Biome and Procedural Art for Assassin's Creed Valhalla

  Рет қаралды 2,083

Christian Marzy

Christian Marzy

3 жыл бұрын

As a Lead Artist, I had the great opportunity to grow and empower a team, so that they can create beautiful experiences autonomously.
I managed and mentored a team in building easy to use procedural solutions. These tools were used by departments around the world to create diverse biomes that players can enjoy.

Пікірлер: 4
@YoshiftOfficiel
@YoshiftOfficiel 3 жыл бұрын
Your channel is a treasure !! Thanks for sharing :)
@karimari974
@karimari974 3 жыл бұрын
Great job
@bobdickweed
@bobdickweed 3 жыл бұрын
WOW Man looks great..you should do some work for...Facepunch...they need Rust to look like this..;-) Happy New Year
@remon563
@remon563 3 жыл бұрын
Christian this is incredible work man! were the tools all developed in Houdini ?
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