл бұрын
the lewis gun spits them out too
@louievelayo41002 жыл бұрын
11:51 Something feels really off when your BAR spits out spent belt links...
@TK-71932 жыл бұрын
i can imagine a very cursed belt fed bar.
@jamestheprotogen75542 жыл бұрын
@@TK-7193 there were designs made for a belt fed BAR
@stephenlawrence5542 жыл бұрын
the lewis gun spits them out too
@FerrariF1Seb05Fan2 жыл бұрын
Sounds: Beyond the Wire. I personally find them slightly better but both games have lovely sounds overall. Models: Tie, both games have nice models. Reloads: Tie, BF comes to more a tacticool style than Beyond the Wire but they have different style of gameplay so each one is great for what it is.
@onejediboi2 жыл бұрын
Nigga you haven't even finished the video yet
@eliteforce38672 жыл бұрын
Alien guy whats wrong Do you have anything better to do than that
@hotturnips76922 жыл бұрын
Personally I like BF1 animations more, but that as to do mostly with the more exaggerated motions. Look at the M1911 again, the slide holds back for a small bit and then returns when shooting.
@FED0RA2 жыл бұрын
@@eliteforce3867 ???
@eliteforce96502 жыл бұрын
Hey man I'm sorry for calling you alien, I'm not gonna say it again
@banjobill84202 жыл бұрын
I do like the random muzzle flash of Beyond the Wire, as well as more felt recoil, but I do feel like the sounds in BF1 come from the guns themselves, if that makes sense.
@masao29222 жыл бұрын
Most gun sounds in bf1 were actually the operating of the real gun recorded
@levijohnson60532 жыл бұрын
Anyone else notice that beyond the wire had the BAR popping machine gun belt links out along with casings, otherwise I would say that there animations were very satisfying
@jakitron8902 жыл бұрын
I've also never seen a game give the BAR an aperture sight/ghost ring (all aperture sights in games are ghost rings tbh)
@ijhicks76592 жыл бұрын
Glad I'm not the only one that noticed that little error with the link coming out...
@stephenlawrence5542 жыл бұрын
the lewis gun does too
@calebgoldsberry74032 жыл бұрын
Yea I found it weird too, made me chucle abit when I saw some says btw is more realistic then I see Bar spewing out links.
@SuicidalChocolateSK2 жыл бұрын
I do really really like the recoil in BTW, it feels very realistically snappy and powerful, wish more games had that. Feels really nice.
@mateusz_02 жыл бұрын
Its great on pistols and rifles, but its looks very bad on machine guns. As if the soldiers cheek is welded to the stock
@jmgonzales77012 жыл бұрын
@@mateusz_0 even assult rifles like 556 arent that high on recoil.
@chris-zt7eo2 жыл бұрын
@@mateusz_0 Bipoded MGs are usually like that, even more so with crew serves.
@griz3122 жыл бұрын
Finally a game where the Luger Cycling isn’t visible to the naked eye.
@meem46062 жыл бұрын
That and technically tf2..
@angellara70402 жыл бұрын
@@meem4606 lol
@frankconrad85612 жыл бұрын
Regardless of peoples opinions on these animations, both games are absolutely remarkable in terms of what they where able to achieve. Dice took a huge risk making a game about an era so few developers ever touch and they did it so well! I still come back to it even after 9 years!
@numbernein8452 жыл бұрын
Battlefield 1 came out in 2016. That was 6 years ago
@Lordoftheswollen2 жыл бұрын
@@numbernein845 It'll be accurate eventually. Kind of ironic considering your user name.
@beesmongeese29782 жыл бұрын
@@numbernein845 He made me feel hella old for a sec
@PrasathMGM2 жыл бұрын
Battlefield 1 was one of the turning point in FPS. It’s been inspiration for many games.
@memecliparchives22542 жыл бұрын
It's Modern Warfare now.
@PrasathMGM2 жыл бұрын
@@memecliparchives2254 its inspiration for 2042. But also one the reason for 2042's failure.
