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Why Fire Emblem Fates is a BAD Fire Emblem Game - BeyondPolygons

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Beyond Polygons

Beyond Polygons

Күн бұрын

The second Fire Emblem game on the Nintendo 3DS.
Nohr? Hoshido? Revelations? Either way, it didn't stack up...
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--VIDEO FOOTAGE--
Games used:
Fire Emblem Fates - 3DS
Fire Emblem Awakening - 3DS
Fire Emblem Rekka No Ken - GBA
Pavise's issues with Fates' World Map:
• Fire Emblem Fates' Fla...
--MUSIC--
All music used from Fire Emblem Fates for Nintendo 3DS
Composers: Takeru Kanazaki, Hiroki Morishita, Rei Kondoh, Masato Kouda, Yasuhisa Baba
CREDITS
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CREATOR NOTES:
Thanks for reading this again! I assume a lot of people won't!
So I went into this with the goal of just expressing how Fates is designed to be about having ultimate control over your team. The classes they all are, their supports, their skills. You can play through the game 3 times and have all the perfect skills to pass down to build super-units!
But why? Why bother playing a Fire Emblem game 3 times? And having to purchase all 3 playthroughs separately.
As someone who does replay Fire Emblem games from time to time, I've realized, the good ones (Rekka No Ken, Sacred Stones, Awakening, for example) all have enough plot and enough characters to make each playthrough different and memorable.
Fates just doesn't do that, With all the quality of life online stuff (Which I didn't mention, but it didn't really matter) it makes the game more about tending to your team, rather than experiencing the story. The characters aren't the worst, and the story concept isn't bad, but there's no life to it.
#FireEmblem #FireEmblemFates #FireEmblem3DS

Пікірлер: 1 200
@Pavise
@Pavise 5 жыл бұрын
I think your gripe that the poor plot elements drag down the overall quality of Fates is entirely justified. The narrative/written elements play a huge role in contextualizing Fire Emblem's gameplay to make people care about what is happening on their screen, and you can really feel the dip in quality of those elements in Fates. Despite all the routes harboring a very different design philosophy, every one feels totally bogged down since they've been framed so poorly from a writing perspective. It's just hard to get invested in the world or characters at all. The rest of the series sets a standard for writing that many have come to expect, a standard that arguably isn't even that high, and Fates just does not reach it. (Thanks for the shout-out btw, that's an old vid but glad the points have aged well)
@slufffyg503
@slufffyg503 5 жыл бұрын
Pavise I think it’s kinda unfair to write of a whole game for one problem when it did so much else right. Fire emblem stories have never been too amazing but we all look past that to enjoy the gameplay.
@dinar8749
@dinar8749 5 жыл бұрын
I disagree it did much else right, but that's just because I personally didn't enjoy a lot of what it was trying to do anyways. In terms of execution, it's a nice follow up to what people liked about awakening I guess, and if people enjoy it then that's great!
@Pavise
@Pavise 5 жыл бұрын
@@slufffyg503 I actually agree with you on that. I actually think Conquest is very solid from a gameplay perspective. Thats why I said "bogged down" as opposed to "ruin". Ultimately the story/world/characters are part of a greater whole when it comes to FE, and when the story suffers, so does everything around it.
@DLuna333
@DLuna333 5 жыл бұрын
@@Pavise It entirely depends on perspective. I play FE for 'story/plot' no more than I do for XCOM, Disgaea, or Civilisation etc... So I could barely care less that its story is bad. What's interesting is that Advance Wars was thought of as the same way for many people back when it was a thing... but Days of Ruin, the game with an actual decent-ish plot, is somehow looked down on by many because it isn't as goofy as the other games. I suppose the difference with Fates is that its story/plot takes itself seriously (it's intended to be good) rather than some of the aforementioned, but for a 'strategy' game its easy to dismiss it for the gameplay entirely. Immediate replay value also entirely hinges on gameplay as well, far less so for plot. FE: Echoes is a good game overall, but suffers on the latter a lot because its story/plot/production is a huge amount of its appeal in comparison (IMO). And Conquest arguably has the best gameplay in the series for how high its difficulty level can be (while being fair/balanced, less can be said for other legitimately challenging games in the series like FE5 and FE12). Even going to the smaller details such as how refined the EXP formula is compared to other games (complete opposite to Awakening in that regard), the soft-removal of dodge tanking, lower emphasis on AS benchmarks for a unit to be good, attack stance being a standalone great mechanic (shame that Pair Up is still a thing though) etc... It has its flaws though, like huge overemphasis on DEF/RES in return for abysmal HP (makes units either too tanky or squishy with not much in-between), flawed weapon system (albeit having potential for refinement) the occasional map gimmick, and pair up to name a few... but overall it's an extremely solid title that has the best ratio for difficulty/balance we've seen so far in the series. It's one of the only games in the series (other being FE12) that has well designed difficulty while actually being challenging for a veteran outside of doing challenge runs in other games (like 0% growths or bad drafts etc...). It gets a huge amount to credit for that. Birthright and Rev have far less to rave about. Their core gameplay mechanics are great but the balancing/maps (Rev) and difficulty level (BR) are just extremely off. I feel like grouping the three games together isn't fair on Conquest. Not to say the latter is perfect -- some map gimmicks aren't great but those are few and far between and practically all FE games have dud maps. And I'd much rather play a map with an awkward gimmick (like Conquest CH20) over say, CH8 of FE6 (an occasional frustration >>> complete boredom). Of course, as I said it all depends on what you value. My first run of Conquest was slightly less enjoyable that it could have been due to the plot. Otherwise its become my most replayed FE (despite playing FE for almost two decades) because its gameplay/replay value holds up that much. Being able to play a challenging FE without putting restrictions on yourself is great. Even games like FE5 don't fulfil that (outside of RNG) when you properly 'figure' it out.
@Realag666
@Realag666 5 жыл бұрын
Whats the best FE plot so far in your opinien? PoR/RD were in my opinien the bests attempts at a Grand and Epic War Story. But I would consider PoR/RD Story wise as a 6.5/10 and that's the best that the series had to offer so far imo(Didn't play Geanology of the Holy War)
@wrex1285
@wrex1285 5 жыл бұрын
One of the best ideas....one of the worst executions.
@Nonaryfame
@Nonaryfame 5 жыл бұрын
Cannot agree hard enough with you on that
@nahte123456
@nahte123456 5 жыл бұрын
That's always been my problem with people that just hate on the game. Just about ever, except Azura knowing everything and the Valla curse, could have been great, and just about every character as great things about them. It's just bad writing holding it down.
@Rainos62
@Rainos62 5 жыл бұрын
so much accuracy with this statement
@theAmazingJunkman
@theAmazingJunkman 5 жыл бұрын
I was confused lol. I couldn’t tell if you were talking about the game or the video.
@Rainos62
@Rainos62 5 жыл бұрын
@Source90000 Sacred Stones did it differently and the parties rejoined into one. Fates if you choose a side you stay on that side which could have been good if they did it like sacred stones but instead we got 3 mediocre to bad stories with tons of plotholes and lackluster resolution and gameplay
@TheHiddenChest
@TheHiddenChest 5 жыл бұрын
I beat the fire Emblem Hoshido campaign after the Nohr one, and it left so little impact on me that I subconsciously didn't even commit it to short term memory. Seriously like a week later I had no idea that I had completed it, that's never happened to me before and it legitimately freaked me out a bit.
@ShadowStriker
@ShadowStriker 5 жыл бұрын
Same.
@BLHAIRsammich
@BLHAIRsammich 5 жыл бұрын
Lmao I forgot I finished it like 5 minutes later
@AleXwern
@AleXwern 5 жыл бұрын
Corrin: Let's all be friends Also Corrin: You want to slaughter the entire village? Ok, I'll just go to sleep Also also Corrin: Let's conquer an entire kingdom so evil dad will sit on a magical throne that'll reveal who he truly is
@Rhaejar
@Rhaejar 2 жыл бұрын
What?!?
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@Rhaejar the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Nintendo wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Intelligent Systems knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.
@Kooltrex
@Kooltrex 5 жыл бұрын
It's a fun game to play but the story is not good.
@Underworlder5
@Underworlder5 5 жыл бұрын
sometimes, when i am bored, i try to fix the story to pass the time. the story has so much potential that could be explored further. such a shame nearly none of it is in the actual game
@davycroket100
@davycroket100 5 жыл бұрын
@@Underworlder5 I though I was the only one hahaha!
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
@@Underworlder5 Well that's what fanfiction is for. It's no coincidence that nearly all the good ones tend to rework Garon's character, along with a few others.
@TheHenrytouchdown
@TheHenrytouchdown 5 жыл бұрын
Well, one of them is fun to play.
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
@@TheHenrytouchdown Not really. Conquest? Do what you know you have to while ignoring the fact that your leader is basically anime Hitler. Birthright? Go back "home" and put down the oppressed, dooming them to a fate worse than death. Revelation? Choose nothing and watch as the people you loved decide to cut you down as opposed to, I don't know, using your new found title to take out anime Hitler and achieve a glorified nonaggression pact while dealing with the whole Anankos thing. My point is, if they were aiming for a "choose your side" type of thing, they shouldn't have made one side have such evil leaders while making the other have a utopia that makes them look hypocritical. You try to make them both have boons and banes!
@Finnthehuman17
@Finnthehuman17 5 жыл бұрын
The music is the best thing about Fates
@unicorntomboy9736
@unicorntomboy9736 5 жыл бұрын
And the Art style
@kchnbrn
@kchnbrn 5 жыл бұрын
Conquest Gameplay is nut. Or at least 60% of the maps are
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
Radiant Dawn and Shadows of Valentia had way better soundtracks.
@loxalare4165
@loxalare4165 5 жыл бұрын
Dark Wastes, A Dark Fall, & Past Below (Calm) are some of my favorite tracks! (Woleb Tsap too)
@jaredkhan8743
@jaredkhan8743 5 жыл бұрын
Hajimeme Hinata and the gameplay... Literally it's just the story and characters that people cherry-pick to call it trash. The story is not the only aspect of a game people. Sometimes, you should actually look at the GAMEPLAY to judge a GAME. It's not a book or a movie. It's a video GAME
@maximillionare7547
@maximillionare7547 5 жыл бұрын
Because of how the game wants to let the player marry anyone they want the main selling point of the game goes from “do you side with the people who raised you, or your blood family?” to “Do you side with the people who raised you, or the good guys who are also not related to you?”
@godsgreatestmistake8013
@godsgreatestmistake8013 5 жыл бұрын
Me first starting fates: YES YES YES YES YES! Me after an hour: Well, it'll get better, it's just the beginning. Me after getting Corrin married: Uh... I feel very uncomfortable blowing onto my mic.
@shadowangel6359
@shadowangel6359 Жыл бұрын
...Who did you marry to get you uncomfortable?
@unicorntomboy9736
@unicorntomboy9736 5 жыл бұрын
I love the soundtrack but sadly the story's writing, in heinsight, is poor and very convoluted Thankfully FE echoes has far better writing in its story
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
Yup.
@marunomi
@marunomi 5 жыл бұрын
It's hindsight.
@oscarzxn4067
@oscarzxn4067 5 жыл бұрын
Not sure why you mentioned music and writing but no gameplay.
