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The second Fire Emblem game on the Nintendo 3DS.
Nohr? Hoshido? Revelations? Either way, it didn't stack up...
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--VIDEO FOOTAGE--
Games used:
Fire Emblem Fates - 3DS
Fire Emblem Awakening - 3DS
Fire Emblem Rekka No Ken - GBA
Pavise's issues with Fates' World Map:
• Fire Emblem Fates' Fla...
--MUSIC--
All music used from Fire Emblem Fates for Nintendo 3DS
Composers: Takeru Kanazaki, Hiroki Morishita, Rei Kondoh, Masato Kouda, Yasuhisa Baba
CREDITS
BeyondPolygons Theme by Garrett Williamson!
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CREATOR NOTES:
Thanks for reading this again! I assume a lot of people won't!
So I went into this with the goal of just expressing how Fates is designed to be about having ultimate control over your team. The classes they all are, their supports, their skills. You can play through the game 3 times and have all the perfect skills to pass down to build super-units!
But why? Why bother playing a Fire Emblem game 3 times? And having to purchase all 3 playthroughs separately.
As someone who does replay Fire Emblem games from time to time, I've realized, the good ones (Rekka No Ken, Sacred Stones, Awakening, for example) all have enough plot and enough characters to make each playthrough different and memorable.
Fates just doesn't do that, With all the quality of life online stuff (Which I didn't mention, but it didn't really matter) it makes the game more about tending to your team, rather than experiencing the story. The characters aren't the worst, and the story concept isn't bad, but there's no life to it.
#FireEmblem #FireEmblemFates #FireEmblem3DS