@lucasart3282 жыл бұрын
nah
@Nombrenooriginal2 жыл бұрын
@@PrasathMGM explain
@habuger122 жыл бұрын
Verdun first 2015 and Battlefield 1 is not ww1 shooter i even don't know what is it
@vincentvega30872 жыл бұрын
Every reload is like “is this the right magazine?”
@ruben67782 жыл бұрын
Is good to check if you are putting in your gun a mag with ammo, shooting at someone without bullets is kinda hard xDDDD
@fireantfury25392 жыл бұрын
@@ruben6778 Back in that era it was more likey to be checking for mud, dirt, or sand. This was the era of trench warfare. It was muddy, wet, bloody, and all around dirty and harsh on both the soldiers and their weapons. Environments like that are easy to make your gun get really dirty which will cause the gun to jam. A very bad scenario in the middle of a fight. That's why soldiers in every war were pressed very hard on weapon cleanliness. Most soldiers know if a mag is loaded simply by the weight. Even a relatively light bullet like a 9mm makes a mag noticeably heavier in a 10 round pistol mag and even more pronounced with things like a 1911 with a 7 round mag
@ruben67782 жыл бұрын
@@fireantfury2539 Yep, that makes more sense xD Thanks for the correction
@fireantfury25392 жыл бұрын
@@ruben6778 It's all good. But you'd be close if this were a modern war game. Now, many mags have holes drilled or mag "windows" with ammo count markers. Soldiers now are trained to count how many rounds they shoot while firing but they can still use those holes and windows for a rough ammo count in their mags. Magpul makes windowed mags and Lancer makes clear mags so you can visually see how much you have without unloading it. Sig mags have holes drilled with numbers by them so you know how much (approximately) is in it.
@Mr.Spade12 жыл бұрын
Beyond the wire is a game I would get if it actually had players or a bot mode
@biomike012 жыл бұрын
Small detail i noticed with the bolt actions, in BF1 the cover they breach when reloading a half full gun so it the round that was just chambered doesnt get ejected and they need to load an extra round
@youegg98732 жыл бұрын
They do that in BTW as well, even more clearly I would say
@stephenlawrence5542 жыл бұрын
@@youegg9873 not on all of them, the 1917 enfield, lebel, springfield, and ross don't do retention reloads, which should eject the unfired cartridge and another would need to be loaded
@TommiSRP2 жыл бұрын
I feel like in Beyond The Wire all the reloads are like straight from the text book. Although they are absolutely clinically perfect, that is not how you would do your reloads in combat. Also huge props to the devs of Beyond The Wire for the insanely beautiful modelling.
@charliebrown35092 жыл бұрын
All except the 1911
@spades96812 жыл бұрын
ironically battlefield uses a lot of textbook reloads that in actuality werent often employed in combat, like with the lebel
@tastycodlover40822 жыл бұрын
every reload in battlefield 1 is like: mmm yesss fast reloading and the other game is like: mmmm yes look at my sexy magazine. come get a taste of my glory
@thatguyoverthere96342 жыл бұрын
So the P08 is something i take great issue with in BF1. If you face a wall and walk into it the gun you are holding gets pointed up and you can see the top. The P08 in BF1 has 1936 stamped across the chamber. That is the stamp that denotes the year it was made, meaning that the P08 from BF1 is actually an interwar gun and shouldn't be in the game like that.
Great sounding rifles and pistols in beyond the wire. Each shot feels and sounds amazing!
@blocksarefun12 жыл бұрын
It's just copy and paste sounds from squad
@KorporalNoobs2 жыл бұрын
You can see one of BF big strength in this video: It is super smooth. Not competitive shooter hacky speed, nor sim slow clunky/heftiness. Especially BF1 is very satisfying to play for it.
@aceofcheems76852 жыл бұрын
The animations for Beyond the wire are nice but the sound design of BF1 is unmatched
@AverageUsernames2 жыл бұрын
They both good.
@peteraugust52952 жыл бұрын
The best part is that you compare two games but rather name the gun then the game you are displaying. Genius!