@starburst9132
@starburst9132 4 жыл бұрын
Echoes isn’t much better and that game has shit gameplay
@cajunmane7272
@cajunmane7272 4 жыл бұрын
@@starburst9132 my nigga
@Regified
@Regified 5 жыл бұрын
I agree with many of your points, except for one point in particular. Revelations is not, as you put it, "the best value". In fact, out of everything in Fates, I find it to be the laziest, dullest, and most egregious bit to listen and play to (this is going to be a very long comment, so just head to the very end if you're in the TL;DR group). For starters, Valla is literally one of the worst continents (is it even a continent?) in all of Fire Emblem. It has even less background then the other kingdoms (even the minor ones), it doesn't provide any meaningful difference to the story, except for the blasted curse that doesn't even make sense IN context, and it has nothing of value to give to the player other than "hey look, Anankos is here". Secondly, the antagonists are garbage. Arete adds nothing other than a face for Azura's mother, which is pretty asinine when considering you FACE HER THREE FUCKING TIMES. For somebody who is blood related to the SECOND most important person in the game, it is insulting how out of all of her interactions, none of them feel genuine, or important. Next is a revived Mikoto, which, again, adds literally nothing to the plot other than another face to kill, and some fake sentimentality between the hoshidan characters. You would think this could add onto Corrin's character, considering, I dunno, MIKOTO IS THEIR MOTHER? But, oh well. I guess a boss that's never mentioned again save for one or two sentences is good too. And last, Sumeragi also got revived... And apparently he was the one who killed Mikoto in the first place... I don't even know anymore, let's move on. Oh, what about Garon? He gets mentioned like, once after they get into Valla, and is then just spoofed into Anankos's room at the very last minute, where he gets eaten by the basketball dragon, which then buffs the dragon, so the real final boss can occur. The main, antagonist of two routes, and the father of all the Nohrian siblings... and he is reduced to a powerup. The Nohrians didn't even get to reconcile, he just... gets gobbled up. Hoshidan bias is strong with this supposedly "neutral" path. And the final boss himself, Anankos, despite having a pretty spectacular final battle (for FE standards), held no true presence in the story and felt incredibly contrived when you consider he could have EASILY killed the players at literally any point of the story, especially in the earlygame, where they could have easily been maimed by Valla troops. Revelations was the only time, I was ever mad, at completing a game. I didn't feel accomplished for defeating Anankos, and saving both realms, I was flustered at how all the problems of the world were apparently being controlled by somebody who wasn't even present in the other two pathes (ok sort of in Conquest, but barely), and how the avatar (another terrible character), got turned into a King because... why? Ugh. This story is so garbage it can't even work as an ending. Moving on the gameplay, the way they distribute the characters, is just haphazard at best. Many of their stats make 0 sense for the point in the story. For an extreme example, we get Shura, a level 10 ADVENTURER, in the same chapter we get Nyx, a level 9 DARK MAGE, with base stats so extreme that it would make HM Percival blush. This isn't even the first or last time this happens either. Orochi & Reina, Odin & Xander, Setsuna & Ryoma, you get the gist. Next up, the chapters. Oh dear god the chapters. They're some of the worst pieces of garbage I've EVER had the displeasure of dealing with. And yes, there are some good ones, but for every one of those, there's two more piles of purple shite lying around the corner. Let's name a few of those... >Multiple maps where you can only really progress with Dragon Veins, making the Royals even more necessary and powerful than they already were (at least with Conquest and Birthright it wasn't a complete necessity). >Maps with annoying gimmicks that don't add any challenge, but instead just drag out the level longer than it needed to be. >A stealth mission. In a medieval chess game. That speaks for itself. >Fucking SNOW SHOVELING!!! With Conquest, every single map, even when they rely on gimmicks, have thoughtful, challenging gameplay, that makes the player use their strategy and their limited resources, to get through the day. Even Birthright, a chapter built up to be just another Awakening, understands that in order for a player who enjoyed Awakening, to enjoy Birthright, it needs a more simple minded approach, and builds its maps accordingly (except for Lunatic). Revelations, on the other hand, is insulting, with how little effort was put into it's story, where characters are killed off because why not (Scarlet, Izana...), with antagonists that aren't even memorable, and gameplay that isn't enjoyable, even on a first playthrough. And I'm not saying Conquest and Birthright are immune to these flaws, trust me, they have plenty of shit stains of their own, but you could tell, even if it was minimal, that these games had effort put into them, and that they were MEANT to be challenging, or at least fun. Revelations is just dull, and it feels cheap, with it's laughable gameplay in the second half of the game, it's piss poor storytelling, and it's non-existent scope. I could go on for even longer, but I've made my case. The supposed "ultimate" version of Fates, is ultimately, a cashgrab. Or at least, it felt like it to me.
@lpfan4491
@lpfan4491 5 жыл бұрын
well,there is the meme of anankos being an antientity,because he not only had no part in what happened prior(except for conquest,but that actually looked like garon just pulled it out of his butt,because evil king) and he basicly invalidates every. single. plotpoint.(good and bad) in the entire game just by existing
@greenherring1057
@greenherring1057 5 жыл бұрын
I never even finished revelations because it bored the crap out of me.
@nycto5335
@nycto5335 5 жыл бұрын
I agree but Rev was definitely meant to be the best aka true path which is what he probably means in the vid. Rev was supposed to clear up shit in the story, allow you to use all of the units, etc. But as you said it sucks balls compared to Conquest.
@Nosretep
@Nosretep 5 жыл бұрын
I was pissed at Izana death because that could've easily been avoided, but no he had to die because of some pineapple.
@lpfan4491
@lpfan4491 5 жыл бұрын
there is a reason rev sucks:you cant save everyone and thats the objective for every fe except fe11(the objective for that game is to save as many as you can,not nessesarily everyone)
@queenofvalla
@queenofvalla 5 жыл бұрын
When I first played Fates, I wholeheartedly enjoyed it. And then I started to really pay attention to the story and the characters, now that I had finished it several times for the three routes. It *is* extremely weak. It was a fantastic idea, but it wasn’t executed well enough. Two crown princes who will both ascend the throne and are archenemies, two elder sisters who love The Avatar and would do anything for them, two soup-loving princes who have inferiority issues, and the younger sisters who are just there to be cute and happy. One, that’s just too much of a coincidence. I understand that the point of making polar opposites for Nohr and Hoshido was kind of the point, but they forgot to make it realistic. Birthright was the easier play through for beginners. It was fun, easy, and you got to build your characters if you’d like without the pressure of having to advance the story to level up. Conquest was the closest we got to the original FE games with its crushing strategy and tough enemies. Revelation was a mix of it, but it felt dry in retrospect. Now for character development. Xander is literally a communist and he barely has a backbone. “Oh, Father is actually dead and is a puppet by some unknown enemy and is trying to kill The Avatar? Eh, let’s just go talk to him first so we REALLY know for sure.” Camilla was overly-sexualized and she was made into a coddler. She either babies everybody or is kind of rude. Every one of her cutscenes focuses on her bust or behind, like she didn’t have any other likable qualities except the curves on her body. Even though I have a lot of love for Leo (he’s my favorite character and whom I ship the most with The Avatar), he is actually kind of rude in some of his supports, which made him a little unlikable for me. He calls Sakura a crybaby, he treats Takumi like garbage up until really the B or A support, and he called out Elise for just being happy. *But God, isn’t his voice just so wonderful?* Elise was a little darling, but they made her slightly obsessive. I guess it runs in the Nohrian Royal females? She’s at least more likable than Sakura (don’t @ me). Ryoma is the same as Xander, just a baked lobster with a thorn in his side because his hair reminds people of a porcupine. Hinoka was sort of relatable, but she was your basic tomboyish princess who doesn’t like makeup and dressing up or conforming to the “princess dialect.” Takumi...good Lord, Takumi. He was a nightmare in Conquest but an angel in Birthright. They just didn’t do him right. You fight Leo once, and he listens to The Avatar and reveals that he never stopped loving her/him. Takumi was just made into an asshole who you fight not once, not twice, but three times. And then they killed him off for the sake of killing him off. I barely felt any emotion for Takumi (I played Conquest first, so I just thought Takumi to be a menace) when he just threw himself off of a fortress wall and “died.” Sakura is okay, but she doesn’t really have the qualities of somebody that I myself would enjoy being around. She doesn’t speak up for herself most of the time, she’s kind of just in the background. You only put her on a map because you feel like it’s only right to have all of the royals together fighting alongside The Avatar. With that said though, she is a beast with a bow. Azura (minus Lilith) is the only true person in the game who is related to The Avatar by blood. I did not know this at first, as Revelation wasn’t out when I bought Conquest. I married Azura in my male play through. Then Revelation hit me with that bomb of them being cousins. Kana should’ve came out with a downward-bent hand and a foot facing the opposite direction. *I was horrified.* But Azura is probably the weakest character in the game. She’s really just there for the sake of forwarding the plot. The Vallite curse, the truth about Garon, yada yada. She didn’t really do anything memorable except singing the same song over and over again. At least it was catchy! Now for The Avatar. The sweet, sweet Avatar. They really should’ve just left the default name as Kamui, but, you know. Americans gotta be extra, yo. In some regard, Corrin/The Avatar isn’t THAT bad of a protagonist. She/he was kidnapped at a young age, raised in solitude, and was under the impression that only skill with the sword would free her/him from that confinement. Given that she/he NEVER went outside and really got a feel for the world, it made sense that she/he would be naive and wishy-washy. But as the experience went on, The Avatar STAYED naive. And that is not character development. That is character inhibitory syndrome. The Avatar barely took lessons into account and was more concerned about doing things his/her way. “My way is peaceful! I just have to kill some folks to make it peaceful. Oh, we don’t have to fight! But let’s fight anyway so you understand my goals.” *SIGH.* The story was a little trashy. Not FE’s best job. Awakening provided a story that was intriguing and you never would’ve expected Robin/The Avatar to actually be a vessel of the main antagonist. It was spectacular gameplay and all the characters had something to give. Every character was integral, even the second gen. Unlike Fates. I won’t even address the children, because this comment is long enough. But man...it was lazy. Even with these many flaws, Fates was still a pretty enjoyable game and it’s one that is easy to catch on for beginners. It did some great things. Fates introduced the first female berserker (We all love Charlotte, even though Americans once again dehumanized her and made her all about $$$), it addresses familial issues and paved way on what it felt like to lose somebody, to have anxiety and depression, etc. Oh, and yeah, the soundtrack is pretty great. “Glory/Ruin” when fighting Anankos in Revelation? Goddamn. 10/10. It’s not the best game. But it isn’t the worst game, either.
@RedMaitreya
@RedMaitreya 4 жыл бұрын
Mans wrote a whole essay
@reeba4824
@reeba4824 3 жыл бұрын
I only played birthright and came to look up the others cuz I disliked the story and gameplay so much lol so ty for your viewpoint on the other ones! I agree the strongest point of this game is it's gameplay/mechanics, but since i really enjoy a strong story, the gameplay became repetitive and boring to me really fast. I didn't really care about the MC's choices cuz they were just dumb and the others were kinda flat. It's nice to hear that you enjoyed these enough to play them over and over tho 😁
@aztralsea
@aztralsea 3 жыл бұрын
You win comments
@Anchor-Supreme
@Anchor-Supreme 3 жыл бұрын
Sounds like a lot of your character gripes are less about how well they are written, and more about your personal feelings about them. Not that you can’t dislike a character attitude, but it seemed like you were trying to criticize the way they were written and that isn’t what you ended up doing.
@queenofvalla
@queenofvalla 3 жыл бұрын
@@Anchor-Supreme I made this comment two years ago omg; but yes, the core problem with the characters is that while they were introduced to us by reasonable and believable standards, they failed to achieve any real development during the story. Take FE3H as a GREAT example of giving us characters who grew as a person even before the timeskip. I can’t talk about how well the characters in Fates were written because there was a very clear lack of it. What’s left is the “purpose” they were supposed to serve in regards to Corrin only, and it failed dramatically. I think two years ago I was trying to be a little comical with that long rant 😂
@LucasMBoysOurRoy
@LucasMBoysOurRoy 5 жыл бұрын
A video tearing apart Fire Emblem Fates? Me likey
@lunasperidot8760
@lunasperidot8760 5 жыл бұрын
Lucas M tearing apart. More like an "I don't like. And here's why"
@lpfan4491
@lpfan4491 5 жыл бұрын
in the case of fates,thats basicly the same
@Mrfanofsonic
@Mrfanofsonic 5 жыл бұрын
@@lunasperidot8760... Which is the equivalent of tearing apart. He's giving his complaints with the game and giving proper reasoning to back it up. It's totally justified as an review, especially since all reviews are subjective anyway.
@andreikovacs3476
@andreikovacs3476 5 жыл бұрын
I loved Fates, but just because it had potential. It's a shame it failed to materialize.
@MemeMuseum23
@MemeMuseum23 5 жыл бұрын
Andrei Kovacs they wanted to add all these cool new things that everyone would love but they kinda forgot about the iron fleet
@thelegacyofgaming2928
@thelegacyofgaming2928 4 жыл бұрын
@@MemeMuseum23 Lol nice.
@mr.e8566
@mr.e8566 5 жыл бұрын
Azura is just a bleached Lucina with different outfit and with a lack of emotion that would make a vulcan jealous Corrin is a just a Mary Sue that wants to play Courier 6 Xander is a more convoluted Camus Ryoma is an honor obsessed prick fite me
@Trollgaming1987
@Trollgaming1987 4 жыл бұрын
I thought the same thing about corrin trying to be courier six.
@Spore9996
@Spore9996 4 жыл бұрын
I still think Lucina has about as much personality as a cardboard cutout.
@Battlesthegolden
@Battlesthegolden 5 жыл бұрын
Honestly the worst aspect about Fates is that Hoshido didn't even feel like Feudal japan despite being based off of it. It just felt like a European setting with a Japanese coat of paint
@AegisEdge
@AegisEdge 8 ай бұрын
I honestly disagree
@aggressivebuttonmasher5486
@aggressivebuttonmasher5486 5 жыл бұрын
Fates didn't even feel like fire emblem to me.
@zarasyed227
@zarasyed227 4 жыл бұрын
I'm very late, but either way, I enjoyed Fire Emblem Fates a lot, despite its problems. I loved it a lot, and I am glad that you at least liked some aspects.
@Cornin33
@Cornin33 9 ай бұрын
It was one of my first games so despite its many glaring issues it still holds a place in my heart
@ShironageTV
@ShironageTV 29 күн бұрын
@@Cornin33Me too. It was quite obviously focused toward the waifu emblem fans, but I loved the game despite all its glaring flaws. The game as a whole had some sort of personality, the setting is amazing, the music is amazing, the characters despite having very horrible dialogue are very colorful and amazing, it’s a shame that the idea wasn’t executed properly
@Shuru10
@Shuru10 5 жыл бұрын
"Remember this is clickbait" At least he's aware :^)
@dostwood5103
@dostwood5103 5 жыл бұрын
I started the game the other day and I got to the cutscene where Corrin's mother died and I literally died laughing lmao. Also, I just didn't care about this game nearly as much as I cared about Awakening. I literally named my character Liquid because the voice actor for male Corrin voices Liquid Snake from Metal Gear Solid.
@cajunmane7272
@cajunmane7272 4 жыл бұрын
Please check out my soundcloud @suckondemtoes445 I'm an upcoming young artist on dat hustle 🙏🏿
@omenmarin7903
@omenmarin7903 4 жыл бұрын
I just finish awakening and thought: "well, its was a very good history with good characters, some of my units were.... So powerful, but waa very good" and now Im playing fate and is boring, why everybody love Corrin? What she did? (In theory, the cannon corrin is woman, I dunno) why no oje fight or doubt of her? It feel like a mess than a history, And who in the hell though that marrie with your siblings was a good idea?????? Wtf Hoshido is too perfect, they love Corrin but don't doubt on kill her, is just bad writing
@orangeslash1667
@orangeslash1667 2 жыл бұрын
the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Nintendo wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Nintendo knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.
@preseac6427
@preseac6427 5 жыл бұрын
I liked Fates for the art, music, some of the levels, and some of the characters. That being said I still agree with you about the DLC being handled poorly and the bad story writing. I didn't buy any DLC for Echoes because I was disappointed by the Fates DLC. It's also made me hope we get more remakes of the older games if the new ones are going to have stories like this.
@morphstarchangeling8024
@morphstarchangeling8024 5 жыл бұрын
Personally Corrin was the most bland protagonist I've ever seen in a video game. What are their character traits. I don't want to harm anyone and let's all be friends. This is a game about war, death, and constantly learning from mistakes. It's just really boring to see corrin looked at like their the best thing since sliced bread. As bad as Awakening's story may have been at least the characters relationships feel more genuine than Fates forcing everyone to love corrin because she's the main character. Don't get me started on how Azura could have shows the royal family of nohr how their father was evil in conquest and completely stopped the war that ends up killing 3 members of the other family. Azura needed to do one thing to change literally everything in conquest and not one save countless soldiers, but innocent people as well as fixing their ties with hosido. But nope she had to make them fight a war that caused a lot of people corrin loved to die all because Azura wanted the bad guy to sit on a throne that would reveil his true form.
@bruhnation3542
@bruhnation3542 5 жыл бұрын
Morphstar changeling not to be that guy but Seliph, Roy, eliwood, Marth are not even close to interesting either singling out corrin is blind hate imo
@lpfan4491
@lpfan4491 5 жыл бұрын
the funny thing is that works of fiction did this type of character in better years before fates,so he doesnt even hold his nishetitle of being that character
@MicksUp
@MicksUp 5 жыл бұрын
@@bruhnation3542 corrin is bland and this is objective he's the main character because... they just decided him to be seliph must accomplish his father's duty, and battle against a villain who is not the cruel ruler he thought roy must clash (not just in battle, but also due to their different ideals) with a villain who ends up not being evil for the sake of being evil: he just has his goal, and wants to do everything to make it real eliwood is a very interesting character because he is humble, he knows what he can and cannot do, and nobody is there licking his ass whenever he wants: he earned his allies' trust by showing them what a wonderful and charismatic person he is
@bruhnation3542
@bruhnation3542 5 жыл бұрын
Mick's Up corrin must deal with his families killing each other and each family growing to hate him. He’s no different still going through his own troubles your cherry picking
@MicksUp
@MicksUp 5 жыл бұрын
@@bruhnation3542 the concept is indeed great the execution though is terrible, and this affects corrin's character, making him stupid and bland
@somasora7
@somasora7 5 жыл бұрын
As a member of a choir, I feel positively preached to. But yeah, Fates really doesn’t do it for me. As a whole, it feels kinda... cynical? Between all the cheesecake, shoehorned features, and Corrin’s existence, it just feels like a big ol’ cashgrab on Awakening’s success
@GURGLEGUY12345
@GURGLEGUY12345 5 жыл бұрын
What does "cheesecake" in this context mean?
@somasora7
@somasora7 5 жыл бұрын
GURGLEGUY12345 fanservice
@GURGLEGUY12345
@GURGLEGUY12345 5 жыл бұрын
@@somasora7 From what is it derived?
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
Well they reused 3 future children from awakening and copy pasted 3 first gen characters...
@blackg450
@blackg450 5 жыл бұрын
@@DemonicMonkey88 Don't forget how 3 Awakening Characters get to this world, you gotta pay for dlc..also the explanation made it even worse
@Ocsttiac
@Ocsttiac 5 жыл бұрын
I don't get why people think Fates gets a pass in terms of its terrible plot, saying that I should "play the game and ignore the story" when evaluating it. To borrow and edit a quote from YMS that basically paraphrases what these people are saying: "You should just enjoy the game by ignoring parts of the game." Even as a game, I didn't like Fates at all. Birthright was so easy that I could probably beat it with half my brain missing. Conquest came the closest to offering a fun experience, but the core gameplay design coupled with the occasional bullshit chapter nailed that prospect shut (though I like it better than OG Gaiden). And Revelation... the less said about that atrocity, the better.
@ref2332
@ref2332 5 жыл бұрын
I mean, bad story doesn't equal bad game. I've played multiple games with a horrible plot but the amazing gameplay makes the game worth it. I don't care about the story myself when I play a game, and I've played a ton of games with amazing plot but horrible, *horrible* gameplay. Sadly, fates gameplay is pretty shit, CQ aside imo. TLDR, a bad story doesn't ruin a game.
@Ocsttiac
@Ocsttiac 5 жыл бұрын
@@ref2332 True, it doesn't. It's just a shame that Fates' gameplay did nothing to impress me, outside of a small handful of maps.
@Paperluigi97
@Paperluigi97 5 жыл бұрын
@@ref2332 Thats true but at the same time a bad story does make a game worse, it doesnt automatically make it bad but not everyone will ignore bad story for gameplay and not everyone should either. That and in some cases a bad story does make a bad game its kinda a case by case thing. Gameplay and Story are both part of the equation but having one of them be bad or disappointing does make the game worse as a whole.
@SuperZez
@SuperZez 5 жыл бұрын
Ocsttiac Everyone keeps talking about Conquest having bullshit maps. Which ones do you mean? Because honestly I think the game’s the fairest Fire Emblem game ever in terms of difficulty, with no bullshit that would leave a first-time player screaming “how was I supposed to deal with that!?” I managed to do a blind Ironman run of the game without a single casualty, and every challenge the game threw at me I managed to figure out a way to beat. I can’t think of a single challenge in the game that was “bullshit”.
@custom-r
@custom-r 5 жыл бұрын
@@SuperZez Chapter 17 is one, same with 19, 20, 21, 24, and especially the last one. Also Lunatic is just plain tedious in that game. I strongly demand challenge but I do have to draw a line in the Sand at times.
@JollinDew
@JollinDew 5 жыл бұрын
Fates seems to be a collection of some really interesting ideas that were thrown together regardless whether they worked together. Then, if there is a possible error with the story, rather than trying to change aspects in order to fix it, they put some "duct tape" over the plot hole. The main example is this. There is a secret third kingdom who are true enemy of the game, with you during the third path are tasked with fighting them, and to do that you have to mend the relations between the two nations Plot hole: there is no reason why the Corrin or Azura could not just tell them about the secret kingdom, which would at least slow down the fighting until they can easily prove of the kingdoms existance "Duct Tape": There is a magical unexplained curse where you disappear and die if you even mention the Kingdom
@Chelaxim
@Chelaxim 5 жыл бұрын
It's starting to get to the point where people think most Fire Emblem games are good games but a bad Fire Emblem games.
@entermaidtheelegant2513
@entermaidtheelegant2513 5 жыл бұрын
That's why this fanbase is so dumb and I thought the Sonic one was bad......
@Chelaxim
@Chelaxim 5 жыл бұрын
@@entermaidtheelegant2513 You want to know what is ironic...back in High School we had 6 foreign exchange students from Japan and they all hated the Game Boy Advance and Tellius games because it was to them a dumbed down shonen manga of Fire Emblem. I don't think it's a coincidence that Path of Radiance and Radiant Dawn are the third and second worst selling Fire Emblem games in Japan.
@dinar8749
@dinar8749 5 жыл бұрын
The fanbase isn't dumb I don't think, but it's very conflicted definitely. However, I have hope that, if IS released a perfect middle ground between something like path of radiance/radiant dawn, and something like awakening/fates, that maybe, just maybe, we could get along without each of us attacking one another. That's what I desperately want Three Houses to be; I want it to be that middle ground.
@justinbowen5574
@justinbowen5574 5 жыл бұрын
I hope your dream comes true, though I doubt it will. To many have there opinions set about the other side.
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
Ha, sure.
@CaravanNoobs
@CaravanNoobs 5 жыл бұрын
I'm not a veteran Fire Emblem Fan. I've only played Fates, Awakening, and Echoes. And I've dabbled with the GBA games. I don't have the perspective of someone who grew up with the series the only reason why I picked it up was because people were endlessly complaining about Corrin in Smash Bros. With all that being said I enjoy making my units unstoppable monsters in any RPG I play so I was pleasantly surprised when these games let me do that. That's why I've dumped +750 hours into Fates and eventually Awakening and Echoes will join in on having hundreds of hours put into them. Because planning routes to obtain skills and experiment with my party is what I want from my RPGS.
@user-un-known
@user-un-known 5 жыл бұрын
Try out some Tactics Ogre, especially the original version for monstrously, insanely op units. If you choose to create them, that is. Though I prefer to recommend the psp remake for those new to it. Or Der Langrisser (Langrisser 2). That too, can spawn extremely powerful units, and best of all, both TO and Langrisser got awesome story👍
@butterflyfilms939
@butterflyfilms939 4 жыл бұрын
I'm currently playing Echoes in a very safe way, therefore I farm double thr XP in every mission and I love it so much
@richardwood1916
@richardwood1916 5 жыл бұрын
Your point about the units coddling Corrin reminded me of a moment from the Black Eagle route of Three Houses that I absolutely love. (SPOILERS FOR THREE HOUSES) When your dad (Jeralt) is killed, Byleth is in a very emotional state. Holding themselves up in their room crying/mourning his death. Edelgard comes in and to sum it up, she says “Listen, I know how you’re feeling right now. I know you’re hurting and it sucks. But I can’t just stop everything for your sake. The world is gonna keep moving, which means you’ll need to move on too. And when you do, I’ll be the first person to be there by your side. Giving you the support you need.” It’s actually really profound and was probably the moment I fell in love with her as a character. She respects Byleth enough to give them sympathy but to also be honest with them.
@TheManeymon
@TheManeymon Жыл бұрын
it's ironic that you think so, considering she's partly and directly responsible for Jeralt's death. how do the writers expect anyone with half a brain to take that once they find out? it's bad writing. Not the moment you want to use to make this point.
@BraveBlitz
@BraveBlitz 5 жыл бұрын
Section 1: I agree with the “why would you ever pick Nohr part because Garon is VERY clearly evil” and the spilt paths are pointless imo Section 2: I actually like support system the supports gives good development at least imo (I can’t defend the child unit system though despite that fact I love Kana) Section 3: I also can’t defend Revelation because I personally don’t find Revelation fun at all (the second half is dreadful imo) Ok I’ll admit I’m a fates fan, does that mean I hate this video? No, I understand why people don’t like this game (hell I only really enjoy Birthright) This is a good video overall and I hope everything I said made sense (also sorry for the essay long comment) Oh and Nohrian Scum because you said to say it lol
@kcbaldree
@kcbaldree 5 жыл бұрын
Honest question: why do you love Kana? I literally can’t stand their existence and only use them as a meat shield to kill off in a lunatic run. Literally one of my most hated characters. They’re an annoying little brat with an even more annoying voice. But I think Morgan might’ve spoiled me tbh. Morgan was like, the best kid ever and I love her. Best daughter.