@inaki.arambarri2 жыл бұрын
who the fuck doesn't realise which is bf1?
@melissafreed59032 жыл бұрын
The looks of them differ greatly
@_SirRacha_2 жыл бұрын
1:53 "I'll just pop this open like so..." 2:13 "Just GET."
@jonathantitterton94552 жыл бұрын
Why in every game with the Lee-Enfield does it move the rifle away? It was designed so you can keep it at the shoulder and STILL chamber a new round! That’s what it had in advantage over the German 98k!
@StonerKalashnikov47162 жыл бұрын
The links coming out of the BAR had me rolling 😂
@DunkCanzGaming2 жыл бұрын
beyond the wire came out four years later, mention that next time. not to mention beyond the wire averages about 20-30 players. BF1 averages about 5k or more at any time
@sergeantmarcusstackerM19032 жыл бұрын
Beyond the Wire weirdly lacks any crunch with its bolt actions. It’s almost like they’ve been simmering in motor oil to sound that slick
@rorywatt97522 жыл бұрын
Idk what it is, but out of all the weapons in bf1, i love the lebel the most. In terms of gameplay, sounds, appearance and reload, it is just mwah
@poyloos48342 жыл бұрын
I have to agree with you in general, for every ww1 game I’ve played thus far, the Lebel has stuck out to me. It’s just such a slick model that doesn’t wear it’s uniqueness on it’s sleeve, but boy is it unique. It also just feels like it was made to be a balanced sidegrade to a standard 5-round bolt action with a clip in a videogame. You start with more ammo loaded, but you don’t have the luxury of reloading it all at once. But honestly, all the french rifles used during ww1 really intrigue me, as you didn’t actually see a lot of the generic bolt action. The Berthier is just a beauty of a carbine, and the tendency for it to have only three shots in a clip is offset by just how slick it looks to use, at least for me! And of course, the RSC is just a fascinating piece of equipment. One of the older examples of a semi-auto rifle, while it never saw much use, i just have to give it props for the sheer uniqueness of it.
@stephenlawrence5542 жыл бұрын
looks like they forgot to do retention reloads for a few of the rifles (1917 enfield, lebel, springfield 03, ross) in beyond the wire, which should mean the unfired round should be ejected and have to be loaded. I've also never seen a single barreled pump action shotgun fire 2 shells with one trigger pull before (except in half life 2), and it seems to eject rifle casings instead of shotgun hulls
@huntermurphy21482 жыл бұрын
I own a Lee Enfield and Beyond the wire's sound, sounds exactly like its closing on an empty chamber rather than loading a round. Like its an accurate noise, sounds like the held the micrphone right to it, but that they didnt bother loading a snapcap into it to make it sound exactly correct.
@winstonc.69512 жыл бұрын
Nothing is "wrong" with the SMLE per se, but that's not how a trained British soldier would operate the bolt. The SMLE's cycle was taught to be two movements: up and back to open the bolt, front and down to close it. But done at the same time as one smooth action. That's why the bolt is angled down, and that's why the SMLE has such a smooth bolt. The guy in the game operates the bolt like a Mauser or Lebel, and looks out of place.
@angelomcmxc2 жыл бұрын
The sound of "Beyond the Wire", "Post Scriptum" and "Squad" is just unreached by any other game. It's so freaking good!
@Antimanele1042 жыл бұрын
The M1897 shotgun sound in Beyond the Wire is crap and sounds more like a handgun than a shotgun.
@ИванСеменов-ы1я2 жыл бұрын
That left hand movement when cycling a bolt of bolt-action rifles in BtW is weird
@soy-rice-don2 жыл бұрын
Soldier : wth is that guy doin' sir? Sergeant : shooting at nowhere. Without any purpose.
@rileymachelle40882 жыл бұрын
Beyond The Wire's looks and sounds amazing! If they were just tightened up a little bit, I don't think I'd be able to chose between the two. They're both great. Battlefield's reload and cocking animations have always been art. They're obviously a little exaggerated, but they always feel so satisfying! Especially with DICE's next level sound design. Up until 2042 that is...