@BraveBlitz
@BraveBlitz 5 жыл бұрын
honestly I like Kana because Kana is just a cute character (at least for me) but honestly it’s just an opinion (a bad one to most lol)
@bracketd_oom2033
@bracketd_oom2033 5 жыл бұрын
Kana is cute, but still can't beat Morgan personality wise in my eyes -sorry-
@dragonknightleader1
@dragonknightleader1 5 жыл бұрын
@@bracketd_oom2033 True. Kana is basically written as a six year old. Morgan is written as a ditzy 15 year old. You can believe you would let Morgan onto the battlefield. You can't believe you would send Kana onto the field. Before you say "so don't deploy Kana" remember that Kana is still a second-to-third generation character and can be a good unit. Gameplay trumps verisimilitude instead of supplementing it.
@kcbaldree
@kcbaldree 5 жыл бұрын
Understandable. I think it’s mostly that I find little kids annoying tbh.
@johngonzalez3753
@johngonzalez3753 5 жыл бұрын
Honestly I really liked Fates. It’s my favorite in the series. I liked it a lot more than Awakening. I liked the gameplay more and the characters more as well. Sure the whole buying the same game does get pretty tedious but I thoroughly enjoyed it, and I’m excited to play Three Houses when it’s out.
@sonogrande7628
@sonogrande7628 4 жыл бұрын
Thoughts on three houses?
@lybula
@lybula Жыл бұрын
Same
@TheDougWay
@TheDougWay 5 жыл бұрын
It has fun gameplay. That's 99% of what matters to me in a game. This only covered the other 1%, so it's still a good game.
@linkuriboh471
@linkuriboh471 4 жыл бұрын
Gameplay is the most important aspect of a game for me. If I'm gonna dump money into it, I want replay value and solid balance. Otherwise, it might as well be a Visual Novel instead of an RPG/SRPG,etc.
@madskullking8515
@madskullking8515 5 жыл бұрын
My main problem is how everyone just lets Corrin be the LEADER OF AN ENTIRE ARMY when he's had no experience. Sure in the beginning of the game before the older siblings join the army it makes sense, but as soon as Leo, Xander and Ryoma join, Corrin should've been thrown to the curve. In Awakening, Robin earned respect through action and worked hard throughout the game to gain more credit, and even then it felt like Robin was sharing second in command with Frederick. Another thing I didn't like was how flat and gimmicky the characters were (ESPECIALLY the children characters)
@hextrum8091
@hextrum8091 5 жыл бұрын
My big issue is the fact corrin isn't blood related to either side. So what the hell was the point of a choice? It's between the family that raised you... or the family that raised you a bit less, and then lost you to a kidnapping.
@smtandearthboundsuck8400
@smtandearthboundsuck8400 2 жыл бұрын
At least that's better reasoning than "grinding is like running in Mario, and sacred stones has grinding, therefore the game is irredeemably bad for this sole fact because grinding is too hard to ignore"
@SmashBros2009
@SmashBros2009 5 жыл бұрын
Sure Fates is flawed in a lot of places, but it's still a fun game. I'm still playing it right now.:P
@entermaidtheelegant2513
@entermaidtheelegant2513 5 жыл бұрын
800+ hours atm total and Awakening for me was just 900+ atm yeah I like them ALOT!
@dinar8749
@dinar8749 5 жыл бұрын
I like it as well =) maybe not as much as the older ones for me, but it still can be quite fun and engaging...at least in my opinion.
@MrPherae
@MrPherae 5 жыл бұрын
Yes, it's flawed in a lot of places but it is definitely a fun game. And conquest is easily the best gameplay wise
@ezkling4525
@ezkling4525 5 жыл бұрын
200+ hours in the game for me, I enjoyed it, but the story is lacking, they make you pay for the full game, and too much fan service. Awakening was a better game in my opinion, and Echoes is way better than both.
@Bansheeea
@Bansheeea 5 жыл бұрын
Yeah like, I still pick it up and enjoy from time to time. Awakening was admittedly the first FE game I beat and I appreciated it more for introducing me to the older games which are soooooo good. I STILL haven’t beaten Revelations and just beat Nohr and even now there’s something really hollow about it all.. awakening followed my thoughts forever and I replayed the absolute hell out of it but fates is.. meh?
@neoconker2k8
@neoconker2k8 2 жыл бұрын
I feel I played different Fire Emblem Fates , they are my favorite. I feel the gameplay is at its best here.
@chrisklein376
@chrisklein376 5 жыл бұрын
I don't really have a lot to say about the game. But this was my first entry to the series and I loved it. I never even would have thought this was a low point in the series, though like I said. This was my first game and I had no reference point to go off of. But now I'm interested to see that the older games have to offer
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
Play Path of Radiance or Genealogy then you'll see
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
@@theanonymousme6015 ^^^
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
@Jackie Chan Then tell me what would you prefer then??? If you don't say anything that just tells me you don't know what you're talking about
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
@Jackie Chan FE 6 has shit gameplay, PoR > RD the others are alright
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
@Jackie Chan You're such a casual as you can't compete with the older game like Genealogy or Thracia
@BAIGAMING
@BAIGAMING 5 жыл бұрын
9:00 In the old days we got multiple paths for free =( Loved Sacred Stones, goddamn that ghost ship though lol
@FTWorWTF
@FTWorWTF 4 жыл бұрын
I might be the only one, but I think Selena's map was harder than Phantom Ship.
@isafarooq1721
@isafarooq1721 5 жыл бұрын
Since I can't afford Three Houses I've been playing Fates, since I didn't beat it when it came out... I can't beat it this time either. This game is too boring.
@theunseen896
@theunseen896 4 жыл бұрын
omg so true I remember playing fates and I was so fucking bored but when I played awakening and fire emblem three houses I felt more interested in the story btw I'm not gonna spoil three houses story but I can assure you it's good but I will tell you this the black eagles route felt a little bit incomplete and rushed because of time development for the game
@dorothybelrose9167
@dorothybelrose9167 4 жыл бұрын
K.K Grooving I have put 400+ hours in my copy of fates...I love the game to bits lol
@mr.random7616
@mr.random7616 4 жыл бұрын
I mean, the story was trash no matter what spin you put on it, but I happen to believe that it has some of the best gameplay and map design...as long as you play conquest
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@mr.random7616 the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Nintendo wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Nintendo knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.
@commenterguy1838
@commenterguy1838 5 жыл бұрын
It's been three years and people still won't just let it die quietly
@FarCritical
@FarCritical 5 жыл бұрын
This is barely relevant, but I wish Corrin wasn't added to Smash. Fire Emblem deserves better representation than them.
@PhantomBlackStar
@PhantomBlackStar 5 жыл бұрын
I Like Corrin's fighting style though lol.
@lunasperidot8760
@lunasperidot8760 5 жыл бұрын
I kinda love Corrin
@angleofhope7353
@angleofhope7353 5 жыл бұрын
Oml i agree it kills me that everyone likes corrin more than marth just because of smash i feel the avatar characters are a horrible inclusion to smash, it hurts even more that their moveset id the most creative of the fe reps
@FarCritical
@FarCritical 5 жыл бұрын
I actually agree that their moveset as an in-game smash fighter is fun, but I don't like the character themself, but to each their own
@lpfan4491
@lpfan4491 5 жыл бұрын
i am okay with corrins inclusion,but i am not okay with the overall fe-roster in smash. assists? swords and a dragon.playables? swords and then people bitch about it every time when i say "no,fe needs at least another one in any slot,can even be an item" because fe has got enough representation in their opinion and fe warriors is already good rep for the series and feh is a good representation and the slots in smash would be just wasted on more useless chars and they only want celica as a robinalt and and and and i just think,what is wrong with those fe fans? why am i the only guy who thinks in favor of the series? feh isnt as fleshed out as i would like it to be character and storywise(just saying,fate/grand order is lacking in writingquality, but it prooved that passable interactions between chars are possible in such a large roster. i mean damn,feh has worse chars than dragalia lost and every fe fan calls those chars bad. that just makes people either fanboys for fe that they just dont see the problems because "they just are shells of themselves,because they are just ads for the games or straight up hyprocrits), fe warriors makes the series look bad except for the one game i actually dislike(the fatespart of that game is actually pretty good,but everything else aint) and when it comes to smash......the numbers dont matter,the quality does! mario and luigi with their movesets already represents his series better than all fe chars combined, except for maybe robin who actually has multiple fe mechanics put into their moveset in a really epic way that fits both the logic of smash and the fe series perfectly.that basicly shulk-level of creativity(yeah,i find shulks moveset to be pretty creative)
@XplodMonky
@XplodMonky 5 жыл бұрын
Fire emblem fates is a mixed bag for me. Its story is not good, corrin as a self insert doesnt work, he comes off as someone who is confused about everything and is a crybaby to a degree. The story also shows how predictable it can be at times. On the other half the gameplay is so dang good. You have control over all aspects of you're armies classes and pair up isnt as broken as awakening which is nice. The gameplay is good and I praise the game for it, the story also hurts the game so it's a mixed bag. Also Arthur is best character in fates.
@ladyrigz
@ladyrigz 5 жыл бұрын
Yeah, the story in the games is basically trash. Over ambitious, underwhelming... Conquest is legitimately the *worst* narrative I've ever seen in a game, period. That said, the supports are what kept me in it. Its very obvious that two different studios worked on the story itself and the support conversations, because the quality difference between the two is staggering. I'm not even talking just about the "ship simulator" aspect- even seeing conversations between friends was overall very rewarding, and added a lot of depth to the characters they otherwise would never have gotten.
@SuperZez
@SuperZez 5 жыл бұрын
I agreed with you up until you said Revelation was the best value and that Conquest and Birthright were a “waste of time”. Revelation is basically the worst Fire Emblem game ever made, while gameplay wise Conquest is the best (even if I hate the story with a passion). Revelation’s map design is unengaging and thoughtless, its gimmicks are tedious, and its unit balance is absolute garbage. I don’t understand how you could have played all three games and concluded Rev was the best. Revelation may have been INTENDED to be the definitive edition, but the end result was a clearly rushed, cobbled-together mess of a plot and game that’s really only good for multiplayer.
@tantheman_13
@tantheman_13 5 жыл бұрын
Incoming fates fans who will call anyone who dislikes it a "classic fe elitist"
@gamergirlelijah180
@gamergirlelijah180 5 жыл бұрын
tantheman_13 Almost every FE fan that bothers to comment on these videos don’t like Fates lol
@entermaidtheelegant2513
@entermaidtheelegant2513 5 жыл бұрын
Its true to the mass extent tho.....
@janmarcoperezbatres2203
@janmarcoperezbatres2203 5 жыл бұрын
Incoming old fans who will call anyone that likes awakening and fates a casual and weeb.... see? It works both ways.
@michaelshan22
@michaelshan22 5 жыл бұрын
Jan Marco Perez Batres There are extremes on both sides, of course. I personally find both of them to be equally annoying.
@kcbaldree
@kcbaldree 5 жыл бұрын
I mean I hated Fates but loved Awakening. But I personally think Path of Radiance was the best one, and I’ve played all the internationally released FE games. Daily reminder to play the Tellius saga if you haven’t yet, and replay it if you have.
@Animefan8050
@Animefan8050 5 жыл бұрын
Great video! Cannot understand all of the dislikes, it's a well-made argument and I agree with most of your points; even the points I don't agree with are well explained. I still think it's a good game as I am hugely into the combat system, but I'm glad you brought up the map issue, it helps explain part of why the world is so bland.
@entermaidtheelegant2513
@entermaidtheelegant2513 5 жыл бұрын
Still an opinion that alot don't agree with but then again I'm wasting my time typing when some naysayers will come say "wrong" thank god I'm not apart of this terrible fanbase....
@MicksUp
@MicksUp 5 жыл бұрын
@@entermaidtheelegant2513 dude chill
@ruedelta
@ruedelta 5 жыл бұрын
Yeah I'm one of those series veterans who enjoys the game for what it is. Frankly there's a lot to enjoy as a lunatic classic player.
@wh3ntit4nsf4ll6
@wh3ntit4nsf4ll6 2 жыл бұрын
I understand people don't like these games but it was my first Fire emblem and it holds a special place in my heart no matter what anyone says.
@CardianJoker
@CardianJoker 5 жыл бұрын
Sacred Stones I feel as though is Fates done better: the separate storylines for Eirika and Ephraim were not only completely different you also could recruit the same characters albeit in a different order from each path. Hell, both paths even reconnect to each other and there are only some changes in story dialogue and ending depending on which path you chose. Fates on the other had... every path feels very exclusive. Sure there are a small handful of characters that are available on the three path but even on the third true ending path you can't recruit them all because of the story. Speaking of the story, there's a major flaw with the storytelling in all three paths in the Nohrian emperor is the default villain when in Conquest it could've easily been the Hoshidan Queen. And don't get me started on how Revelations is the biggest misnomer and misunderstanding of translation. Actually, I will: a big part of Fates' story telling is with the song Lost In Thoughts All Alone tying in with certain chapters being named after certain parts of the song. Hell, the Birthright and Conquest paths are even referenced in name throughout the song. But you know what isn't? Revelations. The biggest irony behind Revelations is you can't reveal who the true villain is until the two sides join forces and even then not a lot is explained. It would've been better if the path was called Silence since the ending song has Silence referenced and the true final boss is referred to as a Silent Dragon.
@test-mm7bv
@test-mm7bv 4 жыл бұрын
sacred stones is a gem good gameplay and great personalities
@omnihealXIII
@omnihealXIII 5 жыл бұрын
Everything Changed When The Weeb Nation Attacked. I hope in the future story wise we can go back to genealogy levels
@summerrose7839
@summerrose7839 5 жыл бұрын
Let’s be honest...they should’ve just given us Revelations. Forget the Nohr and Hoshido paths.
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
Bu, bu, our money!
@basilofgoodwishes4138
@basilofgoodwishes4138 5 жыл бұрын
@@DemonicMonkey88 Greed is a sin even Nintendo is guilty ofgf
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
@@basilofgoodwishes4138 Still, at least their games are generally fun to play.
@basilofgoodwishes4138
@basilofgoodwishes4138 5 жыл бұрын
@@DemonicMonkey88 Not all of them, some of them suck like Mario Oddysey and Fates.
@DemonicMonkey88
@DemonicMonkey88 5 жыл бұрын
@@basilofgoodwishes4138 Mario Oddesy didn't suck though, the general reception confirms that. Pokemon lets go on the other hand...
@popeagnes
@popeagnes 5 жыл бұрын
I’ve played all three, the third game is definitely my favorite and I love fates with all my heart, I adored the story but I can understand it does have some flaws.
@silvericeeyes4323
@silvericeeyes4323 3 жыл бұрын
i actually like this game is that bad?
@Gunnar7_7
@Gunnar7_7 3 жыл бұрын
thats never a bad thing fun things are fun
@Gunnar7_7
@Gunnar7_7 3 жыл бұрын
@@ppbb5881 great :)
@Gunnar7_7
@Gunnar7_7 3 жыл бұрын
@@ppbb5881 fun things are fun
@tahamohammad8842
@tahamohammad8842 3 жыл бұрын
No, if you enjoy a game, even if it’s a bad game, that’s on you. If it makes you happy, who am I to complain?
@lezzei
@lezzei 5 жыл бұрын
i'm fire emblem fates trash and i approve of this video
@filbertian5188
@filbertian5188 5 жыл бұрын
Bruh i'm bout to cyberbully you
@ridwanyulisar3405
@ridwanyulisar3405 Жыл бұрын
Haters🥵
@lezzei
@lezzei Жыл бұрын
what the hell i dont remember making this comment
@ramos6947
@ramos6947 4 жыл бұрын
Idk why people says that Corrin is a Bad character just because he doesn't want to kill, instead he wants to be humble with everyone If you have 1 IQ would know if Corrin had a different behavior ANYTHING from Fates would have happened -___-"
@fatcat1697
@fatcat1697 4 жыл бұрын
Yeah, Corrin doesn't want to kill..... Hoshidans. But when it comes to the other side, Corrin seems to act like not giving a shit about them, which feels so biased. This isn't purely Corrin's fault imo; the story is so heavily biased against Nohr and barely gives us a reason for us to care about the country overall.
@orangeslash1667
@orangeslash1667 2 жыл бұрын
@@fatcat1697 the Reason for fate's sloppy story, is because the writers where trying to achieve too much with not enough time. Intelligents Systems had an idea for Fate to have three stories to appeal to everyone, but they realized that they didn't have enough writers. So they hired an outside writer, Shin Kibayashi was that writer. Nintendo wanted Shin to write the outline for each pathway, what happened instead is that Shin wrote 500 pages for each pathway. Nintendo knew this was too long so they cut the story into pieces without the writers permission and the fact the Nintendo demanded Fates come on the Fire Emblem Anniversary only made things worse. Which resulted in this hilariously mess of a story. The good news this that there is a manga based on Fates that is a little better. Its called Fire Emblem If: the Crown of Niberlung.
@fatcat1697
@fatcat1697 2 жыл бұрын
@@orangeslash1667 I know the manga. It certainly helps flesh out some characters. However, it doesn't change how much more favorably the game treats the Hoshidans both in story and gameplay. If they at least made the gameplay a bit better balanced in certain aspects, I wouldn't have as much of a Sherlock Bones to pick with the game.
@Anthony-dy2cv
@Anthony-dy2cv 5 жыл бұрын
What if instead of two kingdoms, both families are in one kingdom. Let’s say Hoshido. Let’s imagine that the “Hoshidan family” are royalty and are very good Kings, queens, princes, etc. BUT, the NOHR family, mainly Garon, wants to overthrow the Hoshidan royal throne so he can control Hoshido and corrupt it for his own benefit. Instead of Corrin being raised by Nohr, let’s just say that the two families are very close, but Garon has gone senile and mad. This just popped up in my head i don’t think it’s good.
@dragonhold4
@dragonhold4 5 жыл бұрын
The problem with modern Fire Emblem is the "save the backyard" type of feel it has adopted. No more mountains and fortress tiles, an entire stage could be just two decrepit abandoned houses. This completely undermines the entire heroic rebellion to save a kingdom pure roleplay Fire Emblem used to deliver.
@Neostar617
@Neostar617 5 жыл бұрын
Oh boi i cant wait to see how well this video is received
@sleepingforest3979
@sleepingforest3979 5 жыл бұрын
REEEEEEEEEEEEEEEEE.
@notmichiru176
@notmichiru176 5 жыл бұрын
Pretty well received it seems but its too early to say
@blackbird7781
@blackbird7781 5 жыл бұрын
Those who are fateswakening elitists will hate this
@GhostKing-bq4sh
@GhostKing-bq4sh 5 жыл бұрын
I hope in future games we see more of what Fates did right: pair up is more balanced, units have far more flexibility, dragon veins were cool, and CQ had great maps. I would not even mind if we had split paths again as long as they are in one game and the story is improved. Fates had a lot of great ideas and some were done very well and others very poorly.
@lpfan4491
@lpfan4491 5 жыл бұрын
i would like pair up to just go away xD
@Lemmingdriver
@Lemmingdriver 5 жыл бұрын
Interesting video. Really, I honestly thought Conquest as a whole was the strongest between the three. I was lucky in that I had a friend I could play Birthright with, however. I can't imagine buying all 3 games. My one issue is that I never felt like Nohr's status as a corrupt kingdom was meant to be a shock, and I sort of felt as though the conflict there was about having to do heinous acts until you can fix your kingdom, by overthrowing it from the inside. Playing the game, while planning to overthrow your leader made the story at least a little interesting for me. Yeah, the ending leaves off on cliffhangers meant to get you to play Revelations, but Revelations the majority of the time feels like a huge mess, especially when retelling of parts that were honestly done better in their respective games than their "combined" game. At least on Conquest's side, everyone has a distinct enough personality, yet they never quite felt as entirely one-note as say...the pickle kid from Hoshido. Meanwhile, I can count on one hand maybe the number of characters I enjoyed on Birthright. I wouldn't say it's better than Echoes or Awakening, even if you were to only play Conquest, but at least I can say it's a more interesting and worthy entry to the franchise, in my eyes, if you are just to ignore Hoshido and their family altogether. It's a shame, because I really thought characters like Ryoma and Azama are interesting, but they really can't save it.
@maziio646
@maziio646 5 жыл бұрын
Fates as a whole was such a dissapointment
@unicorntomboy9736
@unicorntomboy9736 5 жыл бұрын
Not the soundtrack
@wackpendejo3000
@wackpendejo3000 5 жыл бұрын
@@unicorntomboy9736 so you play games for the soundtrack? Nice
@unicorntomboy9736
@unicorntomboy9736 5 жыл бұрын
@@wackpendejo3000 I look for a good soundtrack in a game
@poeticthief
@poeticthief 5 жыл бұрын
They seriously needed to make both kingdoms have some sympathetic element much like they did for the countries in Radiant Dawn. If only that game got as much polish and budget as Fates.
@lucynamarzec8000
@lucynamarzec8000 2 жыл бұрын
12:10-"Fire Emblem is supposed to be about the storytelling." ... No it's not XD It's a strategy game firsr and foremost, and Conquest has some of the best chapter design in all of the series. Let me remind you that old fire emblem games literally had no supports. Strategy > Plot/RPG aspect has always been Fire Emblem's theme. If you think otherwise you're just missunderstanding the series.
@hylianfelldragon1308
@hylianfelldragon1308 Жыл бұрын
I both agree and disagree with this comment, moreso disagree. While Fire Emblem games don't often have Xenoblade or Trails levels of writing, they still want you to at the very least give a shit about the units you're controlling from an in-lore character standpoint ever since the 4th game. And hey had support conversations since the first GBA game. I'll give a quick comparison to one of IS's other IPs to Fire Emblem called Advanced Wars. Advanced Wars is a straight up Strategy game with little to no RPG mechanics, the only characters w/ personality traits in those games are the COs which function as NPC commanders which basically function as team wide personal skills, the units that you control are faceless solders that you can use as cannonfodder if need be because you can always hire more if you have the funds for them and the only variables your units have are their HP and their ammo and that's it. Compare this to Fire Emblem where your units often have general personality traits, RPG like stats that they excell on more than others in both bases and level growths that can greatly effect how useful they are as units along with their classes, weapon types and skills most of which are customizable in a lot of games thanks to weapon ranks, branching class promotions/reclassing and just skills in general, unit endings that can change depending on where they died or maxed out another units support rank, which supports is a social interaction system that can provide you units various permanent buffs and you only have so much units that you can dispose of per playthrough in most games, not to mention the stategies in most Fire Emblem games involves deciding whether or not if you units have the weapon equipment, reached stat benchmarks and/or given staves and/or skills to get through the maps. If IS didn't want you to care about the units as characters, they wouldn't even give them personality traits much less established backstories, personal struggles, personal motives, death quotes with sad music playing or even character interactions. Play any other grid like strategy game like Advanced Wars or X-Com or have a chess match with someone, then go back to playing any of the Fire Emblem games, you'll realize how RPG-centric your strategies really are in comparison to those games. Fire Emblem has never focused on characters and RPG mechanics my a$$.
@Arc_Soma2639
@Arc_Soma2639 5 жыл бұрын
I'm gonna say that I have played the majority of FE games and the only one that I haven't could finished is Fates, the characters are so void, the story is so shit that is painfull advance in the game, it took me physical effort to try to play a couple of chapters in secuence without turn off my console... it doesn't have any motivation besides MUH WAIFU...
@MrKiddyIcarus
@MrKiddyIcarus 5 жыл бұрын
This sums up my own feelings towards the game quite closely. I _seriously_ tried to get through Fates, if anything just for the sake of being able to say I completed it, but it just felt like the story and characters were doing everything in their power to disinterest me. By the time I reached the *[groans of increasing discomfort]* section of Birthright, it just felt like a chore; I couldn't give any less of a hoot about the fate (no pun intended) of the members of the plot and there were no mysteries or nuances in the narrative that intrigued me in the slightest. It was shockingly close to like watching a children's puppet show. In the end, I simply could no longer ignore the uncomfortable feeling in my gut that I was plainly and utterly wasting my precious lifetime away by continuing to progress through it. *_That's_* how bad Fates is, at least in terms of writing. I was able to find such missing value in some of the commonly lesser regarded entries in the series (i.e. Sacred Stones, Awakening, etc.), but you would have to _pay me_ to finish Waifu Simulator, which is precisely what Fates amounts to when all is said and done. At least Awakening _tried_ to balance and narratively justify things such as its supports and child systems, whereas the approach to Fates' clearly was to just copy and paste those elements with all haphazardness and no tact.
@seacliff217
@seacliff217 5 жыл бұрын
I was able to get through both Birthright and Conquest, but I ended up skipping cutscenes less than halfway into Conquest. My Brother, who's a much more dedicated FE player than I, didn't finish them either.