@AJadedLizard2 жыл бұрын
There's a significantly large part of the Fallout 4 modding community that's basically just adding weapons and animations from BFs 4, 1, and V. It makes the game feel very different but in a good way. All the guns have a lot more heft and umph.
@Tundraviper412 жыл бұрын
I do like for most pistols in both games they use the " point and shoot" tactic. Instead of the tacticool reload of "certain games"
@mlite_332 жыл бұрын
*ahem* vanguard
@FlowerPower04429 ай бұрын
They wrist flip out mags in BF1, that is a very modern technique found pretty much entirely in competition shooting and John Wick films. So it doesn’t really escape tacticool reloading
@SweetFlexZ2 жыл бұрын
The sound in beyond the wire is really awesome
@personanongrata60182 жыл бұрын
Still don't like the "trigger discipline" implied in WW2 setting when it wasn't even remotely a part of training
@rosaria83842 жыл бұрын
Beyond the Wire correctly portrayed how the Luger magazine is taken off. It needs to be manually removed, same with the C96 as well, BF1 assumed it wasn't automatically closing.
@arcadeinvader80862 жыл бұрын
It's also the first game to correctly portray how the lewis gun historically would eject belt links from another dimension
@occamsox53312 жыл бұрын
BF1 is 6 years old. It was an awesome game. One of the best I’ve played. Don’t make it look obsolete, it’s not.
@melissafreed59032 жыл бұрын
What do you mean don’t make it look obsolete, that’s not what they are doing they are just comparing them.
@easypeezy032 жыл бұрын
Firing beyond the wire guns feels and sounds more real
@fatrongaming22402 жыл бұрын
I can't explain enough how the great atmosphere and immersion of bf1 made it the best in the franchise
@HystericalHuntress2 жыл бұрын
Good thing you didn't compare the playercounts.. BtW wouldn't have stood a chance with all five of us against thousands.
@hypno18s2 жыл бұрын
Man beyond the wire looks great besides those handgun reloads I mean.... but yeah honestly I like it more than BF1 which I didn't expect to say be yeah and God the recoil looks amazing and not weak like some games.
@muscl3beard2 жыл бұрын
the bar animation in beyond the wire ejects links lmao
@xxiSHTAr9000x2 жыл бұрын
I just noticed the Gewehr 98 in BF1 releases smoke from the chamber when the character tilts the bolt up. That’s awesome!
@thencrranger56282 жыл бұрын
Please do Tannenberg and BF1 comparison next!
@ukrainemonkey47702 жыл бұрын
Really wish this game had people playing it. I played it on a free weekend a while ago and it was fun as hell
@regionalearth3012 жыл бұрын
Saturdays and Sundays during the afternoon (US timezones) you can get into a populated game
@AustinScottHoffman2 жыл бұрын
The sound design for BtW is better than BF1. When you fire a gun, even a high caliber gun like the Springfield, it has a sharp "pop", not a dull "thump". It sounds like a "thump" when heard from a distance, like across a battlefied of trenches, but not when it's up close. Edit: I also want to make it known that I do know what I'm talking about. I don't own any of the models in the video, which matters less than people might think, but I do have a 12g pump shotgun (like the 1897), a bolt action .30-06 (like the Springfield), and a 9mm semi auto pistol (like the Luger P08). I've shot all of them plenty, and I know very well what they sound like.
@ThatMooreBoy5.32 жыл бұрын
Bf1 is untouchable
@regret1x2 жыл бұрын
to be honest i think the sounds are far better in bf1. beyond the wire sounds too quiet, and a ww1 battle would be loud, lots of gunshots and explosions, and id even go as far to say cod ww2 has better sound design. still, for a game made by a minor studio, this is impressive and is almost beats a AAA title.
@anhvuquang79062 жыл бұрын
Sad that BTW is dead, it really is what a realistic BF1 would look like, I think it's better than (Verdun,Tannenberg,Isonzo), not saying those games are bad though
@HenriqueVolkov2 жыл бұрын
I think the only thing I like more on beyond the fire is how the recoil on the guns look, not on gameplay, just the animation, they kinda bounce around it's kinda funky
@Jargon2 жыл бұрын
Never realized even BF does this: The barrel does not move too much from its initial spot while the rest of the gun kicks left and right. I only remembered COD being this arcadey.
@nighthawk67552 жыл бұрын
Bf1 = 2016
@melissafreed59032 жыл бұрын
@@nighthawk6755 okay, so?
@SanagiKamishiro2 жыл бұрын
Sounds: Beyond the Wire Models: Tie Reloads: Tie They're fine...
@Htchhgjhhchc452 жыл бұрын
Sound goes to Bf1
@melcorchancla94312 жыл бұрын
Reloads : BF1 by far, the reloads are too choppy in btw. Sound design is way better in BF1.
@CaesarAugustus27_2 жыл бұрын
@@melcorchancla9431 BTW has more realistic reloads, as it takes time to pull out a mag, just like pulling a mag out a pouch, while in BF1, the character just assembles it out of thin air. BTW has far better sound design, while BF1's sounds sound more computer generated, and the guns sound too quiet and computer generated.
@TheMedicineMan_292 жыл бұрын
As someone who owns several m1911’s.. that sound never gets old.. sometimes I just take mine apart and put back together when sitting at my desk in my home office working.. sorry.. gun enthusiast here
@IonoTheFanatics2 жыл бұрын
beyond the wire by a fair margin ahead of BF1, with some exceptions...
@melcorchancla94312 жыл бұрын
Explain why beyond the wire has 20 players.
@IonoTheFanatics2 жыл бұрын
@@melcorchancla9431 50 last I saw, but if I am to make a guess it would be one word, Isonzo. And there's no denying that Isonzo have the more interesting maps to fight over, because let's face it... Alpine mountain >> Dark dusty grey muddy trench. FPS is made of a combination of the player, the action they can use to act on the world (be it with a gun, sword, or whatever), the map or the world that the player play in, and the community of that game. You can make the guns on an FPS with gun great, but if the map is not that great, guess what... ppl will get tired because they have to play on those map over and over again. You can have great map, but if the action the player can do in the game (whether it's the gun, sword or what not) is not great then the same problem as above because they ultimately have to do those actions again and again.
@Justanitalianguy42 жыл бұрын
@@melcorchancla9431 Cod , Battlefield
@melcorchancla94312 жыл бұрын
@@IonoTheFanatics bruv, beyond the wire has been having 20 players for almost a year
@z-e-t-aanimations88232 жыл бұрын
@@IonoTheFanatics It's not Isonzo. Though, i am happy to see it being mentioned. It's because BTW had an awful marketing campaign which did not help expanding the player base.
@scorpionjimmy87342 жыл бұрын
Damn Beyond the Wire got some amazing gun recoils
@BudderTak02 жыл бұрын
beyond the wire sound is much more realistic. it kind of hurts your eardrums, just like real life. yes, i forgot to put my hearing protection back on.
@AJadedLizard2 жыл бұрын
Why does the BAR mag shoot out cartridge links like it's a belt-fed when ejecting in Beyond the Wire?
@oolooo2 жыл бұрын
BtW deserved so much better than what it got
@arcadeinvader80862 жыл бұрын
The BTW animations are like footage of a robot learning to shoot a gun. Or, like, hand simulator WWI
@avengence2 жыл бұрын
Shotgun reloads fast in both. The shotgun is the slowest weapons system to load by far.
@Copper9-82 жыл бұрын
Both games are satisfying when it comes to reload animations.