@philippdeppisch4541
@philippdeppisch4541 5 жыл бұрын
I'll say this: fates conquest was my first fire emblem ever, and I frickin adore it to this day. I guess I wasn't enough of a fan back then to see your critique points, but even after playing several titles, the style of fates looks way cleaner and charming than for example echoes. Greetings for Germany, beware of bad english
@letsgoasuka
@letsgoasuka 5 жыл бұрын
Fates has best boy Leo though.
@daddyrobin4628
@daddyrobin4628 5 жыл бұрын
Huh no tacomeat is the best u scrub
@RpgtheMute
@RpgtheMute 5 жыл бұрын
I think conquest actually has some of the best gameplay design of the entire series, though i do think some of the expectations it has for the player are too strict, where many times a single small mistake can cause a death. Even Thracia is more forgiving. The level design is really tightly done so that it promotes engaging and thoughtful gameplay. But lunatic mode sucks because it pulls some absolutely terrible design decisions such as giving enemies the ability to infinitely debuff your units and enemies who can arbitrarily decide to make themselves untargetable while also being able to pass through your units and still move on the turn that they are invincible. It's like some beginner level mistakes that you'd think some modder making their first game ever would use to lazily increase difficulty. Otherwise, the story is pretty bad, worst in the series, and maybe the worst written fiction i've ever seen that's tied to a "professional" product. Even some of the worst written games in the series, such as fe7 and fe8, are still pretty decent in comparison to the average game. So it's pretty bad that the standard was lowered so much with awakening, and then even further with fates. It makes fe10, a highly flawed story, look like shakespeare in comparison.
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
"Even some of the worst written games in the series such as FE7 and FE8-" Delete this.
@custom-r
@custom-r 5 жыл бұрын
I mean, FE Fates definitely had a terrible story. Awakening wasn't that good there either, but it did way better than Fates did. But FE7 and FE8 having bad stories? Of course, your opinion, but I dunno. That's a bit of a stretch, considering FE7 a d FE8 have pretty consistent writing.
@Juan-zs6jt
@Juan-zs6jt 5 жыл бұрын
Thracia is super easy. You have to be a total imbecile to mess up in that game.
@RpgtheMute
@RpgtheMute 5 жыл бұрын
@@custom-r I guess I wouldn't say they're "bad," but they definitely feel pretty generic in comparison to tellius/jugdral. I guess archanea and fe6 are pretty generic too, it's hard to really compare all of them. Jugdral has this think where it feels like a genuine high-stakes political dark(?) fantasy whatever with an ensemble cast that fire emblem really deserves to be known as, and tellius is like that too but much lighter (though i acknowledge fe10 has a lot of shaky writing). fe7/8 just came off as a bit "going through the motions" with a lot of either emotionally disconnected or not very memorable characters. Awakening is probably worse than both of them still. Maybe I am just a tellius/jugdral fanboy but I genuinely feel those two worlds have the best the series has to offer in terms of story. Fe9 is easily the most detailed one considering the longer than usual story conversations, all the base conversations, and static support conversations unlike fe10 (actually echoes might have more but maybe not considering it's all voiced). I'm sure I could explain why i like those particular games more using actual examples but I don't feel like writing a wall of text. Too bad those are the least popular titles in the series though, I really wish it could be known in some iconic fashion for the Jugdral characters.
@dekunere
@dekunere 5 жыл бұрын
I agree that 7s story is absolutely atrocious but don't go dissing 8. It has some of the best writing in the series
@vr8652
@vr8652 4 жыл бұрын
Imagine having three lacking plots locked behind 3 separate videogames, and not 3 years later they better execute the idea in Three Houses for the cost of one game (okay I know it's $60 retail on Switch but it's better than having to buy Birthright, Conquest, and Revelation)
@heartofdawnlight
@heartofdawnlight 5 жыл бұрын
Here's an Idea of how to make it better: 1) Scrap the intro chapters. including the part where you kill the queen (save it for later) The story starts with you in Nohr. par normal. training with your siblings, but your not some rupunzel stored away in a tower. Your character shouldn't feel excluded from their family for no given reason, they need to feel as one, so when you're torn away it matters. the Choice needs to be hard. Make Corrin a general, captain, or commander to stand as equals in some light with their 3 of age siblings. > After a hard day of practical training, defending a village from monsters, you are at home in your castle. (Not in Garou's, You need to be away from him for thematic reasons - Logically its because your commanding troops far away from the capital). In the shadows of night you see a silhouette in the shadows before falling unconscious. When you awake you are approaching the border between Nohr and Hoshido, in a small covered wagon. Your brother, Ryoma, looks down to you and welcomes you awake. >>> Hoshido found out that Corrin is still alive, and Ryoma put together a squad to infiltrate and retrieve his sibling. this consists of Ryoma, Kagero, Saizo, and Kaze (the ninjas). The borderline of the two countries is where the decisive chapter normally occurs, and it will be a climax chapter in this version. >>> Your abduction has been discovered, as Camilla went to check on you in the night to find your absence. Xander, Leo, and a Battalion of troops are chasing your wagon, and your cover is gone. (all this time your body is still very sluggish from the aesthetics used on your body). Just before you make it to Hoshidio's side of the field, Leo gets into range to blow up your wagon with his ultimate tome. All of your team is sent flying across the center point (that small bridge), except for Ryoma who stands guarding you , without a scratch. Xander and leo approach Demanding that Ryoma hand their sibling back, before a back and forth of who Corrin truely belongs to. Neither take ground until Camilla comes out from a tent from the Hoshido camp. She has Sakura in her hands, Using a Tome to either paralyze er or drain life force enough to stop her from resisting (she flew ahead in the cover of night, and snuck into the camp prior to morning, also defeating Sakura's retainers). Ryoma only step back, in exchange for the release of Sakura. Now we stand at the Moment where You'd normally choose your path, Both Families on their respective Sides, But this time the Queen Mother is alive. She comes out of her tent Joyed to see her child she has missed for over a decade. She approaches Corrin, Ryoma stopping her from getting too close. Xander recognizes the Value of the moment before him and uses His magic sword to cast a spell and try and kill her. Ryoma strike back with a lightning blast (they're in a classic anime beam struggle now) Xander: "Come brother, we can end this war now!" You look back to your mother and in her tear filled eye's you see a brief moment of your childhood (lets say Corrin was kidnapped at like 3 or 4) Corrin: "Mother" they starts to stand and reach out to her. At this moment Ryoma is gaining on Xander, until Leo Joins with a spell to either coincide or enhance Xander's. The Beam overtakes Ryoma, launching him to the side, and strikes towards the Queen. the camera pan's out from a hole, (like a hole burnt into a chest cavity), to see Corrin took the Shot as he hugs his mother. though it didn't matter as it passed though the both of them. This moment of Pain and trauma is what triggers Corrin's first Dragon form, not a planted demon sword. Corrin goes Ballistic. their families trying to calm them down, but they can't, nor do they want to kill them. In this moment you hear a singing comming from up river. a Priestess, Azura, is singing a song that her mother had always sang to her. (In this version she is third party not a Hoshido princess). She had a dream or some form of soothseeing that told her she needed to head to this place. Her singing calms you, returning you to human form. She's the only one who will get close to you though, as the two families are still at war anticipating an attack from each other. Corrin Is rightfully Pissed, almost more than their Hoshido siblings cause not only was their mother killed, it was done by Her brothers. Corrin: "Everything was fine! You killed her, all of you! You'll all Pay!" - I'd like to find a way to make Hoshido feel more responsible, though one doesn't come directly to mind Corrin using the dragon-stone Azura gave him Flies off from the battlefield - Corrin has Azura with them (she explained what the stone would make them control the draconian beast within). When they stop running and take shelter, Azura tells Corrin that they are the "Chosen one" or at least they can be, as it takes a dragon to kill the beast that dwells beneath the land they reside on (Later found to be Garons possessor). Dragons are extinct, or damn near it, and you are her only help. She knows this, and sympathies with you because she herself is part dragon, but she cannot transform more than (X) parts of her, and has a sickly/feeble body. She needs you and the world needs you to stop the darkness. The core story starts Here - this time about 3-4 chapters in not 7. most characters have better motivation as to why to kill the others (granted they have been at war for a generation already anyway, but the death of their mother being at Xander and Leo's hands + whatever I'd Have Hoshido do make better causes for viceral revenge than magic sword that your dad gave my brother turned on and killed my mom) ----------------------------------------------------------------------------------------------------------------------------------------------------- A big thing I'd change as well is the order of which your siblings / others arrive to help you. For instance a big Part of both Hinoka and Camilla's characters is that they loved you most of their respective siblings, but because their too high level, the game waits to bring them to you (just make them lower level for the sake of story - present them as strong anyways via story/cutscens/or make them a few levels higher [the lon qu of the team]). They should be the first two family members you recruit, granted a few chapters after the war conflict. They could even join at the same time, as that would add to the drama of the moment. Xander, Ryoma, and Leo are still of the last to join you, but for different reasons. Ryoma can not side with a single Nohrian, after what they did to his mother, even if they aren't the ones that directly killed her. Takumi can just be takumi (mostly as is is , as he never liked corrin anyway). They don't Join until they have to, say a midgame Massive boss - The Nohrian King thinks he's powerful enough and attacks (though he still needed more time, and power. So he's fended off, and retreats). His final battle has him returning already fully transformed in the form of the giant shadow dragon ready to end all. The devs could also play with the split nations concept a bit more. where Your team is being attacked, but Nohr, and Hoshido troops are neglecting certain units, until provoked (Mostly the nobles of their homeland). Or Retainers are specifically attacking their Retainees in order to knock them out and return them home.
@heartofdawnlight
@heartofdawnlight 5 жыл бұрын
Big thing to keep in mind is that BOTH nations are at war. in the eyes of the people there is no good and evil tactics of war. One nation shouldn't come across as entirely evil, whilst the other pure. Both are Evil to each other, and both are good to themselves. An Idea came to me for the Nohrian resolve matter. Their mother/mothers have been out of the picture for a while. Have it to where Hoshidans killed her. Hell it could of even happened when she was with Corrin, in an early botched rescue attempt, she fought back, and died, reinforcements prevented Corrin's retrieval. (Happens around Corrin being age 5-6)
@soulripper31
@soulripper31 5 жыл бұрын
Conquest was much better than boring ass Awakening.
@glorioustigereye
@glorioustigereye 5 жыл бұрын
In awakening I had so much fun with the characters. I really liked Tharjas character development in her supports and I feel fates missed her character.
@_snowy_weather_
@_snowy_weather_ 4 жыл бұрын
She's passed on as Rhajat, Hyatos daughter. You might know this already though.
@nauticalmoon2109
@nauticalmoon2109 5 жыл бұрын
If the avatar becomes a king would you say he’s been...Corrinated
@fakesmile172
@fakesmile172 5 жыл бұрын
I completely skipped Fates, and I don't regret it.
@thetadpoleprince2250
@thetadpoleprince2250 5 жыл бұрын
I borrowed conquest from a friend because I refuse to pay money for it. Btw is Thracia your favorite fe?
@fakesmile172
@fakesmile172 5 жыл бұрын
@@thetadpoleprince2250 I love the Jugdral universe. FE5 is good, but too chaotic sometimes. My favorite is either FE7, FE8, or FE15 for now.
@thetadpoleprince2250
@thetadpoleprince2250 5 жыл бұрын
@@fakesmile172 nice, I actually like FE 12 the most. I think it hit the right balance between actually fun gameplay, solid story, and simplicity.
@fakesmile172
@fakesmile172 5 жыл бұрын
@@thetadpoleprince2250 I want to play FE12 but my phone isn't strong enough to emulate it, and my laptop is crappy.
@thetadpoleprince2250
@thetadpoleprince2250 5 жыл бұрын
@@fakesmile172 I bought a translated copy on etsy for 20 dollars
@marylovesdavidcook
@marylovesdavidcook 5 жыл бұрын
Fates is like Communism. Sounds like a good idea at first until you actually put it into practice. Then it blows up in your face completely, you feel regret, then you wonder why you did it in the first place. Fates to me seemed genuinely pointless with how most of the story was summed up in the first 6 chapters.
@crashthebandicrash3357
@crashthebandicrash3357 5 жыл бұрын
I completely agree. Despite being three whole games Fates felt like half a game. Upon its original announcement I thought it would be amazing since it looked like it would be one singular game at normal price with three separate story paths (like the split in Sacred Stones) and a story focused on player choice and moral grey.
@dallinforsgren1654
@dallinforsgren1654 5 жыл бұрын
On Revelation, I actually felt that having almost all the characters is one of the reasons it’s the worst of the three. I mean, you have to use Corrin, you’d be a fool not to use Ryoma, Xander, Takumi, and Leo, unless your trying to challenge yourself, and Elise and Sakura are two of the only healers you get. There are two many characters and I just don’t feel a chance to use many of the better ones. Not to mention many are introduced too late too low leveled.
@briannamcfarland5974
@briannamcfarland5974 5 жыл бұрын
The story in Fates is definitely subpar, maybe even the worst in the series, but it's not the worst video game story ever. I value gameplay above all else in my FE, so I wouldn't even care so much if they hadn't built their marketing around the writing. Two famous writers (a mangaka and a video game writer) wrote hundreds of pages developing lore for the three games? Sounds like Game of Thrones, how exciting! But then... where did all that work go? Did they just disregard it to cobble together an easy, fanservice-y story, or was the writing crap to begin with? Why did they emphasize the power of choice and emphasizing with different perspectives when you can tell within ten minutes that one side is blatantly evil and the other morally just, and then the rest of the game(s) doesn't even subvert that expectation? Why did they think this is a selling point, even saying that it's better than Awakening's story, when it's way worse than Awakening? Just why?
@alectrzaskowski6792
@alectrzaskowski6792 5 жыл бұрын
I can’t understand why people love the “characters” to me. They’re all one-note, and there’s nothing exceptional about them. Corrin is the worst lord in the series. Also, that weapon system is atrocious. Why can’t I just use a normal sword that breaks instead of a “good” sword that lowers my STR/SKL by 2 every time I use it. It’s horrible. Great video btw
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
All the characters are like anime tropes and none of them are even memorable we have the psychopath, the Tsundere, the play boy, the dramatic one (yes I listed the kids in awaking as they're more anime like here), the best friend, the farmer girl, and booby lady, I hate everyone in Fates as none of them are good
@Juan-zs6jt
@Juan-zs6jt 5 жыл бұрын
Yes, because old FE has such memorable and fun characters like....Ralph and Zelot. Or Jesse. Or Hannibal. Not to mention how anime tropes have always been a part of FE.
@theanonymousme6015
@theanonymousme6015 5 жыл бұрын
@@Juan-zs6jt Didn't say anything about the old games nor did I said I hate the anime tropes but you want to bring it out for some reason. I know that FE has anime tropes but the way Fates does it is like x100. While in the development of Fates they wanted to make the characters more I guess interesting then focusing on the story. I don't like anyone from Fates as I didn't even S support with anyone as I said before "None of them are good". The cast of Awakening is much better and the same could be said with Echoes in my opinion
@foxocommando2728
@foxocommando2728 5 жыл бұрын
The support writing is amazing, that's why the characters shine so much. They're not deep, they're fun characters.
@wackpendejo3000
@wackpendejo3000 5 жыл бұрын
@@foxocommando2728 saizo:... Beruka:.. GREAT WRITING... no
@Danitron904
@Danitron904 4 жыл бұрын
I feel like you dabbled too much on the negatives side, and didn’t spend enough time on the positives; when it came to the OST, you passively spent little to no time on it, where that is one of the most acclaimed aspects of Fates, and you really did a disservice towards the characters and their supports, in particular Takumi by just writing him off as a “un thrust worthy guy” and nothing. I agree on your continent talk and aspects of the story, but I didn’t like how the negatives overtook this review and didn’t properly assess the positives in good detail. So while I respect your opinion; I don’t agree nor like this review.
@PineNeedle-Supreme
@PineNeedle-Supreme 3 жыл бұрын
My biggest gripe with this game is Corrin, because everyone loves them But I have this other issue, that I feel no one mentions. Birthright doesn't make sense, and it's because of Corrin. Corrin has no real connection to Hoshido, they do not remember their birthfamily, they do not spend enough time with them to really know them, and the main point of picking Hoshido, the fact that their Corrins blood related family, is false. Why pick people you don't even know, over those who raised and cared for you? As the 4 siblings of Nohr really did like Corrin
@cazares7005
@cazares7005 3 жыл бұрын
I wish you could just get both sides of the game instead of having to buy them separately
@FadedPhoenixYT
@FadedPhoenixYT 5 жыл бұрын
Cool concept, some great characters I genuinely liked (Ophelia, Kaze, etc), but the execution of this concept was a joke. I wish they would've just made one game with one great story, instead of three games with three meh stories. Awakening is far better. Edit: the greenscreen background is sick. It looks really good
@superdawge808
@superdawge808 5 жыл бұрын
I liked the flexibility of the classes and skills in Fates, but the story and features like the children all just felt ungenuine, like IS were purposefully trying to emulate what Awakening did right but in an inferior fashion. Disappointing is the correct description of Fates in almost all aspects.
@TIDbitRETRO
@TIDbitRETRO 5 жыл бұрын
I couldn’t agree more. No offense to anyone who liked Fates, but to me it’s the worst Fire Emblem game for sure and it’s not even close. Whereas I can and do get the itch to go back and play through the other entries time and time again, the bland story, boring characters, a terrible avatar and even more terrible villain, overemphasis on marriage, and uninspired map designs keep me away from Fates.
@joeyscroggs6058
@joeyscroggs6058 5 жыл бұрын
It doesn't even play the classic Fire Emblem theme that even Awakening did on the title screen, just an ominous verison of Ocean's Gray Waves
@GBlockbreaker
@GBlockbreaker 5 жыл бұрын
how to play Fates: 1. buy Conquest 2. start the game 3. make a cute waifu as your mc 4. press accept 5. spam start until you are in control 6. play 7. repeat steps 5 and 6
@IAmDawnPatrol
@IAmDawnPatrol 5 жыл бұрын
Fates isn't bad... It's just awful.
@kcbaldree
@kcbaldree 5 жыл бұрын
I mean, Fates is kinda a touchy subject for me. I kinda hated it for a variety of reasons, but here’s some things that it did wrong and right. 1. Not a single interesting character. Every character was either without a personality, or a generic anime stereotype. We had the shameless gays (the flirty bisexual Soleil and the pending sexual harassment lawsuit Niles), the big tiddy onee-san (Camilla), the energetic loli (Elise), the shy little sister (Sakura), the annoying teen brother with an attitude (Takumi), the fujoshi (Nina), the tiddy ninja (Kagero), Mario and Luigi (Saizo and Kaze) but ninjas, the Chuunibyou (Odin and Ophelia), the drug dealer (midori), the emo (beruka), the Tsundere, the clingy best friend (Silas), and so much more. Don’t even get me started about their designs. The vast majority of them suck. A couple are cool, such as the Malig Knight armor on Camilla, Dark Mage/Sorcerer on Ophelia, and the Corrin Classes (Prince/Princess and Nohr/Hoshido Noble), but the character designs themselves are severely lacking and bland. Some examples include Hana, Hinata, Hisame, Setsuna, the ninjas (yes, all of them. People only like Kagero for her boobs.), and more. A good FE has characters you don’t hate unless you’re supposed to. I personally hated every character in fates except Ophelia and Soleil because I enjoyed how energetic they were and their designs were decent. When I look back on other FE games, I didn’t hate anyone I wasn’t supposed to in the Radiant Duology, and I actually loved the antagonists. Makalov and Oliver were stains, but you’re supposed to hate them. 2. Corrin. Everything about Corrin. Corrin is the epitome of a terrible character. In a game where Corrin’s decisions are the reason everything goes to sh*t, Corrin whines like a brat at every chance he/she can. “Oh but why does everyone have to fight? Can’t we all just get along?” This mentality doomed your family and friends, Corrin. “Oh no! My family and friends are constantly dying around me because of my decisions! It can’t possibly be my fault for leading them to their deaths! #BlameTakumi” Corrin’s incessant whining and complaining about everything has them atop my most hated character list. 3. The Supports. They all kinda suck as well. One notable one is Beruka and Saizo’s Supports. The two exchange a bunch of “...” with each other before leaving. Another is how Hana’s supports make no sense. She hates you the entire damned time, but then she wants to have your babies suddenly in the S Support. C, B, A: “I hate you and I’ll never forgive you for making Lady Sakura cry because you got kidnapped as a child. Despite that being beyond your control, go to hell.” S: “Hey uhhhhh marry me and let’s have a kid who’s even more annoying than me.” (Gods I despise Kana.) 4. The Localization done by treehouse. 4a. Japan got extra dlc content we never got worldwide. 4b. Complete and total rewrites of Supports and characters, butchering their entire being. Example: Effie. Originally a kindhearted and shy gentle giant, localization turned her into this “yo hold my beer so I can benchpress this TREE! LOOK HOW SWOLE I AM! MY ABS ARE DIAMONDS!” *bodybuilder pose* Refer to the aforementioned Sazio x Beruka C Support. It had actual dialogue in the JP version. 5. The Deeprealms, or as I like to call it, “The Hyperbolic Child Neglect Chamber.” Corrin(F) to their spouse: “Hey, I’m pregnant so I’m gonna go to the deeprealm for a week until I birth our kid, then we’ll abandon them there for a couple months, which will actually be like 10-18 years for them so we “raise” our kid to have abandonment and trust issues.” At least in Awakening the kids made sense with the plot. Shoehorning in kids just so weebs can pretend they actually had sex with their no personality waifu and give the horny nerds the waifu dating sim they want was a shameless and disrespectful, pathetically obvious cashgrab. Also sidebar, IntSys hired a woman fresh out of college who only applied there cuz it was close to her home, who couldn’t beat Sacred Stones on easy and called it “too hard” when they asked her to play it. It was also found out that she had a blog about how she shipped Inigo and Severa, and somehow this fujoshi made it onto the development team for Fates and became a director. That explains the returning Awakening characters. Yeah I could go on a for while more, but I’ve got DnD I’m gonna DM in the morning, so I guess I’ll wrap it up here.
@kcbaldree
@kcbaldree 5 жыл бұрын
IntSys: “But fates sold well cuz we shamelessly split it up and locked the true story behind paywalls, so people must love it! Let’s make 60% of the cast in Warriors from Fates! The fans will love it! If it sells really well, maybe we’ll eventually do something with the older characters people actually like!” I can’t have been the only one who wanted to see Ephraim and Eirika impale soldiers with their weapons, Hector bring the smack down with Armads, Roy set the battlefield ablaze with the Binding Blade, Ike wail out on hordes with Ragnell, and Micaiah nuke entire armies with Thani.
@kcbaldree
@kcbaldree 5 жыл бұрын
Oh yeah, the weapons. The weapons were garbage. The stat nerfs you got for using anything good like silver or unique weapons made them not worth using in the first place, and everyone just ended up using iron or steel (if they were fast enough that the speed penalty didn’t hurt) weapons. I’d rather have breakable weapons than ones I can’t use at all.
@dragonblaze201
@dragonblaze201 5 жыл бұрын
The whole IntSys hired a woman part seems more like a group (4chan) trying find a scapegoat to blame the problems that the 3DS FE games on while forgetting that Maeda directed these games and that one person isn't solely responsible for those changes. Iwata asks for Fates kinda confirms. Do you really think that IS would put someone fresh in their company into a director position after 1 game. The reason why the three Awakening children are there in the first place was because IS held a poll for the most popular children in Awakening.
@ryankwan1394
@ryankwan1394 5 жыл бұрын
Your reasons for hating the characters/game are mostly not even exclusive to Fates the only thing I agree mostly with is the poor supports but even then there are some good ones to be found. Not gonna answer to all your points but Fire Emblem is a Japanese game so of courses there would be 'anime stereotypes'. What did you expect???? Also, a lot of the stereotypes you pointed out can be found in other games too. For example: Shameless gay - Heather shy little sister - Mist Mario and Luigi - Sain and Kent, Cain and Abel, Stahl and Sully, Oscar and Kieran, Forde and Kyle Loli - Nowi, Tiki, Fae and Tiki again You said you hated the character designs with the exception of basically all Nohrians and then listed all the Hoshidans characters as having bland design. You can just say you hate the Japanese inspired characters in the game lmao Also my two cents on Corrin is that he IS dumb and naive and makes wrong decisions all the time but I find his whole character kind of endearing because for once we don't have a protagonist that can do no wrong and can storm through a heavily guarded castle with like 3 people.