@alefmagnum2072 жыл бұрын
BF1 is done with style and each distinctive firesound makes me kum
@lwangrycops45842 жыл бұрын
1:12 I still wonder why they haven't inving add a reload sound yet
@PuckerActual2 жыл бұрын
I was going to say beyond the wires sound and recoil actually impress me... but then the BAR started ejecting brass and links... like wtf is that, this aint a 249 smh
@syborgcat38302 жыл бұрын
C96 just has no reload sounds
@nanotech19212 жыл бұрын
The recoil just looks so natural in beyond the wire, like the gun actually has kick to it and the guy cant keep it straight
@huggniceman49752 жыл бұрын
Is the Winchester 1897 firing 2 shots at once in Beyond the Wire because they couldn't figure out slam firing or what? Or am I missing something? Never heard of a Winchester 97 firing 2 shots simultaneously.
@tomwill66582 жыл бұрын
The guns in beyond the wire have better sound effects and look better but I’m assuming it’s a newer game that bf1 so that makes sense
@wallclock46482 жыл бұрын
Imo everything goes to beyond the wire although I still love BF1.
@GameplayRunner2 жыл бұрын
Beyond the wire just needs more players..
@castin52442 жыл бұрын
The gun sounds and recoil animations in BTW are top notch. Love how they actually made the guns sound realistic and snappy rather than overly punchy and hollywood like. It almost makes the guns in BF1 sound silly when played side by side.
@markbyrd77102 жыл бұрын
Wait what? The sound design in bf1 was incredible. Guns are loud. Like really loud. It's not a Hollywood thing. Pretty sure every gun was recorded and those unique sounds were used.
@4uno4232 жыл бұрын
@@markbyrd7710 really don’t understand this guy. BF1 sounds are far better especially in quality. They were recorded from real guns and they sound more loudly and intense.
@4uno4232 жыл бұрын
9:47 9:59 There’s no comparison in terms of quality. Of course the small company did a great job but there are levels between both.
@epj02112 жыл бұрын
Anachronistic trigger discipline.
@alefmagnum2072 жыл бұрын
What?
@OneOfLeftysBrothers2 жыл бұрын
Amen
@harveyknguyen2 жыл бұрын
@@alefmagnum207 he means that portraying trigger discipline isn't historically accurate in that it wasn't really practiced much as it is today
@cc00p3r2 жыл бұрын
Why did the the BAR in the first set have disintegrating links coming out of it?
@deepblue22 жыл бұрын
The muzzle flash in BtW looks way cleaner. I likey.
@lordchungas88822 жыл бұрын
My anger just went up seeing bullet links fly out of the bar in beyond the wire wtf
@nkbluerosegaming2 жыл бұрын
Like how in Beyond the Wire the character checks the magazine to see how many rounds are in it before putting it in the gun.
@fireantfury25392 жыл бұрын
It's more likely they're checking for dirt and grime. You can't always tell how many rounds are in a mag simply by just looking at the top. Especially back then before they had marked holes and viewports for ammo counts. Trench warfare is wet, muddy, and bloody. Wet, bloody mud is extremely sticky and thick and cakes on everything. If it gets in your mag or gun, the gun will jam. Not very good if you're in the middle of a fight. The bullets also couldn't get wet. They didn't have the same sealants back then as we do now on ammo so if the ammo got wet, it could dampen the powder causing it not to burn which means you can't shoot that ammo reliably anymore
@narrowgauge07272 жыл бұрын
still hate that the BAR in BF1 lacks a factory variant.
@dentedskull67622 жыл бұрын
Technically the M1918A2 (the promotional one you got for pre-ordering BFV) is given the stats of a Low-Weight/Factory variant and includes the bipod most LMG Low-Weight variants have. Agree with you entirely, though. They shouldn't have put the M1919 SMG (Annihilator Factory variant), Fedorov Degtyarev (Fed. Avtomat Factory variant), or the BAR behind a paywall, or they should at least have made them (or an equivalent) available by now.
@JADEK1112 жыл бұрын
Between the two, BF1's animation are much smoother and faster to keep the flow of the gameplay, similar to CoD games. The animations in most tactical games have more "weight" to them, thus feel more real and human.
@melissafreed59032 жыл бұрын
I’ve seen most people, myself included thinking that the snappy recoil is actually really fun and good when you play the game
@4uno4232 жыл бұрын
One thing is realism and another is exaggerated slowness. And also robotic.