@PraiseChika
@PraiseChika 5 жыл бұрын
I can see why people can dislike the game. This video though is *entirely* about the characters, story, support conversations which when I look at someone's strategy game review makes me laugh tbh. What do I like about Fates? - A lot of the best maps in the entire series. Tons of side objectives in every mission, transforming maps, and a ton of super diverse main objectives besides just "rout the enemy" which is pretty much all the missions in the other recent games. - Completely rebalanced vs. Awakening. Split offensive/defense pair up, Enemies pair up, Unit placement and which pair up to use is super engaging. - Some of the best designed enemies in the series. Because they were also designed as playable units in the other path(s), you have enemies with personal skills and the entire weapon arsenal of the other path. If you pick Nohr, your enemies instead use scrolls and japanese versions of the weapons which are actually different gameplay-wise than the weapons you get. You have an entire game's worth of exclusive classes and skills available to only enemy units. - They *really* tried with the innovation in the gameplay and that makes this title so unique. This matters more the more Fire Emblem games you play. Introduction of personal skills, double weapon triangle that inclues bows and magic in it, new dagger weapon type, weapon durability replaced with unique downsides for steel, silver, and brave weapons, manekete protagonist the list goes on. Anyway my overall point is that Conquest on the higher difficulties is still to this day some of the most rewarding Fire Emblem I have ever played. If you love the genre for what it is, the flaws are basically trivial and I would still highly recommend it. And yes, this is written even after Three Houses is out. 3H is great, but don't skip out on Fates, especially Conquest if you can, even for the stellar map design and more engaging challenge alone.
@IanJulian02
@IanJulian02 5 жыл бұрын
Everyone always trashes on fates ... but It clearly did something well and is probably very well liked by casual players. As a more recent Fire Emblem Fan. Playing the 3ds fire emblem games. I adore fates (conquest and revelations). I also really liked, really really liked, Valentia. Awaking and Birthright are pretty good, but I don't like them as much the other games. I definitely do agree that Fates is a lot of lost potential and murky writing. I feel like I.S. wanted to go all in with the story, but trips in performance. Conquest had lots of filler and plot holes, but I really enjoyed the dynamic the Norhian Characters had with the Hoshidan Characters. I would have liked more interaction between the two royal families. Overall, I still love fates and it will probably be one of my favorite games like ever, but I wish more effort was placed into it.
@wolframiotungstenumcrimson3707
@wolframiotungstenumcrimson3707 5 жыл бұрын
¿Hola como estas?.
@IanJulian02
@IanJulian02 5 жыл бұрын
tumstenum crimson muy bien. Con sueño, pero bien. Y tu?
@wolframiotungstenumcrimson3707
@wolframiotungstenumcrimson3707 5 жыл бұрын
Estoy en una gasolineria y afuera esta por llover así que cuando pare la lluvia voy a casa y descanso. buscame en instagram soy leone_orivatido.
@wolframiotungstenumcrimson3707
@wolframiotungstenumcrimson3707 5 жыл бұрын
Ya sabes para conversar para no darte miedo ni nada tengo 17 años y como prueba esta la imagen de mi perfil de youtube,es una mona china con un mecha de un video juego desconocido para latinoamérica. suena confiable
@blackbird7781
@blackbird7781 5 жыл бұрын
If you can ever get a chance to play Fire emblem sacred stones I recommend it. It may be an older game with permadeath but you can grind infinitely in it so its pretty fun. Trust me. I think you would enjoy it if you liked SoV. The real issue with Fates is... It is just a huge disappointment in my opinion. Conquest was supposed to be the perfect blend of the new FE games and old ones, but it failed at that. SoV however succeeded
@Momoofx
@Momoofx 5 жыл бұрын
I really really like fates, but thats just me
@ShineStarWind
@ShineStarWind 5 жыл бұрын
The fact that you say Fire Emblem Fates is bad solely because of its story without making any mention of the game itself or its mechanics is a really unfair (and frankly terrible) judgement to make because you're ignoring more than half of the game. Yes, Fates's story leaves a lot to be desired and could've been presented a lot better, but you can't deny how much improved the map design, accessability, utility of classes and quality of life changes are. Not to mention how well the difficulty is done (minus Phoenix Mode) as opposed to Lunatic+, Maniac Mode and all of Radiant Dawn. Echoes went in the complete opposite direction by having a good story, but horrible gameplay and map design yet was hailed as one of the greatest games in the series. I understand that some may value on over the other, but it's never good to ignore the "lesser component." Tl;dr Judging only the story of a Fire Emblem game is a bad way of critquing any game that isn't a VN.
@KevinJGaming
@KevinJGaming 5 жыл бұрын
Literally at the end of the video I say it's fun to play. Not mention there is another video on the channel praising what Fates does well. The main gripe isn't that the story is just bad; its that it's spread across 3 games. (Kinda more like 3 half games imo) Why would anyone want to buy the other stories when the story is not good enough to warrant the split paths? Its one of the worst in the series by far.
@taylorwebb2833
@taylorwebb2833 4 жыл бұрын
Idk why but I love about everything about fates lol
@taylorwebb2833
@taylorwebb2833 4 жыл бұрын
Except paying for both choices
@taylorwebb2833
@taylorwebb2833 3 жыл бұрын
@@ppbb5881 no🥰
@gregjones9901
@gregjones9901 5 жыл бұрын
This video was posted less than a month ago. The metacritic user score is 7.3 over 542 ratings. You're purposely using old cherrypicked data to push your agenda. On top of that, if you actually READ the negative user reviews, almost all of them are "This is an amazing game, great story, great characters, refined combat mechanics, BUT RAH RAHH NINTENDO CENSORED IT BAD LOCALIZATION" The game was in fact universally praised in nearly every aspect except for censorship. If you wanted to bash a game because it has actual problems, that's fine. But you didn't even do your research. You just wanted to make an edgy video, get views, and use cherrypicked data to prove a bad point.
@BeyondPolygons
@BeyondPolygons 5 жыл бұрын
I feel I discuss the positive sides of the game throughout the video, title is obviously more blatant, you right. I have covered the game in a positive light before on the channel, and unsurprisingly, just like your comment here, I get comments saying "No! You're wrong! This game is too much about waifus!" and it's a valid criticism when comparing it to the other games. Especially when the title is really suggesting that this is just a low point in the series. 7 out of ten isn't a bad review, but many other games have a higher rating, and it's because of these comparisons. I, in fact, love Fire Emblem, and will play any game in the series. You're not wrong, the stats are cherrypicked, and the title is bashing the game. But only in comparison to other FE games. It's not a bad game, no where close to things like E.T., Sonic 06, etc. but in comparison to the rest of the series, I think it's one of the lower points. And as a long time fan, I do use bias and past experience when taking to new FE games. They do not hold a candle to many of the classics in my personal opinion. The translation is a glaring issue that truly took away from the storytelling, and for those who prefer the storytelling, it's a big issue. And when paired with purchasing extra content just to get the full story, the story should be well written you know?
@gregjones9901
@gregjones9901 5 жыл бұрын
@@BeyondPolygons When you remove the censorship complaints from the pot though, you end up with closer to a 9. I don't find the storytelling to be any worse than any other game in the series. It's japanese, none of them have amazing storytelling.
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
@@gregjones9901 "I don't find the story to be worse than any other game in the series." You clearly never played the other games and are pretending that you did.
@lordofhostsappreciator3075
@lordofhostsappreciator3075 5 жыл бұрын
@@gregjones9901 "It's japanese, none of them have amazing storytelling." What an ignorant ass statement.
@gregjones9901
@gregjones9901 5 жыл бұрын
@@lordofhostsappreciator3075 You're partially right, I did not play FE3 or FE5. And my comment was a bit of a blanket statement. I do feel the story in 4, 9, and 10 are superior to the rest of the series, but I still don't think Fates' story is any worse than FE6-8 or Awakening, for example. You really shouldn't throw around the word "clearly" though since what came after it was not clear at all and mostly false. But unless you think FE3 return of Marth was the greatest story in the series, then your argument doesn't hold much weight.
@dekunere
@dekunere 5 жыл бұрын
This entire comment section made me think Fire Emblem should've died off a while back along with it's fanbase, not Advance Wars.
@B0K0691
@B0K0691 5 жыл бұрын
YES YES YES
@AYoutubeName
@AYoutubeName 5 жыл бұрын
**WALL OF TEXT WARNING I'M SORRY** What brought it down for me was the story most of all. I was really disappointed by the "The Light Kingdom is good and The Dark Kingdom is evil OH WOW IMAGINE THAT HOW ORIGINAL". I expected something a lot deeper and more complex. Maybe a fake-out story playing on the overused symbolism, where Hoshido only APPEARS to be "the good guys", and Nohr "the bad guys". But it ends up reversed, with light being secretly evil and darkness being secretly good. Maybe it's to a lesser extent - just a case of "not nearly what it looks like". Hoshido isn't EVIL, but they are NOT as good and saintly as their first appearance said. And Nohr may be flawed, but wow, this is actually a good kingdom with good people and you'd never know if you never dug deeper past their first impression. For example, maybe Hoshido genuinely wants good, peace, and friendship, but their peaceful solutions to conflicts with others are basically "accept my peaceful solution or we'll kill everyone". They believe they, their beliefs, and way of life are superior, and only they know how best to achieve and maintain true peace and happiness. Every other kingdom should listen to THEM, and if they don't, they'll just destroy it before it inevitably causes problems with its lowly, pagan, uneducated ways - like those stupid savages in Nohr. Hoshido would LOVE to wipe Nohr off the map and kill every last Nohrian scum citizen... but to be honest, there's a reason Nohr's still around and Hoshido's kinda scared. Something will have to change before they attack. On the other side, Nohr seems strict, emotionless, ruthless, and since it's a kingdom of darkness, it's OBVIOUSLY corrupt, right? Actually, no - there's more honesty and integrity here than in even Hoshido, and Nohr's discipline and low tolerance for crime and evil are definitely contributors to that. They come down like a fucking brutal hammer on crooked elites and common thieves alike; no matter who you are, your actions hurt the people of Nohr and brought shame upon it. And their lack of emotion when talking with other kingdoms is a war mask, so to speak - a deterrent. Nohr wants everything its potential enemies see to be a reminder of how strong Nohr's army is and how terrible their retribution will be if you piss them off. When their guard is down, though... they're people that love and smile and tell jokes and troll each other, like normal likeable people. So what makes Nohr flawed? Well, their biggest problem without a doubt is their image. They've shown in wars past that they don't care about fighting dirty; they care about *winning*. And their "all military all the time" diplomatic attitude just creates resentment, distrust, and unwillingness to help if Nohr ever found itself in need of an ally. Inside the kingdom itself is pressure and stress to live up to expectations, and their outward attitude has bled into their home attitude. They aren't _mean_ , but they sure as Hell ain't cheery and flowery (with obvious exceptions - Elise); go to Hoshido for that, ya weak sissy. King Garon could've been a good example: seemingly nothing but strict, but you soon see he's a loving man after all. Or, scrap all that - maybe BOTH sides appear to be good, and are good, but are still in conflict with each other for some reason. It would be like Crimea fighting Gallia. Wouldn't that make the game's biggest choice that much harder and more anguishing? You have to choose between 2 families, and there is absolutely no morality factor to help you. There are no good guys and bad guys. There is no clear-cut good and evil. There is no right side and wrong side. There are only 2 groups of people you love from kingdoms you're attached to, forced into war by circumstances. In different times, they'd probably be good friends and allies. This is not that time. Good luck.
@antonioprisco825
@antonioprisco825 2 ай бұрын
To be fair, Fire emblem have always had a simple and straight forward story. I struggle to get why it should be a problem with fates honestly. If it is only because of the separate games then it only comes to a money problem but remember that you are in fact buying new maps and usable characters AND if you already had one of the games the other one would only cost half the price. Together 40+20€ they cost like a switch game. Also I've seen people buy 3 slightly different versions of the same pokemon game and not complaining
@13EqualsB
@13EqualsB 5 жыл бұрын
I disargree about this point of Fates being a BAD Fire Emblem Game. The story is pretty bad but the gameplay is one of the best is the series imo (Talking about Conquest) To me Gameplay shines more than Story.
@flamebro13
@flamebro13 5 жыл бұрын
Let's be honest I think most people disliked it lol
@Yuukecchi
@Yuukecchi 5 жыл бұрын
to refute: Revalations is actually VERY different from the two games. It stops you way too much when playing and isn't as restrictive as Conquest and Birthright is grindy. But with this, the maps of Rev are the worst
@Regalecus_glesne
@Regalecus_glesne 5 жыл бұрын
One of the things that frustrates me the most about the game is its potential. Moral grey has always been a huge theme in the Fire Emblem games. (One of my favorite examples of this is the Thracia arc in Genealogy of the Holy War, and the character of king Travant.) So the idea that a game could tackle, in great depth, the nuances of both sides of a conflict made me interested. A point that is brought up in one of the games (and never mentioned again) is that Nohr acts aggressively because it has to, due to lack of resources. But then it never comes up again. And whoops, Garnon is evil because he is. Subtlety, and anything that could make the story even remotely interesting, is thrown out the window. It’s infuriating.
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