@ZANdewanai2 жыл бұрын
i wonder why in beyond the wire the person holding the rifles tries to get his fingers stuck in the bullet chamber when reloading
@stephenlawrence5542 жыл бұрын
it's called a retention reload, if you cycle the bolt of a rifle with a round in the chamber, it'll get ejected, so he's holding it in place, they do it in battlefield 1 too
@nogi21672 жыл бұрын
Both games have their upsides and downsides in terms of attention to detail. BTW, for instance, shows the pan mag on the Lewis gun index one spot over when you cock it. It also shows the soldier tapping the mag on the Chauchat to shake loose dirt, as it was the .30-06 conversion that was known for its unreliability. But for some unknown reason, the BAR is ejecting WWII-era disintegrating links like it’s belt-fed. BF1’s reload on the the Lebel is more realistic, as it shows the soldier depressing the cartridge lifter before loading the tube mag, followed by the quasi-double racking on the bolt. However, on the C96, the bolt magically locks back, even during a partial reload, when the soldier would have to manually pull it back first. You can also tell BF1 was made by a company that is used to doing modern shooters, because they have the soldier do a slide stroke (i.e. pull back the slide) on the M1911 to release it after a full reload. That’s a modern technique and a soldier of the era would have been trained to thumb the slide release, as shown in BTW. Regardless, BF1 was a near flawless game imo, especially in terms of action and atmosphere. BTW looks like it could be something fun, too.
@xDUnPr3diCtabl32 жыл бұрын
You need a new Monitor with UHD.
@the_mexican_pyro2 жыл бұрын
Why do the magazine fed machine guns have belt links flying out the side.
@Jack726072 жыл бұрын
Beyond the wire Bar fires too slow and has belt fed links being ejected in the game
@trollymoose12402 жыл бұрын
It has more than one firing mode.
@Jack726072 жыл бұрын
@@trollymoose1240 Thats the Ww2 M1918a2. The ww1 bar didn’t have a bipod and had only full auto setting at 600 rpm
@trollymoose12402 жыл бұрын
@@Jack72607 🙏🏻
@Ghoster75642 жыл бұрын
11:50 There are belt links coming out of the BAR
@ALX_6.112 жыл бұрын
Beyond The Wire is just SQUAD's characters cosplaying as WW1 soldiers
@MrCombatmedic002 жыл бұрын
Bf1 feels more seasoned and experienced and doesn’t waste time with the reloads and function.
@chubber2212 жыл бұрын
Why's the BAR in beyond the wire eject links as well as cases?
@cripple83392 жыл бұрын
The recoil animations for BTW are the best I’ve ever seen, far better than PF, although the reloads are a bit weird, the way the character takes a second to look at the mag before loading it is kind of dumb
@Aphexion2 жыл бұрын
What is PF?
@cripple83392 жыл бұрын
@@Aphexion BF* don’t know how I got that wrong
@sundew38482 жыл бұрын
Looking at the mag is standard procedure, it’s to make sure the magazine has no obstructions in it to make sure that the weapon cycles correctly. If your magazine had mud in it, it would jam.
@cripple83392 жыл бұрын
@@sundew3848 I know, but the way it’s animated looks like it’s showing it to the camera, you. Can check a mag while keeping it close to the gun
@captaineimikk50992 жыл бұрын
PH💀
@Nottagilla2 жыл бұрын
Isonzo Vs Battlefield 1 next 🙏🙏 maybe Hunt: Showdown Vs Battlefield 1
@jackdina53532 жыл бұрын
Has no one noticed that the Lewis gun and BAR in BTW is ejecting belt links despite them being a mag fed guns? That detail just throws me off a bit.
@BubbaGurt2 жыл бұрын
Is it just me or is Battlefield has more aggressive tactical reloads while Beyond the Wire is more slower almost closer to real life. Sometimes I feel as though some games are a little too tactical with reloads in my opinion